Apprentice (Snifit): Difference between revisions
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|JapR=Minarai | |JapR=Minarai | ||
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| | |ChiS=见习生 | ||
| | |ChiSR=Jiànxí shēng | ||
| | |ChiSM=Apprentice | ||
|ChiT=見習生 | |||
|ChiTR=Jiànxí shēng | |||
|ChiTM=Apprentice | |||
|Ita=Apprendista | |Ita=Apprendista | ||
|ItaM=Apprentice | |ItaM=Apprentice |
Revision as of 08:29, November 26, 2023
Apprentice | |
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First appearance | Super Mario RPG: Legend of the Seven Stars (1996) |
Latest appearance | Super Mario RPG (Nintendo Switch) (2023) |
Variant of | Snifit |
Template:Quote2 Apprentices are Snifits that train on an obstacle course in hopes of being appointed as one of Booster's Snifsters. They are encountered in an area in Booster Pass which can be opened by hitting a switch in Booster Tower. If Mario runs into one, he will battle him. At the end of the obstacle course, Mario can get a few items.
In battle, they are adept at using thunder attacks such as Bolt and Static Electricity. Apprentices are quite weak in battle, and are not much of a match for Mario. However, if the player is to lose to an Apprentice, what appears to be a typical Game Over will ensue, followed by a short cutscene in which the Apprentice happily declares that it will be named the next Snifster. Mario will then be revived just as he was prior to the battle and can visit Snifster No. 4 in Booster's Tower (though he does not join the original Snifster trio in their escapades). A new Apprentice will also replace the victorious one, and by losing to him, Mario can repeat the process, promoting the new Snifster as well. This can be done again and again until the fifth Apprentice is lost to. This Apprentice wishes to become Snifster No. 8, but there is no room for an eighth bodyguard so he is forced to relocate to Grate Guy's Casino, not to be replaced by another Apprentice.
Profiles and statistics
Super Mario RPG: Legend of the Seven Stars
Super Mario RPG: Legend of the Seven Stars enemy | |||||||||
---|---|---|---|---|---|---|---|---|---|
Apprentice | |||||||||
HP | 120 | FP | 32 | Speed | 20 | ||||
Location(s) | Booster Pass | Attack | 50 | Magic attack | 20 | ||||
Role | Common | Defense | 50 | Magic defense | 20 | ||||
Bonus Flower | None | Yoshi Cookie | None | Morph rate | 0% | ||||
Evade | 0% | Magic evade | 0% | Spells | Static E!, Bolt | ||||
Weak | Ice | Strong | None | Sp. attacks | Bullet Shot, Gunk Ball | ||||
Coins | 4 | Exp. points | 1 | Items | Mid Mushroom (5%) | ||||
Psychopath | "I've had ENOUGH." |
Super Mario RPG (Nintendo Switch)
Super Mario RPG enemy | |||||||||
---|---|---|---|---|---|---|---|---|---|
Apprentice | |||||||||
HP | 120 | Weak Elements | Drops | N/A | |||||
Exp. | 1 | Weak Statuses | Rare Drops | Mid Mushroom | |||||
Found in | Booster Pass | ||||||||
Monster List profile | As apprentices, they undergo intense daily training—such as chasing beetles—in hopes of becoming Snifsters. | ||||||||
Thought Peek | "Being an apprentice is tough! I can't take much more!" | ||||||||
Animations |
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | みならい[?] Minarai |
Apprentice | |
Chinese (simplified) | 见习生[?] Jiànxí shēng |
Apprentice | |
Chinese (traditional) | 見習生[?] Jiànxí shēng |
Apprentice | |
German | Azubi[?] | Apprentice | |
Italian | Apprendista[?] | Apprentice | |
Korean | 수습생[?] Suseupsaeng |
Apprentice |
Trivia
- In page 51 of the Player's Guide, there is a screenshot that shows the name "Snifit Cadet" instead of Apprentice, suggesting that the name was changed late in localization. In addition, the blurb refers to the Apprentice as Snifit #4, although he has not been promoted as one of Booster's Snifsters.