Giant Gate: Difference between revisions
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{{distinguish|Level Gate}} | {{distinguish|Level Gate}} | ||
[[File:GiantGate.png|thumb|A Giant Gate]] | [[File:GiantGate.png|thumb|A Giant Gate]] | ||
'''Giant Gates'''<ref>''Super Mario World'' English instruction booklet, page 8.</ref> (also referred to as '''Goalposts''',<ref>M. Arakawa. Nintendo ''Mario Mania'' Player's Guide. Pages 47-49.</ref><ref>''Nintendo Power Advance'' V.4, page 18.</ref> '''Exit Gates''',<ref>M. Arakawa. Nintendo ''Mario Mania'' Player's Guide. Pages 109 and 124.</ref><ref name=NP28>''Nintendo Power'' Volume 28, page 23.</ref> '''Gates''',<ref>M. Arakawa. Nintendo ''Mario Mania'' Player's Guide. Page 106.</ref> '''Goals''',<ref name=Mania>M. Arakawa. Nintendo ''Mario Mania'' Player's Guide. Page 125.</ref><ref>Super NES Nintendo Player's Guide, pages 12-13, 15.</ref> '''Exits''',<ref name=Mania/> or '''Gole Poles''') appear at the end of each [[level]] in ''[[Super Mario World]]'', excluding [[ | '''Giant Gates'''<ref>''Super Mario World'' English instruction booklet, page 8.</ref> (also referred to as '''Goalposts''',<ref>M. Arakawa. Nintendo ''Mario Mania'' Player's Guide. Pages 47-49.</ref><ref>''Nintendo Power Advance'' V.4, page 18.</ref> '''Exit Gates''',<ref>M. Arakawa. Nintendo ''Mario Mania'' Player's Guide. Pages 109 and 124.</ref><ref name=NP28>''Nintendo Power'' Volume 28, page 23.</ref> '''Gates''',<ref>M. Arakawa. Nintendo ''Mario Mania'' Player's Guide. Page 106.</ref> '''Goals''',<ref name=Mania>M. Arakawa. Nintendo ''Mario Mania'' Player's Guide. Page 125.</ref><ref>Super NES Nintendo Player's Guide, pages 12-13, 15.</ref> '''Exits''',<ref name=Mania/> or '''Gole Poles''') appear at the end of each [[level]] in ''[[Super Mario World]]'', excluding [[castle]]s, [[fortress]]es, and the [[Sunken Ghost Ship]]. They replaced the [[Goal Pole]]s and roulette [[Goal (Super Mario Bros. 3)|goal]]s from the ''[[Super Mario Bros.]]'' series and look similar to the smaller [[Midway Gate]]s—however, the '''Tape'''<ref name=NP28/> between the two blue-and-white-striped posts moves up and down. When [[Mario]] or [[Luigi]] hits the bar, he not only finishes the level but also gets [[Goal Star]]s. The higher the Tape is when hit, the more Goal Stars he gets (ranged from one to 30, then 40, and then 50 at the top) per gate. 100 of them will give the player access to a [[Bonus Game (Super Mario World)|Bonus Game]]. | ||
All enemies and items on the screen will turn into [[coin]]s when Mario touches the gate; defeating five or more enemies this way will give [[extra life|extra lives]]. | All enemies and items on the screen will turn into [[coin]]s when Mario touches the gate; defeating five or more enemies this way will give [[extra life|extra lives]]. | ||
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If the player passes the gate without hitting the Tape, the Tape turns into a coin, and no Goal Stars are rewarded. | If the player passes the gate without hitting the Tape, the Tape turns into a coin, and no Goal Stars are rewarded. | ||
Giant Gates are often protected by [[List of enemies|enemies]], especially [[Chargin' Chuck]]s. Though this may hinder the player from finishing | Giant Gates are often protected by [[List of enemies|enemies]], especially [[Chargin' Chuck]]s. Though this may hinder the player from finishing a level, it also gives them the chance to get a high number of Goal Stars by [[jump]]ing on the enemy, which allows them to reach the Tape when it is at the top of the gate. | ||
Giant Gates return in the ''Super Mario World'' style of ''[[Super Mario Maker]]'', ''[[Super Mario Maker for Nintendo 3DS]]'', and ''[[Super Mario Maker 2]]''. However, instead of Goal Stars, the player gets either 500, 1,000, 2,500, or 4,000 | Giant Gates return in the ''Super Mario World'' style of ''[[Super Mario Maker]]'', ''[[Super Mario Maker for Nintendo 3DS]]'', and ''[[Super Mario Maker 2]]''. However, instead of Goal Stars, the player gets either 500, 1,000, 2,500, or 4,000 [[point]]s, or a 1-Up depending on where the Tape is when it is hit, similar to with a flagpole, as levels are standalone in this game. The Tape also must be hit to complete the level; going through the gate without hitting it does nothing. However, in ''Super Mario Maker 2'', it is once again possible to complete the level by passing through the gate without needing to hit the Tape, as in the original ''Super Mario World''; in this case, no points are rewarded. Moreover, in levels with clear conditions in ''Super Mario Maker 2'', the Giant Gate appears as a dashed outline and is fully revealed only once the condition has been met. | ||
A Giant Gate is present in the [[Super Mario World (WarioWare: Get It Together!)|Super Mario World]] [[microgame]] in ''[[WarioWare: Get It Together!]]'', under the name "Goal Pole." | A Giant Gate is present in the [[Super Mario World (WarioWare: Get It Together!)|Super Mario World]] [[microgame]] in ''[[WarioWare: Get It Together!]]'', under the name "Goal Pole." |
Revision as of 13:49, December 1, 2021
- This article is about the goal from Super Mario World. For the recurring goal, see Goal Pole. For the goal from Super Princess Peach, see Goal gate.
- Not to be confused with Level Gate.
Giant Gates[1] (also referred to as Goalposts,[2][3] Exit Gates,[4][5] Gates,[6] Goals,[7][8] Exits,[7] or Gole Poles) appear at the end of each level in Super Mario World, excluding castles, fortresses, and the Sunken Ghost Ship. They replaced the Goal Poles and roulette goals from the Super Mario Bros. series and look similar to the smaller Midway Gates—however, the Tape[5] between the two blue-and-white-striped posts moves up and down. When Mario or Luigi hits the bar, he not only finishes the level but also gets Goal Stars. The higher the Tape is when hit, the more Goal Stars he gets (ranged from one to 30, then 40, and then 50 at the top) per gate. 100 of them will give the player access to a Bonus Game.
All enemies and items on the screen will turn into coins when Mario touches the gate; defeating five or more enemies this way will give extra lives.
If Mario manages to collect all 50 of a single gate's Goal Stars, he will be additionally rewarded with three 1-Ups. If he carries an item (such as a key or Jumping Board) through the gate, he will receive a power-up based on his current status and his Reserve Item. If the last two digits of the timer are a multiple of eleven (including 00), and the same as the tens digit of the number of Goal Stars Mario receives, he will be given a 1-Up. If all these conditions are met, and Mario completes the Bonus Game perfectly, it is possible to receive a total of 13 1-Ups upon returning to the map.
If the player passes the gate without hitting the Tape, the Tape turns into a coin, and no Goal Stars are rewarded.
Giant Gates are often protected by enemies, especially Chargin' Chucks. Though this may hinder the player from finishing a level, it also gives them the chance to get a high number of Goal Stars by jumping on the enemy, which allows them to reach the Tape when it is at the top of the gate.
Giant Gates return in the Super Mario World style of Super Mario Maker, Super Mario Maker for Nintendo 3DS, and Super Mario Maker 2. However, instead of Goal Stars, the player gets either 500, 1,000, 2,500, or 4,000 points, or a 1-Up depending on where the Tape is when it is hit, similar to with a flagpole, as levels are standalone in this game. The Tape also must be hit to complete the level; going through the gate without hitting it does nothing. However, in Super Mario Maker 2, it is once again possible to complete the level by passing through the gate without needing to hit the Tape, as in the original Super Mario World; in this case, no points are rewarded. Moreover, in levels with clear conditions in Super Mario Maker 2, the Giant Gate appears as a dashed outline and is fully revealed only once the condition has been met.
A Giant Gate is present in the Super Mario World microgame in WarioWare: Get It Together!, under the name "Goal Pole."
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
German | Zieltor[?] | Finish Gate | |
Italian | Cancello-meta[11] Meta[12] Portale gigante[13] |
Goal-gate Goal Giant portal |
|
Portuguese | Portão Gigante Objetivo[?] |
Giant Gate Goal |
|
Spanish | Puerta gigante[?] | Giant door/portal |
References
- ^ Super Mario World English instruction booklet, page 8.
- ^ M. Arakawa. Nintendo Mario Mania Player's Guide. Pages 47-49.
- ^ Nintendo Power Advance V.4, page 18.
- ^ M. Arakawa. Nintendo Mario Mania Player's Guide. Pages 109 and 124.
- ^ a b Nintendo Power Volume 28, page 23.
- ^ M. Arakawa. Nintendo Mario Mania Player's Guide. Page 106.
- ^ a b M. Arakawa. Nintendo Mario Mania Player's Guide. Page 125.
- ^ Super NES Nintendo Player's Guide, pages 12-13, 15.
- ^ Super Mario World Japanese instruction booklet (fold-out)
- ^ Shogakukan. 2015. Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook, Super Mario World section, page 60.
- ^ Wii Virtual Console manual, section 5: Il gioco
- ^ 3DS Virtual Console manual; section 5: Il gioco
- ^ Super Mario Bros. Enciclopedia; pag. 60