The Trial Course
Template:Quote2 Six-Door Chamber is a series of corridors located deep within Bowser's Keep in Super Mario RPG: Legend of the Seven Stars. It begins with a room of six numbered doors. Two of the doors lead to "action courses" where Mario must use his jumping ability to navigate obstacles and enemies (which do not lead to battle encounters) and collect items, two lead to "battle courses" with a series of consecutive fights against enemies summoned by Wizakoopa, and two lead to "puzzle courses" where the player is challenged by quizmaster Dr. Topper. Each door's destination is randomized each playthrough. When a course is completed, the player is sent back to the room with the doors, where that course's door is now marked with an X. Each course has a reward at the end, and four must be completed to progress; once the fourth is completed, the paths leading back to the room with the doors and the castle before become inaccessible until Bowser's Keep is exited upon Exor's defeat.
Action courses
Mario gets ten tries to get through a series of obstacle-filled rooms; if he makes 10 faults before the course is complete, he is booted back to the room with the doors. Every fault also causes a loss in coins.
Action course 1
- Room 1
A series of rising-and-falling gray blocks between a stone overhang and a lava pit must be jumped across. A treasure box on top of the overhang contains a Croaka Cola.
- Room 2
Mario must balance on an iron ball to jump to high places as two Bob-ombs loosely pursue him, exploding if they touch him off the ball. Eight large coins are up in the air. Treasure boxes contain a Pick Me Up, a Max Mushroom, a Rock Candy, and two Flowers.
- Room 3
A pair of gray blocks rotate around each other when stood upon, shown previously in Bandit's Way. This time, however, it is over an enormous lava pit. Treasure boxes contain a Royal Syrup, a Fire Bomb, a Pick Me Up, a Croaka Cola, and two Flowers.
The reward is the Sonic Cymbals.
Action course 2
- Room 1
An invisible maze is suspended over lava. It becomes visible for an instant when jumped upon, which is demonstrated by three Terrapins that briskly move from the beginning to the end ahead of Mario. Four large coins are in the air over the maze. Treasure boxes contain a Fright Bomb, an Ice Bomb, a Royal Syrup, and a Rock Candy.
- Room 2
Several gray blocks move back-and-forth laterally across a lava pit, stopping while Mario jumps. Treasure boxes contain a Max Mushroom, a Red Essence, a Fire Bomb, and a Flower.
- Room 3
A Guerrilla imitates Donkey Kong, throwing barrels down an isometric room similar to 25m, though without slopes or ladders. Once Mario reaches the Guerrilla at the top, it flees down the side.
The reward is the Super Slap.
Battle courses
Magikoopa spawns an enemy at each pair of statues, leading to an encounter against a group of standard enemies.
Battle course 1
- Room 1
- Pro Goomba: 5 Pro Goombas
- Malakoopa: 2 Malakoopas, 1 Grand Troopa
- High Boo: 2 Boos, 2 Orbisons
- Sling Shy: 5 Sling Shies
- Room 2
- Chewy: 2 Chewies, 2 Beezos
- Mr. Kipper: 1 Mr. Kipper, 2 Muckles
- Amanita: 2 Amanitas, 1 Orbison
- Glum Reaper: 2 Greapers, 1 Glum Reaper
- Room 3
- Lava Babble: 3 Lava Babbles
- Lakitu: 3 Lakitus
- Zeostar: 2 Zeostars, 2 Shamans
- Shaman: 6 Shamans
The reward is the Star Gun (Drill Claw in the remake).
Battle course 2
- Room 1
- Terra Cotta: 4 Terra Cottas
- Urspike: 2 Urspikes, 1 Star Cruster
- Sackit: 1 Sackit, 2 Big Blasters
- Chow: 2 Chows, 1 Forkies
- Room 2
- Alley Rat: 1 Alley Rat, 2 Armored Ants
- Blooper: 3 Bloopers, 1 Star Cruster
- Stinger: 5 Stingers
- Geckit: 2 Geckits, 1 Chained Kong
- Room 3
- Bob-omb: 1 Rob-omb, 2 Big Blasters
- Vomer: 4 Vomers
- Magmus: 2 Magmuses, 2 Pulsars
- Huhwhat family "item" icon: 1 Comeon (can spawn Bahamutts)
The reward is the Drill Claw (Star Gun in the remake).
Puzzle courses
Dr. Topper challenges Mario to solve his brainteasers. Failure puts Mario back in the room with the doors.
Puzzle course 1
- Room 1
Coin collecting: Mario and Dr. Topper take turns hitting a coin-filled treasure box up to four times in a row, trying to avoid collecting the 21st coin.
- Room 2
Dr. Topper introduces Mario to a game called "Magic Buttons." Mario needs to depress a 4x4 group of 16 buttons, which each invert the state of all cardinally surrounding buttons.
- Room 3
Dr. Topper has Mario play "Ball Solitaire." Mario must kick iron balls into bouncing over each other, similar to checkers, to reduce a 4x4 grid of 15 balls down to one. It is automatic failure if a ball is made to leapfrog over two at once or bounces over nothing.
The reward is a Rock Candy.
Puzzle course 2
- Room 1
Dr. Topper gives Mario a trivia quiz consisting of 12 questions about the game, chosen randomly from a pool of 40. He has five seconds to answer each, with correct answers raising the block Mario stands on by one step, wrong answers lowering it by two, and timing out lowering it by one. The goal is eight steps high. The correct answers are highlighted in green.
Question | Answer 1 | Answer 2 | Answer 3 |
---|---|---|---|
How much...does a female beetle cost? | 1 coin | 50 coins | A frog coin |
What does Belome really like to turn people into? | Scarecrow | Ice cream cones | Mushrooms |
What is Raini's husband's name? | Raz | Romeo | Gaz |
Johnny loves WHICH beverage?... | Currant juice | Grape juice | Boysenberry smoothie |
What's the name of the boss at the Sunken Ship? | Johnny | Jimmy | Jackson |
Booster is what generation? | 7th | 8th | 78th |
Where was the 3rd Star Piece found? | Moleville | Forest Maze | Star Hill |
In the Moleville blues, it's said that the moles are covered in what? | Soil | Dirt | Slugs |
What color are the curtains in Mario's house? | Blue | Green | Red |
Speardovich is what? | A boss | A new breed of cattle | A special attack |
The boy at the inn in Mushroom Kingdom was playing with...What? | Game Boy | Super NES | Virtual Boy |
What did Carroboscis turn into? | A carrot | A beet | A radish |
Who is the famous sculptor in Nimbus Land? | Garro | Gaz | Goya |
What is Cinder Toad in charge of at the middle counter? | The inn | Weapons | Items |
Who is the ultimate enemy in this adventure? | Smithy | Bowser | Goomba |
Who is the leader of The Axem Rangers? | Red | Black | Green |
What's the name of Jagger's "sensei"? | Dinky | Jinx | Johnny |
How many underlings does Croco have? | 2 | 3 | 4 |
What was Peach doing when she was kidnapped by Bowser? | She was playing cards | She was looking at flowers | She was digging for worms |
Who is the famous composer at Tadpole Pond? | Toadoskfy | Toadofsky | Frog Sage |
Which monster does not appear in Booster Tower? | Jester | Terrapin | Bob-omb |
The boy getting his picture taken at Marrymore can't wait 'til which season? | Hunting | Skiing | Baseball |
What technique does Bowser learn at Level 15? | Bowser Crush | Crusher | Terrorize |
What words does Beezo use when he sings? | Dum dee dah~ | La dee dah~ | Dum lee lah~ |
What does Birdo come out of? | A barrel | An eggshell | A basket |
What's the first monster you see in the Pipe Vault? | Goomba | Lava Bubble | Chompweed |
What's the password in the Sunken Ship? | Corals | Pearls | Oyster |
What was Mallow asked to get for Frog Sage? | Honey Syrup | Cricket Pie | Carbo Cookie |
Mite is Dyna's...WHAT? | Big sister | Little brother | Second cousin |
What does the Red Essence do? | Makes you sleepy | Gives you strength | Relieves back pain |
How long have the couple inside the chapel been waiting for their wedding? | 1 hour | 30 minutes | 45 minutes |
What do Culex, Jinx, and Goomhilde have in common? | They are immortal | They live in Monstro Town | They all like bratwurst |
What is the 4th selection on the Menu screen? | Important Items | Special Items | Equip |
The man getting his picture taken at Marrymore hates what? | Getting married | Mowing the lawn on Sundays | Getting his picture taken |
Where was the 1st Star Piece found? | Bowser's Keep | Mario's Pad | Mushroom Kingdom |
How many legs does Wiggler have? | 10 | 8 | 6 |
What's the full name of the boss at the Sunken Ship? | Johnny Jones | Jesse James Jones | Jonathan Jones |
Who helped you up the cliff at Land's End? | Sky Troops | Flying Troopa | Paratroopas |
What color is the end of Dodo's beak? | Yellow | Orange | Red |
What's the chef's name at Marrymore? | Blintz | Gateau | Torte |
- Room 2
Dr. Topper shows a small pile of barrels for ten seconds and has Mario count them, including the ones hidden by the camera angle, before hiding them again and having him give an answer. If Mario is correct, he moves on to a much larger pile, which he gives 20 seconds to count. Both numbers of barrels vary each play.
- Room 3
Dr. Topper introduces Boo, Goo, Bones, and Kipp, who took part in a triathlon of swimming, cycling, and a marathon. He has Mario interview each to determine what order they finished in. Once Mario has an answer, Dr. Topper has him speak to them again in the order they came in. The one in first place said they outrode another during cycling and was never passed by them, the one in second says he fell into fourth during cycling but had a shared higher position in the other events, the one in third says he got the same position in swimming and cycling but was beaten by two in the marathon, and the one in fourth says he placed third in swimming.
The reward is a Rock Candy.
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | クッパ Kuppa Meikyū |
Bowser's Maze; rendered "The Trial Course" in the Shogakukan guide.[1] | |
Korean | 6개의 문[?] Yeoseot Gae-ui Mun |
The 6 Doors | |
Spanish | Sala de las 6 puertas[?] | 6-Door Chamber |