Super Jump (Super Mario RPG)
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Super Mario RPG: Legend of the Seven Stars move | |
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Super Jump | |
Used by | Mario |
Type | Physical |
Attack power | |
Effect | N/A |
Element | Jump |
Target | One enemy |
Blockable |
The Super Jump is a special attack used by Mario in Super Mario RPG: Legend of the Seven Stars. He learns the attack at Level 6. When Mario uses his Super Jump, he can jump on one enemy multiple times. If the player does a Timed Hit right before Mario stomps the enemy, Mario keeps jumping until the player makes a mistake or they hit 100 consecutive jumps. Hitting 30 consecutive jumps and talking to the wolf in Monstro town will award you the attack scarf, and hitting 100 consecutive jumps and talking to him awards the super suit. Super Jump uses 7 FP and has a Magic Power rating of 45.
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | スーパージャンプ[?] Sūpā Janpu |
Super Jump |