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'''Jinnie''' (originally known as '''Fautso''') is a fat genie-like enemy in ''[[Super Mario RPG: Legend of the Seven Stars]]''. Its original | '''Jinnie''' (originally known as '''Fautso''') is a fat genie-like enemy in ''[[Super Mario RPG: Legend of the Seven Stars]]''. Its original is likely a cross between "fatso" and "''{{wp|Faust}}''." A Jinnie can only be summoned to battle by a [[Pleaseno]]. Its psychopath thought suggests that it was being held captive by the Box Boy and was forced to fight [[Mario]]. In battle, it is resistant against most status effects such as fire and thunder, but it is weak against ice and [[jump]] attacks. It is proficient in using the spells [[Meteor Blast]], [[Boulder (move)|Boulder]] and [[Aurora Flash]]. Overall, it has stats that are well rounded, but inferior to Box Boy. However, the reward for defeating the Jinnie is low, because the player gains 5 exp. with no coins or items. | ||
Revision as of 16:06, November 17, 2023
Jinnie | |
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First appearance | Super Mario RPG: Legend of the Seven Stars (1996) |
Latest appearance | Super Mario RPG (Nintendo Switch) (2023) |
Jinnie (originally known as Fautso) is a fat genie-like enemy in Super Mario RPG: Legend of the Seven Stars. Its original is likely a cross between "fatso" and "Faust." A Jinnie can only be summoned to battle by a Pleaseno. Its psychopath thought suggests that it was being held captive by the Box Boy and was forced to fight Mario. In battle, it is resistant against most status effects such as fire and thunder, but it is weak against ice and jump attacks. It is proficient in using the spells Meteor Blast, Boulder and Aurora Flash. Overall, it has stats that are well rounded, but inferior to Box Boy. However, the reward for defeating the Jinnie is low, because the player gains 5 exp. with no coins or items.
Profiles and statistics
Super Mario RPG: Legend of the Seven Stars
Super Mario RPG: Legend of the Seven Stars enemy | |||||||||
---|---|---|---|---|---|---|---|---|---|
Fautso | |||||||||
HP | 420 | FP | 100 | Speed | 14 | ||||
Location(s) | Bean Valley | Attack | 130 | Magic attack | 60 | ||||
Role | Common | Defense | 100 | Magic defense | 60 | ||||
Bonus Flower | Attack Up! (20%) | Yoshi Cookie | None | Morph rate | 0% | ||||
Evade | 10% | Magic evade | 0% | Spells | Aurora Flash, Boulder, Meteor Blast | ||||
Weak | Jump, Ice | Strong | Fire, Thunder, Fear, Poison, Mute | Sp. attacks | Glowing Shot | ||||
Coins | 0 | Exp. points | 5 | Items | None | ||||
Psychopath | "Thanks to you I'm free!" |
Names in other languages
Jinnie
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | モックン[?] Mokkun |
Contraction of「もくもく」(mokumoku, Japanese onomatopoeic word for billowing smoke) and honorific「くん」(-kun) |
Baba Yaga
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ポット[?] Potto |
Pot |
Trivia
- An unused enemy from Super Mario RPG: Legend of the Seven Stars, named Baba Yaga, resembles a blue Jinnie. Baba Yaga's name comes from the Slavic folklore's Baba Yaga, which is a supernatural being who appears as a deformed/ferocious looking old woman. The only things known about it were that it had higher HP, knows the move Mega Recover, and that its psychopath was "Feeling kinda round..." In a Japanese guide, the Bean Valley section shows artwork of Baba Yaga representing Jinnie.[1] Most other times when artwork is shared in the guide, the difference between sprite colors is very subtle.
- During development, the final boss was conceived as an extremely similar genie.[2] It is likely that its design was repurposed as this enemy after Smithy was finalized.
- Jinnie's pink nose is possibly a reference to the genies in the anime series Hakushon Daimaō, where the genies are depicted with pink noses.
References
- ^ Photograph of SUPER MARIO RPG Hoshizora karano Okurimono guide, found on eBay
- ^ kurashimakaz (March 10, 2021). Tweet by Kazuyuki Kurashima. Twitter. Retrieved March 28, 2022.