Spikey (Super Mario RPG): Difference between revisions

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|JapR=Togehei
|JapR=Togehei
|JapM=Portmanteau of「トゲゾー」(''Togezō'', Spiny) and「兵」(''hei'', soldier)
|JapM=Portmanteau of「トゲゾー」(''Togezō'', Spiny) and「兵」(''hei'', soldier)
|Chi=尖刺兵
|ChiR=Jiāncì Bīng
|ChiM=Spike Soldier
|Dut=Spikey
|Dut=Spikey
|Fre=Picotard
|Fre=Picotard

Revision as of 09:07, November 15, 2023

This article is about the enemy from Super Mario RPG: Legend of the Seven Stars. For other uses of the name, see Spikey.
Spikey
Super Mario RPG: Legend of the Seven Stars promotional artwork: Spikey
First appearance Super Mario RPG: Legend of the Seven Stars (1996)
Variant of Spiny
Variants

Spikeys are common enemies appearing in Super Mario RPG: Legend of the Seven Stars. Much like Spinies, they have red spiked shells, are normally immune to jump attacks, and are sometimes dropped down by Lakitus. They are encountered in Mushroom Way, Bandit's Way, the Pipe Vault, and Booster Pass.

In battle, Spikeys attack by rolling up into a spiked ball before striking, or by shooting a spike at its target, which deals 50% more damage than usual. Spikeys often attack in groups of two or three, and are sometimes accompanied in battle by either a Sky Troopa or Frogog. In Bandit's Way, they also appear alongside Goombas and K-9s, while in Booster Pass they appear alongside either another Spikey or a Sky Troopa.

Spikeys first appear in the last section of Mushroom Way, which wander around the area after being dropped by a Lakitu hovering overhead. A couple of Spikeys hide behind bushes to ambush Mario as he walks by. If they miss, they return into hiding. The Spikeys that appear in Bandit's Way are more aggressive, attacking Mario on sight and actively pursuing him in the event they miss.

In Booster Pass, they serve as obstacles within the level's hidden obstacle course, which can only be accessed after pressing a certain switch in Booster Tower. The obstacle course serves as a training ground for Booster's Apprentices. After Mario unlocks this area, he may dodge or battle the Spikeys to reach a trio of treasure boxes. They also appear during the Goomba thumping game. Mario loses a point each time he jumps on one.

Spikeys also have stronger green and purple counterparts known as Spikesters and Oerlikons. Additionally, Spikeys have an unused variant known as Super Spike, described by the game's Shogakukan guide as appearing in Land's End.

Statistics

Super Mario RPG: Legend of the Seven Stars enemy
Spikey
Battle idle animation of a Spikey from Super Mario RPG: Legend of the Seven Stars HP 20 FP 100 Speed 14
Location(s) Mushroom Way, Bandit's Way, Pipe Vault, Booster Pass Attack 6 Magic attack 4
Role Common Defense 11 Magic defense 2
Bonus Flower Attack Up! (10%) Yoshi Cookie Bracer Morph rate 75%
Evade 0% Magic evade 0% Spells None
Weak None Strong Jump Sp. attacks Thorn Shot
Coins 2 Exp. points 1 Items Honey Syrup (5%)
Psychopath "Just try and jump on me!"

Gallery

Names in other languages

Language Name Meaning Notes
Japanese トゲへい[?]
Togehei
Portmanteau of「トゲゾー」(Togezō, Spiny) and「兵」(hei, soldier)
Chinese 尖刺兵[?]
Jiāncì Bīng
Spike Soldier
Dutch Spikey[?] -
French Picotard[?] Portmanteau of "picot" (small spike) and the pejorative suffix "-ard" or possibly "dard" (sting)
German Dorni[?] From "dornig" (thorny)
Italian Koopaspino[1] Spiky-koopa
Spanish Spikey[?] -

References

  1. ^ SUPER MARIO RPG: UN REMAKE PREZIOSO | ANTEPRIMA on YouTube, retrieved on November 3rd, 2023