Chaindelier: Difference between revisions

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(The trivia is added explaining what happens when the boss is defeated.)
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m (→‎Trivia: Had to do a bit of an edit to make the trivia section a bit more understandable)
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This battle is similar to the battle against [[Boomer (Super Mario RPG: Legend of the Seven Stars) | Boomer]]
This battle is similar to the battle against [[Boomer (Super Mario RPG: Legend of the Seven Stars) | Boomer]]
# A blinding flashing white light in the background when Kinklink and Boomer has no HP left.
# A blinding flashing white light in the background when Kinklink and Boomer has no HP left.
# If one looks closely, the fire vanishes while the background is white. This is also the case with the latter defeated.
# If one looks closely, each fire in the candles vanish while the background is white. This is also the case with the latter defeated.


==Names in other languages==
==Names in other languages==

Revision as of 22:57, September 24, 2023

Chaindelier
Shortened image of a Kinklink for simpler use in boxes
First appearance Super Mario RPG: Legend of the Seven Stars (1996)
Variant of Chomp
Princess Toadstool being held hostage by Bowser at the very beginning of the game.
Mario and Bowser fighting on their Kinklink-held chandeliers

Template:Quote2 Kinklinks are a variety of Chomps that are used to hold up chandeliers in Bowser's Keep. During the events of Super Mario RPG: Legend of the Seven Stars, Mario and Bowser fight on a pair of chandeliers, each one held up by a Kinklink. Bowser proves too difficult to defeat, so Mario (with some timely advice from Princess Toadstool) attacks the Kinklink holding up Bowser's chandelier instead. As a result, the Kinklink drops the chandelier along with the Koopa King. However, as Bowser fell, he starts to throw hammers at Mario's Kinklink. Eventually, the second Kinklink drops Mario, sending him plummeting to the ground below, though Mario manages to get back up by jumping on Bowser.

During the battle with Boomer, the Kinklinks are replaced with Chandeli-hos.

In the English version of the game, the Chomp Shell, a weapon usable by Bowser, is said to be the shell of a Kinklink, while Orb Users' Psychopath thought states that they hate Kinklinks. However, this appears to be an error on the translation's part, as in the original Japanese text, the more geographically appropriate Chomp is used in both instances. This may have been overcorrection due to a line earlier in the game, when Bowser addresses his Kinklink as Chomp in the Japanese version.

Statistics

Super Mario RPG: Legend of the Seven Stars enemy
Kinklink
Battle idle animation of Kinklink from Super Mario RPG: Legend of the Seven Stars HP 60 FP 100 Speed 99
Location(s) Bowser's Keep (first visit) Attack 0 Magic attack 0
Role Support Defense 10 Magic defense 0
Bonus Flower None Yoshi Cookie None Morph rate None
Evade 0% Magic evade 0% Spells None
Weak None Strong None Sp. attacks None
Coins 0 Exp. points 0 Items None
Psychopath "...[1]"

Gallery

Trivia

This battle is similar to the battle against Boomer

  1. A blinding flashing white light in the background when Kinklink and Boomer has no HP left.
  2. If one looks closely, each fire in the candles vanish while the background is white. This is also the case with the latter defeated.

Names in other languages

Language Name Meaning Notes
Japanese シャンデリワン[?]
Shanderiwan
Portmanteau of「シャンデリヤ」(shanderiya, chandelier) and「ワンワン」(Wanwan, Chain Chomp)

Notes

  1. ^ This thought is present within the game's coding, but because Mallow is not available at this point in the game, it goes unused. Through hacking methods, it can be seen.