Generator Investigator: Difference between revisions
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|item=[[File:MRSOH_Barrendale_Mesa_Planet_Coin.png|15px]] [[Planet Coin]] | |item=[[File:MRSOH_Barrendale_Mesa_Planet_Coin.png|15px]] [[Planet Coin]] | ||
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{{quote|The generator won't start! Someone should check the '''control room'''. Maybe we blew a fuse...|Rabbid|Mario + Rabbids Sparks of Hope}} | |||
'''Generator Investigator''' is a [[Side Quest]] in ''[[Mario + Rabbids Sparks of Hope]]'', located on the planet [[Barrendale Mesa]], specifically inside the [[Windmill]] area. In this Quest, the heroes must return a fuse to a circuit to power up a generator. The Quest [[Worksite Hazard]] must be completed before this Quest, because the [[Darkmess Puddle]] blocks the path to a pushable block. | |||
Behind a gate, the heroes can spot a fuse that can be picked up. To open the gate however, the heroes must push a nearby block onto a switch, opening the gate. The block is invisible, and can only be revealed by using [[Beep-0]]'s [[Scan Power]]. After the gate is opened, the heroes can pick up the fuse and place it in a nearby circuit, thus completing it, and powering up the generator. A treasure chest will appear afterwards, and the heroes can open it. Upon opening it, the Quest is complete, and the heroes are awarded a [[Planet Coin]]. | |||
==Names in other languages== | |||
{{foreign names | |||
|Jap=発電機の修理員 | |||
|JapR=Hatsudenki no Shūrīn | |||
|JapM=Generator repairer | |||
}} | |||
{{M+RSOH}} | {{M+RSOH}} | ||
{{M+RSOH quests}} | {{M+RSOH quests}} | ||
[[Category:Mario + Rabbids Sparks of Hope quests]] | [[Category:Mario + Rabbids Sparks of Hope quests]] |
Revision as of 10:54, April 22, 2023
Mario + Rabbids Sparks of Hope quest | |
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Generator Investigator | |
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World | Barrendale Mesa |
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Item(s) | ![]() |
- “The generator won't start! Someone should check the control room. Maybe we blew a fuse...”
- —Rabbid, Mario + Rabbids Sparks of Hope
Generator Investigator is a Side Quest in Mario + Rabbids Sparks of Hope, located on the planet Barrendale Mesa, specifically inside the Windmill area. In this Quest, the heroes must return a fuse to a circuit to power up a generator. The Quest Worksite Hazard must be completed before this Quest, because the Darkmess Puddle blocks the path to a pushable block.
Behind a gate, the heroes can spot a fuse that can be picked up. To open the gate however, the heroes must push a nearby block onto a switch, opening the gate. The block is invisible, and can only be revealed by using Beep-0's Scan Power. After the gate is opened, the heroes can pick up the fuse and place it in a nearby circuit, thus completing it, and powering up the generator. A treasure chest will appear afterwards, and the heroes can open it. Upon opening it, the Quest is complete, and the heroes are awarded a Planet Coin.
Names in other languages
Language | Name | Meaning | Notes |
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