Special Skill (Mario & Luigi series): Difference between revisions
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{{italic title|Special Skill (''Mario & Luigi'' series)}} | {{italic title|Special Skill (''Mario & Luigi'' series)}} | ||
[[File:GoldBeanieFinalStand MinionQuest.png|thumb|256px|A Spiny's Special Skill activating]] | [[File:GoldBeanieFinalStand MinionQuest.png|thumb|256px|A Spiny's Special Skill activating]] | ||
'''Special Skills''' are techniques used in ''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]'' and ''[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]''. They are exclusive to the ''Minion Quest: The Search for Bowser'' mode in the former and the ''Bowser Jr.'s Journey'' mode in the latter. Every ally and enemy in both games has a Special Skill which will randomly activate during battles. The likelihood of this happening is determined by a trooper's [[spirit]] stat. Most Special Skills are offensive moves which deal heavy damage to one or more opposing troopers, though a few of them give stat boosts instead. | '''Special Skills''' are techniques used in ''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]'' and ''[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]''. They are exclusive to the ''[[Minion Quest: The Search for Bowser]]'' mode in the former and the ''[[Bowser Jr.'s Journey]]'' mode in the latter. Every ally and enemy in both games has a Special Skill which will randomly activate during battles. The likelihood of this happening is determined by a trooper's [[spirit]] stat. Most Special Skills are offensive moves which deal heavy damage to one or more opposing troopers, though a few of them give stat boosts instead. | ||
When a trooper is about to use their Special Skill, an "!" will appear above their head. The "!" will be red for allies and blue for enemies. The effectiveness of allied troopers' Special Skills is dependent on [[Action Command]]s requiring well-timed presses of the {{button|3ds|A}} button (or in the case of Rain of Pain and Spitfire Fury, pressing {{button|3ds|A}} repeatedly). | When a trooper is about to use their Special Skill, an "!" will appear above their head. The "!" will be red for allies and blue for enemies. The effectiveness of allied troopers' Special Skills is dependent on [[Action Command]]s requiring well-timed presses of the {{button|3ds|A}} button (or in the case of Rain of Pain and Spitfire Fury, pressing {{button|3ds|A}} repeatedly). | ||
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Captains can prevent opposing troopers' Special Skills from activating by using the [[Deny]] command after the "!" appears. In ''Bowser Jr.'s Journey'', the [[Stop and Drop]] command can also prevent Special Skills, while also dealing a small amount of damage to the trooper being denied. Additionally, enemies under the effects of [[Malatone Formula:X]] cannot be denied, whereas Stop and Drop still works on them. Only one Special Skill can activate at a time, and the effects of any [[Captain Command]]s used during a Special Skill's execution other than Deny will not occur until after it is finished. | Captains can prevent opposing troopers' Special Skills from activating by using the [[Deny]] command after the "!" appears. In ''Bowser Jr.'s Journey'', the [[Stop and Drop]] command can also prevent Special Skills, while also dealing a small amount of damage to the trooper being denied. Additionally, enemies under the effects of [[Malatone Formula:X]] cannot be denied, whereas Stop and Drop still works on them. Only one Special Skill can activate at a time, and the effects of any [[Captain Command]]s used during a Special Skill's execution other than Deny will not occur until after it is finished. | ||
''Bowser Jr's Journey'' introduces | ''Bowser Jr's Journey'' introduces group attacks, where multiple copies of the same troop team up to perform a more powerful version of their Special Skill. If Deny is used against a group attack, at least one unit will resist. If Stop and Drop is used against a group attack, all units will be stopped and damaged. | ||
==List of Special Skills== | ==List of Special Skills== |
Latest revision as of 12:21, October 17, 2024
Special Skills are techniques used in Mario & Luigi: Superstar Saga + Bowser's Minions and Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey. They are exclusive to the Minion Quest: The Search for Bowser mode in the former and the Bowser Jr.'s Journey mode in the latter. Every ally and enemy in both games has a Special Skill which will randomly activate during battles. The likelihood of this happening is determined by a trooper's spirit stat. Most Special Skills are offensive moves which deal heavy damage to one or more opposing troopers, though a few of them give stat boosts instead.
When a trooper is about to use their Special Skill, an "!" will appear above their head. The "!" will be red for allies and blue for enemies. The effectiveness of allied troopers' Special Skills is dependent on Action Commands requiring well-timed presses of the button (or in the case of Rain of Pain and Spitfire Fury, pressing repeatedly).
Captains can prevent opposing troopers' Special Skills from activating by using the Deny command after the "!" appears. In Bowser Jr.'s Journey, the Stop and Drop command can also prevent Special Skills, while also dealing a small amount of damage to the trooper being denied. Additionally, enemies under the effects of Malatone Formula:X cannot be denied, whereas Stop and Drop still works on them. Only one Special Skill can activate at a time, and the effects of any Captain Commands used during a Special Skill's execution other than Deny will not occur until after it is finished.
Bowser Jr's Journey introduces group attacks, where multiple copies of the same troop team up to perform a more powerful version of their Special Skill. If Deny is used against a group attack, at least one unit will resist. If Stop and Drop is used against a group attack, all units will be stopped and damaged.
List of Special Skills[edit]
Minion Quest: The Search for Bowser[edit]
There are a total of 22 Special Skills in the game. Most of them are usable by multiple kinds of troopers. The only exceptions are Evasion Cloak and Feed the Speed, which are exclusive to Boos and White Magikoopas, respectively.
Name | Description | Allies | Enemies |
---|---|---|---|
Rocket Headbutt | Face a foe and fly forward to give them a powerful headbutt! Press the button right as your trooper slams into their opponent. | Goomba, Private Goomp | Gritty Goomba |
Cranium Crush | Move above the enemy, and then drop down with great force to deal lots of damage. The big drop happens after a mid-air spin. Press the Button as your trooper lands! | Paragoomba, Koopa Paratroopa, Koopa Paratroopa (Red), Corporal Paraplonk | Parabeanie, Paratroopea, Scaratroopea, Mecha-Fawful Y |
Spin Cycle | Swing a tail or weapon to deal damage to surrounding foes. Press the Button right as your trooper slams into their opponent! | Big Tail Goomba, Tail Boo | Tanoomba, Chuck Guy, Elite Chuck Guy |
Whomping Wallop | Aim a unit's body or weapon at an enemy and crash into them with great force to deal damage to the foe in front. Press the Button right when your trooper has leaned all the way back. | Goomba Tower, Pokey | Clumph |
Rock Solid | Increases a trooper's DEF. Press the Button when the meter is at its highest point. | Koopa Troopa, Buzzy Beetle | Troopea, Elite Troopea |
Chain Shot | Press the Button each time the moving cursor is squarely placed over the target. Each time a button input is successfully performed, the number of projectiles increases, all of which are eventually fired at once. | Dry Bones, Magikoopa (Blue), Ludwig | Most Furious Fawful Z, Fawful |
Evasion Cloak | Raises a trooper's EVASION, but beware! You still will not be able to evade Special Skill attacks. Press the Button when the meter is at its highest point! | Boo | None |
Kaboom Bash | Crash into an enemy and explode. This also damages nearby foes. After your unit explodes, it will not reappear until the next battle. Press the Button right as your trooper strikes their opponent! | Bomb Boo, Bob-omb | None |
Piercing Projectile | A thrown weapon or beam will pierce through an opponent and damage all enemies behind them. Press the Button when the moving cursor is squarely placed over the target. | Big Boo, Boomerang Bro, Wendy | Beanerang Bro, Mecha-Fawful Z |
Air Bash | Knock an opponent into the air to deal heavy damage. This attack also lowers the foe's defense. Press the Button right as your trooper slams into their opponent! | Broozer, Chargin Chuck | None |
Throw the Fight | Throw a huge weapon and deal heavy damage to an opponent! Press the Button when the moving cursor is squarely placed over the target. | Shy Guy, Bandit, Ice Bro, Spike, Larry | Birdo |
Rain of Pain | Gather power and cause projectiles to hail down on and damage multiple surrounding foes. Press the Button quickly to build up power. The more power that is built up, the more projectiles your trooper will be able to throw. | Spear Guy, Hammer Bro, Fire Bro | Fuzzbush, Popple |
Mega Tackle | Ram into an opponent with a powerful tackle! Press the Button as your trooper slams into their foe. | Fly Guy, Mechakoopa | Beanie, Gold Beanie, Rex |
Dive Attack | Aim for an opponent's head from up high, and then crash into them at a high speed! Press the Button right as your trooper slams into their opponent! | Para-Beetle, Starlow | Most Furious Fawful Y |
Spin to Win | Spin and smash into enemies. Successfully perform button inputs to attack foes up to three times. Press the Button right as your trooper strikes their opponent. | Spiny, Roy | Sharpea, Pestnut, Elite Pestnut |
Chain Stomp | Jump atop an opponent's head, and then jump some more to chain together up to two stomps. Press the Button right as your trooper stomps down. Succeed to get another chance to stomp! | Lakitu, Morton | Lakipea, Most Furious Fawful X |
Charging Champ | A trooper charges through foes before returning to their starting position. Deals damage to all enemies they run into along the way. Press the Button as your trooper strikes their opponent. | Chain Chomp, Prince Peasley | Mecha-Fawful X |
Spitfire Fury | Spit out flames or projectiles to damage enemies in front. Press the Button quickly to build up power. The more power that is built up, the more projectiles your trooper will be able to throw. | Fire Stalking Piranha Plant, Lemmy | Ice Snifit, Piranha Bean, Starkiss |
Feed the Speed | Ups the SPEED of a trooper and their surrounding allies, allowing for more battle actions. Press the Button when the meter is at its highest point! | Magikoopa (White) | None |
Power Up | Increases the POW of a trooper and their surrounding allies. Press the Button when the meter is at its highest point. | Magikoopa (Red), Iggy | None |
Sure Shot | Ups the ACCURACY of a trooper and their surrounding allies. Press the Button when the meter is at its highest point! | Magikoopa (Green), Sergeant Guy | None |
Smack Back Attack | Knock an opponent backwards and into the unit behind them. The other unit also receives damage. Press the Button right as your trooper slams into their opponent! | Bowser Jr. | Limbo Bro, Elite Limbo Bro |
Bowser Jr.'s Journey[edit]
There is a total of 26 Special Skills in this game. Only four skills, all of which raise stats, are exclusive.
Name | Description | Allies | Enemies |
---|---|---|---|
Rocket Headbutt | Face a foe and fly forward to give them a powerful headbutt! Press as your trooper slams into their enemy. When used as a group attack, troopers will line up and headbutt the enemy from the front. | Goomba, Captain Goomba, Private Goomp | Oho Jee (Red) |
Mega Tackle | Ram into an opponent with a powerful tackle! Press as your trooper slams into their enemy. When used as a group attack, troopers will line up on either side of the enemy and take turns tackling. | Koopa Troopa (Green), Buzzy Beetle, Mechakoopa, Para-Biddybud (Purple), Fly Guy | Scutlet, Sockop |
Spin Cycle | Swing your tail to deal damage to surrounding enemies. Press as your trooper slams into the enemy. When used as a group attack, troopers stack up and spin their tails together, dealing a high amount of damage to all surrounding enemies. Particularly effective against flying enemies. | Big Tail Goomba, Tail Boo | None |
Chain Stomp | Jump atop an opponent's head, and then jump some more to chain together up to two stomps. Press right as your trooper stomps down. Succeed to get another chance to stomp! When used as a group attack, both troopers will face the opponent and stomp at the same time. | Morton, Lakitu | Fawful Guy, Urchin, Oho Jee (Blue) |
Charging Champ | A trooper charges through foes before returning to their starting position. Deals damage to all enemies they run into along the way. Press as your trooper slams into its foe. When used as a group attack, troopers will charge forward in order, starting with the one who is farthest in. | Koopa Troopa (Red), Chain Chomp | Fawflant, Pendril, Choomba |
Hit 'Em Up | Launch a foe into the air, and then pierce them with your horns or spikes when they land. Press when you first hit an enemy. Then press again when the launched enemy lands to ram into them. When used as a group attack, the foe will be launched toward an ally, and the two allies will keep hitting the foe back and forth. | Spike Top, Spiny, Horned Ant Trooper | Drillbit Crab |
Whomping Wallop | Aim a unit's body or weapon at an enemy and crash into them with great force to deal damage to the foe in front. Press right when your trooper leans all the way back. When used as a group attack, all troopers will line up and attack at the same time. | Bowser Jr. (Melee), Goomba Tower, Pokey | Toothy, Crawful |
Kaboom Bash | Crash into an enemy and explode. This also damages nearby foes. After your unit explodes, it will not reappear until the next battle. Press as your trooper slams into their enemy. When used as a group attack, exploding allies will latch onto an enemy and wait for a melee trooper to charge in and detonate them. | Bomb Boo, Bob-omb | Alarm Bob-omb |
Spin to Win | Spin and smash into enemies. Successfully perform button inputs to attack foes up to three times. Press as your trooper slams into their foe. | Roy, Bowser (Melee) | None |
Smack Back Attack | Knock an opponent backwards and into the unit behind them. The other unit also receives damage. Press as your trooper slams into their enemy. When used as a group attack, the enemy will be thrown high, and then an ally will be thrown at the foe to deal even more damage. | Bowser Jr. (Flying), Broozer, Chargin' Chuck, Bully | Chuboomba, Broque Madame |
Cranium Crush | Move above the enemy, and then drop down with great force to deal lots of damage. The big drop happens after a mid-air spin. Press as your trooper lands! When used as a group attack, troopers will move above the enemy and stomp down on them in order. | Paragoomba, Koopa Paratroopa (Green and Red), Corporal Paraplonk, Para-Biddybud (Yellow) | None |
Super Stomp | A mighty stomp on an enemy from above. Try to press when you're positioned right above the enemy's head. When used as a group attack, all troopers will move into the air. Press when they're right above an enemy's head! | Koopa Paratroopa Trio, Para-Biddybud (Green) | Cheep Cheep |
Dive Attack | Aim for an opponent's head from up high, and then crash into them at a high speed! Press as your trooper slams into their enemy. When used as a group attack, troopers will line up and crash into the enemy, one after another. | Para-Beetle, Parabones, Para-Biddybud (Red) | None |
Discord | Uses a dissonant chord to deal a small amount of damage to a nearby enemy and to reduce their stats. Press when the circle appears right over the character. When used as a group attack, Discord is performed after input has been completed for all units involved. | Boo, Swoop | Fawfulcopter, Kaley |
Air Bash | Knock an opponent into the air to deal heavy damage. This attack also lowers the foe's defense. Press right as your trooper strikes their enemy. | Iggy | Beef |
Rain of Pain | Gather power and cause projectiles to hail down on and damage multiple surrounding foes. Press quickly to build up power. The more power you build, the more projectiles your trooper will be able to throw. When used as a group attack, all troopers will throw their weapons at once. | Bowser Jr. (Ranged), Dry Bones, Spear Guy, Hammer Bro, Fire Bro | Treevil, Dieter, King Bob-omb |
Spitfire Fury | This attack spits flames to damage enemies in front. Press quickly to build up power. The more power you build, the more fire you can spew at your enemies. When used as a group attack, all troopers will blast fire at the same time. | Lemmy, Fire Stalking Piranha Plant | Borp |
Throw the Fight | Throw a huge weapon and deal heavy damage to an opponent! Press when the moving cursor appears over the target. When used as a group attack, the cursor will grow even bigger and can damage anything caught within its scope. | Larry, Shy Guy (All colors), Captain Shy Guy, Ice Bro, Spike, Bandit | None |
Chain Shot | Press each time the moving cursor appears over the target. Each time a button input is successfully performed, the number of projectiles increases, all of which are eventually fired at once. | Ludwig, Kamek | Magifoofa |
Piercing Projectile | A thrown weapon or beam will pierce through an opponent and damage all enemies behind them. Press when the moving cursor appears over the target. When used as a group attack, troopers line up and throw weapons or fire shots at once. Press when the dark cursor is over a foe. | Wendy, Big Boo, Boomerang Bro | Shroob, Beehoss, Best Fitness Friends, Bowser (Ranged) |
DEF Up | Increases the DEF of a trooper and their surrounding allies. Press when the circle appears right over the character. | Captain Koopa Troopa, Magikoopa (White) | None |
POW Up | Increases the POW of a trooper and their surrounding allies. Press when the circle appears right over the character. | Magikoopa (Red) | |
SPEED Up | Ups the SPEED of a trooper and their surrounding allies, allowing for more battle actions. Press when the circle appears right over the character. | Magikoopa (Green) | |
ACCURACY Up | Makes the attacks of a trooper and their surrounding allies more accurate. Press when the circle appears right over the character. | Sergeant Guy | |
EVASION Up | Makes enemy attacks easier to avoid. Special Skills still cannot be avoided, so be careful! Press when the circle appears right over the character. | Captain Boo | |
Hurt or Heal | Hit a block overhead to earn a mushroom or a weapon. If a mushroom comes out, it will heal you. If a weapon comes out, it will deal damage to enemies. When used as a group attack, mushrooms and weapons will also affect troopers other than you and your target. | Ninji, Nabbit | Lakitu King |
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Italian | Abilità speciale[?] | Special skill |