Midas River: Difference between revisions
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[[File: | [[File:Midas2.jpg|thumb|Screenshot from ''Super Mario RPG'' for the Nintendo Switch]] | ||
The '''Midas River''' is a location in ''[[Super Mario RPG: Legend of the Seven Stars]]'' its [[Super Mario RPG (Nintendo|its remake]]. It is a large river, and the "Midas" of its name is derived from a figure in {{wp|Greek mythology}}, {{wp|Midas}}, a king who turned everything he touched into gold. | |||
The '''Midas River''' is a | |||
==History== | |||
===''Super Mario RPG: Legend of the Seven Stars''=== | |||
In ''Super Mario RPG: Legend of the Seven Stars'', when [[Mario]] and [[Mallow]] are flushed out of the [[Kero Sewers]], they end up being flung down the falls, also known as '''Midas Waterfall'''.<ref>{{cite|author=Pelland, Scott, and Kent Miller|date=1996|publisher=Nintendo of America|language=en-us|title=''Super Mario RPG: Legend of the Seven Stars'' Player's Guide|page=28}}</ref><ref>{{cite|date=July 1996|publisher=Nintend of America|title=''Nintendo Power'' Volume 86|page=54 (''Super Mario RPG: Legend of the Seven Stars'' "Can You Top This?" foldout|language=en-us}}</ref> | |||
[[ | Midas River's falls are segmented and have the first nonstandard gameplay section. After [[Toad]] appears and the player accepts or rejects his explanation, Mario is carried by the downward current. It is possible to swim slightly upstream for a moment so as to slow down Mario's fall. Mario can try to grab [[coin]]s and [[Frog Coin]]s appearing all around the surface of the water. Holes are visible behind the waterfall as Mario descends; entering one results in a brief scene playing that can result in the player recovering [[Flower Point|FP]] or gaining or losing coins, among other effects. Up to 36 coins can be collected. At the bottom of the falls, Mario lands on a [[barrel]] floating in the river. This begins the second nonstandard gameplay section introduced by Toad, which is the barrel-[[jump]]ing event. It is a barrel-ride to the end, collecting more coins along the way. There are two "lanes," which can be switched between by bumping into barrels. Certain lanes have more coins than others. Bumping into one of the river's irritable jumping fish results in Mario losing coins. In the original version of the game, fish can come only from the front; in the remake, they can also come from behind. Up to 64 coins can be collected. A [[Toad (species)|Mushroom person]] waits at the course's end, and will hold on to any coins earned on the course. Collecting 50 coins earns the player one Frog Coin. When clearing the Midas River for the first time, he will also give Mario a [[Green Shell|Koopa Shell]]. The exit in this small area leads to [[Tadpole Pond]]. The [[bucket]] in [[Moleville]] serves as a warp to the Midas River. If it is accessed this way, the Mushroom person at the bottom of the river will be absent, leaving a note saying that the course is closed for the day; reading the note will give the player any coins they earned on the course to keep. | ||
At the bottom of the falls, Mario lands on a [[barrel]] floating in the river. This begins the second nonstandard gameplay section introduced by Toad, which is the barrel-[[jump]]ing event. It is a barrel-ride to the end, collecting more coins along the way. There are two "lanes," which can be switched between by bumping into barrels. Certain lanes have more coins than others. Bumping into one of the river's irritable jumping fish results in Mario losing coins. In the original version of the game, fish can come only from the front; in the remake, they can also come from behind. Up to 64 coins can be collected. | |||
A | The background music is unusual in that it uses {{wp|microtonality}}; it is written in A-flat major internally but pitch-shifted upward by 50 cents, so that the song as heard uses a nonexistent key between A-flat major and A major. The updated compotion in the remake is played in A-flat major throughout, with no microtonality; this can be observed by switching from the music version from Modern to Classic through the System menu. | ||
===''Mario and the Incredible Rescue''=== | |||
Midas River is a location in ''[[Mario and the Incredible Rescue]]''. Mario, [[Luigi]], and Toad pass through here to reach Tadpole Pond. They get there after falling off the waterfall, an event that later inspires Mario to compose a song on the flute called "Falling Down a Waterfall," which he plays for [[Toadofsky|Toadofski]]. | |||
==Gallery== | |||
<gallery> | |||
MidasFall.png|Screenshot from ''Super Mario RPG: Legend of the Seven Stars'' | |||
MidasRiver.png|Screenshot from ''Super Mario RPG: Legend of the Seven Stars'' | |||
</gallery> | |||
==Names in other languages== | ==Names in other languages== | ||
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|Ger=Fluss Krösus | |Ger=Fluss Krösus | ||
|GerM=Croesus River | |GerM=Croesus River | ||
|Ita=Fiume Mida<ref> | |Ita=Fiume Mida<ref>{{cite|language=it|url=www.youtube.com/watch?v=EbZ0qNvu4mE|title=Uno sguardo approfondito a Super Mario RPG|author=NintendoItalia|date=November 13, 2023|accessdate=June 27, 2024}}</ref> | ||
|ItaM=Midas River | |ItaM=Midas River | ||
|Kor=와인강 내려오기 | |Kor=와인강 내려오기 | ||
Line 65: | Line 69: | ||
|SpaM=Midas River | |SpaM=Midas River | ||
}} | }} | ||
==References== | ==References== |
Revision as of 14:34, June 27, 2024
The Midas River is a location in Super Mario RPG: Legend of the Seven Stars its its remake. It is a large river, and the "Midas" of its name is derived from a figure in Greek mythology, Midas, a king who turned everything he touched into gold.
History
Super Mario RPG: Legend of the Seven Stars
In Super Mario RPG: Legend of the Seven Stars, when Mario and Mallow are flushed out of the Kero Sewers, they end up being flung down the falls, also known as Midas Waterfall.[1][2]
Midas River's falls are segmented and have the first nonstandard gameplay section. After Toad appears and the player accepts or rejects his explanation, Mario is carried by the downward current. It is possible to swim slightly upstream for a moment so as to slow down Mario's fall. Mario can try to grab coins and Frog Coins appearing all around the surface of the water. Holes are visible behind the waterfall as Mario descends; entering one results in a brief scene playing that can result in the player recovering FP or gaining or losing coins, among other effects. Up to 36 coins can be collected. At the bottom of the falls, Mario lands on a barrel floating in the river. This begins the second nonstandard gameplay section introduced by Toad, which is the barrel-jumping event. It is a barrel-ride to the end, collecting more coins along the way. There are two "lanes," which can be switched between by bumping into barrels. Certain lanes have more coins than others. Bumping into one of the river's irritable jumping fish results in Mario losing coins. In the original version of the game, fish can come only from the front; in the remake, they can also come from behind. Up to 64 coins can be collected. A Mushroom person waits at the course's end, and will hold on to any coins earned on the course. Collecting 50 coins earns the player one Frog Coin. When clearing the Midas River for the first time, he will also give Mario a Koopa Shell. The exit in this small area leads to Tadpole Pond. The bucket in Moleville serves as a warp to the Midas River. If it is accessed this way, the Mushroom person at the bottom of the river will be absent, leaving a note saying that the course is closed for the day; reading the note will give the player any coins they earned on the course to keep.
The background music is unusual in that it uses microtonality; it is written in A-flat major internally but pitch-shifted upward by 50 cents, so that the song as heard uses a nonexistent key between A-flat major and A major. The updated compotion in the remake is played in A-flat major throughout, with no microtonality; this can be observed by switching from the music version from Modern to Classic through the System menu.
Mario and the Incredible Rescue
Midas River is a location in Mario and the Incredible Rescue. Mario, Luigi, and Toad pass through here to reach Tadpole Pond. They get there after falling off the waterfall, an event that later inspires Mario to compose a song on the flute called "Falling Down a Waterfall," which he plays for Toadofski.
Gallery
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ワイン Wain-gawa Kudari |
Wine River Descent (waterfall) | |
ワイン Wain-gawa |
Wine River (course) | ||
ワイン Wain-gawa no Hotori |
Wine River Bank (map) | ||
Chinese (simplified) | 红酒河漂流 Hóngjiǔ hé piāoliú |
Wine River Drift (waterfall) | |
红酒河 Hóngjiǔ hé |
Wine River (course) | ||
红酒河边 Hóngjiǔ Hé Biān |
Red Wine Riverside (map) | ||
Chinese (traditional) | 紅酒河順流 Hóngjiǔ hé shùnliú |
Wine River Descent (waterfall) | |
紅酒河 Hóngjiǔ hé |
Wine River (course) | ||
紅酒河邊 Hóngjiǔ Hé Biān |
Red Wine Riverside (map) | ||
Dutch | Midas-Kanaal | Midas Canal | |
French | rivière Midas | Midas river | |
German | Fluss Krösus | Croesus River | |
Italian | Fiume Mida[3] | Midas River | |
Korean | 와인강 내려오기 Wain Gang Naeryeo-ogi |
Wine River Descent (waterfall) | |
와인강 Wain Gang |
Wine River (course) | ||
와인강 둔치 Wain Gang Dunchi |
Wine River Bank (map) | ||
Spanish | Río Midas | Midas River |
References
- ^ Pelland, Scott, and Kent Miller (1996). Super Mario RPG: Legend of the Seven Stars Player's Guide. Nintendo of America (American English). Page 28.
- ^ July 1996. Nintendo Power Volume 86. Nintend of America (American English). Page 54 (Super Mario RPG: Legend of the Seven Stars "Can You Top This?" foldout.
- ^ NintendoItalia (November 13, 2023). Uno sguardo approfondito a Super Mario RPG. Retrieved June 27, 2024.