Weapon World: Difference between revisions
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For the first several rooms, [[Mario]] needs to hop across [[Bolt Lift]]s while facing [[Glum Reaper]]s, [[Ameboid]]s, [[Doppel]]s, and on very rare occasions [[Hippopo]]s. On the way, an [[Ultra Hammer]] can be found. The path then leads into a fight against an enormous clock named [[Count Down]]. After Count Down is defeated, the Gate moves onto several areas filled with [[Conveyor Belt]]s, upon which Smithy's creations are manufactured, and the occasional gray [[Block (Super Mario RPG)|Block]]. In the first, the player is introduced to [[Machine Made]] versions of the [[Axem Rangers]]. In the next, highly accurate [[Aero]]s come down from above and the party encounters endless lines of [[Jabit]]s, [[Springer]]s, and Machine Made [[Claymorton]]s and [[Bodyguard]]s being produced, along with the hammer-like workers [[Mad Mallet]]s, [[Pounder]]s, and [[Poundette]]s as well as [[Puppox]]es. Further along, the group meets [[High Boo]]s before encountering a series of Machine Made [[Bowyer]]s traveling down two separate conveyor belt staircases, with more Machine Made Axem Rangers in between. In the next room, [[Ninja (enemy)|Ninja]]s patrol while a series of Machine Made [[Speardovich]]es land on a gray [[Brick Block|brick]] before leaping away. After defeating a Machine Made Speardovich, the brick explodes to open a passage deeper underground. This leads Mario and company directly to a boss battle against [[Cloaker]], [[Domino]] and their snake - known as [[Mad Adder]] or [[Bad Adder]], depending on which of the bosses is left standing. Once they are defeated, the road to the Factory proper opens. | For the first several rooms, [[Mario]] needs to hop across [[Bolt Lift]]s while facing [[Glum Reaper]]s, [[Ameboid]]s, [[Doppel]]s, and on very rare occasions [[Hippopo]]s. On the way, an [[Ultra Hammer]] can be found. The path then leads into a fight against an enormous clock named [[Count Down]]. After Count Down is defeated, the Gate moves onto several areas filled with [[Conveyor Belt]]s, upon which Smithy's creations are manufactured, and the occasional gray [[Block (Super Mario RPG)|Block]]. In the first, the player is introduced to [[Machine Made]] versions of the [[Axem Rangers]]. In the next, highly accurate [[Aero]]s come down from above and the party encounters endless lines of [[Jabit]]s, [[Springer]]s, and Machine Made [[Claymorton]]s and [[Bodyguard]]s being produced, along with the hammer-like workers [[Mad Mallet]]s, [[Pounder]]s, and [[Poundette]]s as well as [[Puppox]]es. Further along, the group meets [[High Boo]]s before encountering a series of Machine Made [[Bowyer]]s traveling down two separate conveyor belt staircases, with more Machine Made Axem Rangers in between. In the next room, [[Ninja (enemy)|Ninja]]s patrol while a series of Machine Made [[Speardovich]]es land on a gray [[Brick Block|brick]] before leaping away. After defeating a Machine Made Speardovich, the brick explodes to open a passage deeper underground. This leads Mario and company directly to a boss battle against [[Cloaker]], [[Domino]] and their snake - known as [[Mad Adder]] or [[Bad Adder]], depending on which of the bosses is left standing. Once they are defeated, the road to the Factory proper opens. | ||
==Enemies== | ==Enemies== | ||
{{SMRPG map}} | {{SMRPG map}} | ||
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|ChiM=Weapons' World | |ChiM=Weapons' World | ||
|Dut=Wapenwereld | |Dut=Wapenwereld | ||
|DutM=Weapons world | |DutM=Weapons' world | ||
|Ger=Waffenwelt | |Ger=Waffenwelt | ||
|GerM=Weapon World | |GerM=Weapon World | ||
Line 48: | Line 47: | ||
|Ita=Mondo delle Armi | |Ita=Mondo delle Armi | ||
|ItaM=Weapons World | |ItaM=Weapons World | ||
}} | |||
;Gate | |||
{{foreign names | |||
|Jap=武器世界へ | |||
|JapR=Buki Sekai he | |||
|JapM=To Weapons' World | |||
|Chi=武器世界 入口 | |||
|ChiR=Wǔqì Shìjiè rùkǒu | |||
|ChiM=Weapons' World entrance | |||
|Dut=Wapenwereld (ingang) | |||
|DutM=Weapons' world (entrance) | |||
|Ger=Waffenwelt Eingang | |||
|GerM=Weapon World entrance | |||
|FreE=Entrée du monde des Armes | |||
|FreEM=Weapons World entrance | |||
|FreA=Entrée du Monde des Armes | |||
|FreAM=Weapons World Entrance | |||
|Spa=Portal al otro mundo | |||
|SpaM=Gate to the other world | |||
|Kor=무기 세계 입구 | |||
|KorR=Mugi Segye ibgu | |||
|KorM=Weapon World entrance | |||
|Ita=Ingresso Mondo delle Armi | |||
|ItaM=Weapons World entrance | |||
}} | }} | ||
==Trivia== | ==Trivia== | ||
*The music has an unusual time signature of 13/8 (13 quavers [eighth notes] to a bar [measure]). | *The music has an unusual time signature of 13/8 (13 quavers [eighth notes] to a bar [measure]). | ||
{{SMRPG}} | {{SMRPG}} | ||
[[Category:Factories]] | [[Category:Factories]] | ||
[[Category:Haunted areas]] | [[Category:Haunted areas]] | ||
[[Category:Super Mario RPG: Legend of the Seven Stars locations]] | [[Category:Super Mario RPG: Legend of the Seven Stars locations]] |
Revision as of 07:43, March 25, 2024
- “Do you know where this leads to? It looks like Exor's the contact between the two worlds. In other words... If we follow this road, we'll find Smithy.”
- —Geno, Super Mario RPG (Nintendo Switch)
The Weapon World, called Gate on the World Map and Factory by Save Blocks in the original game, is the gloomy world where Smithy and his cohorts resided in Super Mario RPG: Legend of the Seven Stars, acting as the entryway between the Factory itself and Bowser's Keep through Exor. The entire world is filled with dark smog and half-broken machines floating in a void. It is patrolled by the various Smithy Gang members along with several ghosts.
For the first several rooms, Mario needs to hop across Bolt Lifts while facing Glum Reapers, Ameboids, Doppels, and on very rare occasions Hippopos. On the way, an Ultra Hammer can be found. The path then leads into a fight against an enormous clock named Count Down. After Count Down is defeated, the Gate moves onto several areas filled with Conveyor Belts, upon which Smithy's creations are manufactured, and the occasional gray Block. In the first, the player is introduced to Machine Made versions of the Axem Rangers. In the next, highly accurate Aeros come down from above and the party encounters endless lines of Jabits, Springers, and Machine Made Claymortons and Bodyguards being produced, along with the hammer-like workers Mad Mallets, Pounders, and Poundettes as well as Puppoxes. Further along, the group meets High Boos before encountering a series of Machine Made Bowyers traveling down two separate conveyor belt staircases, with more Machine Made Axem Rangers in between. In the next room, Ninjas patrol while a series of Machine Made Speardoviches land on a gray brick before leaping away. After defeating a Machine Made Speardovich, the brick explodes to open a passage deeper underground. This leads Mario and company directly to a boss battle against Cloaker, Domino and their snake - known as Mad Adder or Bad Adder, depending on which of the bosses is left standing. Once they are defeated, the road to the Factory proper opens.
Enemies
- Glum Reaper
- Ameboid
- Doppel
- Hippopo
- Count Down (boss)
- Machine Made
- Jabit
- Mad Mallet
- Pounder
- Poundette
- Springer
- Puppox
- High Boo
- Ninja
- Cloaker (boss)
- Domino (boss)
- Bad Adder (boss)
- Mad Adder (boss)
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | Buki Sekai |
Weapons' World | |
Chinese | 武器世界[?] Wǔqì Shìjiè |
Weapons' World | |
Dutch | Wapenwereld[?] | Weapons' world | |
French | Monde des Armes[?] | Weapons World | |
German | Waffenwelt[?] | Weapon World | |
Italian | Mondo delle Armi[?] | Weapons World | |
Korean | 무기 세계[?] Mugi Segye |
Weapon World | |
Spanish | Mundo de las armas[?] | Weapons World |
- Gate
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | 武器世界へ[?] Buki Sekai he |
To Weapons' World | |
Chinese | 武器世界 入口[?] Wǔqì Shìjiè rùkǒu |
Weapons' World entrance | |
Dutch | Wapenwereld (ingang)[?] | Weapons' world (entrance) | |
French (NOA) | Entrée du Monde des Armes[?] | Weapons World Entrance | |
French (NOE) | Entrée du monde des Armes[?] | Weapons World entrance | |
German | Waffenwelt Eingang[?] | Weapon World entrance | |
Italian | Ingresso Mondo delle Armi[?] | Weapons World entrance | |
Korean | 무기 세계 입구[?] Mugi Segye ibgu |
Weapon World entrance | |
Spanish | Portal al otro mundo[?] | Gate to the other world |
Trivia
- The music has an unusual time signature of 13/8 (13 quavers [eighth notes] to a bar [measure]).