Super Jump (Super Mario RPG): Difference between revisions
From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
(Update infobox) |
(Profiles section) |
||
Line 10: | Line 10: | ||
|mitigation=N/A | |mitigation=N/A | ||
}} | }} | ||
__NOTOC__ | |||
The '''Super Jump''' is a special attack used by [[Mario]] in ''[[Super Mario RPG: Legend of the Seven Stars]]''. He learns the attack at Level 6. When Mario uses his Super Jump, he can [[jump]] on one enemy multiple times. If the player does a Timed Hit right before Mario stomps the enemy, Mario keeps jumping until the player makes a mistake or they hit 100 consecutive jumps. Super Jump uses 7 [[Flower Point|FP]] and has a Magic Power rating of 45. | The '''Super Jump''' is a special attack used by [[Mario]] in ''[[Super Mario RPG: Legend of the Seven Stars]]''. He learns the attack at Level 6. When Mario uses his Super Jump, he can [[jump]] on one enemy multiple times. If the player does a Timed Hit right before Mario stomps the enemy, Mario keeps jumping until the player makes a mistake or they hit 100 consecutive jumps. Super Jump uses 7 [[Flower Point|FP]] and has a Magic Power rating of 45. | ||
A [[Chow]] in [[Monstro Town]] will give Mario the [[Attack Scarf]] for hitting 30 consecutive Super Jumps, and the [[Super Suit]] for 100. | A [[Chow]] in [[Monstro Town]] will give Mario the [[Attack Scarf]] for hitting 30 consecutive Super Jumps, and the [[Super Suit]] for 100. | ||
==Profiles== | |||
===''Super Mario RPG: Legend of the Seven Stars''=== | |||
*'''Menu description:''' | |||
**''Flower Used 7'' | |||
**''Mg. Power 45'' | |||
**''Push "Y" prior to hit for DAMAGE!'' | |||
<!--===''Super Mario RPG'' (Nintendo Switch)=== | |||
*Battle menu description: '' ''--> | |||
==Names in other languages== | ==Names in other languages== |
Revision as of 19:30, February 25, 2024
Super Mario RPG: Legend of the Seven Stars move | |
---|---|
Super Jump | |
Used by | Mario |
Type | Magic |
Magic power | 45 |
Effect | None |
Element | Jump |
Target | One enemy |
Damage reduced | N/A |
The Super Jump is a special attack used by Mario in Super Mario RPG: Legend of the Seven Stars. He learns the attack at Level 6. When Mario uses his Super Jump, he can jump on one enemy multiple times. If the player does a Timed Hit right before Mario stomps the enemy, Mario keeps jumping until the player makes a mistake or they hit 100 consecutive jumps. Super Jump uses 7 FP and has a Magic Power rating of 45.
A Chow in Monstro Town will give Mario the Attack Scarf for hitting 30 consecutive Super Jumps, and the Super Suit for 100.
Profiles
Super Mario RPG: Legend of the Seven Stars
- Menu description:
- Flower Used 7
- Mg. Power 45
- Push "Y" prior to hit for DAMAGE!
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | スーパージャンプ[?] Sūpā Janpu |
Super Jump | |
Chinese (simplified) | 超级跳跃[?] Chāojí Tiàoyuè |
Super Jump | |
Dutch | Supersprong[?] | Super jump | |
French | Super saut[?] | Super jump | |
German | Supersprung[?] | Super jump | |
Italian | Super salto[?] | Super jump | |
Spanish | Supersalto[?] | Super jump |