Super Jump (Super Mario RPG): Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
(Update infobox)
(Profiles section)
Line 10: Line 10:
|mitigation=N/A
|mitigation=N/A
}}
}}
__NOTOC__
The '''Super Jump''' is a special attack used by [[Mario]] in ''[[Super Mario RPG: Legend of the Seven Stars]]''. He learns the attack at Level 6. When Mario uses his Super Jump, he can [[jump]] on one enemy multiple times. If the player does a Timed Hit right before Mario stomps the enemy, Mario keeps jumping until the player makes a mistake or they hit 100 consecutive jumps. Super Jump uses 7 [[Flower Point|FP]] and has a Magic Power rating of 45.
The '''Super Jump''' is a special attack used by [[Mario]] in ''[[Super Mario RPG: Legend of the Seven Stars]]''. He learns the attack at Level 6. When Mario uses his Super Jump, he can [[jump]] on one enemy multiple times. If the player does a Timed Hit right before Mario stomps the enemy, Mario keeps jumping until the player makes a mistake or they hit 100 consecutive jumps. Super Jump uses 7 [[Flower Point|FP]] and has a Magic Power rating of 45.


A [[Chow]] in [[Monstro Town]] will give Mario the [[Attack Scarf]] for hitting 30 consecutive Super Jumps, and the [[Super Suit]] for 100.
A [[Chow]] in [[Monstro Town]] will give Mario the [[Attack Scarf]] for hitting 30 consecutive Super Jumps, and the [[Super Suit]] for 100.
==Profiles==
===''Super Mario RPG: Legend of the Seven Stars''===
*'''Menu description:'''
**''Flower Used 7''
**''Mg. Power 45''
**''Push "Y" prior to hit for DAMAGE!''
<!--===''Super Mario RPG'' (Nintendo Switch)===
*Battle menu description: '' ''-->


==Names in other languages==
==Names in other languages==

Revision as of 19:30, February 25, 2024

Super Mario RPG: Legend of the Seven Stars move
SuperMarioRPG Super Jump.png
Super Jump
Used by Mario
Type Magic
Magic power 45
Effect None
Element Jump
Target One enemy
Damage reduced N/A

The Super Jump is a special attack used by Mario in Super Mario RPG: Legend of the Seven Stars. He learns the attack at Level 6. When Mario uses his Super Jump, he can jump on one enemy multiple times. If the player does a Timed Hit right before Mario stomps the enemy, Mario keeps jumping until the player makes a mistake or they hit 100 consecutive jumps. Super Jump uses 7 FP and has a Magic Power rating of 45.

A Chow in Monstro Town will give Mario the Attack Scarf for hitting 30 consecutive Super Jumps, and the Super Suit for 100.

Profiles

Super Mario RPG: Legend of the Seven Stars

  • Menu description:
    • Flower Used 7
    • Mg. Power 45
    • Push "Y" prior to hit for DAMAGE!

Names in other languages

Language Name Meaning Notes
Japanese スーパージャンプ[?]
Sūpā Janpu
Super Jump
Chinese (simplified) 超级跳跃[?]
Chāojí Tiàoyuè
Super Jump
Dutch Supersprong[?] Super jump
French Super saut[?] Super jump
German Supersprung[?] Super jump
Italian Super salto[?] Super jump
Spanish Supersalto[?] Super jump