Super Jump (Super Mario RPG): Difference between revisions
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Annalisa10 (talk | contribs) m (Annalisa10 moved page Super Jump (Super Mario RPG: Legend of the Seven Stars) to Super Jump (Super Mario RPG)) |
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|image=[[File:SuperMarioRPG Super Jump.png]] | |image=[[File:SuperMarioRPG Super Jump.png]] | ||
|used_by=[[Mario]] | |used_by=[[Mario]] | ||
|type= | |type=Magic | ||
|power= | |power=45 | ||
|effect= | |effect=None | ||
|element=Jump | |element=Jump | ||
|range=One enemy | |range=One enemy | ||
|mitigation= | |mitigation=N/A | ||
}} | }} | ||
The '''Super Jump''' is a special attack used by [[Mario]] in ''[[Super Mario RPG: Legend of the Seven Stars]]''. He learns the attack at Level 6. When Mario uses his Super Jump, he can [[jump]] on one enemy multiple times. If the player does a Timed Hit right before Mario stomps the enemy, Mario keeps jumping until the player makes a mistake or they hit 100 consecutive jumps. Super Jump uses 7 [[Flower Point|FP]] and has a Magic Power rating of 45. | The '''Super Jump''' is a special attack used by [[Mario]] in ''[[Super Mario RPG: Legend of the Seven Stars]]''. He learns the attack at Level 6. When Mario uses his Super Jump, he can [[jump]] on one enemy multiple times. If the player does a Timed Hit right before Mario stomps the enemy, Mario keeps jumping until the player makes a mistake or they hit 100 consecutive jumps. Super Jump uses 7 [[Flower Point|FP]] and has a Magic Power rating of 45. |
Revision as of 01:07, December 4, 2023
Super Mario RPG: Legend of the Seven Stars move | |
---|---|
Super Jump | |
Used by | Mario |
Type | Magic |
Magic power | 45 |
Effect | None |
Element | Jump |
Target | One enemy |
Damage reduced | N/A |
The Super Jump is a special attack used by Mario in Super Mario RPG: Legend of the Seven Stars. He learns the attack at Level 6. When Mario uses his Super Jump, he can jump on one enemy multiple times. If the player does a Timed Hit right before Mario stomps the enemy, Mario keeps jumping until the player makes a mistake or they hit 100 consecutive jumps. Super Jump uses 7 FP and has a Magic Power rating of 45.
A Chow in Monstro Town will give Mario the Attack Scarf for hitting 30 consecutive Super Jumps, and the Super Suit for 100.
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | スーパージャンプ[?] Sūpā Janpu |
Super Jump | |
Chinese (simplified) | 超级跳跃[?] Chāojí Tiàoyuè |
Super Jump | |
Dutch | Supersprong[?] | Super jump | |
French | Super saut[?] | Super jump | |
German | Supersprung[?] | Super jump | |
Italian | Super salto[?] | Super jump | |
Spanish | Supersalto[?] | Super jump |