Geno Beam: Difference between revisions
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(→Names in other languages: |ChiS=吉诺光束 |ChiSR=Jínuò Guāngshù |ChiSM=Geno Beam) |
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|JapR=Jīno Bīmu | |JapR=Jīno Bīmu | ||
|JapM=Geno Beam | |JapM=Geno Beam | ||
|ChiS=吉诺光束 | |||
|ChiSR=Jínuò Guāngshù | |||
|ChiSM=Geno Beam | |||
|Dut=Geno-straal | |Dut=Geno-straal | ||
|DutM=Geno beam | |DutM=Geno beam |
Revision as of 01:02, November 20, 2023
Super Mario RPG: Legend of the Seven Stars move | |
---|---|
Geno Beam | |
Used by | Geno |
Type | Magic |
Magic power | 40 |
Effect | None |
Element | Neutral |
Target | One enemy |
Damage reduced | N/A |
The Geno Beam is a special attack that Geno starts with in Super Mario RPG: Legend of the Seven Stars. It is a straightforward beam attack that hits one enemy. Timing it right will increase the amount of damage dealt. According to the instructions, to time it correctly, a player must press and hold button and then release when the third star on the star meter appears. It requires 3 Flower Points.
It is one of the few moves in the game that does not add a sound effect when the player's timed hit is done correctly; however, Geno will "jump" high into the air when done against airborne enemies.
Profiles
Super Mario RPG: Legend of the Seven Stars
- Menu description: Hold "Y" until just before discharge!
Super Mario RPG (Nintendo Switch)
- Battle menu description: Fire a beam at a single enemy. Hold until just before discharge!
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ジーノビーム[?] Jīno Bīmu |
Geno Beam | |
Chinese (simplified) | 吉诺光束[?] Jínuò Guāngshù |
Geno Beam | |
Dutch | Geno-straal[?] | Geno beam | |
French | Genorayon[?] | Geno beam | |
German | Geno-Strahl[?] | Geno beam | |
Italian | Raggio Geno[?] | Geno beam | |
Spanish | Rayo Geno[?] | Geno beam |