Classic course: Difference between revisions
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Starting with ''Mario Kart DS'', classic courses are distinguished by a prefix in their names indicating the game they originate from. These prefixes are mostly abbreviations of the name of the console that the game was released on: "SNES" refers to ''[[Super Mario Kart]]'', "N64" to ''[[Mario Kart 64]]'', "GBA" to ''Mario Kart: Super Circuit'', "GCN" to ''[[Mario Kart: Double Dash!!]]'', "DS" to ''Mario Kart DS'', "Wii" to ''[[Mario Kart Wii]]'', "3DS" to ''Mario Kart 7'', and "Tour" to ''[[Mario Kart Tour]]'' (only for city courses). | Starting with ''Mario Kart DS'', classic courses are distinguished by a prefix in their names indicating the game they originate from. These prefixes are mostly abbreviations of the name of the console that the game was released on: "SNES" refers to ''[[Super Mario Kart]]'', "N64" to ''[[Mario Kart 64]]'', "GBA" to ''Mario Kart: Super Circuit'', "GCN" to ''[[Mario Kart: Double Dash!!]]'', "DS" to ''Mario Kart DS'', "Wii" to ''[[Mario Kart Wii]]'', "3DS" to ''Mario Kart 7'', and "Tour" to ''[[Mario Kart Tour]]'' (only for city courses). | ||
Prior to ''[[Mario Kart 8]]'', classic courses were often near-identical to their original counterparts, usually only receiving graphical updates, such as expanding the space and blocks in SNES and GBA courses. In ''Mario Kart DS'', however, some classic courses were scaled down in graphics and gameplay elements due to limitations of the [[Nintendo DS]], most notably those originally from ''Double Dash!!''. In ''[[Mario Kart Wii]]'' and ''[[Mario Kart 7]]'', classic courses appear almost identical to their original versions, besides added [[underwater driving|underwater]] and gliding sections in the latter game. Starting in ''Mario Kart 8'', most classic courses are completely redesigned with HD graphics, usually featuring newer mechanics such as underwater, gliding, and (except in ''[[Mario Kart Tour]]'') [[anti-gravity]]. They also tend to feature other new details, including completely new backgrounds or even changes to the track's layout. Additionally, ''Mario Kart 8'' features newly remastered music for all classic courses, whereas classic courses in previous ''Mario Kart'' games tend to retain their original music (though they were sometimes altered due to system limitations, primarily for the [[Game Boy Advance]] and Nintendo DS). ''Mario Kart Tour''{{'}}s classic courses vary in similarity to their original versions, with some closely approximating the original courses and others making changes more in line with the overhauls seen in ''Mario Kart 8''. The music is almost always either the original arrangement or from ''Mario Kart 7'', with the only exceptions being the [[Choco Island|SNES Choco Island]] courses, which use the ''Mario Kart DS'' arrangement; the [[Ghost Valley|SNES Ghost Valley]] courses, [[GBA Cheep-Cheep Island]], and [[DS Peach Gardens]], which use the ''Mario Kart Wii'' arrangements; and GBA courses barring the Bowser's Castle courses | Prior to ''[[Mario Kart 8]]'', classic courses were often near-identical to their original counterparts, usually only receiving graphical updates, such as expanding the space and blocks in SNES and GBA courses. In ''Mario Kart DS'', however, some classic courses were scaled down in graphics and gameplay elements due to limitations of the [[Nintendo DS]], most notably those originally from ''Double Dash!!''. In ''[[Mario Kart Wii]]'' and ''[[Mario Kart 7]]'', classic courses appear almost identical to their original versions, besides added [[underwater driving|underwater]] and gliding sections in the latter game. Starting in ''Mario Kart 8'', most classic courses are completely redesigned with HD graphics, usually featuring newer mechanics such as underwater, gliding, and (except in ''[[Mario Kart Tour]]'') [[anti-gravity]]. They also tend to feature other new details, including completely new backgrounds or even changes to the track's layout. Additionally, ''Mario Kart 8'' features newly remastered music for all classic courses, whereas classic courses in previous ''Mario Kart'' games tend to retain their original music (though they were sometimes altered due to system limitations, primarily for the [[Game Boy Advance]] and Nintendo DS). ''Mario Kart Tour''{{'}}s classic courses vary in similarity to their original versions, with some closely approximating the original courses and others making changes more in line with the overhauls seen in ''Mario Kart 8''. The music is almost always either the original arrangement or from ''Mario Kart 7'', with the only exceptions being the [[Choco Island|SNES Choco Island]] courses, which use the ''Mario Kart DS'' arrangement; the [[Ghost Valley|SNES Ghost Valley]] courses, [[GBA Cheep-Cheep Island]], and [[DS Peach Gardens]], which use the ''Mario Kart Wii'' arrangements; and GBA courses barring the Bowser's Castle courses, Cheep-Cheep Island, and Lakeside Park, as well as [[DS Mario Circuit]], which all use new arrangements (although the reused music is less compressed than in previous games). | ||
==Race courses== | ==Race courses== |
Revision as of 03:17, July 26, 2023
A classic course,[1][2][3] formerly known as an Extra Track in Mario Kart: Super Circuit and as a Retro Course from Mario Kart DS to Mario Kart 7,[4] is a course that appears in a Mario Kart game following its introduction. They first appeared in Mario Kart: Super Circuit in Extra Cups, which include the Extra Mushroom, Flower, Lightning, Star, and Special Cups, each containing four courses from Super Mario Kart. Classic courses systematically appear in every console Mario Kart game since Mario Kart DS, with the Shell Cup, Banana Cup, Leaf Cup, and Lightning Cup each featuring four classic courses from various games of the series. Starting with the DLC cups in Mario Kart 8, classic courses can appear in the same cup as new courses. The Booster Course Pass DLC for Mario Kart 8 Deluxe consists mostly of classic courses, which are also referred to as Booster Courses.[5]
Starting with Mario Kart DS, classic courses are distinguished by a prefix in their names indicating the game they originate from. These prefixes are mostly abbreviations of the name of the console that the game was released on: "SNES" refers to Super Mario Kart, "N64" to Mario Kart 64, "GBA" to Mario Kart: Super Circuit, "GCN" to Mario Kart: Double Dash!!, "DS" to Mario Kart DS, "Wii" to Mario Kart Wii, "3DS" to Mario Kart 7, and "Tour" to Mario Kart Tour (only for city courses).
Prior to Mario Kart 8, classic courses were often near-identical to their original counterparts, usually only receiving graphical updates, such as expanding the space and blocks in SNES and GBA courses. In Mario Kart DS, however, some classic courses were scaled down in graphics and gameplay elements due to limitations of the Nintendo DS, most notably those originally from Double Dash!!. In Mario Kart Wii and Mario Kart 7, classic courses appear almost identical to their original versions, besides added underwater and gliding sections in the latter game. Starting in Mario Kart 8, most classic courses are completely redesigned with HD graphics, usually featuring newer mechanics such as underwater, gliding, and (except in Mario Kart Tour) anti-gravity. They also tend to feature other new details, including completely new backgrounds or even changes to the track's layout. Additionally, Mario Kart 8 features newly remastered music for all classic courses, whereas classic courses in previous Mario Kart games tend to retain their original music (though they were sometimes altered due to system limitations, primarily for the Game Boy Advance and Nintendo DS). Mario Kart Tour's classic courses vary in similarity to their original versions, with some closely approximating the original courses and others making changes more in line with the overhauls seen in Mario Kart 8. The music is almost always either the original arrangement or from Mario Kart 7, with the only exceptions being the SNES Choco Island courses, which use the Mario Kart DS arrangement; the SNES Ghost Valley courses, GBA Cheep-Cheep Island, and DS Peach Gardens, which use the Mario Kart Wii arrangements; and GBA courses barring the Bowser's Castle courses, Cheep-Cheep Island, and Lakeside Park, as well as DS Mario Circuit, which all use new arrangements (although the reused music is less compressed than in previous games).
Race courses
Classic race courses by game
Mario Kart: Super Circuit
Mario Kart DS
Mario Kart Wii
Mario Kart 7
Mario Kart 8 / Mario Kart 8 Deluxe
DLC courses
Booster Course Pass courses
Mario Kart Tour
Mario Kart Tour features 73 courses from previous entries (over half of all courses in the entire series prior to Mario Kart 8), being the most of any Mario Kart game, as well as a new reroute of N64 Kalimari Desert named Kalimari Desert 2 which is categorized as a classic course in-game. Courses in Mario Kart Tour are not arranged into set cups like in the other games, as the cups and available courses change between each tour. The courses below are listed alongside their debut tours and dates. All of Mario Kart 7's classic courses also returned in the game.
While Sky-High Sundae and Yoshi's Island were added to this game after being added to the Mario Kart 8 Deluxe – Booster Course Pass, they are not officially considered classic courses in either game and are instead labeled and marketed as new courses for both games (though internal data identifies them as being from Mario Kart Tour).[6]
For a more detailed list of the classic courses in this game, see Mario Kart Tour § Classic.
Table of classic race courses
Key | An en dash (-) indicates that a course debuted in or after a specific game. |
Has not appeared as a classic course in later installments. |
Has not appeared as a classic course outside of Mario Kart: Super Circuit, which contains every SNES course. |
Appears in multiple games, but is considered a new course in all appearances. |
---|
- ^ a b c d e f g h i j k l m n o p q r s t u v w x y z aa ab ac ad ae af ag ah ai aj ak al am an Appears via the Mario Kart 8 Deluxe - Booster Course Pass.
- ^ a b c d e f g h i j k l m This version of the course combines multiple layouts from a previous appearance.
- ^ a b c d e f g h i j k l m n o In this game, this course has multiple numbered routes.
- ^ Known as "DK's Snowboard Cross" in the British English version.
- ^ Known as "Cheep Cheep Cape" in the British English version.
- ^ Known as "Wuhu Island Loop" in the British English version.
- ^ Known as "Melody Motorway" in the British English version.
- ^ Known as "Alpine Pass" in the British English version.
- ^ Known as "Piranha Plant Pipeway" in the British English version.
- ^ Known as "Wario's Galleon" in the British English version.
- ^ Known as "Koopa City" in the British English version.
- ^ Known as "Wuhu Mountain Loop" in the British English version.
- ^ Written as "Toad Harbour" in the British English version.
- ^ Written as "Bone Dry Dunes" in the British English version.
- ^ a b Unlike other classic courses in this game, this course is not given a console prefix.
- ^ a b c d Officially, this course is considered a new course in both Mario Kart 8 Deluxe and Mario Kart Tour.
Battle courses
Classic battle courses by game
Mario Kart: Super Circuit
While no classic battle courses appear in Mario Kart: Super Circuit, unused tilemaps and minimaps exist for all four battle courses from Super Mario Kart. Unlike other courses in the game, which are stored in chunks, these are stored in one piece, the same way Super Mario Kart stores them.[7]
Mario Kart DS
Mario Kart DS is the first game to have classic battle courses. Unlike the classic race courses, these battle courses do not have prefixes denoting their console of origin; future games in the series would change this, having prefixes for classic battle courses in the same manner as race courses.
Mario Kart Wii
Mario Kart 7
Mario Kart 8 Deluxe
Mario Kart Tour
Table of classic battle courses
Course | Super Circuit | DS | Wii | 7 | 8 Deluxe | Tour |
---|---|---|---|---|---|---|
Template:Classic-link | ||||||
SNES Battle Course 2 | ||||||
SNES Battle Course 3 | ||||||
Template:Classic-link | ||||||
Template:Classic-link | ||||||
N64 Block Fort | ||||||
N64 Double Deck | ||||||
Template:Classic-link | ||||||
Template:Classic-link | – | |||||
GBA Battle Course 2 | – | |||||
Template:Classic-link | – | |||||
GBA Battle Course 4 | – | |||||
Template:Classic-link | – | |||||
GCN Nintendo GameCube | – | |||||
GCN Block City | – | |||||
GCN Pipe Plaza | – | |||||
Template:Classic-link | – | |||||
GCN Tilt-a-Kart | – | |||||
DS Nintendo DS | – | – | ||||
Template:Classic-link | – | – | ||||
Template:Classic-link | – | – | ||||
DS Tart Top | – | – | ||||
Wii Block Plaza | – | – | – | |||
Wii Delfino Pier | – | – | – | |||
Wii Funky Stadium | – | – | – | |||
Wii Chain Chomp Wheel[b 1] | – | – | – | |||
Wii Thwomp Desert | – | – | – | |||
3DS Honeybee Hive[b 2] | – | – | – | – | ||
3DS Sherbet Rink | – | – | – | – | ||
Template:Classic-link | – | – | – | – | ||
Battle Stadium | – | – | – | – | – | |
Sweet Sweet Kingdom | – | – | – | – | – | |
Dragon Palace | – | – | – | – | – | |
Lunar Colony | – | – | – | – | – | |
Urchin Underpass | – | – | – | – | – | |
Tour New York Minute B | – | – | – | – | – | – |
Tour Paris Promenade B | – | – | – | – | – | – |
Gallery
Cup emblems
Shell Cup
Banana Cup
Leaf Cup
Lightning Cup
Cup trophies
Shell Cup
The Shell Cup trophy in Mario Kart DS.
The Shell Cup trophy in Mario Kart Wii.
The Shell Cup trophy in Mario Kart 7.
- MK8 Shell Cup Screenshot.jpg
The Shell Cup trophy in Mario Kart 8 and Mario Kart 8 Deluxe.
Banana Cup
- MK8 Banana Cup Screenshot.jpg
The Banana Cup trophy in Mario Kart 8 and Mario Kart 8 Deluxe.
Leaf Cup
- MK8 Leaf Cup Screenshot.jpg
The Leaf Cup trophy in Mario Kart 8 and Mario Kart 8 Deluxe.
Lightning Cup
- MK8 Lightning Cup Screenshot.jpg
The Lightning Cup trophy in Mario Kart 8 and Mario Kart 8 Deluxe.
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | おまけコース[?] Omake kōsu |
Bonus Courses (Mario Kart: Super Circuit) | |
Chinese | 奖励赛道[8] Jiǎnglì Sàidào |
Bonus Circuits (Mario Kart: Super Circuit) | |
Italian | Trofei Retrò[?] | Retro Cups |
References
- ^ Musa, Alexander (May 30, 2014). Mario Kart 8 PRIMA Official Game Guide. The section about the returning courses on page 142 is titled "RETURNING CLASSICS".
- ^ classic internal name of the folder containing the data about the returning courses in Mario Kart Tour
- ^ Official North American site of Mario Kart Tour. The returning courses are referred to as classic Mario Kart courses. Archived from the original February 27, 2021, 04:04:22 UTC via Wayback Machine. Retrieved July 23, 2022.
- ^ Official European page for Mario Kart 7
- ^ Mario Kart 8 Deluxe – Booster Course Pass: Wave 6. Nintendo AU. Retrieved April 5, 2022.
- ^ August 10, 2022. Race the new Sky-High Sundae course in the Mario Kart Tour and Mario Kart 8 Deluxe games today! Nintendo.com.
- ^ tcrf:Mario Kart: Super Circuit#SNES Battle Courses
- ^ From the unreleased iQue version