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{{smrpgenemy|
{{species infobox
|image = [[Image:Alley_Rat_Render.png|100px]]
|image=[[File:SMRPG NS Alley Rat.png|150px]]<br>An Alley Rat from ''Super Mario RPG'' (Nintendo Switch)
|name = Alley Rat
|first_appearance=''[[Super Mario RPG: Legend of the Seven Stars]]'' ([[List of games by date#1996|1996]])
|location = [[Sunken Ship]]
|latest_appearance=''[[Super Mario RPG (Nintendo Switch)|Super Mario RPG]]'' ([[Nintendo Switch]]) ([[List of games by date#2023|2023]])
|hp = 105
|variant_of=[[Rat Funk]]
|attack = 70
}}
|defense = 55
'''Alley Rats''' are a stronger variation of [[Rat Funk]]s that appears in ''[[Super Mario RPG: Legend of the Seven Stars]]'' and [[Super Mario RPG (Nintendo Switch)|its remake]]. They appear in the [[Sunken Ship]] off the coast of [[Seaside Town]]. They may appear in large numbers or alongside several other enemies. Their name is a pun on "alley cat".
|mgattack = 13
 
|mgdefense = 12
In battle, Alley Rats usually attack with their tail, which can [[Poison (move)|poison]]. Alley Rats may also [[flee]] from battle. They have no strengths or weaknesses. Some Alley Rats in the overworld man [[cannon]]s that shoot [[Bullet Bill]]s to knock [[Mario]] and his party members to lower sections of the level. If a Bullet Bill is hit from underneath, the cannon it was fired from will stop shooting Bullet Bills, allowing Mario and his partners to proceed. However, defeating the Alley Rat does not stop the cannon.
|attacks = [[Poison (special attack)|Poison]]
{{br|toc=1}}
|strengths = None
 
|weaknesses = None
==Profiles and statistics==
|itemdropped = [[Mushroom]]
===''Super Mario RPG: Legend of the Seven Stars''===
|coinsdropped = 3
{{:Super Mario RPG: Legend of the Seven Stars bestiary|transcludesection=Alley Rat|image=[[File:SMRPG Alley Rat idle.gif]]|align=horizontal}}
|flower = [[ONCE AGAIN! Flower]]
|expgained = 9
|cookie = [[Able Juice]]
|related = [[Rat Funk]]
|psychopath = Don't pity me, Mario!}}


An '''Alley Rat''' is a purple-colored rodent that appears in ''[[Super Mario RPG: Legend of the Seven Stars]]''. These vermin have infested the [[Sunken Ship]] off the coast of [[Seaside Town]]. Alley Rats wear running shoes which they use to scamper up and down the staircases of the Sunken Ship. Although stronger than their [[Rat Funk]] relatives, Alley Rats are not very powerful. In fact, they are very cowardly and will often run away in a fight. They will also attack in large numbers or with stronger monsters for added protection.
===''Super Mario RPG'' (Nintendo Switch)===
{{:Monster List|transcludesection=Alley Rat}}


In battle, an Alley Rat's primary attack is slapping an intruder with its tail. The rodent's tail can be used to [[Poison (status effect)|Poison]] an attacker as well. However, they don't have any strengths or weaknesses. Some Alley Rats have learned how to fire the cannons in the Sunken Ship, and will shoot [[Bullet Bills]] to knock intruders down to lower levels. If a Bullet Bill is hit from underneath, the cannon it was fired from will stop shooting Bullet Bills, allowing adventurers to pass.
==Gallery==
<gallery>
SMRPG Alley Rat Render.png|''Super Mario RPG: Legend of the Seven Stars''
Alley RatSMRPG.png|Idle sprite, ''Super Mario RPG: Legend of the Seven Stars''
</gallery>


==Names in Other Languages==
==Names in other languages==
{{Foreignname|
{{foreign names
|Jap=チューベエ<br>''Chūbee''
|Jap=チューベェ
|JapM=
|JapR=Chūbē
|JapM=From「チュータロウ」(''Chūtarō'', "[[Rat Funk]]") and the Japanese male given name「~兵衛」(''-bē'')
|ChiS=吱兵卫
|ChiSR=Zhī Bīng Wèi
|ChiSM=Transliteration of the Japanese name
|ChiT=吱兵衛
|ChiTR=Zhī Bīng Wèi
|ChiTM=Transliteration of the Japanese name
|Dut=Tandrat
|DutM=Tooth rat, referring to the biting attack of the enemy
|Fre=Ratablam
|FreM=Portmanteau of ''Ratatam'' ("Rat Funk") and ''blam'' (onomatopoeia for a sudden, explosive sound)
|Ger=Rattoso
|GerM=From ''Ratte'' ("rat") and Italian adjective-forming suffix ''-oso''
|Ita=Rattonzo
|ItaM=Ugly rat; from ''ratto'' ("rat") and the pejorative suffix ''-onzo'', in similar vein to [[Rat Funk]]
|Kor=찍동이
|KorR=Jjikdong'i
|KorM=From "찍찍" (''jjik-jjik'', Korean onomatopoeia for mouse squeaking) and "~동이" (''-dong'i'', a suffix used to denote "guy" friendly)
|Spa=Ramatonte
|SpaM=Similar to ''Ramatón'' ("Rat Funk")
}}
}}


<br clear=all>
{{SMRPG}}
{{Super Mario RPG}}
[[Category:Rodents]]
[[Category:Enemies]]
[[Category:Super Mario RPG: Legend of the Seven Stars enemies]]
[[Category:Species]]
[[de:Alley Rat]]
[[Category:Super Mario RPG Enemies]]

Latest revision as of 22:29, March 17, 2024

Alley Rat
Image of an Alley Rat from the Nintendo Switch version of Super Mario RPG
An Alley Rat from Super Mario RPG (Nintendo Switch)
First appearance Super Mario RPG: Legend of the Seven Stars (1996)
Latest appearance Super Mario RPG (Nintendo Switch) (2023)
Variant of Rat Funk

Alley Rats are a stronger variation of Rat Funks that appears in Super Mario RPG: Legend of the Seven Stars and its remake. They appear in the Sunken Ship off the coast of Seaside Town. They may appear in large numbers or alongside several other enemies. Their name is a pun on "alley cat".

In battle, Alley Rats usually attack with their tail, which can poison. Alley Rats may also flee from battle. They have no strengths or weaknesses. Some Alley Rats in the overworld man cannons that shoot Bullet Bills to knock Mario and his party members to lower sections of the level. If a Bullet Bill is hit from underneath, the cannon it was fired from will stop shooting Bullet Bills, allowing Mario and his partners to proceed. However, defeating the Alley Rat does not stop the cannon.

Profiles and statistics[edit]

Super Mario RPG: Legend of the Seven Stars[edit]

Super Mario RPG: Legend of the Seven Stars enemy
Alley Rat
Battle idle animation of an Alley Rat from Super Mario RPG: Legend of the Seven Stars HP 105 FP 100 Speed 21
Location(s) Sunken Ship, The Trial Course Attack 70 Magic attack 13
Role Common Defense 55 Magic defense 12
Bonus Flower Once Again! (30%) Yoshi Cookie Able Juice Morph rate 100%
Evade 15% Magic evade 0% Spells Escape
Weak None Strong None Sp. attacks Poison
Coins 3 Exp. points 9 Items Mushroom (25%)
Psychopath "Don't pity me, Mario!"

Super Mario RPG (Nintendo Switch)[edit]

Super Mario RPG enemy
Alley Rat
Image of an Alley Rat from the Nintendo Switch version of Super Mario RPG HP 105 Weak Elements N/A Drops Mushroom
Exp. 9 Weak Statuses FearPoisonSleepMute Rare Drops N/A
Found in Sunken Ship
Monster List profile They are rather strong for their small size, and their bite attack is deadlier than you'd think. They are good at manual labor and always wear gloves.
Thought Peek "Wassat big Mario guy doin' lookin' at little ol' me?"
Animations

Gallery[edit]

Names in other languages[edit]

Language Name Meaning Notes
Japanese チューベェ[?]
Chūbē
From「チュータロウ」(Chūtarō, "Rat Funk") and the Japanese male given name「~兵衛」(-bē)
Chinese (simplified) 吱兵卫[?]
Zhī Bīng Wèi
Transliteration of the Japanese name
Chinese (traditional) 吱兵衛[?]
Zhī Bīng Wèi
Transliteration of the Japanese name
Dutch Tandrat[?] Tooth rat, referring to the biting attack of the enemy
French Ratablam[?] Portmanteau of Ratatam ("Rat Funk") and blam (onomatopoeia for a sudden, explosive sound)
German Rattoso[?] From Ratte ("rat") and Italian adjective-forming suffix -oso
Italian Rattonzo[?] Ugly rat; from ratto ("rat") and the pejorative suffix -onzo, in similar vein to Rat Funk
Korean 찍동이[?]
Jjikdong'i
From "찍찍" (jjik-jjik, Korean onomatopoeia for mouse squeaking) and "~동이" (-dong'i, a suffix used to denote "guy" friendly)
Spanish Ramatonte[?] Similar to Ramatón ("Rat Funk")