Croco: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
Tag: Mobile edit
 
(120 intermediate revisions by 66 users not shown)
Line 1: Line 1:
{{smrpgenemy|
{{character infobox
|image = [[Image:SMRPG_Croco.jpg|200px]]
|image=[[File:SMRPG NS Croco.png|200px]]<br>Artwork from ''Super Mario RPG'' (Nintendo Switch)
|name = Croco
|first_appearance=''[[Super Mario RPG: Legend of the Seven Stars]]'' ([[List of games by date#1996|1996]])
|location = [[Bandit's Way]]/[[Moleville Mines]]
|latest_appearance=''[[Super Mario RPG (Nintendo Switch)|Super Mario RPG]]'' ([[Nintendo Switch]]) ([[List of games by date#2023|2023]])
|hp = 320/750
|attack = 25/52
|defense = 25/50
|mgattack = 30/27
|mgdefense = 18/50
|attacks = [[Weird Mushroom]]/[[Chomp (move)|Chomp]]
|strengths = Sleep
|weaknesses = Fire
|itemdropped = [[Frog Coin]]/[[Bambino Bomb]], [[Flower Jar]]
|coinsdropped = 10/50
|expgained = 16/30
|psychopath = Gosh, I'm good! <br> Ohh, I'm good!
}}
}}
{{quote|Heh, heh...I've got a bomb...! Never leave home without 'em.|Croco|Super Mario RPG: Legend of the Seven Stars}}
'''Croco''' is an anthropomorphic [[crocodile]] bandit from ''[[Super Mario RPG: Legend of the Seven Stars]]'' and [[Super Mario RPG (Nintendo Switch)|the remake]]. His name is a clipping of "crocodile". He is a recurring villain in the game who is always stealing things from other people.


{{quote|Hoo Boy! Looks like a dead end, here. But not to worry...Heh, heh...I've got a Bomb...! Never leave home without 'em.|Croco|Super Mario RPG: Legend of the Seven Stars}}
[[Mario]] first sees Croco being chased by [[Mallow]]. When Croco escapes, Mallow starts to cry, and a rainstorm begins. Mario talks to Mallow, who says that Croco stole his grandpa [[Frog Sage]]'s [[Frog Coin]] that Mallow was supposed to trade for a [[Cricket Pie]]. Mario agrees to get the Frog Coin back for Mallow and Mallow joins Mario. They move on to [[Bandit's Way]], where they spot Croco. They chase him, until he hops on blocks to get past the area with boulders blocking the paths. He claims he is "still 100 miles ahead", so Mario and Mallow continue to chase him through Bandit's Way until they hit a dead end. Croco goes into hiding. Mario and Mallow sneak behind him thrice to shock him. Just before Croco is able to run for a fourth time, Mallow yells at him to stop running. Croco claims he will give the coin back, but instead attacks.


'''Croco''' is a purple anthropomorphic [[Crocodile | crocodile]] thief from ''[[Super Mario RPG: Legend of the Seven Stars]]''. He is a recurring villain in the game who is always stealing things from other people. Croco is not allied to [[Smithy]]. In fact he is allied only to himself and his only interest is getting rich.
In battle, Croco attacks by ramming into a [[party member]] or throwing a [[bomb]]. He is weak to fire and, the first time he is hit with a fire attack such as [[Fireball]], his tail catches on fire and he wastes a turn trying to put it out. At low HP, he uses a [[Weird Mushroom (move)|Weird Mushroom]] to heal, and after enough damage is dealt to Croco, Mallow again runs up to him and scolds him, threatening to give another belting to him if the coin is not returned. Croco gives it to the duo, hops around with anger, and leaves.


[[Mario]] first sees Croco being chased by [[Mallow]]. When Croco escapes, Mallow starts to cry, and a rainstorm begins. Mario talks to Mallow and he says that Croco stole his grandpa [[Frogfucius]]'s [[Frog Coin]] that Mallow was supposed to trade for a [[Cricket Pie]]. Mario agrees to get the Frog Coin back for Mallow, and Mallow joins Mario. They move on to [[Bandit's Way]], where they spot Croco. They chase him, until he hops on blocks to get past the area with boulders blocking the paths. He claims he is "still 100 miles away", so Mario and Mallow continue to chase him through Bandit's Way, until they hit a dead end. Croco goes into hiding. Mario and Mallow sneaks behind him thrice to shock him. After Croco was about to run for a fourth time, Mallow yells at him to stop running. Croco claims he will give it back, but instead attacks. After giving much damage to Croco, Mallow again runs up to him and scolds him saying to give his coin back or he'll give another belting. Croco gives it to them, hops around with anger, and leaves. But he says he'll be back to fight them again.
When Mario, Mallow, and [[Geno]] [[jump]] on a [[trampoline]] in the [[Mole Mines]] that is supposed to be an exit, Mario hits the ceiling of the mines and faints. Croco and a trio of [[Crook]]s then proceed to steal all of Mario's [[coin]]s. After chasing Croco again, Mario, Mallow, and Geno battle him. In this fight, Croco throws bombs more frequently, and his tail no longer catches on fire. Halfway through the battle, Croco steals all of the party's items and his bomb-throwing attack is replaced with [[Monster Toss]]. The stolen items are returned and Croco drops a [[Microbomb]] at the end of the fight.


And he's telling the truth &ndash; When Mario, Mallow, and [[Geno]] jump on a spring in the [[Moleville Mines]] that is supposed to be an exit, Mario hits the ceiling of the mines and faints. Croco then proceeds to steal all Mario's [[coin]]s. After chasing Croco (who is here aided by a trio of [[Crook]]s) again, Mario, Mallow, and Geno battle the purple thief. Halfway through the battle, Croco steals all of Mario's [[items]], but the party of heroes gets the items back at the end of the fight.
Croco makes a small appearance in [[Nimbus Land]] where Mario catches him looting houses and scares him off, causing Croco to drop a [[Signal Ring]] in the original game, and an [[Echo Signal Ring]] in the remake.


Croco makes a small appearance in [[Nimbus Land]] where Mario catches him looting houses and scares him off, causing Croco to drop a [[Signal Ring]].
Croco does not appear again until near the end of the game in [[Bowser's Castle|Bowser's Keep]]. This time he [[List of shops in Super Mario RPG: Legend of the Seven Stars#Bowser's Keep|sells the player items]] and gives advice.  


Croco doesn't appear again until near the end of the game in [[Bowser's Keep]]. This time he doesn't battle Mario; instead, he [[List of shops in Super Mario RPG#Bowser's Keep|sells him items]] and gives advice. He also happens to be near a [[Treasure Box]] (made by [[Magikoopa]]) that contains an infinite number of coins, so Mario can buy anything he needs.
In the ending sequence of the game, Croco is seen racing in the [[Mushroom Derby]] against [[Yoshi]]. Though he loses this race, he is consoled by the bystander [[Boshi]] and the two walk off together.
==Profiles and statistics==
===''Super Mario RPG: Legend of the Seven Stars''===
{{:Super Mario RPG: Legend of the Seven Stars bestiary|transcludesection=Croco (1)|image=[[File:SMRPG Croco idle.gif]]|align=horizontal}}
{{:Super Mario RPG: Legend of the Seven Stars bestiary|transcludesection=Croco (2)|image=[[File:SMRPG Croco idle.gif]]|align=horizontal}}


In the ending sequence of the game, Croco is seen racing the [[Mushroom Derby]] against [[Yoshi]]. Though he loses this race, he is consoled by the bystander [[Boshi]], and the two walk off together (seemingly establishing a friendship).
===[[Super Mario RPG (Nintendo Switch)|''Super Mario RPG'' (Nintendo Switch)]]===
{{:Monster List|transcludesection=Croco}}
{{:Monster List|transcludesection=Croco 2}}
{{Multilang profile
|columns=1
|type=website
|Jap=各地で盗みを働いている、シルクハットをかぶったワニ。とても逃げ足が速く、あっという間に逃げてしまう。<br>「ミーを つかまえような~んて‥‥ 100ねん はやいデ~ス!」
|JapM=A crocodile wearing a silk hat that steals from various places. He is very fast and escapes in the blink of an eye.<br>"At this rate it'll take ya...100 more years to catch me!"
}}
 
==Gallery==
<gallery>
SMRPG Croco.png|Artwork from ''Super Mario RPG: Legend of the Seven Stars''
SMRPG Croco idle.gif|Sprite from ''Super Mario RPG: Legend of the Seven Stars''
Croco SMRPG Switch.png|Croco in the Nintendo Switch remake
SMRPG NS Croco on fire.png|Croco's tail on fire in the remake
</gallery>
 
==Names in other languages==
{{foreign names
|Jap=クロコ
|JapR=Kuroko
|JapM=Croco
|Jap2=クロコ (1{{ruby|回目|かいめ}})<ref name=FE>{{cite|date=1996|title=Super Mario RPG Final Edition|publisher=[[Shogakukan]]|language=ja|isbn=4091025382|page=100}}</ref>
|Jap2R=Kuroko (1-kaime)
|Jap2M=Croco (1st Time)
|ChiS=鳄鳄
|ChiSR=È è
|ChiSM=Repetition of「鳄」(''è'', "crocodile")
|ChiT=鱷鱷
|ChiTR=È è
|ChiTM=Repetition of「鱷」(''è'', "crocodile")
|Dut=Croco
|Fre=Croco
|Ger=Kroko
|GerM=Clipping of ''Krokodil'' ("crocodile")
|Ita=Croco
|Kor=크로커
|KorR=Keurokeo
|KorM=Croco
|Spa=Croco
}}
;Croco (Mole Mines)
{{foreign names
|Jap=クロコ (2{{ruby|回目|かいめ}})<ref name=FE/>
|JapR=Kuroko (2-kaime)
|JapM=Croco (2nd Time)
|Jap2=クロコ(ドゥカティ炭坑)
|Jap2R=Kuroko (Dukati Tankō)
|Jap2M=Croco (Mole Mines)
|ChiS=鳄鳄(杜卡提煤矿)
|ChiSR=È è (Dùkǎtí Méikuàng)
|ChiSM=Croco (Mole Mines)
|ChiT=鱷鱷(杜卡提煤礦)
|ChiTR=È è (Dùkǎtí Méikuàng)
|ChiTM=Croco (Mole Mines)
|Dut=Croco (Mollenmijn)
|DutM=Croco (Mole Mines)
|Fre=Croco (mines de Taupinie)
|FreM=Croco (Mole Mines)
|Ger=Kroko (Maulwurfmine)
|GerM=Croco (Mole Mines)
|Ita=Croco (Miniera di Talponia)
|ItaM=Croco (Mole Mines)
|Kor=크로커(두카티 탄광)
|KorR=Keurokeo (Dukati Tangwang)
|KorM=Croco (Mole Mines)
|Spa=Croco (mina de Villatopo)
|SpaM=Croco (Mole Mines)
}}


==Trivia==
==Trivia==
*According to an "invisible" NPC in [[Mushroom Kingdom]], Croco shamelessly wears crocodile-skin shoes.
*According to an "invisible" NPC in [[Toad Town|Mushroom Kingdom]] in the [[Super Nintendo Entertainment System|SNES]] version, Croco shamelessly wears crocodile-skin shoes, despite him being a crocodile himself. This description is not in the Japanese version or the [[Nintendo Switch|Switch]] remake.
*Despite being classified as a crocodile, Croco shares several physical traits with [[Yoshi (species)|Yoshis]], namely his stature. His feet are also very similar in appearance to Boshi's. 
*Croco is similar in personality to [[Popple]], another thief that steals items and is a boss.
*The character Sale, from The Legend of Zelda: Links Awakening, bears a strong resemblance to Croco.
 
<br clear=all>
{{Super Mario RPG}}
{{RPG Villains}}


[[Category:Characters]]
==References==
[[Category:Super Mario RPG Characters]]
<references/>
[[Category:Enemies]]
{{SMRPG}}
[[Category:Super Mario RPG Enemies]]
[[Category:Crocodilians]]
[[Category:Bosses]]
[[Category:RPG Bosses]]
[[Category:RPG Characters]]
[[Category:Allies]]
[[Category:Allies]]
[[Category:Reptiles and Amphibians]]
[[Category:Shopkeepers]]
[[Category:Merchants and Salespeople]]
[[Category:Thieves]]
[[Category:Thieves & Bandits]]
[[Category:Third-party characters]]
[[Category:Super Mario RPG Bosses]]
[[Category:Super Mario RPG: Legend of the Seven Stars bosses]]
[[de:Croco]]
[[it:Croco]]

Latest revision as of 14:58, August 22, 2024

Croco
Artwork of Croco from the Nintendo Switch version of Super Mario RPG
Artwork from Super Mario RPG (Nintendo Switch)
First appearance Super Mario RPG: Legend of the Seven Stars (1996)
Latest appearance Super Mario RPG (Nintendo Switch) (2023)
“Heh, heh...I've got a bomb...! Never leave home without 'em.”
Croco, Super Mario RPG: Legend of the Seven Stars

Croco is an anthropomorphic crocodile bandit from Super Mario RPG: Legend of the Seven Stars and the remake. His name is a clipping of "crocodile". He is a recurring villain in the game who is always stealing things from other people.

Mario first sees Croco being chased by Mallow. When Croco escapes, Mallow starts to cry, and a rainstorm begins. Mario talks to Mallow, who says that Croco stole his grandpa Frog Sage's Frog Coin that Mallow was supposed to trade for a Cricket Pie. Mario agrees to get the Frog Coin back for Mallow and Mallow joins Mario. They move on to Bandit's Way, where they spot Croco. They chase him, until he hops on blocks to get past the area with boulders blocking the paths. He claims he is "still 100 miles ahead", so Mario and Mallow continue to chase him through Bandit's Way until they hit a dead end. Croco goes into hiding. Mario and Mallow sneak behind him thrice to shock him. Just before Croco is able to run for a fourth time, Mallow yells at him to stop running. Croco claims he will give the coin back, but instead attacks.

In battle, Croco attacks by ramming into a party member or throwing a bomb. He is weak to fire and, the first time he is hit with a fire attack such as Fireball, his tail catches on fire and he wastes a turn trying to put it out. At low HP, he uses a Weird Mushroom to heal, and after enough damage is dealt to Croco, Mallow again runs up to him and scolds him, threatening to give another belting to him if the coin is not returned. Croco gives it to the duo, hops around with anger, and leaves.

When Mario, Mallow, and Geno jump on a trampoline in the Mole Mines that is supposed to be an exit, Mario hits the ceiling of the mines and faints. Croco and a trio of Crooks then proceed to steal all of Mario's coins. After chasing Croco again, Mario, Mallow, and Geno battle him. In this fight, Croco throws bombs more frequently, and his tail no longer catches on fire. Halfway through the battle, Croco steals all of the party's items and his bomb-throwing attack is replaced with Monster Toss. The stolen items are returned and Croco drops a Microbomb at the end of the fight.

Croco makes a small appearance in Nimbus Land where Mario catches him looting houses and scares him off, causing Croco to drop a Signal Ring in the original game, and an Echo Signal Ring in the remake.

Croco does not appear again until near the end of the game in Bowser's Keep. This time he sells the player items and gives advice.

In the ending sequence of the game, Croco is seen racing in the Mushroom Derby against Yoshi. Though he loses this race, he is consoled by the bystander Boshi and the two walk off together.

Profiles and statistics[edit]

Super Mario RPG: Legend of the Seven Stars[edit]

Super Mario RPG: Legend of the Seven Stars enemy
Croco
Battle idle animation of Croco from Super Mario RPG: Legend of the Seven Stars HP 320 FP 12 Speed 16
Location(s) Bandit's Way Attack 25 Magic attack 30
Role Boss Defense 25 Magic defense 18
Bonus Flower None Yoshi Cookie None Morph rate 0%
Evade 20% Magic evade 0% Spells Weird Mushroom (HP < 100)
Weak Fire Strong Critical Sp. attacks Bomb Toss
Coins 10 Exp. points 16 Items Flower Tab (25%), Flower Tab (5%)
Psychopath "Gosh, I'm good!"
Super Mario RPG: Legend of the Seven Stars enemy
Croco (Coal Mines)
Battle idle animation of Croco from Super Mario RPG: Legend of the Seven Stars HP 750 FP 12 Speed 20
Location(s) Coal Mines Attack 52 Magic attack 27
Role Boss Defense 50 Magic defense 50
Bonus Flower None Yoshi Cookie None Morph rate 0%
Evade 20% Magic evade 0% Spells None
Weak Fire Strong Sleep, Critical Sp. attacks Chomp, "Bomb Toss"
Coins 50 Exp. points 30 Items Flower Box (25%)
Psychopath "Ooh! I'm good!"

Super Mario RPG (Nintendo Switch)[edit]

Super Mario RPG enemy
Croco
Artwork of Croco from the Nintendo Switch version of Super Mario RPG HP 320 Weak Elements Fire Drops Flower Tab
Exp. 16 Weak Statuses FearPoisonMute Rare Drops N/A
Found in Bandit's Way
Monster List profile He doesn't actually realize the value of Mallow's grandpa's coin. He just thought Mallow looked like an easy mark.
Thought Peek "Gosh, I'm good!"
Animations
Super Mario RPG enemy
Croco (Mole Mines)
Artwork of Croco from the Nintendo Switch version of Super Mario RPG HP 750 Weak Elements Fire Drops Flower Box
Exp. 30 Weak Statuses FearPoisonMute Rare Drops N/A
Found in Mole Mines
Monster List profile Before he knew it, the three fledgling thieves he met in Rose Way looked to him as a leader. They've since had many successful escapes as a gang.
Thought Peek "Ooh! I'm good!"
Animations
  • Website description:
    • Japanese:
      各地で盗みを働いている、シルクハットをかぶったワニ。とても逃げ足が速く、あっという間に逃げてしまう。
      「ミーを つかまえような~んて‥‥ 100ねん はやいデ~ス!」

      (Translation: A crocodile wearing a silk hat that steals from various places. He is very fast and escapes in the blink of an eye.
      "At this rate it'll take ya...100 more years to catch me!"
      )

Gallery[edit]

Names in other languages[edit]

Language Name Meaning Notes
Japanese クロコ[?]
Kuroko
Croco
クロコ (1回目かいめ)[1]
Kuroko (1-kaime)
Croco (1st Time)
Chinese (simplified) 鳄鳄[?]
È è
Repetition of「鳄」(è, "crocodile")
Chinese (traditional) 鱷鱷[?]
È è
Repetition of「鱷」(è, "crocodile")
Dutch Croco[?] -
French Croco[?] -
German Kroko[?] Clipping of Krokodil ("crocodile")
Italian Croco[?] -
Korean 크로커[?]
Keurokeo
Croco
Spanish Croco[?] -
Croco (Mole Mines)
Language Name Meaning Notes
Japanese クロコ (2回目かいめ)[1]
Kuroko (2-kaime)
Croco (2nd Time)
クロコ(ドゥカティ炭坑)[?]
Kuroko (Dukati Tankō)
Croco (Mole Mines)
Chinese (simplified) 鳄鳄(杜卡提煤矿)[?]
È è (Dùkǎtí Méikuàng)
Croco (Mole Mines)
Chinese (traditional) 鱷鱷(杜卡提煤礦)[?]
È è (Dùkǎtí Méikuàng)
Croco (Mole Mines)
Dutch Croco (Mollenmijn)[?] Croco (Mole Mines)
French Croco (mines de Taupinie)[?] Croco (Mole Mines)
German Kroko (Maulwurfmine)[?] Croco (Mole Mines)
Italian Croco (Miniera di Talponia)[?] Croco (Mole Mines)
Korean 크로커(두카티 탄광)[?]
Keurokeo (Dukati Tangwang)
Croco (Mole Mines)
Spanish Croco (mina de Villatopo)[?] Croco (Mole Mines)

Trivia[edit]

  • According to an "invisible" NPC in Mushroom Kingdom in the SNES version, Croco shamelessly wears crocodile-skin shoes, despite him being a crocodile himself. This description is not in the Japanese version or the Switch remake.
  • Croco is similar in personality to Popple, another thief that steals items and is a boss.

References[edit]

  1. ^ a b 1996. Super Mario RPG Final Edition. Shogakukan (Japanese). ISBN 4091025382. Page 100.