The Desert Riptides: Difference between revisions
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{{DEFAULTSORT:Desert Riptides}} | |||
{{M+RSOH battle infobox | {{M+RSOH battle infobox | ||
|image=[[File:MRSOH_The_Desert_Riptides.png|250px]] | |image=[[File:MRSOH_The_Desert_Riptides.png|250px]] | ||
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|coins=80 | |coins=80 | ||
|starbits=190 | |starbits=190 | ||
|track=Ballad of Barrendale Mesa | |track=Ballad of Barrendale Mesa | ||
|sample=[[File:MRSOH Ballad of Barrendale Mesa.wav]] | |||
}} | }} | ||
'''The Desert Riptides''' is a [[Darkmess Puddle]] battle in ''[[Mario + Rabbids Sparks of Hope]]'', located on the planet [[Barrendale Mesa]]. This battle is part of the Main Quest [[It's an Ill Wind that Blows]]. | '''The Desert Riptides''' is a [[Darkmess Puddle]] battle in ''[[Mario + Rabbids Sparks of Hope]]'', located on the planet [[Barrendale Mesa]]. This battle is part of the Main Quest [[It's an Ill Wind that Blows]]. | ||
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==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
| | |Jpn=荒れ地のフィッシュクロー | ||
| | |JpnR=Arechi no Fisshukurō | ||
| | |JpnM=Wasteland Riptides | ||
|Ita=Sfurioni desertici | |Ita=Sfurioni desertici | ||
|ItaM=Desertic Riptides}} | |ItaM=Desertic Riptides}} |
Latest revision as of 11:11, February 9, 2025
Mario + Rabbids Sparks of Hope battle | |||
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The Desert Riptides | |||
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World | Barrendale Mesa | ||
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It's an Ill Wind that Blows | ||
Objective | ![]() | ||
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610 | ||
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80 | ||
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190 | ||
Music track | Ballad of Barrendale Mesa | ||
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The Desert Riptides is a Darkmess Puddle battle in Mario + Rabbids Sparks of Hope, located on the planet Barrendale Mesa. This battle is part of the Main Quest It's an Ill Wind that Blows.
Not long after arriving at Barrendale Mesa, this Darkmess Puddle blocks the way, and must be cleared out in this battle. This battle introduces a new Wildclaw variant: the Riptide. They are similar to Wildclaws, but they get stronger with each attack they take, until their rage reaches maximum. When they attack, they lose their anger, and they cause the Splash Super Effect with their attacks. The heroes must defeat all of the Riptides to win the battle.
Layout
The battlefield is of a medium size, with four points of high ground at the north, south, east, and west parts of the battlefield. There are many barrels contain Super Effects around the battlefield: the lower barrels have Gust, while the higher barrels have Shock. All high grounds have ramps that connect to them, but the north and south high grounds also have pipes connecting to them. These pipes are unique; a switch in the center of the battlefield will open them up, but someone must be standing on the switch for the pipes to open. The heroes start in the center of the battlefield. The top left and bottom right locations of the battlefield each have a Jump Panel.
There are 5 Riptides on the battlefield: one of them in the center, while the other four are at the four corners. All of the Riptides start at lower ground. There are 2 Scopers at the north and south high ground points, with one Scoper on each of those 2 high ground points.
Battle
During the battle, Darkmess portals containing Scopers will appear. After all of the Riptides have been defeated, the battle is won.
Enemies
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | 荒れ地のフィッシュクロー[?] Arechi no Fisshukurō |
Wasteland Riptides | |
Italian | Sfurioni desertici[?] | Desertic Riptides |