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{{redirect|Countdown|the timer in the [[Yoshi's Island (series)|Yoshi's Island series]]|[[Countdown Timer]]}}
{{redirect|Countdown|the timer in the [[Yoshi's Island (series)|Yoshi's Island series]]|[[Countdown Timer]]}}{{redirect|Ring-a-Ding" and "Ding-A-Ling|the minigame from [[Mario & Luigi: Dream Team]]|[[Ding-a-Ring]]}}
{{:Super Mario RPG: Legend of the Seven Stars bestiary|transcludesection=Count Down|align=right}}
{{character infobox
|image=[[File:SMRPG NS Count Down.png|190px]]<br>Count Down from ''Super Mario RPG'' (Nintendo Switch)
|first_appearance=''[[Super Mario RPG: Legend of the Seven Stars]]'' ([[List of games by date#1996|1996]])
|latest_appearance=''[[Super Mario RPG (Nintendo Switch)|Super Mario RPG]]'' ([[Nintendo Switch]]) ([[List of games by date#2023|2023]])
}}
{{quote|It's 1:00. Time to play.|Count Down|Super Mario RPG: Legend of the Seven Stars}}
{{quote|It's 1:00. Time to play.|Count Down|Super Mario RPG: Legend of the Seven Stars}}
'''Count Down''', also referred to as the '''watch''', is a large, watch-like being that resembles an alarm clock fused with an hourglass, and a high-ranking member of the [[Smithy Gang]]. Its two bell-like components are the '''Ring-a-Ding''', originally known as '''Ding-A-Ling'''.


'''Count Down''' is a large clock-like being and a high-ranking member of the [[Smithy Gang]].
[[Mario]] and his allies [[Mallow]], [[Geno]], [[Bowser]], and [[Princess Peach|Peach]] first encounter Count Down while navigating their way through an early part of the [[Weapon World]] during ''[[Super Mario RPG: Legend of the Seven Stars]]'' and its [[Super Mario RPG (Nintendo Switch)|Nintendo Switch remake]].


[[Mario]] and his allies [[Mallow]], [[Geno]], [[Bowser]], and [[Princess Peach|Peach]] first encounter Count Down while navigating their way through [[Smithy]]'s [[Factory (Super Mario RPG: Legend of the Seven Stars)|Factory]] during ''[[Super Mario RPG: Legend of the Seven Stars]]''. Count Down is one of Smithy's commanders and attacks the Mario gang with its allies, the [[Ring-a-Ding]]s.
Each bell can attack physically or use special moves, such as [[Dark Star (move)|Dark Star]], which is similar to the special attack used by [[Mallow]], but targets a single character for high damage, [[Doom Reverb]], which casts [[Mute (status effect)|Mute]] against a single character and [[Fear Roulette]], which KOs a party member at random. They can also chant "Time is marching on!" which will cause Count Down to skip ahead hours. Immediately before an attack, stars will shine in front of the bell that is initiating the next attack. A line indicates "Time is marching on!", a circle indicates a physical attack, a flashing star indicates Dark Star, a triangle indicates Doom Reverb / [[Spore Chimes]] / [[Scarecrow Bell]], and a flashing circle indicates Fear Roulette.
 
If Count Down is defeated first before the Ring-a-Ding, its hands will spin for the rest of the battle, which results in no [[coin]]s being awarded after the battle.
==Attack pattern==
During battle, Count Down attacks in a continuous cycle, with the attack depending on what numbers the hands on its clock face are on. The order is shown below; however, when a bell chants "Time is marching on!" Count Down skips to the next hour.


If Count Down is defeated first before any of the Ring-A-Dings, its hands will spin for the rest of the battle, which results in no [[Coin]]s being awarded after the battle.
Before the actual attack, Count Down will make an announcement:
*[[Ice Rock]], [[Crystal (move)|Crystal]] &mdash; It's 1:00. "Time to play." (SNES) / "Time for an ice storm." (NS)
*[[Recover]] &mdash; It's 3:00. "Time to RECOVER!" (SNES) / "Time to recover!" (NS)
*[[Aurora Flash]] &mdash; It's 5:00. "Time for a break, huh?" (SNES) "Time to view the aurora." (NS)
*[[Mega Recover]] &mdash; It's 6:00. "Time to FULLY RECOVER." (SNES) "Time to fully recover." (NS)
*[[Water Blast]] &mdash; It's 7:00. "DINNER TIME." (SNES) / "Time to draw a bath." (NS)
*Takes a Break &mdash; It's 9:00. "Guess I'll break."
*[[Petal Blast]] &mdash; It's 10:00. "Time to garden."
*[[Flare]] &mdash; It's 12:00. "It's high noon."


==Attack pattern==
==Profiles and statistics==
During battle, Count Down attacks in a continuous cycle, with the attack depending on what numbers the hands on its clock face are on. The order is shown below; however, when a Ring-a-Ding chants "Time is marching on!" Count Down skips to the next hour.
===''Super Mario RPG: Legend of the Seven Stars''===
{{:Super Mario RPG: Legend of the Seven Stars bestiary|transcludesection=Count Down|align=horizontal}}
{{:Super Mario RPG: Legend of the Seven Stars bestiary|transcludesection=Ding-A-Ling|align=horizontal}}


*[[Ice Rock]], [[Crystal (move)|Crystal]] &mdash; 1:00
===''Super Mario RPG'' (Nintendo Switch)===
*[[Recover]] &mdash; 3:00
{{:Monster List|transcludesection=Count Down}}
*[[Aurora Flash]] &mdash; 5:00
{{:Monster List|transcludesection=Ring-a-Ding}}
*[[Mega Recover]] &mdash; 6:00
*[[Water Blast]] &mdash; 7:00
*Takes a Break &mdash; 9:00
*[[Petal Blast]] &mdash; 10:00
*[[Flare]] &mdash; 12:00


==Gallery==
==Gallery==
<gallery>
<gallery>
SMRPG Count Down.png|Artwork
SMRPG Count Down.png|Artwork from ''Super Mario RPG: Legend of the Seven Stars''
SMRPG Count Down background.png|Count Down's body in the background of the battle
SMRPG Count Down background.png|Count Down's body in the background of the battle
</gallery>
</gallery>


==Names in other languages==
==Names in other languages==
===Count Down===
{{foreign names
{{foreign names
|Jap=メビウス
|Jap=メビウス
|JapR=Mebiusu
|JapR=Mebiusu
|JapM=Moebius
|JapM=Moebius
|Spa=Cuentatrás
|Jap2=メビウス ({{ruby|時計|とけい}}の{{ruby|針|はり}})<ref>{{cite|date=1996|title=Super Mario RPG Final Edition|publisher=[[Shogakukan]]|language=ja|isbn=4091025382|page=102}}</ref>
|SpaM=From "cuenta atrás" (countdown)
|Jap2R=Mebiusu (Tokei no Hari)
|Jap2M=Moebius (Watch's Hand)
|Chi=梅比斯
|ChiR=Méibǐsī
|ChiM=Moebius
|Dut=Majestijd
|DutM=Portmanteau of ''majesteit'' ("majesty") and ''tijd'' ("time")
|Fre=Chronomaître
|Fre=Chronomaître
|FreM=Portmanteau of "chronomètre" (stopwatch) and "maître" (master)
|FreM=Portmanteau of ''chronomètre'' ("stopwatch") and ''maître'' ("master")
|Ger=Wecklassnach
|Ger=Wecklassnach
|GerM=Portmanteau of ''wecken'' (to wake) and the phrase ''"Schreck lass nach"'' said after experiencing shock
|GerM=Portmanteau of ''wecken'' ("to wake") and ''Schreck lass nach'' (a phrase said after experiencing shock)
|Ita=Conte Inverso
|ItaM=Count Inverted; a possible pun on ''conto alla rovescia'' (countdown; lit. "counting backwards")
|Kor=뫼비우스
|KorR=Moebiuseu
|KorM=Moebius
|Spa=Cuentatrás
|SpaM=From ''cuenta atrás'' ("countdown")
}}
 
===Ring-a-Ding===
{{foreign names
|Jap=リンリン
|JapR=Rinrin
|JapM=Japanese onomatopoeia for a bell's jingling, and a reduplication of「鈴」(''rin'', "bell" in the on'yomi reading)
|Jap2=リンリン ({{ruby|時計|とけい}}のベル)<ref>''Super Mario RPG'' Final Edition, page 102.</ref>
|Jap2R=Rinrin (Tokei no Beru)
|Jap2M=Ring-Ring (Watch's Bell)
|ChiS=铃铃
|ChiSR=Líng líng
|ChiSM=Chinese onomatopoeia for a bell's jingling; and a reduplication of「铃」(''líng'', "bell")
|ChiT=鈴鈴
|ChiTR=Líng líng
|ChiTM=Chinese onomatopoeia for a bell's jingling; and a reduplication of「鈴」(''líng'', "bell")
|Dut=Klingaling
|DutM=Corruption for ''klingeling'' (Dutch onomotopoeia for a bell ringing), partially based on the English name
|FreA=Dingue dong
|FreAM=From ''dingue'' ("crazy") and "ding dong" (onomatopoeia for a bell ringing)
|FreE=Ding dingue
|FreEM=From "ding dong" (onomatopoeia for a bell ringing) and ''dingue'' ("crazy")
|Ger=Klingelinger
|GerM=From ''Klingeling'' (onomatopoeia for a bell ringing)
|Ita=Dling Ling
|ItaM=Onomatopoeia for bell's jingling
|Kor=딸랑딸랑
|KorR=Ttallang-ttallang
|KorM=Korean onomatopoeia for a bell's jingling
|Spa=Tilintín
|SpaM=Portmanteau of ''tilín'' and ''tin'' (onomatopoeias for a bell ringing)
}}
 
===Watch===
{{foreign names
|Jap={{ruby|時計|とけい}}
|JapR=tokei
|JapM=watch
|ChiS=时钟
|ChiSR=shízhōng
|ChiSM=clock
|ChiT=時鐘
|ChiTR=shízhōng
|ChiTM=clock
|Dut=wijzerplaat
|DutM=watchface
|FreA=montre
|FreAM=watch
|FreE=horloge
|FreEM=clock
|Ger=Ziffernblatt
|GerM=watchface
|Ita=orologio
|ItaM=watch
|Kor=시계
|KorR=sigye
|KorM=watch
|Spa=reloj
|SpaM=watch
}}
}}


==References==
<references/>
{{SMRPG}}
{{SMRPG}}
[[Category:Animate objects]]
[[Category:Animate objects]]
[[Category:Air creatures]]
[[Category:Fire creatures]]
[[Category:Ice creatures]]
[[Category:Water creatures]]
[[Category:Smithy Gang]]
[[Category:Smithy Gang]]
[[Category:Third-party characters]]
[[Category:Super Mario RPG: Legend of the Seven Stars bosses]]
[[Category:Super Mario RPG: Legend of the Seven Stars bosses]]
[[de:Count Down]]
[[de:Count Down]]

Latest revision as of 03:11, August 16, 2024

"Countdown" redirects here. For the timer in the Yoshi's Island series, see Countdown Timer.
"Ring-a-Ding" and "Ding-A-Ling" redirects here. For the minigame from Mario & Luigi: Dream Team, see Ding-a-Ring.
Count Down
Image of Count Down from the Nintendo Switch version of Super Mario RPG
Count Down from Super Mario RPG (Nintendo Switch)
First appearance Super Mario RPG: Legend of the Seven Stars (1996)
Latest appearance Super Mario RPG (Nintendo Switch) (2023)
“It's 1:00. Time to play.”
Count Down, Super Mario RPG: Legend of the Seven Stars

Count Down, also referred to as the watch, is a large, watch-like being that resembles an alarm clock fused with an hourglass, and a high-ranking member of the Smithy Gang. Its two bell-like components are the Ring-a-Ding, originally known as Ding-A-Ling.

Mario and his allies Mallow, Geno, Bowser, and Peach first encounter Count Down while navigating their way through an early part of the Weapon World during Super Mario RPG: Legend of the Seven Stars and its Nintendo Switch remake.

Each bell can attack physically or use special moves, such as Dark Star, which is similar to the special attack used by Mallow, but targets a single character for high damage, Doom Reverb, which casts Mute against a single character and Fear Roulette, which KOs a party member at random. They can also chant "Time is marching on!" which will cause Count Down to skip ahead hours. Immediately before an attack, stars will shine in front of the bell that is initiating the next attack. A line indicates "Time is marching on!", a circle indicates a physical attack, a flashing star indicates Dark Star, a triangle indicates Doom Reverb / Spore Chimes / Scarecrow Bell, and a flashing circle indicates Fear Roulette.

If Count Down is defeated first before the Ring-a-Ding, its hands will spin for the rest of the battle, which results in no coins being awarded after the battle.

Attack pattern[edit]

During battle, Count Down attacks in a continuous cycle, with the attack depending on what numbers the hands on its clock face are on. The order is shown below; however, when a bell chants "Time is marching on!" Count Down skips to the next hour.

Before the actual attack, Count Down will make an announcement:

  • Ice Rock, Crystal — It's 1:00. "Time to play." (SNES) / "Time for an ice storm." (NS)
  • Recover — It's 3:00. "Time to RECOVER!" (SNES) / "Time to recover!" (NS)
  • Aurora Flash — It's 5:00. "Time for a break, huh?" (SNES) "Time to view the aurora." (NS)
  • Mega Recover — It's 6:00. "Time to FULLY RECOVER." (SNES) "Time to fully recover." (NS)
  • Water Blast — It's 7:00. "DINNER TIME." (SNES) / "Time to draw a bath." (NS)
  • Takes a Break — It's 9:00. "Guess I'll break."
  • Petal Blast — It's 10:00. "Time to garden."
  • Flare — It's 12:00. "It's high noon."

Profiles and statistics[edit]

Super Mario RPG: Legend of the Seven Stars[edit]

Super Mario RPG: Legend of the Seven Stars enemy
Count Down
Sprite of Count Down, from Super Mario RPG: Legend of the Seven Stars. HP 2400 FP 100 Speed 5
Location(s) The Weapons' World Attack 0 Magic attack 120
Role Boss Defense 80 Magic defense 80
Bonus Flower None Yoshi Cookie None Morph rate 0%
Evade 0% Magic evade 0% Spells Crystal, Ice Rock, Recover, Aurora Flash, Mega Recover, Water Blast, Petal Blast, Corona
Weak Jump, Thunder Strong Fear, Poison, Sleep, Mute, Critical Sp. attacks None
Coins 100 Exp. points 140 Items None
Psychopath "We're into overtime!"
Super Mario RPG: Legend of the Seven Stars enemy
Ding-A-Ling
Sprite of Ding-A-Ling, from Super Mario RPG: Legend of the Seven Stars. HP 1200 FP 100 Speed 10
Location(s) The Weapons' World Attack 180 Magic attack 20
Role Support Defense 120 Magic defense 50
Bonus Flower None Yoshi Cookie None Morph rate 0%
Evade 0% Magic evade 0% Spells Dark Star
Weak Thunder Strong Fear, Poison, Sleep, Mute, Critical Sp. attacks S'crow Bell, Doom Reverb, Spore Chimes, Fear Roulette
Coins 0 Exp. points 30 Items None
Psychopath "Wake up sleepy heads!"

Super Mario RPG (Nintendo Switch)[edit]

Super Mario RPG enemy
Count Down
Image of Count Down from the Nintendo Switch version of Super Mario RPG HP 2400 Weak Elements JumpLightning Drops N/A
Exp. 140 Weak Statuses N/A Rare Drops N/A
Found in Weapon World
Monster List profile If you're reading this at one in the morning, it's time to stop playing this game.
Thought Peek "I demand strict punctuality! No excuses!"
Animations
Super Mario RPG enemy
Ring-a-Ding
Image of a Ring-a-Ding from the Nintendo Switch remake of Super Mario RPG HP 1200 Weak Elements Lightning Drops N/A
Exp. 30 Weak Statuses N/A Rare Drops N/A
Found in Weapon World
Monster List profile The morning bell (right) and the evening bell (left) come together to form a single Ring-a-Ding. They're watching around the clock to startle oversleepers awake.
Thought Peek "Wake up, everyone. It's morning."
Animations

Gallery[edit]

Names in other languages[edit]

Count Down[edit]

Language Name Meaning Notes
Japanese メビウス[?]
Mebiusu
Moebius
メビウス (時計とけいはり)[1]
Mebiusu (Tokei no Hari)
Moebius (Watch's Hand)
Chinese 梅比斯[?]
Méibǐsī
Moebius
Dutch Majestijd[?] Portmanteau of majesteit ("majesty") and tijd ("time")
French Chronomaître[?] Portmanteau of chronomètre ("stopwatch") and maître ("master")
German Wecklassnach[?] Portmanteau of wecken ("to wake") and Schreck lass nach (a phrase said after experiencing shock)
Italian Conte Inverso[?] Count Inverted; a possible pun on conto alla rovescia (countdown; lit. "counting backwards")
Korean 뫼비우스[?]
Moebiuseu
Moebius
Spanish Cuentatrás[?] From cuenta atrás ("countdown")

Ring-a-Ding[edit]

Language Name Meaning Notes
Japanese リンリン[?]
Rinrin
Japanese onomatopoeia for a bell's jingling, and a reduplication of「鈴」(rin, "bell" in the on'yomi reading)
リンリン (時計とけいのベル)[2]
Rinrin (Tokei no Beru)
Ring-Ring (Watch's Bell)
Chinese (simplified) 铃铃[?]
Líng líng
Chinese onomatopoeia for a bell's jingling; and a reduplication of「铃」(líng, "bell")
Chinese (traditional) 鈴鈴[?]
Líng líng
Chinese onomatopoeia for a bell's jingling; and a reduplication of「鈴」(líng, "bell")
Dutch Klingaling[?] Corruption for klingeling (Dutch onomotopoeia for a bell ringing), partially based on the English name
French (NOA) Dingue dong[?] From dingue ("crazy") and "ding dong" (onomatopoeia for a bell ringing)
French (NOE) Ding dingue[?] From "ding dong" (onomatopoeia for a bell ringing) and dingue ("crazy")
German Klingelinger[?] From Klingeling (onomatopoeia for a bell ringing)
Italian Dling Ling[?] Onomatopoeia for bell's jingling
Korean 딸랑딸랑[?]
Ttallang-ttallang
Korean onomatopoeia for a bell's jingling
Spanish Tilintín[?] Portmanteau of tilín and tin (onomatopoeias for a bell ringing)

Watch[edit]

Language Name Meaning Notes
Japanese 時計とけい[?]
tokei
watch
Chinese (simplified) 时钟[?]
shízhōng
clock
Chinese (traditional) 時鐘[?]
shízhōng
clock
Dutch wijzerplaat[?] watchface
French (NOA) montre[?] watch
French (NOE) horloge[?] clock
German Ziffernblatt[?] watchface
Italian orologio[?] watch
Korean 시계[?]
sigye
watch
Spanish reloj[?] watch

References[edit]

  1. ^ 1996. Super Mario RPG Final Edition. Shogakukan (Japanese). ISBN 4091025382. Page 102.
  2. ^ Super Mario RPG Final Edition, page 102.