Mechakoopa Stomp: Difference between revisions

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(→‎Names in other languages: |ChiS=机器酷霸践踏 |ChiSR=Jīqì Kùbà Jiàntà |ChiSM=Mechakoopa Trampling)
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|element=Neutral
|element=Neutral
|range=All enemies
|range=All enemies
|mitigation=No
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'''Mechakoopa Stomp''', originally known as '''Bowser Crush''', is the fourth and final special attack [[Bowser]] learns in ''[[Super Mario RPG: Legend of the Seven Stars]]''.  When the attack is used in battle, Bowser summons a giant green [[Mechakoopa]] (one with regular colors in the remake) that stomps across the battlefield, damaging all enemies. The player can press {{button|snes|Y}} during the attack in order to increase damage dealt. Bowser learns this attack at [[Level up|level 18]], and he needs 16 [[Flower Point]]s to use it.


'''Bowser Crush''' is the fourth and final special attack [[Bowser]] learns in ''[[Super Mario RPG: Legend of the Seven Stars]]''.  When the attack is used in battle, Bowser summons a giant green (regular colors in the remake) [[Mechakoopa|Mecha Koopa]] that stomps across the battlefield, damaging all enemies. The player can press {{button|snes|Y}} during the attack in order to increase damage dealt. Bowser learns this attack at [[Level Up|level 18]], and he needs 16 [[Flower Point]]s to use it.
The giant Mechakoopa used for the attack was developed by [[Koopa Troopa]] researchers for several months in a top-secret laboratory located deep within [[Bowser's Castle|Bowser's Keep]], for the purpose of stomping flowers and frightening butterflies.<ref>{{cite|quote=In a top-secret laboratory deep in Bowser's Keep, nerdy Koopas labored long hours for many months. Their goal: develop the ultimate weapon for squishing flowers and scaring butterflies. Just as they put the finishing touches on the giant Mecha Koopa, though, Smithy invaded. Bowser was initially bummed out that he had to put his plans for carnation crushing on hold, but he brightened considerably when he discovered that the Mecha Koopa does a slam-bang job on bashing enemies. Mwa ha ha!|author=Pelland, Scott, and Kent Miller|title=''Super Mario RPG: Legend of the Seven Stars'' Nintendo Player's Guide|page=13|language=en-us|publisher=Nintendo of America}}</ref> The giant Mechakoopa was finished just as the [[Smithy Gang]] invaded Bowser's Keep and the [[Mushroom Kingdom]]. Bowser was initially disappointed that he could not use the Mechakoopa for its intended purpose, but he realized that he could use it to stomp enemies instead. Multiple Mechakoopas of this sort exist,<ref>{{cite|quote=One of Bowser's giant Mecha Koopas will come stomping on all enemies.[...]|title=''Super Mario RPG: Legend of the Seven Stars'' manual|page=40|language=en-us|publisher=Nintendo of America|date=1996}}</ref> and it is possible that a different one is summoned each time Mechakoopa Stomp is used.
 
==Profiles==
The giant Mecha Koopa used for the attack was developed by [[Koopa Troopa]] researchers for several months in a top-secret laboratory located deep within [[Bowser's Castle|Bowser's Keep]], for the purpose of stomping flowers and frightening butterflies.<ref>''"In a top-secret laboratory deep in Bowser's Keep, nerdy Koopas labored long hours for many months. Their goal: develop the ultimate weapon for squishing flowers and scaring butterflies. Just as they put the finishing touches on the giant Mecha Koopa, though, Smithy invaded. Bowser was initially bummed out that he had to put his plans for carnation crushing on hold, but he brightened considerably when he discovered that the Mecha Koopa does a slam-bang job on bashing enemies. Mwa ha ha!"'' – Miller, K. 1996. ''Super Mario RPG: Legend of the Seven Stars'' Nintendo Player's Guide, pg 13.</ref> The giant Mecha Koopa was finished just as the [[Smithy Gang]] invaded Bowser's Keep and the [[Mushroom Kingdom]]. Bowser was initially disappointed that he could not use the Mecha Koopa for its intended purpose but realized that he could use it to stomp enemies instead. Multiple Mecha Koopas of this sort exist,<ref>''"One of Bowser's giant Mecha Koopas will come stomping on all enemies.[...]" – Super Mario RPG: Legend of the Seven Stars'' English manual, page 40.</ref> and it is possible that a different one is summoned each time Bowser Crush is used.
===''Super Mario RPG: Legend of the Seven Stars''===
*'''Menu description:'''
**''Flower Used 16''
**''Mg. Power 58''
**''Bowser's ultimate weapon!''
===''Super Mario RPG'' (Nintendo Switch)===
*'''Battle menu description:''' ''Bowser's ultimate weapon!''


==Gallery==
==Gallery==
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==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Fre=Mechapresse
|FreM=Mechapress
|Jap=メカクッパプレス
|Jap=メカクッパプレス
|JapR=Meka Kuppa Puresu
|JapR=Meka Kuppa Puresu
Line 28: Line 33:
|ChiS=机器酷霸践踏
|ChiS=机器酷霸践踏
|ChiSR=Jīqì Kùbà Jiàntà
|ChiSR=Jīqì Kùbà Jiàntà
|ChiSM=Mechakoopa Trampling
|ChiSM=Mechakoopa Trample
|ChiT=機器酷霸踐踏
|ChiTR=Jīqì Kùbà Jiàntà
|ChiTM=Mechakoopa Trample
|Dut=Mechastamp
|Ger=Robo-Koopa-Randale
|GerM=Mechakoopa Rampage
|FreA=Mécapresse
|FreAM=Mechapress
|FreE=Mechapresse
|FreEM=Mechapress
|Ita=Pressakoopa
|ItaM=Press-koopa
|Kor=메카쿠파프레스
|KorR=Mekakupa Peureseu
|KorM=Mechakoopa Press
|Spa=Mechapisotón
|SpaM=Mechastomp
}}
}}
{{br}}


==References==
==References==

Latest revision as of 17:17, August 5, 2024

Super Mario RPG: Legend of the Seven Stars move
Bowser Crush
Mechakoopa Stomp
Used by Bowser
Type Magic
Magic power 58
Effect Crushes opponents for massive damage
Element Neutral
Target All enemies
Damage reduced N/A

Mechakoopa Stomp, originally known as Bowser Crush, is the fourth and final special attack Bowser learns in Super Mario RPG: Legend of the Seven Stars. When the attack is used in battle, Bowser summons a giant green Mechakoopa (one with regular colors in the remake) that stomps across the battlefield, damaging all enemies. The player can press Y Button during the attack in order to increase damage dealt. Bowser learns this attack at level 18, and he needs 16 Flower Points to use it.

The giant Mechakoopa used for the attack was developed by Koopa Troopa researchers for several months in a top-secret laboratory located deep within Bowser's Keep, for the purpose of stomping flowers and frightening butterflies.[1] The giant Mechakoopa was finished just as the Smithy Gang invaded Bowser's Keep and the Mushroom Kingdom. Bowser was initially disappointed that he could not use the Mechakoopa for its intended purpose, but he realized that he could use it to stomp enemies instead. Multiple Mechakoopas of this sort exist,[2] and it is possible that a different one is summoned each time Mechakoopa Stomp is used.

Profiles[edit]

Super Mario RPG: Legend of the Seven Stars[edit]

  • Menu description:
    • Flower Used 16
    • Mg. Power 58
    • Bowser's ultimate weapon!

Super Mario RPG (Nintendo Switch)[edit]

  • Battle menu description: Bowser's ultimate weapon!

Gallery[edit]

Names in other languages[edit]

Language Name Meaning Notes
Japanese メカクッパプレス[?]
Meka Kuppa Puresu
Mechakoopa Press
Chinese (simplified) 机器酷霸践踏[?]
Jīqì Kùbà Jiàntà
Mechakoopa Trample
Chinese (traditional) 機器酷霸踐踏[?]
Jīqì Kùbà Jiàntà
Mechakoopa Trample
Dutch Mechastamp[?] -
French (NOA) Mécapresse[?] Mechapress
French (NOE) Mechapresse[?] Mechapress
German Robo-Koopa-Randale[?] Mechakoopa Rampage
Italian Pressakoopa[?] Press-koopa
Korean 메카쿠파프레스[?]
Mekakupa Peureseu
Mechakoopa Press
Spanish Mechapisotón[?] Mechastomp

References[edit]

  1. ^ "In a top-secret laboratory deep in Bowser's Keep, nerdy Koopas labored long hours for many months. Their goal: develop the ultimate weapon for squishing flowers and scaring butterflies. Just as they put the finishing touches on the giant Mecha Koopa, though, Smithy invaded. Bowser was initially bummed out that he had to put his plans for carnation crushing on hold, but he brightened considerably when he discovered that the Mecha Koopa does a slam-bang job on bashing enemies. Mwa ha ha!" – Pelland, Scott, and Kent Miller. Super Mario RPG: Legend of the Seven Stars Nintendo Player's Guide. Nintendo of America (American English). Page 13.
  2. ^ "One of Bowser's giant Mecha Koopas will come stomping on all enemies.[...]" – 1996. Super Mario RPG: Legend of the Seven Stars manual. Nintendo of America (American English). Page 40.