Geno Beam: Difference between revisions

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{{SMRPG Moves|[[Geno]]|Magic|40|None|Neutral|One enemy|N/A|[[Image:Geno_Beam.png|256px]]}}
{{SMRPG move infobox
|image=[[File:Geno Beam.png|256px]]
|used_by=[[Geno]]
|type=Magic
|power=40
|effect=None
|element=Neutral
|range=One enemy
|mitigation=N/A
}}
[[File:Geno beam.gif|thumb|left|200px|Geno attacks Croco with Geno Beam]]
The '''Geno Beam''' is a special attack that [[Geno]] starts with in ''[[Super Mario RPG: Legend of the Seven Stars]]''. It is a straightforward beam attack that hits one enemy. Timing it right will increase the amount of damage dealt. According to the instructions, to time it correctly, a player must press and hold {{button|snes|Y}} button and then release when the third star on the star meter appears. It requires 3 [[Flower Point]]s.


The '''Geno Beam''' is a special attack that [[Geno]] starts with in ''[[Super Mario RPG: Legend of the Seven Stars]]''. It is a straightforward beam attack that hits one enemy. Timing it right will increase the amount of damage dealt. According to the instructions, to time it correctly, a player must press and hold {{button|snes|Y}} button until the third star on the '''star meter''' appears. It requires 3 [[Flower Point]]s.
It is one of the few moves in the game that does not add a sound effect when the player's timed hit is done correctly; however, Geno will "jump" high into the air when done against airborne enemies.


It is one of the few moves in the game that does not add a sound effect when the player '''timed hit''' is done right, however, Geno will "jump" quite high into the air when the timed hit is done correctly.  
==Profiles==
===''Super Mario RPG: Legend of the Seven Stars''===
*'''Menu description:'''
**''Flower Used 3''
**''Mg. Power 40''
**''Hold "Y" until just before discharge!''
====''Super Mario RPG'' (Nintendo Switch)====
*'''Battle menu description:''' ''Fire a beam at a single enemy. Hold {{button|switch|A}} until just before discharge!''


Unfortunately—at least in the American SNES version of the game—the “Geno Beam” is affected by a glitch or design oversight which renders the in-game instructions meaningless. To time it correctly, the player must instead tap the {{button|snes|Y}} button ''once'', without holding, right after the "instructions" banner at the top of the screen automatically disappears from sight, which is right about before the '''star meter''' starts charging.
==Gallery==
Care must be taken to not press the {{button|snes|Y}} button too early, or instead the instruction banner will be dismissed early and the timed hit will fail. If successful, the damage delivered will be given the proper timed hit bonus.
<gallery>
SMRPG Remake Geno Beam.jpg|''[[Super Mario RPG (Nintendo Switch)|Super Mario RPG]]'' ([[Nintendo Switch]])
</gallery>


==Names in other languages==
==Names in other languages==
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|Jap=ジーノビーム
|Jap=ジーノビーム
|JapR=Jīno Bīmu
|JapR=Jīno Bīmu
|JapM=Geno Beam}}
|JapM=Geno Beam
{{Super Mario RPG}}
|ChiS=吉诺光束
[[Category:Super Mario RPG: Legend of the Seven Stars Moves]]
|ChiSR=Jínuò Guāngshù
|ChiSM=Geno Beam
|ChiT=吉諾光束
|ChiTR=Jínuò Guāngshù
|ChiTM=Geno Beam
|Dut=Geno-straal
|DutM=Geno beam
|FreA=Rayon Geno
|FreAM=Geno beam
|FreE=Genorayon
|FreEM=Geno beam
|Ger=Geno-Strahl
|GerM=Geno beam
|Ita=Raggio Geno
|ItaM=Geno beam
|Kor=지노빔
|KorR=Jino Bim
|KorM=Geno beam
|Spa=Rayo Geno
|SpaM=Geno beam
}}
 
{{SMRPG}}
[[Category:Super Mario RPG: Legend of the Seven Stars moves]]

Latest revision as of 14:05, September 2, 2024

Super Mario RPG: Legend of the Seven Stars move
Geno Beam.png
Geno Beam
Used by Geno
Type Magic
Magic power 40
Effect None
Element Neutral
Target One enemy
Damage reduced N/A
Geno Beam being used against Croco
Geno attacks Croco with Geno Beam

The Geno Beam is a special attack that Geno starts with in Super Mario RPG: Legend of the Seven Stars. It is a straightforward beam attack that hits one enemy. Timing it right will increase the amount of damage dealt. According to the instructions, to time it correctly, a player must press and hold Y Button button and then release when the third star on the star meter appears. It requires 3 Flower Points.

It is one of the few moves in the game that does not add a sound effect when the player's timed hit is done correctly; however, Geno will "jump" high into the air when done against airborne enemies.

Profiles[edit]

Super Mario RPG: Legend of the Seven Stars[edit]

  • Menu description:
    • Flower Used 3
    • Mg. Power 40
    • Hold "Y" until just before discharge!

Super Mario RPG (Nintendo Switch)[edit]

  • Battle menu description: Fire a beam at a single enemy. Hold A Button until just before discharge!

Gallery[edit]

Names in other languages[edit]

Language Name Meaning Notes
Japanese ジーノビーム[?]
Jīno Bīmu
Geno Beam
Chinese (simplified) 吉诺光束[?]
Jínuò Guāngshù
Geno Beam
Chinese (traditional) 吉諾光束[?]
Jínuò Guāngshù
Geno Beam
Dutch Geno-straal[?] Geno beam
French (NOA) Rayon Geno[?] Geno beam
French (NOE) Genorayon[?] Geno beam
German Geno-Strahl[?] Geno beam
Italian Raggio Geno[?] Geno beam
Korean 지노빔[?]
Jino Bim
Geno beam
Spanish Rayo Geno[?] Geno beam