Sleepy Time: Difference between revisions
From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
LinkTheLefty (talk | contribs) |
|||
(28 intermediate revisions by 12 users not shown) | |||
Line 1: | Line 1: | ||
{{SMRPG | {{SMRPG move infobox | ||
|image=[[File:RPG_Sleepy_Time.png]] | |||
'''Sleepy Time''' is a status-changing attack used by [[Princess Peach | |used_by=[[Princess Peach]] | ||
|type=Magic | |||
|power=N/A | |||
|effect=[[Sleep]] | |||
|element=Neutral | |||
|range=All enemies | |||
|mitigation=N/A | |||
}} | |||
__NOTOC__ | |||
'''Sleepy Time''' is a status-changing attack used by [[Princess Peach]] in ''[[Super Mario RPG: Legend of the Seven Stars]]''. When used, Peach magically summons a sheep that multiplies (or summons other sheep) and fall on an enemy in order to [[sleep|lull it to sleep]]. The player must rotate the control pad to make the move more effective, sometimes putting a cluster of enemies to sleep instead of merely one. Peach learns this move at [[Level up|Level]] 11, and needs four [[Flower Point|FP]] to use it. | |||
==Profiles== | |||
===''Super Mario RPG: Legend of the Seven Stars''=== | |||
*'''Menu description:''' | |||
**''Flower Used 4'' | |||
**''Mg. Power ---'' | |||
**''Zonk 1 or more foes!'' | |||
===''Super Mario RPG'' (Nintendo Switch)=== | |||
*'''Battle menu description:''' ''Zonk one or more foes!'' | |||
==Names in other languages== | ==Names in other languages== | ||
{{ | {{foreign names | ||
|Jap=ねむれよいこよ | |Jap=ねむれよいこよ | ||
|JapR= | |JapR=Nemure Yoiko yo | ||
|JapM= | |JapM=Sleep, Good Child (a reference to "{{wp|ja:ねむれよい子よ庭や牧場に|Nemure Yoiko yo Niwa ya Makiba ni}}", a well-known lullaby in Japan); shared with the [[Sleepy Sheep]] item | ||
|Chi=好孩子快入睡 | |||
{{ | |ChiR=Hǎo háizi kuài rùshuì | ||
|ChiM=Good Child, Sleep; shared with the Sleepy Sheep item | |||
[[Category:Super Mario RPG | |Dut=Welterusten | ||
|DutM=Sleep Well | |||
|Fre=Au dodo | |||
|FreM=Sleepy time | |||
|Ger=Schlafenszeit | |||
|GerM=Sleepy Time | |||
|Ita=Sonnolina | |||
|ItaM=Portmanteau of ''sonnolenza'' ("sleepiness") and ''ovina'' ("sheep"); shared with [[Sleepy Sheep]] | |||
|Kor=잘자양 | |||
|KorR=Jaljayang | |||
|KorM=Sleep-Well Sheep; shared with the Sleepy Sheep item | |||
|Spa=Siesta | |||
|SpaM=Nap | |||
}} | |||
{{SMRPG}} | |||
[[Category:Super Mario RPG: Legend of the Seven Stars moves]] |
Latest revision as of 14:42, June 12, 2024
Super Mario RPG: Legend of the Seven Stars move | |
---|---|
Sleepy Time | |
Used by | Princess Peach |
Type | Magic |
Magic power | N/A |
Effect | Sleep |
Element | Neutral |
Target | All enemies |
Damage reduced | N/A |
Sleepy Time is a status-changing attack used by Princess Peach in Super Mario RPG: Legend of the Seven Stars. When used, Peach magically summons a sheep that multiplies (or summons other sheep) and fall on an enemy in order to lull it to sleep. The player must rotate the control pad to make the move more effective, sometimes putting a cluster of enemies to sleep instead of merely one. Peach learns this move at Level 11, and needs four FP to use it.
Profiles[edit]
Super Mario RPG: Legend of the Seven Stars[edit]
- Menu description:
- Flower Used 4
- Mg. Power ---
- Zonk 1 or more foes!
Super Mario RPG (Nintendo Switch)[edit]
- Battle menu description: Zonk one or more foes!
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ねむれよいこよ[?] Nemure Yoiko yo |
Sleep, Good Child (a reference to "Nemure Yoiko yo Niwa ya Makiba ni", a well-known lullaby in Japan); shared with the Sleepy Sheep item | |
Chinese | 好孩子快入睡[?] Hǎo háizi kuài rùshuì |
Good Child, Sleep; shared with the Sleepy Sheep item | |
Dutch | Welterusten[?] | Sleep Well | |
French | Au dodo[?] | Sleepy time | |
German | Schlafenszeit[?] | Sleepy Time | |
Italian | Sonnolina[?] | Portmanteau of sonnolenza ("sleepiness") and ovina ("sheep"); shared with Sleepy Sheep | |
Korean | 잘자양[?] Jaljayang |
Sleep-Well Sheep; shared with the Sleepy Sheep item | |
Spanish | Siesta[?] | Nap |