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{{smrpgenemy
{{species infobox
|image=[[Image:SMRPG_Reacher.png|125px]]
|image=[[File:SMRPG NS Reacher.png|200px]]
|name=Reacher
|first_appearance=''[[Super Mario RPG: Legend of the Seven Stars]]'' ([[List of games by date#1996|1996]])
|location=[[Sunken Ship]]
|latest_appearance=''[[Super Mario RPG (Nintendo Switch)|Super Mario RPG]]'' ([[Nintendo Switch]]) ([[List of games by date#2023|2023]])
|hp=184
}}
|attack=95
'''Reachers''' are skeletal ghosts who inhabit the [[Sunken Ship]] in the game ''[[Super Mario RPG: Legend of the Seven Stars]]'' and [[Super Mario RPG (Nintendo Switch)|its remake]]. They resemble large, sad, humanoid skeletons whose bodies are obscured by tombstones. Reachers attack by reaching towards a party member (hence the name) with their long skeletal arms. They can also attack by hurling a large bone (similar to [[Dry Bones]]) or by singing [[Elegy]], which prevents a party member from using magic.
|defense=75
|mgattack=8
|mgdefense=0
|attacks=[[Elegy]]
|strengths=None
|weaknesses=Thunder
|itemdropped=[[Pick Me Up]]
|coinsdropped=8
|flower=[[Bonus Flower|DEFENSE UP! Flower]]
|expgained=30
|psychopath=Hope you'll stay close.}}
'''Reachers''' are skeletal ghosts who inhabit the [[Sunken Ship]] in the game ''[[Super Mario RPG: Legend of the Seven Stars]]''. They resemble large, sad, humanoid skeletons whose bodies are obscured by tombstones. Reachers attack by reaching towards a party member (hence the name) with their long skeletal arms. They can also attack by hurling a large bone (similar to [[Dry Bones]]) or by singing a haunting lullaby which will prevent a party member from using magic.


Like most powerful enemies in ''Super Mario RPG'', only one Reacher will appear at a time in battle. Reachers are aided by other ghouls in combat like [[Greaper]]s.
Like most powerful enemies in ''Super Mario RPG: Legend of the Seven Stars'', only one Reacher appears at a time in battle. Reachers are aided by other ghouls in combat like [[Greaper]]s.


An [[List of Super Mario RPG: Legend of the Seven Stars pre-release and unused content#Enemies|unused enemy]] that appears in the game's programming seems to be a relative of a Reacher, but then with a blue chest. This look-a-like is known as Juju. It was stronger and had a better variety of special attacks such as [[Silver Bullet]] and [[Knock Out]], and its Psychopath thought is '[[K-9]] is after my Bones!'.
An [[list of Super Mario RPG: Legend of the Seven Stars pre-release and unused content#Enemies|unused enemy]] that appears in the game's programming seems to be a relative of a Reacher, but depicted with a blue tombstone instead. This lookalike is known as Juju. It was stronger and had a better variety of special attacks such as [[Silver Bullet]] and [[Mortal blow|Knock Out]], and its [[Thought Peek|thought]] is '[[K-9]] is after my Bones!'.


For some reason, the original artwork for Reacher has blue eyes, while in the game, it has green eyes. It may have been changed to match the color of its tombstone.
The original artwork for Reacher has blue eyes, while in the game, it has green eyes.
==Profiles and statistics==
===''Super Mario RPG: Legend of the Seven Stars''===
{{:Super Mario RPG: Legend of the Seven Stars bestiary|transcludesection=Reacher|image=[[File:SMRPG Reacher idle.gif]]|align=horizontal}}
 
===''Super Mario RPG'' (Nintendo Switch)===
{{:Monster List|transcludesection=Reacher}}
 
==Gallery==
<gallery>
SMRPG_Reacher.png|Artwork
Juju sprite.png|The unused Juju
</gallery>
 
==Trivia==
*In the Japanese version of the remake, and the English translation thereof, Reacher's thought has been switched with [[Straw Head]]'s from the original game. This error is fixed in the 1.0.1 version patch.


==Names in other languages==
==Names in other languages==
{{Foreignname
===Reacher===
{{foreign names
|Jap=グレイビー
|Jap=グレイビー
|JapR=Gureibī
|JapR=Gureibī
|JapM=Gravey}}
|JapM=From "grave" and diminutive "-y"
{{BoxTop}}
|Chi=墓碑怪
{{Super Mario RPG}}
|ChiR=Mùbēi Guài
[[Category:Undead]]
|ChiM=Tombstone Monster
[[Category:Species]]
|Dut=Zerker
[[Category:Super Mario RPG Enemies]]
|DutM=Portmanteau of ''zerk'' ("gravestone") and ''werper'' ("thrower")
|Fre=Tontombe
|FreM=Portmanteau of ''tonton'' ("uncle" in familiar way) and ''tombe'' ("tomb")
|Ger=Greifer
|GerM=Grasper
|Ita=Lapidio
|ItaM=Pun on ''lapide'' ("tombstone") and/or ''lapidare'' ("to stone")
|Kor=그레이비
|KorR=Geureibi
|KorM=Gravy; from the Japanese name
|Spa=Lapidario
|SpaM=Lapidary; also includes ''lápida'' ("gravestone")
}}
 
===Juju===
{{foreign names
|Jap=グレイバー
|JapR=Gureibā
|JapM=Agent nouns of "grave"
}}
{{SMRPG}}
[[Category:Skeletons]]
[[Category:Ghosts]]
[[Category:Super Mario RPG: Legend of the Seven Stars enemies]]
[[de:Reacher]]

Latest revision as of 02:24, July 21, 2024

Reacher
Image of a Reacher from the Nintendo Switch version of Super Mario RPG
First appearance Super Mario RPG: Legend of the Seven Stars (1996)
Latest appearance Super Mario RPG (Nintendo Switch) (2023)

Reachers are skeletal ghosts who inhabit the Sunken Ship in the game Super Mario RPG: Legend of the Seven Stars and its remake. They resemble large, sad, humanoid skeletons whose bodies are obscured by tombstones. Reachers attack by reaching towards a party member (hence the name) with their long skeletal arms. They can also attack by hurling a large bone (similar to Dry Bones) or by singing Elegy, which prevents a party member from using magic.

Like most powerful enemies in Super Mario RPG: Legend of the Seven Stars, only one Reacher appears at a time in battle. Reachers are aided by other ghouls in combat like Greapers.

An unused enemy that appears in the game's programming seems to be a relative of a Reacher, but depicted with a blue tombstone instead. This lookalike is known as Juju. It was stronger and had a better variety of special attacks such as Silver Bullet and Knock Out, and its thought is 'K-9 is after my Bones!'.

The original artwork for Reacher has blue eyes, while in the game, it has green eyes.

Profiles and statistics[edit]

Super Mario RPG: Legend of the Seven Stars[edit]

Super Mario RPG: Legend of the Seven Stars enemy
Reacher
Battle idle animation of a Reacher from Super Mario RPG: Legend of the Seven Stars HP 184 FP 100 Speed 3
Location(s) Sunken Ship Attack 95 Magic attack 8
Role Common Defense 75 Magic defense 0
Bonus Flower Defense Up! (60%) Yoshi Cookie Pick Me Up Morph rate 100%
Evade 0% Magic evade 0% Spells None
Weak Thunder Strong None Sp. attacks Strong Bone Toss, "Bone Toss", Elegy
Coins 8 Exp. points 30 Items Pick Me Up (25%), Royal Syrup (5%)
Psychopath "Hope you'll stay close."

Super Mario RPG (Nintendo Switch)[edit]

Super Mario RPG enemy
Reacher
Image of a Reacher from the Nintendo Switch version of Super Mario RPG HP 184 Weak Elements Lightning Drops Pick Me Up
Exp. 30 Weak Statuses FearPoisonSleepMute Rare Drops Royal Syrup
Found in Sunken Ship
Monster List profile The way they throw dreadfully big bones, with their dreadfully long arms, is so dreadful that one might think of them as otherworldly.
Thought Peek "Whenever I reach out my hand, there you are."
Animations

Gallery[edit]

Trivia[edit]

  • In the Japanese version of the remake, and the English translation thereof, Reacher's thought has been switched with Straw Head's from the original game. This error is fixed in the 1.0.1 version patch.

Names in other languages[edit]

Reacher[edit]

Language Name Meaning Notes
Japanese グレイビー[?]
Gureibī
From "grave" and diminutive "-y"
Chinese 墓碑怪[?]
Mùbēi Guài
Tombstone Monster
Dutch Zerker[?] Portmanteau of zerk ("gravestone") and werper ("thrower")
French Tontombe[?] Portmanteau of tonton ("uncle" in familiar way) and tombe ("tomb")
German Greifer[?] Grasper
Italian Lapidio[?] Pun on lapide ("tombstone") and/or lapidare ("to stone")
Korean 그레이비[?]
Geureibi
Gravy; from the Japanese name
Spanish Lapidario[?] Lapidary; also includes lápida ("gravestone")

Juju[edit]

Language Name Meaning Notes
Japanese グレイバー[?]
Gureibā
Agent nouns of "grave"