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[[Image:Goomba_Thumping.png|thumb|'''Goomba Thumping''']]
{{distinguish|Whack-a-Goomba}}
The '''Goomba Thumping''' game is a special [[minigame]] run by a [[Mole (Super Mario RPG: Legend of the Seven Stars)|Mole entrepreneur]] from [[Moleville]]. It is found in the [[Pipe Vault]] level of ''[[Super Mario RPG: Legend of the Seven Stars]]''. To find it the player needs to enter the second to last [[Warp Pipe|pipe]] in the area with many pipes. The Mole charges contestants ten [[coin]]s to play the game, and if the contestant can reach a certain number of points, the Mole will give the contestant a special prize. Such prizes include [[Flower Tab]]s, [[Flower Jar]]s, and [[Frog Coin]]s.
[[File:Goomba_Thumping.png|thumb|Gameplay screenshot]]
'''Goomba-thumping''' (unhyphenated in the original), also referred to as '''Whack-A-Goomba''',<ref>{{cite|title=''Nintendo Power'' Volume 86 - ''Super Mario RPG: Legend of the Seven Stars'' Can You Top This?" foldout|page=54|language=en-us|publisher=Nintendo of America|date=July 1996}}</ref> is a special [[minigame]] run by a [[mole (Super Mario RPG)|mole]] entrepreneur. It is found in the [[Pipe Vault]] in ''[[Super Mario RPG: Legend of the Seven Stars]]''. To find it, the player needs to enter the second-to-last [[Warp Pipe|pipe]] in the area with many pipes. The mole charges contestants ten [[coin]]s to play the minigame, and if the contestant can reach a certain number of [[point]]s, the mole gives the contestant a special prize. The first prize is a [[Flower Tab]], followed by a [[Flower Jar]], and then every subsequent prize is a [[Frog Coin]].
==Gameplay==
The goal of the minigame is for [[Mario]] to [[jump]] on as many [[Goomba]]s as he can in a 30-second time limit. The Goombas emerge from four pipes located in the small game room. For each Goomba that Mario thumps, he is awarded one point. However, [[Spikey (Super Mario RPG)|Spikey]]s also emerge from the pipes, and if Mario jumps on one, he loses one point. Rare [[gold Goomba]]s also emerge, and if Mario is fast enough, he can earn three points by [[stomp]]ing one. Since gold Goombas move faster, Mario has less time to hit them. Additionally, the more points Mario earns, the faster all enemies become, making higher scores difficult to achieve. One method to achieve high scores is for Mario to stand in the middle of the four pipes. As Goombas emerge, Mario can jump to one pipe, then return to the middle, then jump to another pipe, and then return to the middle, etc. Another method is for Mario to stand on top of one pipe and jump every time a Goomba emerges.


In the game, [[Mario]] must jump on as many [[Goomba]]s as he can in a thirty second time limit. The Goombas emerge from four pipes located in the small game room. For each Goomba Mario thumps, he will be awarded one point. However, [[Spikey (Super Mario RPG: Legend of the Seven Stars)|Spikey]]s also emerge from the pipes, and if Mario jumps on one, he will lose one point. Rare [[Gold Goomba]]s also emerge, and if Mario is fast enough, he can earn three points by stomping one. Since Gold Goombas move faster, Mario has less time to hit them. Additionally, the more points Mario earns, the faster all enemies become, making higher scores difficult to achieve.
If Mario can achieve the goal established by the mole entrepreneur, he wins a prize. The first target is 20 points. Every goal after that is always two points higher than Mario's current high score.


If Mario can achieve the goal established by the Mole entrepreneur, he wins a prize. The first target is 20 points. Every goal after that is always two more points higher than Mario's current high score.
==Names in other languages==
{{foreign names
|Jap=クリボーたたき
|JapR=Kuribō tataki
|JapM=Whack-a-Goomba; from 「もぐらたたき」 (''Mogura tataki'', "Whack-a-Mole")
|ChiS=踩踏栗宝宝
|ChiSR=Cǎità Lì Bǎobao
|ChiSM=Stampede Goomba
|ChiT=踩踏栗寶寶
|ChiTR=Cǎità Lì Bǎobao
|ChiTM=Stampede Goomba
|Dut=Goomba-stampspel
|DutM=Goomba-stomping game
|Ger=Gumba-Stampfen
|GerM=Goomba Stomp
|Fre=Écrase-Goomba
|FreM=Goomba Crusher
|Ita=Schiaccia-Goomba
|ItaM=Goomba-whack
|Kor=굼바 잡기가
|KorR=Gumba Japgiga
|KorM=Catching a Goomba
|Spa=Aplastar Goombas
|SpaM=Smash Goombas
}}


There are two strategies to achieve high scores in the Goomba Thumping Game. The first strategy is for Mario to stand in the middle of the four pipes. As Goombas emerge, Mario can jump to one pipe then return to the middle then jump to another pipe and return to the middle, etc. Another strategy is for Mario to stand on top of one pipe and jump every time a Goomba emerges.
==References==
 
<references/>
[[Category:Super Mario RPG Minigames]]
{{SMRPG}}
[[Category:Super Mario RPG: Legend of the Seven Stars minigames]]

Latest revision as of 17:26, September 11, 2024

Not to be confused with Whack-a-Goomba.
Goomba thumping
Gameplay screenshot

Goomba-thumping (unhyphenated in the original), also referred to as Whack-A-Goomba,[1] is a special minigame run by a mole entrepreneur. It is found in the Pipe Vault in Super Mario RPG: Legend of the Seven Stars. To find it, the player needs to enter the second-to-last pipe in the area with many pipes. The mole charges contestants ten coins to play the minigame, and if the contestant can reach a certain number of points, the mole gives the contestant a special prize. The first prize is a Flower Tab, followed by a Flower Jar, and then every subsequent prize is a Frog Coin.

Gameplay[edit]

The goal of the minigame is for Mario to jump on as many Goombas as he can in a 30-second time limit. The Goombas emerge from four pipes located in the small game room. For each Goomba that Mario thumps, he is awarded one point. However, Spikeys also emerge from the pipes, and if Mario jumps on one, he loses one point. Rare gold Goombas also emerge, and if Mario is fast enough, he can earn three points by stomping one. Since gold Goombas move faster, Mario has less time to hit them. Additionally, the more points Mario earns, the faster all enemies become, making higher scores difficult to achieve. One method to achieve high scores is for Mario to stand in the middle of the four pipes. As Goombas emerge, Mario can jump to one pipe, then return to the middle, then jump to another pipe, and then return to the middle, etc. Another method is for Mario to stand on top of one pipe and jump every time a Goomba emerges.

If Mario can achieve the goal established by the mole entrepreneur, he wins a prize. The first target is 20 points. Every goal after that is always two points higher than Mario's current high score.

Names in other languages[edit]

Language Name Meaning Notes
Japanese クリボーたたき[?]
Kuribō tataki
Whack-a-Goomba; from 「もぐらたたき」 (Mogura tataki, "Whack-a-Mole")
Chinese (simplified) 踩踏栗宝宝[?]
Cǎità Lì Bǎobao
Stampede Goomba
Chinese (traditional) 踩踏栗寶寶[?]
Cǎità Lì Bǎobao
Stampede Goomba
Dutch Goomba-stampspel[?] Goomba-stomping game
French Écrase-Goomba[?] Goomba Crusher
German Gumba-Stampfen[?] Goomba Stomp
Italian Schiaccia-Goomba[?] Goomba-whack
Korean 굼바 잡기가[?]
Gumba Japgiga
Catching a Goomba
Spanish Aplastar Goombas[?] Smash Goombas

References[edit]

  1. ^ July 1996. Nintendo Power Volume 86 - Super Mario RPG: Legend of the Seven Stars Can You Top This?" foldout. Nintendo of America (American English). Page 54.