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[[File:Silver Bullet.PNG|thumb|right|[[Silver Bullet]], an example of an instant death attack]]
[[File:Silver Bullet.png|frame|[[Silver Bullet]], an example of a mortal blow]]
'''Instant death''' attacks are a class of special attacks from ''[[Super Mario RPG: Legend of the Seven Stars]]''.  The term refers to any special attack that can instantly [[down]] a party member, regardless of either the party member's or the enemy's stats (such as [[Hit Point]]s, attack, defense, etc.).  Attacks of this variety include [[Magnum]] and [[Shaker]]. Instant death attacks can be blunted by pressing "A" at the right time during attack, allowing the party member to keep either one HP or all of their Hit Points. Certain accessories, such as the [[Accessories|Jinx Belt]], [[Safety Ring]] and the [[Quartz Charm]], can prevent instant death attacks from having any effect.
'''Mortal blows''', also known as '''instant death'''<ref>{{cite|publisher=Nintendo of America|language=en-us|date=1996|author=Pelland, Scott, and Kent Miller|title=''Super Mario RPG: Legend of the Seven Stars'' Player's Guide|page=123}}</ref> attacks, are a class of special attacks from ''[[Super Mario RPG: Legend of the Seven Stars]]''.  The term refers to any special attack that can one-hit [[downed|down]] a party member, regardless of either the party member's or the enemy's stats (such as [[Heart Point|Hit Point]]s, attack, and defense).  Attacks of this variety include [[Magnum]] and [[Shaker]]. Mortal blows can be blunted by pressing {{button|snes|A}} at the right time during attack, allowing the party member to keep either one HP or all HP. If the timing was perfect, the party member keeps all HP as though nothing happened, but if it is slightly off, the party member still survives with a single Hit Point. Certain accessories, such as the [[Jinx Belt]], [[Safety Ring (Super Mario RPG)|Safety Ring]], and [[Quartz Charm]], can prevent mortal blows from having any effect.


===Instant Death Attacks===
The following is a list of mortal blows. Attacks marked with an asterisk (*) can be blunted by pressing {{button|snes|A}} in the original. All of these attacks can be blunted by timing in the remake, and would have to be in order to maintain the [[Chain (Super Mario RPG)|Chain]] even if the target has immunity from equipment.
*[[Blazer]] - [[Blaster]], [[Big Bertha (cannon)|Big Bertha]]
*[[Blazer]] - [[Bill Blaster|Blaster]], [[Big Blaster]]
*[[Fear Roulette]] - [[Ding-a-Ling]]
*[[Fear Roulette]] - [[Count Down|Ring-a-Ding]]
*[[Magnum]] - [[Smithy]] (Tank Head)
*[[Magnum]] - [[Smithy]] (Tank Head)
*[[Migraine]] - [[Pulsar]], [[Corkpedite|Body]]
*[[Migraine]]* - [[Pulsar]], [[Stompillar|Body]]
*[[Psyche!]] - [[Cluster]]
*[[Psyche]]* - [[Cluster]]
*[[Scythe]] - [[Glum Reaper]]
*[[Reaper Sickle]]* - [[Glum Reaper]]
*[[Shaker]] - [[Boomer]]
*[[Shaker]]* - [[Boomer (Super Mario RPG)|Boomer]]
*[[Silver Bullet]] - [[Jinx]]
*[[Silver Bullet]]* - [[Jinx]], [[Jinx Clone]]
==Names in other languages==
{{foreign names
|Jap=いちげき死
|JapR=Ichigeki shi
|JapM=Mortal blow
|Chi=一击必死
|ChiR=Yījījísǐ
|ChiM=Mortal blow
|ChiT=一擊即死
|ChiTR=Yījījísǐ
|ChiTM=Mortal blow
|Dut=dodelijke treffer
|DutM=deadly blow
|FreE=attaque fatale
|FreEM=fatal attack
|FreA=coup mortel
|FreAM=mortal blow
|Ger=Sofort-K.O.
|GerM=Instant K.O.
|Ita=colpo mortale
|ItaM=mortal blow
|Kor=즉사 공격
|KorR=Jeuksa Gonggyeok
|KorM=Instant death attack
|Spa=golpe capaz de dejar fuera de combate
|SpaM=K.O.-capable blow
}}


==Other Kinds of Instant Death==
==References==
The term 'Instant death' can also refer to anything in a video game that causes a character to be defeated instantly, no matter what conditions the given character is in. Some examples are being crushed in ''[[Super Mario Galaxy]]'', touching lava in the ''[[Mario (series)|Mario]]'' 2D platformers or falling into an [[Abyss]]. Also, any move in an RPG game (such as the ''[[Paper Mario (series)|Paper Mario]]'' games) that causes the attacked character to lose all of its [[HP]] in one hit can also be considered an 'instant death' attack.
<references/>
<br clear=all>


{{SMRPG}}
[[Category:Terms]]
[[Category:Terms]]
[[Category:Super Mario RPG: Legend of the Seven Stars]]
[[Category:Super Mario RPG: Legend of the Seven Stars moves]]

Latest revision as of 06:31, August 3, 2024

Silver Bullet, an example of a mortal blow

Mortal blows, also known as instant death[1] attacks, are a class of special attacks from Super Mario RPG: Legend of the Seven Stars. The term refers to any special attack that can one-hit down a party member, regardless of either the party member's or the enemy's stats (such as Hit Points, attack, and defense). Attacks of this variety include Magnum and Shaker. Mortal blows can be blunted by pressing A Button at the right time during attack, allowing the party member to keep either one HP or all HP. If the timing was perfect, the party member keeps all HP as though nothing happened, but if it is slightly off, the party member still survives with a single Hit Point. Certain accessories, such as the Jinx Belt, Safety Ring, and Quartz Charm, can prevent mortal blows from having any effect.

The following is a list of mortal blows. Attacks marked with an asterisk (*) can be blunted by pressing A Button in the original. All of these attacks can be blunted by timing in the remake, and would have to be in order to maintain the Chain even if the target has immunity from equipment.

Names in other languages[edit]

Language Name Meaning Notes
Japanese いちげき死[?]
Ichigeki shi
Mortal blow
Chinese 一击必死[?]
Yījījísǐ
Mortal blow
Chinese (traditional) 一擊即死[?]
Yījījísǐ
Mortal blow
Dutch dodelijke treffer[?] deadly blow
French (NOA) coup mortel[?] mortal blow
French (NOE) attaque fatale[?] fatal attack
German Sofort-K.O.[?] Instant K.O.
Italian colpo mortale[?] mortal blow
Korean 즉사 공격[?]
Jeuksa Gonggyeok
Instant death attack
Spanish golpe capaz de dejar fuera de combate[?] K.O.-capable blow

References[edit]

  1. ^ Pelland, Scott, and Kent Miller (1996). Super Mario RPG: Legend of the Seven Stars Player's Guide. Nintendo of America (American English). Page 123.