Falling Pillar: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
mNo edit summary
No edit summary
Tag: Mobile edit
Line 1: Line 1:
{{image|more=yes|''Mario Kart Wii'' and ''8'' appearances}}
{{image|more=yes|''Mario Kart Wii'' and ''8'' appearances}}
'''Falling Pillars'''<ref>{{cite|title=''Mario Kart 8 Deluxe'' Prima Official Guide|page=104|date=April 28, 2017|author=Epstein, Joe,  Garitt Rocha, and Alex Musa|publisher=[[Prima Games]]|language=en-us|isbn=9780744018400}}</ref> are  obstacles that primarily appear in the ''[[Mario Kart (series)|Mario Kart]]'' series. They first appeared in ''[[Super Mario 64]]'', and have appeared a few times throughout the series since.
'''Falling Pillars'''<ref>{{cite|title=''Mario Kart 8 Deluxe'' Prima Official Guide|page=104|date=April 28, 2017|author=Epstein, Joe,  Garitt Rocha, and Alex Musa|publisher=[[Prima Games]]|language=en-us|isbn=9780744018400}}</ref> are  obstacles that primarily appear in the ''[[Mario Kart (series)|Mario Kart]]'' series. They first appeared in ''[[Super Mario 64]]'', and they have appeared a few times throughout the series since.


==History==
==History==
===''Super Mario 64'' / ''Super Mario 64 DS'' ===
===''Super Mario 64'' / ''Super Mario 64 DS'' ===
[[File:SM64DS Triangular Columns.png|thumb|Luigi looking at two triangular columns]]
[[File:SM64DS Triangular Columns.png|thumb|Luigi looking at two triangular columns]]
In ''[[Super Mario 64]]'' and ''[[Super Mario 64 DS]]'', Falling Pillars are under the name '''triangular columns'''.<ref>{{cite|language=en-us|date=1996|publisher=Nintendo of America|author=Pelland, Scott and Dan Owsen|title=''Super Mario 64'' Player's Guide|page=31}}</ref> Seven of them appear in the cave portion of [[Jolly Roger Bay]]. When the player gets close to one, it falls in the direction of the player and deals three points of damage if the player gets hit. It does not respawn once it falls.
In ''Super Mario 64'' and ''[[Super Mario 64 DS]]'', Falling Pillars are under the name '''triangular columns'''.<ref>{{cite|language=en-us|date=1996|publisher=Nintendo of America|author=Pelland, Scott and Dan Owsen|title=''Super Mario 64'' Player's Guide|page=31}}</ref> Seven of them appear in the cave portion of [[Jolly Roger Bay]]. When the player gets close to one, it falls in the direction of the player and deals three points of damage if the player gets hit. It does not respawn once it falls.


===''Mario Kart'' series===
===''Mario Kart'' series===
====''Mario Kart Wii''====
====''Mario Kart Wii''====
Falling Pillars first appear in the ''Mario Kart'' series in [[Wii Dry Dry Ruins|Dry Dry Ruins]] in ''[[Mario Kart Wii]]'', where they take the form of {{wp|Obelisk#Egyptian|Egyptian obelisks}}. In this course, the pillars are decorated with various hieroglyphs depicting various emblems from certain characters such as [[Mario]] and [[Princess Peach|Peach]]. Once a pillar has fallen on the ground, they can be used as ramps, aiding players in performing [[Jump Boost]]s and they can be used to perform shortcuts throughout the course too.
Falling Pillars first appear in the ''Mario Kart'' series in [[Wii Dry Dry Ruins|Dry Dry Ruins]] in ''[[Mario Kart Wii]]'', where they take the form of {{wp|Obelisk#Egyptian|Egyptian obelisks}}. In this course, the pillars are decorated with various hieroglyphs depicting various emblems from certain characters such as [[Mario]] and [[Princess Peach|Peach]]. Once a pillar has fallen on the ground, it can be used as a ramp, aiding players in performing [[Jump Boost]]s, and fallen pillars can be used to perform shortcuts throughout the course too.


====''Mario Kart 8 / Mario Kart 8 Deluxe''====
====''Mario Kart 8 / Mario Kart 8 Deluxe''====
Falling Pillars return in ''[[Mario Kart 8]]'', this time they appear on {{classic-link|GCN|Dry Dry Desert}}. Here, they look and act more or less identically to how they looked and acted in ''Mario Kart Wii''. Once again, they begin to fall as racers approach them on the second lap, and remain on the ground until the end of the course. Also like before, they can be used as a ramp once they have fallen over. [[Piranha Plant Cove]] also returns in the ''[[Mario Kart 8 Deluxe – Booster Course Pass|Booster Course Pass]]'', and its Falling Pillars return with it.
Falling Pillars return in ''[[Mario Kart 8]]'', this time in {{classic-link|GCN|Dry Dry Desert}}. Here, they look and act more or less identically to how they looked and acted in ''Mario Kart Wii''. Once again, they begin to fall as racers approach them on the second lap, and remain on the ground until the end of the course. Also like before, they can be used as ramps once they have fallen over. [[Piranha Plant Cove]] also returns in the ''[[Mario Kart 8 Deluxe – Booster Course Pass|Booster Course Pass]]'', and its Falling Pillars return with it.


====''Mario Kart Tour''====
====''Mario Kart Tour''====
Falling pillars appear again in ''[[Mario Kart Tour]]'' in [[Piranha Plant Cove]] and Piranha Plant Cove 2. Unlike their previous appearances, they do not resemble Egyptian obelisks, and instead are more oblong-shaped, are darker in color and feature engravings that glow bright blue. These pillars appear just ahead of the course's starting line, and fall over as the course is played, as indicated by an official social media post highlighting the course.<ref>{{cite|author=@mariokarttourEN|date=February 1, 2023|url=x.com/mariokarttourEN/status/1621040723197046784|title=Piranha Plant Cove, an all-new course for the Mario Kart series, will appear in the Exploration Tour starting Feb. 7, 10:00 PM PT! To get ready, can you spot the differences between these two images? There are 10 in total! #MarioKartTour|publisher=X|accessdate=February 1, 2023}}</ref>
Falling Pillars appear again in ''[[Mario Kart Tour]]'' in [[Piranha Plant Cove]] and Piranha Plant Cove 2. Unlike their previous appearances, they do not resemble Egyptian obelisks, and instead are more oblong-shaped, are darker in color and feature engravings that glow bright blue. These pillars appear just ahead of the course's starting line, and fall over as the course is played, as indicated by an official social media post highlighting the course.<ref>{{cite|author=@mariokarttourEN|date=February 1, 2023|url=x.com/mariokarttourEN/status/1621040723197046784|title=Piranha Plant Cove, an all-new course for the Mario Kart series, will appear in the Exploration Tour starting Feb. 7, 10:00 PM PT! To get ready, can you spot the differences between these two images? There are 10 in total! #MarioKartTour|publisher=X|accessdate=February 1, 2023}}</ref>


==Gallery==
==Gallery==

Revision as of 22:07, October 25, 2024

It has been requested that more images be uploaded for this article. Remove this notice only after the additional images have been added. Specific(s): Mario Kart Wii and 8 appearances

Falling Pillars[1] are obstacles that primarily appear in the Mario Kart series. They first appeared in Super Mario 64, and they have appeared a few times throughout the series since.

History

Super Mario 64 / Super Mario 64 DS

Triangular Pillars in Super Mario 64 DS
Luigi looking at two triangular columns

In Super Mario 64 and Super Mario 64 DS, Falling Pillars are under the name triangular columns.[2] Seven of them appear in the cave portion of Jolly Roger Bay. When the player gets close to one, it falls in the direction of the player and deals three points of damage if the player gets hit. It does not respawn once it falls.

Mario Kart series

Mario Kart Wii

Falling Pillars first appear in the Mario Kart series in Dry Dry Ruins in Mario Kart Wii, where they take the form of Egyptian obelisks. In this course, the pillars are decorated with various hieroglyphs depicting various emblems from certain characters such as Mario and Peach. Once a pillar has fallen on the ground, it can be used as a ramp, aiding players in performing Jump Boosts, and fallen pillars can be used to perform shortcuts throughout the course too.

Mario Kart 8 / Mario Kart 8 Deluxe

Falling Pillars return in Mario Kart 8, this time in GCN Dry Dry Desert. Here, they look and act more or less identically to how they looked and acted in Mario Kart Wii. Once again, they begin to fall as racers approach them on the second lap, and remain on the ground until the end of the course. Also like before, they can be used as ramps once they have fallen over. Piranha Plant Cove also returns in the Booster Course Pass, and its Falling Pillars return with it.

Mario Kart Tour

Falling Pillars appear again in Mario Kart Tour in Piranha Plant Cove and Piranha Plant Cove 2. Unlike their previous appearances, they do not resemble Egyptian obelisks, and instead are more oblong-shaped, are darker in color and feature engravings that glow bright blue. These pillars appear just ahead of the course's starting line, and fall over as the course is played, as indicated by an official social media post highlighting the course.[3]

Gallery

References

  1. ^ Epstein, Joe, Garitt Rocha, and Alex Musa (April 28, 2017). Mario Kart 8 Deluxe Prima Official Guide. Prima Games (American English). ISBN 9780744018400. Page 104.
  2. ^ Pelland, Scott and Dan Owsen (1996). Super Mario 64 Player's Guide. Nintendo of America (American English). Page 31.
  3. ^ @mariokarttourEN (February 1, 2023). Piranha Plant Cove, an all-new course for the Mario Kart series, will appear in the Exploration Tour starting Feb. 7, 10:00 PM PT! To get ready, can you spot the differences between these two images? There are 10 in total! #MarioKartTour. X. Retrieved February 1, 2023.