Weapon World: Difference between revisions

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[[File:SmithyFactory.png|frame|Mario in the Weapon World]]
[[File:SmithyFactory.png|frame|left|Mario in the Weapons' World]]
{{quote|Do [[Mario|you]] know where this leads to? It looks like [[Exor]]'s the contact between the two worlds. In other words...... If we follow this road, we'll find Smithy.|Geno|Super Mario RPG: Legend of the Seven Stars}}
[[File:WeaponWorld SMRPG-NS.png|thumb|right|350px|The Weapon World in the remake]]
The '''Weapon World''', called '''Gate''' on the World Map and '''[[Factory (Super Mario RPG: Legend of the Seven Stars)|Factory]]''' by [[Save Block]]s in the original game, is the gloomy world where [[Smithy]] and his cohorts resided in ''[[Super Mario RPG: Legend of the Seven Stars]]'', acting as the entryway between the [[Factory (Super Mario RPG: Legend of the Seven Stars)|Factory]] itself and [[Bowser's Castle|Bowser's Keep]] through [[Exor]]. The entire world is filled dark smog and half-broken machines floating in a void. It is patrolled by the various [[Smithy Gang]] members along with several ghosts.
{{quote|Do [[Mario|you]] know where this leads to? It looks like [[Exor]]'s the contact between the two worlds. In other words... If we follow this road, we'll find Smithy.|Geno|Super Mario RPG (Nintendo Switch)}}
The '''Weapon World''', originally '''The Weapons' World'''<ref name=FE2>{{cite|language=ja|publisher=[[Shogakukan]]|date=1996|page=2|title=''スーパーマリオRPG - FINAL EDITION 任天堂公式ガイドブック''|isbn=4091025382|quote='''The Weapons' World'''}}</ref> and called the '''[[Factory (Super Mario RPG)|Factory]]''' by the menu map and [[Save Block]]s and '''[[Bowser's Keep Region|Smithy Factory]]''' by the [[Nintendo Power|Player's Guide]],<ref>{{cite|date=1996|language=en-us|publisher=Nintendo of America|author=Pelland, Scott, and Kent Miller|title=''Super Mario RPG: Legend of the Seven Stars'' Player's Guide|page=95}}</ref> is the gloomy world where [[Smithy]] and his cohorts reside in ''[[Super Mario RPG: Legend of the Seven Stars]]'' and [[Super Mario RPG (Nintendo Switch)|its Nintendo Switch remake]], acting as the entryway between the [[Factory (Super Mario RPG)|Factory]] itself and [[Bowser's Castle|Bowser's Keep]]. This is accomplished through [[Exor]], who contains the '''Gate''' in his mouth. The entire world is filled with dark smog and half-broken machines floating in a void. It is patrolled by the various [[Smithy Gang]] members along with several ghosts.


For the first several rooms, [[Mario]] needs to hop across [[Bolt Lift]]s while facing [[Glum Reaper]]s, [[Ameboid]]s, [[Doppel]]s, and on very rare occasions [[Hippopo]]s. On the way, an [[Ultra Hammer]] can be found. The path then leads into a fight against an enormous clock named [[Count Down]]. After Count Down is defeated, the Gate moves onto several areas filled with [[Conveyor Belt]]s, upon which Smithy's creations are manufactured, and the occasional gray [[Block (Super Mario RPG: Legend of the Seven Stars)|Block]]. In the first, the player is introduced to [[Machine Made]] versions of the [[Axem Rangers]]. In the next, highly accurate [[Aero]]s come down from above and the party encounters endless lines of [[Jabit]]s, [[Springer]]s, and Machine Made [[Claymorton]]s and [[Bodyguard]]s being produced, along with the hammer-like workers [[Mad Mallet]]s, [[Pounder]]s, and [[Poundette]]s as well as [[Puppox]]es. Further along, the group meets [[High Boo]]s before encountering a series of Machine Made [[Bowyer]]s traveling down two separate conveyor belt staircases, with more Machine Made Axem Rangers in between. In the next room, [[Ninja (enemy)|Ninja]]s patrol while a series of Machine Made [[Speardovich]]s land on a gray [[Brick Block|brick]] before leaping away. After defeating a Machine Made Speardovich, the brick explodes to open a passage deeper underground. This leads Mario and company directly to a boss battle against [[Cloaker]], [[Domino]] and their snake - known as [[Mad Adder]] or [[Bad Adder]], depending on which of the bosses is left standing. Once they are defeated, the road to the Factory proper opens.
For the first several rooms, [[Mario]] needs to hop across [[Bolt Lift|screw bridge]]s while facing [[Glum Reaper]]s, [[Ameboid]]s, [[Doppel]]s, and on very rare occasions [[Hippopo]]s. On the way, an [[Ultra Hammer]] can be found. The path then leads into a fight against an enormous clock named [[Count Down]]. After Count Down is defeated, the Gate moves onto several areas filled with [[Conveyor Belt|conveyor belt]]s, upon which Smithy's creations are manufactured, and the occasional gray [[tile]]. In the first, the player is introduced to [[Machine Made]] versions of the [[Axem Rangers]]. In the next, highly accurate [[Aero]]s come down from above and the party encounters endless lines of [[Jabit]]s, [[Springer]]s, and Machine Made [[Claymorton]]s and [[Bodyguard]]s being produced, along with the hammer-like workers [[Mad Mallet]]s, [[Pounder]]s, and [[Poundette]]s as well as [[Puppox]]es. Further along, the group meets [[High Boo]]s before encountering a series of Machine Made [[Bowyer]]s traveling down two separate conveyor belt staircases, with more Machine Made Axem Rangers in between. In the next room, [[Ninja (enemy)|Ninja]]s patrol while a series of Machine Made [[Speardovich]]es land on a gray [[Brick Block|brick]] before leaping away. After defeating a Machine Made Speardovich, the brick explodes to open a passage deeper underground. This leads Mario and company directly to a boss battle against [[Cloaker]], [[Domino]] and their snake known as either [[Mad Adder]] or [[Bad Adder]], depending on which of the bosses is left standing. Once they are defeated, the road to the Factory proper opens.


==Enemies==
==Enemies==
{{SMRPG map}}
{{SMRPG map}}
*[[Glum Reaper]]
<gallery>
*[[Ameboid]]
Glum Reaper Sprite - Super Mario RPG.png|[[Glum Reaper]]
*[[Doppel]]
AMEBOID.png|[[Ameboid]]
*[[Hippopo]]
Doppel.jpg|[[Doppel]]
*[[Count Down]] (boss)
HIPPOPO.png|[[Hippopo]]
**[[Ring-a-Ding]]
Jabit SMRPG.png|[[Jabit]]
*[[Machine Made]]
SMRPG MadMallet.png|[[Mad Mallet]]
*[[Jabit]]
Pounder Sprite - Super Mario RPG.png|[[Pounder]]
*[[Mad Mallet]]
Poundette Sprite - Super Mario RPG.png|[[Poundette]]
*[[Pounder]]
Springer Sprite - Super Mario RPG.png|[[Springer]]
*[[Poundette]]
Puppox SMRPG.png|[[Puppox]]
*[[Springer]]
Lil Boo Sprite - Super Mario RPG.png|[[High Boo]]
*[[Puppox]]
Ninja SMRPG artwork.jpg|[[Ninja (enemy)|Ninja]]
*[[High Boo]]
SMRPG Count Down.png|[[Count Down]] (boss)
*[[Ninja (enemy)|Ninja]]  
CLOAKER.png|[[Cloaker]] (boss)
*[[Cloaker]] (boss)
SMRPG Domino.png|[[Domino]] (boss)
*[[Domino]] (boss)
Earth Link Sprite - Super Mario RPG.png|[[Bad Adder]] (boss)
*[[Bad Adder]] (boss)
EARTH LINK.png|[[Mad Adder]] (boss)
*[[Mad Adder]] (boss)
</gallery>
 
===[[Machine Made]] Enemies===
<gallery>
Machine AxemPink.png|Axem Pink
Machine AxemRed.png|Axem Red
Machine AxemGreen.png|Axem Green
Axem Black Sprite.png|Axem Black
Machine AxemYellow.png|Axem Yellow
Machine Mack.png|Claymorton
Machine Shyster.png|Bodyguard
Machine Bowyer.png|Bowyer
Machine Yaridovich.png|Speardovich
Machine Made Drill Bit Sprite - Super Mario RPG.png|Jabit
</gallery>
 
==Items==
===Treasure Boxes===
{|class=wikitable style="text-align:center"
!rowspan=2|Item
!rowspan=2|Image
!rowspan=2|Location
!colspan=2|Location image
|-
!Original
!Remake
|-
|[[Ultra_Hammer#Super_Mario_RPG:_Legend_of_the_Seven_Stars|Ultra Hammer]]
|[[File:SMRPG Ultra Hammer box.png]]
|style="text-align:left"|In the area after the area with second Save Block, found left of the screws and the trampoline.
|[[File:Gate Treasure 1.png|240px]]
|[[File:Weapon World Treasure 1 (Switch).png|300px]]
|-
|[[Mushroom#Super_Mario_RPG:_Legend_of_the_Seven_Stars|Mushroom]]
|[[File:SMRPG Mushroom box.png]]
|style="text-align:left"|In the first area with Conveyor Belts, the treasure is found atop the second one.
|[[File:Gate Treasure 2.png|240px]]
|[[File:Weapon World Treasure 2 (Switch).png|300px]]
|-
|[[Flower (Super Mario RPG)|Flower]], Mushroom
|[[File:RPG Flower.png]] [[File:SMRPG Mushroom box.png]]
|<nowiki/>
*In the first area with Conveyor Belts, Mario must fall down the chasm. In this new area, Mario should continue forward to reach an area with two treasures.
*In the area after the area with 3 [[Ninja (enemy)|Ninja]]s and a respawning [[Machine Made]] of [[Speardovich]].
|[[File:Gate Treasures 3-4.png|240px]][[File:Gate Treasures 7-8.png|240px]]
|[[File:Weapon World Treasures 3-4 (Switch).png|300px]][[File:Weapon World Treasures 7-8 (Switch).png|300px]]
|-
|[[Royal Syrup]]
|[[File:Royal Syrup.PNG]]
|style="text-align:left"|In the area with Conveyor Belt bridges, found in the middle of the area after two patrolling [[High Boo]]s.
|[[File:Gate Treasure 5.png|240px]]
|[[File:Weapon World Treasure 5 (Switch).png|300px]]
|-
|[[Ultra_Mushroom#Super_Mario_RPG:_Legend_of_the_Seven_Stars|Max Mushroom]]
|[[File:Yellow Mushroom.png]]
|style="text-align:left"|In the same area, after crossing the second Conveyor Belt bridge, Mario should go to the left to find a treasure behind an another Conveyor Belt.
|[[File:Gate Treasure 6.png|240px]]
|[[File:Weapon World Treasure 6 (Switch).png|300px]]
|}
 
===Hidden Treasure===
{|class=wikitable style="text-align:center"
!rowspan=2|Item
!rowspan=2|Image
!rowspan=2|Location
!colspan=2|Location image
|-
!Original
!Remake
|-
|[[Mushroom#Super_Mario_RPG:_Legend_of_the_Seven_Stars|Mushroom]]
|[[File:Red Mushroom.png]]
|style="text-align:left"|The final Hidden Treasure is west of the second Save Block. Jumping at the western corner reveals it.
|[[File:HiddenChest39.png]]
|[[File:WeaponWorldSwitch.jpg|300px]]
|}


==Names in other languages==
==Names in other languages==
;Weapon World
{{foreign names
{{foreign names
|Jap=武器世界
|Jap={{ruby|武器世界|ぶきせかい}}
|JapR=Buki Sekai
|JapR=Buki Sekai
|JapM=Weapons' World
|JapM=Weapon World
|Jap2={{ruby|武器|ぶき}}の{{ruby|世界|せかい}}<ref name=FE2/>
|Jap2R=Buki no Sekai
|Jap2M=Weapons' World
|Chi=武器世界
|ChiR=Wǔqì Shìjiè
|ChiM=Weapon World
|Dut=Wapenwereld
|Dut=Wapenwereld
|DutM=Weapons world
|DutM=Weapon world
|Ger=Waffenwelt
|Ger=Waffenwelt
|GerM=Weapon World
|GerM=Weapons' World
|Fre=Monde des Armes
|Fre=Monde des Armes
|FreM=Weapons World
|FreM=Weapons World
|Spa=Mundo de las Armas
|SpaA=Mundo de las Armas<ref>{{cite|language=es-419|url=www.youtube.com/watch?v=TGYEUSXD1ag&t=26916s|timestamp=7:28:36|title=Juego Completo (Español Latino) I ''Super Mario RPG'' Remake|author=Efowzeff|date=November 26, 2023|publisher=YouTube|accessdate=June 27, 2024}}</ref>
|SpaM=Weapons World
|SpaAM=Weapons' World
|SpaE=Mundo de las armas<ref>{{cite|url=www.youtube.com/watch?v=JpoXlvQS8-s&t=88s|timestamp=01:28|title=''SUPER MARIO RPG'' REMAKE 🍷 FINAL EN ESPAÑOL "UN SUEÑO ESTRELLADO" 🍷 GUÍA 100%|language=es-es|publisher=YouTube|author=FatalRagnarok|date=November 24, 2023}}</ref>
|SpaEM=Weapons' World
|Kor=무기 세계
|Kor=무기 세계
|KorR=Mugi Segye
|KorR=Mugi Segye
|KorM=Weapons World
|KorM=Weapon World
|Ita=Mondo delle Armi
|ItaM=Weapons World
}}
;Gate
{{foreign names
|Jap={{ruby|武器世界|ぶきせかい}}へ
|JapR=Buki Sekai he
|JapM=To Weapon World
|Chi=武器世界 入口
|ChiR=Wǔqì Shìjiè rùkǒu
|ChiM=Weapon World entrance
|Dut=Wapenwereld (ingang)
|DutM=Weapon world (entrance)
|Ger=Waffenwelt Eingang
|GerM=Weapons' World entrance
|FreE=Entrée du monde des Armes
|FreEM=Weapons World entrance
|FreA=Entrée du Monde des Armes
|FreAM=Weapons World Entrance
|SpaE=Portal<ref>{{cite|language=es-es|url=www.youtube.com/watch?v=JpoXlvQS8-s&t=76s|title=''SUPER MARIO RPG'' REMAKE 🍷 FINAL EN ESPAÑOL "UN SUEÑO ESTRELLADO" 🍷 GUÍA 100%|date=November 24, 2023|publisher=YouTube|accessdate=June 27, 2024|author=FatalRagnarok}}</ref>
|SpaEM=Gate
|Kor=무기 세계 입구
|KorR=Mugi Segye ipgu
|KorM=Weapon World entrance
|Ita=Ingresso Mondo delle Armi
|ItaM=Weapons World entrance
}}
}}


Line 48: Line 159:
*The music has an unusual time signature of 13/8 (13 quavers [eighth notes] to a bar [measure]).
*The music has an unusual time signature of 13/8 (13 quavers [eighth notes] to a bar [measure]).


==References==
<references/>
{{SMRPG}}
{{SMRPG}}
[[Category:Factories]]
[[Category:Factories]]
[[Category:Haunted areas]]
[[Category:Haunted areas]]
[[Category:Super Mario RPG: Legend of the Seven Stars locations]]
[[Category:Super Mario RPG: Legend of the Seven Stars locations]]

Latest revision as of 08:47, October 13, 2024

The Weapons' World
Mario in the Weapons' World
The Weapon World, as seen in Super Mario RPG (Nintendo Switch).
The Weapon World in the remake
“Do you know where this leads to? It looks like Exor's the contact between the two worlds. In other words... If we follow this road, we'll find Smithy.”
Geno, Super Mario RPG (Nintendo Switch)

The Weapon World, originally The Weapons' World[1] and called the Factory by the menu map and Save Blocks and Smithy Factory by the Player's Guide,[2] is the gloomy world where Smithy and his cohorts reside in Super Mario RPG: Legend of the Seven Stars and its Nintendo Switch remake, acting as the entryway between the Factory itself and Bowser's Keep. This is accomplished through Exor, who contains the Gate in his mouth. The entire world is filled with dark smog and half-broken machines floating in a void. It is patrolled by the various Smithy Gang members along with several ghosts.

For the first several rooms, Mario needs to hop across screw bridges while facing Glum Reapers, Ameboids, Doppels, and on very rare occasions Hippopos. On the way, an Ultra Hammer can be found. The path then leads into a fight against an enormous clock named Count Down. After Count Down is defeated, the Gate moves onto several areas filled with conveyor belts, upon which Smithy's creations are manufactured, and the occasional gray tile. In the first, the player is introduced to Machine Made versions of the Axem Rangers. In the next, highly accurate Aeros come down from above and the party encounters endless lines of Jabits, Springers, and Machine Made Claymortons and Bodyguards being produced, along with the hammer-like workers Mad Mallets, Pounders, and Poundettes as well as Puppoxes. Further along, the group meets High Boos before encountering a series of Machine Made Bowyers traveling down two separate conveyor belt staircases, with more Machine Made Axem Rangers in between. In the next room, Ninjas patrol while a series of Machine Made Speardoviches land on a gray brick before leaping away. After defeating a Machine Made Speardovich, the brick explodes to open a passage deeper underground. This leads Mario and company directly to a boss battle against Cloaker, Domino and their snake — known as either Mad Adder or Bad Adder, depending on which of the bosses is left standing. Once they are defeated, the road to the Factory proper opens.

Enemies[edit]

GateBowser's KeepVista HillMario's PadMushroom WayMushroom KingdomBandit's WayKero SewersMidas RiverTadpole PondRose WayRose TownForest MazePipe VaultYo'ster IsleMolevilleBooster PassBooster TowerBooster HillMarrymoreStar HillSeaside TownSeaSunken ShipLand's EndMonstro TownBean ValleyNimbus LandBarrel Volcano
Click an area to open the relevant article.

Machine Made Enemies[edit]

Items[edit]

Treasure Boxes[edit]

Item Image Location Location image
Original Remake
Ultra Hammer Sprite of the Ultra Hammer coming out of a treasure box from Super Mario RPG: Legend of the Seven Stars In the area after the area with second Save Block, found left of the screws and the trampoline. Second Treasure in the Gate of Super Mario RPG: Legend of the Seven Stars. First Treasure in Weapon World of Super Mario RPG.
Mushroom Sprite of an automatic stat-restoration mushroom coming out of a treasure box from Super Mario RPG: Legend of the Seven Stars In the first area with Conveyor Belts, the treasure is found atop the second one. Third Treasure in the Gate of Super Mario RPG: Legend of the Seven Stars. Second Treasure in Weapon World of Super Mario RPG.
Flower, Mushroom RPG Flower.png Sprite of an automatic stat-restoration mushroom coming out of a treasure box from Super Mario RPG: Legend of the Seven Stars
  • In the first area with Conveyor Belts, Mario must fall down the chasm. In this new area, Mario should continue forward to reach an area with two treasures.
  • In the area after the area with 3 Ninjas and a respawning Machine Made of Speardovich.
Fourth and Fifth Treasures in the Gate of Super Mario RPG: Legend of the Seven Stars.Last 2 Treasures in the Gate of Super Mario RPG: Legend of the Seven Stars. Third and fourth Treasures in Weapon World of Super Mario RPG.Last two Treasures in Weapon World of Super Mario RPG.
Royal Syrup Royal Syrup.PNG In the area with Conveyor Belt bridges, found in the middle of the area after two patrolling High Boos. Sixth Treasure in the Gate of Super Mario RPG: Legend of the Seven Stars. Fifth Treasure in Weapon World of Super Mario RPG.
Max Mushroom Yellow Mushroom.png In the same area, after crossing the second Conveyor Belt bridge, Mario should go to the left to find a treasure behind an another Conveyor Belt. Seventh Treasure in the Gate of Super Mario RPG: Legend of the Seven Stars. Sixth Treasure in Weapon World of Super Mario RPG.

Hidden Treasure[edit]

Item Image Location Location image
Original Remake
Mushroom Red Mushroom.png The final Hidden Treasure is west of the second Save Block. Jumping at the western corner reveals it. First Treasure in the Gate of Super Mario RPG: Legend of the Seven Stars. Hidden Treasure Box

Names in other languages[edit]

Weapon World
Language Name Meaning Notes
Japanese 武器世界ぶきせかい[?]
Buki Sekai
Weapon World
武器ぶき世界せかい[1]
Buki no Sekai
Weapons' World
Chinese 武器世界[?]
Wǔqì Shìjiè
Weapon World
Dutch Wapenwereld[?] Weapon world
French Monde des Armes[?] Weapons World
German Waffenwelt[?] Weapons' World
Italian Mondo delle Armi[?] Weapons World
Korean 무기 세계[?]
Mugi Segye
Weapon World
Spanish (NOA) Mundo de las Armas[3] Weapons' World
Spanish (NOE) Mundo de las armas[4] Weapons' World
Gate
Language Name Meaning Notes
Japanese 武器世界ぶきせかい[?]
Buki Sekai he
To Weapon World
Chinese 武器世界 入口[?]
Wǔqì Shìjiè rùkǒu
Weapon World entrance
Dutch Wapenwereld (ingang)[?] Weapon world (entrance)
French (NOA) Entrée du Monde des Armes[?] Weapons World Entrance
French (NOE) Entrée du monde des Armes[?] Weapons World entrance
German Waffenwelt Eingang[?] Weapons' World entrance
Italian Ingresso Mondo delle Armi[?] Weapons World entrance
Korean 무기 세계 입구[?]
Mugi Segye ipgu
Weapon World entrance
Spanish (NOE) Portal[5] Gate

Trivia[edit]

  • The music has an unusual time signature of 13/8 (13 quavers [eighth notes] to a bar [measure]).

References[edit]

  1. ^ a b The Weapons' World」– 1996. スーパーマリオRPG - FINAL EDITION 任天堂公式ガイドブック. Shogakukan (Japanese). ISBN 4091025382. Page 2.
  2. ^ Pelland, Scott, and Kent Miller (1996). Super Mario RPG: Legend of the Seven Stars Player's Guide. Nintendo of America (American English). Page 95.
  3. ^ Efowzeff (November 26, 2023). Juego Completo (Español Latino) I Super Mario RPG Remake (7:28:36). YouTube (Latin American Spanish). Retrieved June 27, 2024.
  4. ^ FatalRagnarok (November 24, 2023). SUPER MARIO RPG REMAKE 🍷 FINAL EN ESPAÑOL "UN SUEÑO ESTRELLADO" 🍷 GUÍA 100% (01:28). YouTube (European Spanish).
  5. ^ FatalRagnarok (November 24, 2023). SUPER MARIO RPG REMAKE 🍷 FINAL EN ESPAÑOL "UN SUEÑO ESTRELLADO" 🍷 GUÍA 100%. YouTube (European Spanish). Retrieved June 27, 2024.