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[[Image:BoosterTower.JPG|frame|right|The entrance to '''Booster Tower'''.]]
{{location infobox
'''Booster Tower''' is a tower of amusement belonging to [[Booster]] and his [[Snifit]]s. When [[Princess Toadstool]] falls here from the sky, Booster wants to marry her, but [[Mario]] saves her.
|image=[[File:BoosterTowerGroundFloor SMRPG-NS.png|300px]]<br>Booster Tower's lobby in the remake
|greater_location=[[Moleville Region]]
|first_appearance=''[[Super Mario RPG: Legend of the Seven Stars]]'' ([[List of games by date#1996|1996]])
|latest_appearance=''[[Super Mario RPG (Nintendo Switch)|Super Mario RPG]]'' ([[Nintendo Switch]]) ([[List of games by date#2023|2023]])
}}
'''Booster Tower''', also referred to as '''Booster's Tower''', is a tower belonging to [[Booster]] and his [[Snifster]]s in ''[[Super Mario RPG: Legend of the Seven Stars]]'' and [[Super Mario RPG (Nintendo Switch)|its Nintendo Switch remake]]. When [[Princess Peach]] falls here from the sky, Booster wants to marry her, but [[Mario]] saves her. The building itself is filled with many dangerous traps and wacky enemies. However, the music is soothing, but a second surf rock-style theme is played as the tower is further explored. Booster is often seen riding a miniature train throughout the tower. At the entrance of the tower, Mario meets [[Bowser]]. With no troops left, he declares Mario, [[Mallow]] and [[Geno]] members of [[Koopa Troop|Bowser's Minions]], thus joining Mario's party. The tower is also home to [[Knife Guy]] and [[Grate Guy]].


The building itself is filled with many dangerous traps and wacky enemies. However, the music is strangely soothing. Booster is often seen riding a miniature train throughout the tower.
Mario, Mallow and Geno discover that a girl has fallen into Booster Tower. Arriving at the tower, they find Bowser gawking at the tower's entrance. By coincidence, Princess Peach hears the commotion from high above, confirming that she is the one being held at Booster Tower. With no more members of [[Koopa Troop|Bowser's Minions]], Bowser then joins Mario and friends, claiming that he is recruiting them. Then they go into Booster Tower, fighting through the enemies until they get to the top floor, where Peach is held.


At the entrance of the tower, Mario meets [[Bowser]]. With no troops left, he declares Mario, [[Mallow]] and [[Geno]] members of the [[Koopa Troop]], thus joining Mario's party.
Booster then comes in the same room, looking for a doll, so Mario must hide behind the curtains, which is being opened by Booster's Snifster minions (avoiding the Snifsters completely or getting caught three times does not actually affect the plot). Booster then goes off to retrieve Peach and heads to [[Marrymore]]. Mario, Mallow, Geno and Bowser attempt to follow him, but they are distracted by Knife Guy and Grate Guy.


The tower is also the home to [[Knife Guy]] and [[Grate Guy]].
After fighting them, Mario gives chase to Booster all the way to Marrymore.
 
==Layout==
===Outside===
Outside Booster Tower is relatively small with a sign that reads "Welcome" with small Japanese letters that transliterate to English as "''Bukki''," which is Booster's Japanese name. At the top of Booster Tower there is a balcony. While Peach is trapped up there, Booster uses magic to seal the door closed. The only way the door can be opened is by saying the password, which only Booster knows; it is eventually revealed to be whatever name the player used for their file. In the [[Nintendo Switch]] remake of ''[[Super Mario RPG (Nintendo Switch)|Super Mario RPG]]'', the password will be the player's profile nickname.
 
===Inside===
[[File:SMRPGchomps.png|thumb|A battle against Chomps inside the tower in the remake]]
As expected from the view of outside, the inside of Booster Tower is huge, with many rooms and floors. In the upper level of the first room there are photos of the seven generations of Boosters. The inside is also full of [[Snifit]]s, [[Bob-omb]]s, and [[Chain Chomp]]s. There are many hidden treasures located inside Booster Tower, including many [[coin]]s and [[Frog Coin]]s and an item called the [[Goodie Bag]], which when used during battle, adds more coins to the player's total after winning the battle, and can also be sold for 555 coins. There is also a new hammer for [[Mario]] called the [[Masher]], and also a female Chomp that was locked up for biting Booster. Bowser tames this Chomp and uses her as a weapon for battle.
 
One minor Easter egg exists partway up the tower, in a room with two curtains and a pillar. Going behind the curtains will briefly turn Mario into 8-bit Super Mario; but this can be done only once. When Mario attempts to leave the room, he will react in shock and shrink to regular size (similar to how he loses a life in ''[[Super Mario Bros.]]''), then run back behind the curtain. The "lost a life" theme plays as he steps back into the room. He pauses, looks down, and then shakes his head as if trying to dispel a hallucination. In the [[Nintendo Switch]] remake of ''[[Super Mario RPG (Nintendo Switch)|Super Mario RPG]]'', going behind the curtains will also turn Mario into 8-bit Super Mario, albeit with a darker color palette.
 
==Sidequests==
*In the first room of the tower, there is a row of paintings. Later on, there is another row of paintings, where the player has to select them in the order they are found in the first room. Doing this unlocks a door in the same room as the paintings, where the player gets one of Bowser's weapons, the [[Chain Chomp]].
*Before fighting Knife Guy and Grate Guy, the player can play a minigame where Booster has his three Snifsters check a row of curtains, which Mario is behind. Mario gets three chances. If the player is caught by a Snifster three times, they have to fight Booster. If the player successfully passes the minigame, they get [[Booster's Charm]].
 
==Enemies==
<gallery>
ORB USER.png|[[Orb User]]
Rob-omb Sprite - Super Mario RPG.png|[[Rob-omb]]
Remo Con Sprite - Super Mario RPG.png|[[Dollox]]
Chain ChompSMRPG.png|[[Chain Chomp]]
Fireballrpg.png|[[Lava Blubble]]
Jester RPG.jpg|[[Jester]]
Blaster SMRPG art.jpg|[[Bill Blaster|Blaster]]
Spookum Sprite - Super Mario RPG.png|[[Snifit]]
SnifitNew.jpg|[[Snifster]] (boss)
SMRPG Booster Artwork.png|[[Booster]] (boss)
SMRPG GrateGuy.png|[[Grate Guy]] (boss)
SMRPG KnifeGuy.png|[[Knife Guy]] (boss)
</gallery>
 
==Items==
===Field/Given===
{|class=wikitable style="text-align:center"
!rowspan=2|Item
!rowspan=2|Image
!rowspan=2|Location
!colspan=2|Location image
|-
!Original
!Remake
|-
|[[Flower Tab]]
|[[File:RPG Bag.png]]
|style="text-align:left"|In the scene where [[Booster]] first shows up on the train, in the crevice on the right side of the room.
|[[File:Booster Tower (Flower Tab).png]]
|[[File:Booster Tower (Flower Tab) (Switch).png|300px]]
|-
|[[Elder Key]]
|[[File:RPG Key.png]]
|style="text-align:left"|Drops from the ceiling after succesfully completing the portrait puzzle.
|[[File:Booster Tower (Elder Key).png]]
|[[File:Booster Tower (Elder Key) (Switch).png|300px]]
|-
|[[Chain_Chomp#Super_Mario_RPG:_Legend_of_the_Seven_Stars|Chain Chomp]] (Chomp in the original game)
|[[File:SMRPG Chomp friendly.png]]
|style="text-align:left"|Found in the room accessed by the Elder Key.
|[[File:Booster Tower (Chomp).png]]
|[[File:Booster Tower (Chain Chomp).png|300px]]
|-
|[[Frog Coin]]
|[[File:Frog Coin.png]]
|style="text-align:left"|In the room where [[History_of_Mario#Super_Mario_RPG:_Legend_of_the_Seven_Stars|Mario]] lands after being launched from a seesaw by a [[Thwomp#Super_Mario_RPG:_Legend_of_the_Seven_Stars|Thwomp]], found in the crevice near the stairs.
|[[File:Booster Tower (Frog Coin).png]]
|[[File:Booster Tower (Frog Coin) (Switch).png|300px]]
|-
|4 Frog Coins, 9 [[Coin#Super_Mario_RPG:_Legend_of_the_Seven_Stars|Coins]]
|[[File:Frog Coin.png]] [[File:SMRPGCoin.png]]
|style="text-align:left"|In the room with invisible [[Lava Blubble]]s.
|[[File:Booster Tower (4 Frog Coins and 9 Coins).png]]
|[[File:Booster Tower (4 Frog Coins and 9 Coins) (Switch).png|300px]]
|-
|[[Room Key]]
|[[File:RPG Key.png]]
|style="text-align:left"|In the room with invisible Lava Blubbles, near the top right corner.
|[[File:Booster Tower (Room Key).png]]
|[[File:Booster Tower (Room Key) (Switch).png|300px]]
|-
|[[Booster's Charm]] (Amulet in the original game)
|[[File:RPG Pin.png]]
|style="text-align:left"|Given by Booster after succesfully completing the curtain minigame.
|[[File:Booster Tower (Amulet).png]]
|[[File:Booster Tower (Booster Charm).png|300px]]
|-
|[[Moldy Mush]], [[Rotten Mush]], [[Dried Mushroom|Wilt Shroom]], [[Mushroom#Super_Mario_RPG:_Legend_of_the_Seven_Stars|Mushroom]], [[Super_Mushroom#Super_Mario_RPG:_Legend_of_the_Seven_Stars|Mid Mushroom]], [[Ultra_Mushroom#Super_Mario_RPG:_Legend_of_the_Seven_Stars|Max Mushroom]], [[Croaka Cola]] (Kerokero Cola in the original)<br>[[Bright Card]]
|[[File:RPG Bag.png]] [[File:Red Mushroom.png]] [[File:Green Mushroom.png]] [[File:Yellow Mushroom.png]] [[File:Green Something Drink.png]]
|style="text-align:left"|In the room before the room with the [[Save_Block#Super_Mario_RPG:_Legend_of_the_Seven_Stars|Save Block]], available only after completing [[Booster Hill]]. Given by Knife Guy after winning a round of his juggling game. He gives out HP-filling items at random. After winning the game 12 times in the row, he gives Mario a Bright Card.
|[[File:Booster Tower (Moldy Mush, Rotten Mush, Wilt Shroom, Mushroom, Mid Mushroom, Max Mushroom, Croaka Cola, Bright Card).png]]
|[[File:Booster Tower (Moldy Mush, Rotten Mush, Wilt Shroom, Mushroom, Mid Mushroom, Max Mushroom, Croaka Cola, Bright Card) (Switch).png|300px]]
|-
|[[File:Nintendo Switch Logo.svg|15px|link=Nintendo Switch]] Stella 023
|
|style="text-align:left"|Given by Booster in the last scene after his rematch.
|N/A
|[[File:Booster Tower (Stella 023).png|300px]]
|}
 
===Treasure Boxes===
{|class=wikitable style="text-align:center"
!rowspan=2|Item
!rowspan=2|Image
!rowspan=2|Location
!colspan=2|Location image
|-
!Original
!Remake
|-
|[[Masher]]
|[[File:SMRPG Hammer box.png]]
|style="text-align:left"|In the hallway with 4 (later 6) circling [[Rob-omb]]s, Mario must enter the middle exit to find a treasure high in the air. To get it, he must jump down onto the see-saw and launch [[Bob-omb]] into the air. After Bob-omb falls back down, Mario is launched into the treasure.
|[[File:Booster Tower Treasure 1.png|240px]]
|[[File:Booster Tower Treasure 1 (Switch).png|300px]]
|-
|[[Mushroom#Super_Mario_RPG:_Legend_of_the_Seven_Stars|Mushroom]]
|[[File:SMRPG Mushroom box.png]]
|style="text-align:left"|In the room with a [[Thwomp]] on the see-saw, found right of it.
|[[File:Booster Tower Treasure 2.png|240px]]
|[[File:Booster Tower Treasure 2 (Switch).png|300px]]
|-
|[[Zoom Shoes]]
|[[File:RPG Bag.png]]
|style="text-align:left"|In the room accessed from the right exit of the invisible [[Lava Blubble]]s room with [[Room Key]].
|[[File:Booster Tower Treasure 3.png|240px]]
|[[File:Booster Tower Treasure 3 (Switch).png|300px]]
|-
|[[Frog Coin]]
|[[File:Frog Coin.png]]
|style="text-align:left"|In the area just before Booster's room, Mario should jump to the orange platform in the southeast and continue jumping to the other ones until he finds a treasure.
|[[File:Booster Tower Treasure 4.png|240px]]
|[[File:Booster Tower Treasure 4 (Switch).png|300px]]
|}
 
===Hidden Treasure===
{|class=wikitable style="text-align:center"
!rowspan=2|Item
!rowspan=2|Image
!rowspan=2|Location
!colspan=2|Location image
|-
!Original
!Remake
|-
|[[Frog Coin]]
|[[File:Frog Coin.png]]
|<nowiki/>
*In the hallway with the [[Snifit]]s walking down the stairs, Mario should climb up to the highest ground and jump one tile west from the northern corner to reveal the Hidden Treasure.
*In the room where Mario is propelled up from the [[Thwomp]] on a see-saw below, the player would walk northwest along the lowest ground then jump at the westernmost corner to reveal the Hidden Treasure.
|[[File:HiddenChest18.png]][[File:HiddenChest19.png]]
|[[File:BoosterTower1Switch.jpg|300px]][[File:BoosterTower2Switch.jpg|300px]]
|-
|[[Goodie Bag]]
|[[File:RPG Bag.png]]
|style="text-align:left"|In the area just before Booster's room, Mario should jump to the orange platform in the southeast and continue jumping to the other ones until he finds a Hidden Treasure. Jumping from the Hidden Treasure reveals the Hidden Treasure.
|[[File:HiddenChest20.png]]
|[[File:BoosterTower3Switch.jpg|300px]]
|-
|[[Mushroom#Super_Mario_RPG:_Legend_of_the_Seven_Stars|Mushroom]]
|[[File:SMRPG Mushroom box.png]]
|style="text-align:left"|In the same area, Mario should jump in the southeastern corner near the low orange platform to reveal another Hidden Treasure.
|[[File:HiddenChest21.png]]
|[[File:BoosterTower4Switch.jpg|300px]]
|}
 
==Gallery==
<gallery>
BoosterTower.png|The entrance to Booster Tower
BoosterTower SMRPG-NS.png|A passageway in the remake
BoosterTowerCurtainRoom SMRPG-NS.png|The curtain room at the top floor in the remake
</gallery>
 
==Names in other languages==
{{SMRPG map}}
{{foreign names
|Jap=ブッキータワー
|JapR=Bukkī Tawā
|JapM=Booster Tower
|Chi=武奇塔
|ChiR=Wǔqí Tǎ
|ChiM=Booster Tower
|Dut=Boosters toren
|DutM= Booster's tower
|Fre=Tour de Booster
|FreM=Booster's Tower
|Ger=Borstos Turm
|GerM=Booster's Tower
|Ita=Torre di Booster<ref>{{cite|url=www.youtube.com/watch?v=EbZ0qNvu4mE|title=Uno sguardo approfondito a Super Mario RPG|author=NintendoItalia|language=it|publisher=YouTube|date=November 13, 2023|accessdate=July 5, 2024}}</ref>
|ItaM=Booster's Tower
|Kor=부키 타워
|KorR=Buki Tawo
|KorM=Booster Tower
|Spa=Torre de Costarugo<ref>{{cite|url=youtu.be/7Y0RpI9OzMo?si=4FcH7_KNtEimgilr&t=2564|timestamp=42:44|title=SUPER MARIO RPG REMAKE 🍷 PARTE 3 "3 PRETENDIENTES para LA PRINCESA PEACH" 🍷 GUÍA 100% (+ SECRETOS)|publisher=YouTube|date=November 18, 2023|accessdate=July 5, 2024|language=es-es}}</ref><ref>{{cite|url=youtu.be/TGYEUSXD1ag?si=N9fbU8A9ze4jNSp6&t=7388|timestamp=2:03:08|language=es-419|author=Efowzeff|title=Juego Completo (Español Latino) I Super Mario RPG Remake|date=November 26, 2024|accessdate=July 5, 2024|publisher=YouTube}}</ref>
|SpaM=Booster's Tower
}}
 
==Trivia==
*In at least one English-language preview, Booster Tower was referred to by its literal Japanese name, "Bookie Tower".<ref>{{cite|date=November 1995|title=''Nintendo Magazine System'' (UK) issue 38|page=70}}</ref>
*A model of {{fandom|finalfantasy|Magitek armor (Final Fantasy VI)|Magitek armor}} from ''{{fandom|finalfantasy|Final Fantasy VI}}'' can be seen on one of the desks on the ground floor of the tower.<ref>{{cite|url=www.reddit.com/r/FinalFantasy/comments/17xl2o1/newish_ffvi_easter_egg_in_super_mario_rpg|title=New(ish) FFVI Easter Egg in Super Mario RPG|publisher=Reddit|date=November 17, 2023|accessdate=July 5, 2024|language=en}}</ref>
 
==References==
<references/>


{{SMRPG}}
{{SMRPG}}
 
[[Category:Homes]]
[[Category: Places]]
[[Category:Towers]]
[[Category: Super Mario RPG Places]]
[[Category:Super Mario RPG: Legend of the Seven Stars locations]]
[[Category: Buildings]]
[[de:Booster Tower]]
[[Category: Homes]]

Latest revision as of 11:36, October 12, 2024

Booster Tower
The ground floor and lobby of Booster Tower, as seen in Super Mario RPG (Nintendo Switch).
Booster Tower's lobby in the remake
First appearance Super Mario RPG: Legend of the Seven Stars (1996)
Latest appearance Super Mario RPG (Nintendo Switch) (2023)
Greater location Moleville Region

Booster Tower, also referred to as Booster's Tower, is a tower belonging to Booster and his Snifsters in Super Mario RPG: Legend of the Seven Stars and its Nintendo Switch remake. When Princess Peach falls here from the sky, Booster wants to marry her, but Mario saves her. The building itself is filled with many dangerous traps and wacky enemies. However, the music is soothing, but a second surf rock-style theme is played as the tower is further explored. Booster is often seen riding a miniature train throughout the tower. At the entrance of the tower, Mario meets Bowser. With no troops left, he declares Mario, Mallow and Geno members of Bowser's Minions, thus joining Mario's party. The tower is also home to Knife Guy and Grate Guy.

Mario, Mallow and Geno discover that a girl has fallen into Booster Tower. Arriving at the tower, they find Bowser gawking at the tower's entrance. By coincidence, Princess Peach hears the commotion from high above, confirming that she is the one being held at Booster Tower. With no more members of Bowser's Minions, Bowser then joins Mario and friends, claiming that he is recruiting them. Then they go into Booster Tower, fighting through the enemies until they get to the top floor, where Peach is held.

Booster then comes in the same room, looking for a doll, so Mario must hide behind the curtains, which is being opened by Booster's Snifster minions (avoiding the Snifsters completely or getting caught three times does not actually affect the plot). Booster then goes off to retrieve Peach and heads to Marrymore. Mario, Mallow, Geno and Bowser attempt to follow him, but they are distracted by Knife Guy and Grate Guy.

After fighting them, Mario gives chase to Booster all the way to Marrymore.

Layout[edit]

Outside[edit]

Outside Booster Tower is relatively small with a sign that reads "Welcome" with small Japanese letters that transliterate to English as "Bukki," which is Booster's Japanese name. At the top of Booster Tower there is a balcony. While Peach is trapped up there, Booster uses magic to seal the door closed. The only way the door can be opened is by saying the password, which only Booster knows; it is eventually revealed to be whatever name the player used for their file. In the Nintendo Switch remake of Super Mario RPG, the password will be the player's profile nickname.

Inside[edit]

A battle against Chomps inside the tower in the remake

As expected from the view of outside, the inside of Booster Tower is huge, with many rooms and floors. In the upper level of the first room there are photos of the seven generations of Boosters. The inside is also full of Snifits, Bob-ombs, and Chain Chomps. There are many hidden treasures located inside Booster Tower, including many coins and Frog Coins and an item called the Goodie Bag, which when used during battle, adds more coins to the player's total after winning the battle, and can also be sold for 555 coins. There is also a new hammer for Mario called the Masher, and also a female Chomp that was locked up for biting Booster. Bowser tames this Chomp and uses her as a weapon for battle.

One minor Easter egg exists partway up the tower, in a room with two curtains and a pillar. Going behind the curtains will briefly turn Mario into 8-bit Super Mario; but this can be done only once. When Mario attempts to leave the room, he will react in shock and shrink to regular size (similar to how he loses a life in Super Mario Bros.), then run back behind the curtain. The "lost a life" theme plays as he steps back into the room. He pauses, looks down, and then shakes his head as if trying to dispel a hallucination. In the Nintendo Switch remake of Super Mario RPG, going behind the curtains will also turn Mario into 8-bit Super Mario, albeit with a darker color palette.

Sidequests[edit]

  • In the first room of the tower, there is a row of paintings. Later on, there is another row of paintings, where the player has to select them in the order they are found in the first room. Doing this unlocks a door in the same room as the paintings, where the player gets one of Bowser's weapons, the Chain Chomp.
  • Before fighting Knife Guy and Grate Guy, the player can play a minigame where Booster has his three Snifsters check a row of curtains, which Mario is behind. Mario gets three chances. If the player is caught by a Snifster three times, they have to fight Booster. If the player successfully passes the minigame, they get Booster's Charm.

Enemies[edit]

Items[edit]

Field/Given[edit]

Item Image Location Location image
Original Remake
Flower Tab RPG Bag.png In the scene where Booster first shows up on the train, in the crevice on the right side of the room. Mario finding a Flower Tab inside the crevice in the Booster Tower of Super Mario RPG: Legend of the Seven Stars. Mario finding a Flower Tab inside the crevice in the Booster Tower of Super Mario RPG.
Elder Key RPG Key.png Drops from the ceiling after succesfully completing the portrait puzzle. Mario finding the Elder Key in the portrait hallway of the Booster Tower of Super Mario RPG: Legend of the Seven Stars. Mario finding the Elder Key in the portrait hallway of the Booster Tower of Super Mario RPG.
Chain Chomp (Chomp in the original game) Sprite of the Chomp Bowser saves from Booster Tower from Super Mario RPG: Legend of the Seven Stars Found in the room accessed by the Elder Key. Bowser and Mario taking the Chomp found in the room unlocked with the Elder Key in the Booster Tower of Super Mario RPG: Legend of the Seven Stars. Bowser and Mario taking the Chain Chomp found in the room unlocked with the Elder Key in the Booster Tower of Super Mario RPG.
Frog Coin Frog Coin.png In the room where Mario lands after being launched from a seesaw by a Thwomp, found in the crevice near the stairs. Mario finding a Frog Coin in the crevice in the room after being lauched from a seesaw by a Thwomp in the Booster Tower of Super Mario RPG: Legend of the Seven Stars. Mario finding a Frog Coin in the crevice in the room after being lauched from a seesaw by a Thwomp in the Booster Tower of Super Mario RPG.
4 Frog Coins, 9 Coins Frog Coin.png Sprite of a Coin from Super Mario RPG: Legend of the Seven Stars In the room with invisible Lava Blubbles. Coins found in the room with invisible Fireballs in the Booster Tower of Super Mario RPG: Legend of the Seven Stars. Coins found in the room with invisible Lava Blubbles in the Booster Tower of Super Mario RPG.
Room Key RPG Key.png In the room with invisible Lava Blubbles, near the top right corner. Room Key found in the room with invisible Fireballs in the Booster Tower of Super Mario RPG: Legend of the Seven Stars. Room Key found in the room with invisible Lava Blubbles in the Booster Tower of Super Mario RPG.
Booster's Charm (Amulet in the original game) RPG Pin.png Given by Booster after succesfully completing the curtain minigame. Booster giving Mario the Amulet in the Booster Tower of Super Mario RPG: Legend of the Seven Stars. Booster giving Mario the Booster's Charm in the Booster Tower of Super Mario RPG.
Moldy Mush, Rotten Mush, Wilt Shroom, Mushroom, Mid Mushroom, Max Mushroom, Croaka Cola (Kerokero Cola in the original)
Bright Card
RPG Bag.png Red Mushroom.png Green Mushroom.png Yellow Mushroom.png Green Something Drink.png In the room before the room with the Save Block, available only after completing Booster Hill. Given by Knife Guy after winning a round of his juggling game. He gives out HP-filling items at random. After winning the game 12 times in the row, he gives Mario a Bright Card. Knife Guy giving Mario rewards after playing his juggling game in the Booster Tower of Super Mario RPG: Legend of the Seven Stars. Knife Guy giving Mario rewards after playing his juggling game in the Booster Tower of Super Mario RPG.
Nintendo Switch Stella 023 Given by Booster in the last scene after his rematch. N/A Booster giving Mario and Geno the Stella 023 in the Booster Tower of Super Mario RPG.

Treasure Boxes[edit]

Item Image Location Location image
Original Remake
Masher Sprite of a Hammer (specifically the Masher) coming out of a treasure box from Super Mario RPG: Legend of the Seven Stars In the hallway with 4 (later 6) circling Rob-ombs, Mario must enter the middle exit to find a treasure high in the air. To get it, he must jump down onto the see-saw and launch Bob-omb into the air. After Bob-omb falls back down, Mario is launched into the treasure. Second Treasure in Booster Tower of Super Mario RPG: Legend of the Seven Stars. First Treasure in Booster Tower of Super Mario RPG.
Mushroom Sprite of an automatic stat-restoration mushroom coming out of a treasure box from Super Mario RPG: Legend of the Seven Stars In the room with a Thwomp on the see-saw, found right of it. Third Treasure in Booster Tower of Super Mario RPG: Legend of the Seven Stars. Second Treasure in Booster Tower of Super Mario RPG.
Zoom Shoes RPG Bag.png In the room accessed from the right exit of the invisible Lava Blubbles room with Room Key. Fifth Treasure in Booster Tower of Super Mario RPG: Legend of the Seven Stars. Third Treasure in Booster Tower of Super Mario RPG.
Frog Coin Frog Coin.png In the area just before Booster's room, Mario should jump to the orange platform in the southeast and continue jumping to the other ones until he finds a treasure. Sixth Treasure in Booster Tower of Super Mario RPG: Legend of the Seven Stars. Last Treasure in Booster Tower of Super Mario RPG.

Hidden Treasure[edit]

Item Image Location Location image
Original Remake
Frog Coin Frog Coin.png
  • In the hallway with the Snifits walking down the stairs, Mario should climb up to the highest ground and jump one tile west from the northern corner to reveal the Hidden Treasure.
  • In the room where Mario is propelled up from the Thwomp on a see-saw below, the player would walk northwest along the lowest ground then jump at the westernmost corner to reveal the Hidden Treasure.
First Treasure in Booster Tower of Super Mario RPG: Legend of the Seven Stars.Fourth Treasure in Booster Tower of Super Mario RPG: Legend of the Seven Stars. Hidden Treasure BoxHidden Treasure Box
Goodie Bag RPG Bag.png In the area just before Booster's room, Mario should jump to the orange platform in the southeast and continue jumping to the other ones until he finds a Hidden Treasure. Jumping from the Hidden Treasure reveals the Hidden Treasure. Seventh Treasure in Booster Tower of Super Mario RPG: Legend of the Seven Stars. Hidden Treasure Box
Mushroom Sprite of an automatic stat-restoration mushroom coming out of a treasure box from Super Mario RPG: Legend of the Seven Stars In the same area, Mario should jump in the southeastern corner near the low orange platform to reveal another Hidden Treasure. Last Treasure in Booster Tower of Super Mario RPG: Legend of the Seven Stars. Hidden Treasure Box

Gallery[edit]

Names in other languages[edit]

GateBowser's KeepVista HillMario's PadMushroom WayMushroom KingdomBandit's WayKero SewersMidas RiverTadpole PondRose WayRose TownForest MazePipe VaultYo'ster IsleMolevilleBooster PassBooster TowerBooster HillMarrymoreStar HillSeaside TownSeaSunken ShipLand's EndMonstro TownBean ValleyNimbus LandBarrel Volcano
Click an area to open the relevant article.
Language Name Meaning Notes
Japanese ブッキータワー[?]
Bukkī Tawā
Booster Tower
Chinese 武奇塔[?]
Wǔqí Tǎ
Booster Tower
Dutch Boosters toren[?] Booster's tower
French Tour de Booster[?] Booster's Tower
German Borstos Turm[?] Booster's Tower
Italian Torre di Booster[1] Booster's Tower
Korean 부키 타워[?]
Buki Tawo
Booster Tower
Spanish Torre de Costarugo[2][3] Booster's Tower

Trivia[edit]

  • In at least one English-language preview, Booster Tower was referred to by its literal Japanese name, "Bookie Tower".[4]
  • A model of Magitek armor from Final Fantasy VI can be seen on one of the desks on the ground floor of the tower.[5]

References[edit]

  1. ^ NintendoItalia (November 13, 2023). Uno sguardo approfondito a Super Mario RPG. YouTube (Italian). Retrieved July 5, 2024.
  2. ^ November 18, 2023. SUPER MARIO RPG REMAKE 🍷 PARTE 3 "3 PRETENDIENTES para LA PRINCESA PEACH" 🍷 GUÍA 100% (+ SECRETOS) (42:44). YouTube (European Spanish). Retrieved July 5, 2024.
  3. ^ Efowzeff (November 26, 2024). Juego Completo (Español Latino) I Super Mario RPG Remake (2:03:08). YouTube (Latin American Spanish). Retrieved July 5, 2024.
  4. ^ November 1995. Nintendo Magazine System (UK) issue 38. Page 70.
  5. ^ November 17, 2023. New(ish) FFVI Easter Egg in Super Mario RPG. Reddit (English). Retrieved July 5, 2024.