Geno Beam: Difference between revisions
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{{SMRPG | {{SMRPG move infobox | ||
|image=[[File:Geno Beam.png|256px]] | |||
|used_by=[[Geno]] | |||
|type=Magic | |||
|power=40 | |||
|effect=None | |||
|element=Neutral | |||
|range=One enemy | |||
|mitigation=N/A | |||
}} | |||
[[File:Geno beam.gif|thumb|left|200px|Geno attacks Croco with Geno Beam]] | |||
The '''Geno Beam''' is a special attack that [[Geno]] starts with in ''[[Super Mario RPG: Legend of the Seven Stars]]''. It is a straightforward beam attack that hits one enemy. Timing it right will increase the amount of damage dealt. According to the instructions, to time it correctly, a player must press and hold {{button|snes|Y}} button and then release when the third star on the star meter appears. It requires 3 [[Flower Point]]s. | |||
It is one of the few moves in the game that does not add a sound effect when the player's timed hit is done correctly; however, Geno will "jump" high into the air when done against airborne enemies. | |||
==Profiles== | |||
===''Super Mario RPG: Legend of the Seven Stars''=== | |||
*'''Menu description:''' | |||
**''Flower Used 3'' | |||
**''Mg. Power 40'' | |||
**''Hold "Y" until just before discharge!'' | |||
====''Super Mario RPG'' (Nintendo Switch)==== | |||
*'''Battle menu description:''' ''Fire a beam at a single enemy. Hold {{button|switch|A}} until just before discharge!'' | |||
==Gallery== | |||
<gallery> | |||
SMRPG Remake Geno Beam.jpg|''[[Super Mario RPG (Nintendo Switch)|Super Mario RPG]]'' ([[Nintendo Switch]]) | |||
</gallery> | |||
==Names in other languages== | ==Names in other languages== | ||
Line 9: | Line 32: | ||
|Jap=ジーノビーム | |Jap=ジーノビーム | ||
|JapR=Jīno Bīmu | |JapR=Jīno Bīmu | ||
|JapM=Geno Beam}} | |JapM=Geno Beam | ||
{{ | |ChiS=吉诺光束 | ||
[[Category:Super Mario RPG: Legend of the Seven Stars | |ChiSR=Jínuò Guāngshù | ||
|ChiSM=Geno Beam | |||
|ChiT=吉諾光束 | |||
|ChiTR=Jínuò Guāngshù | |||
|ChiTM=Geno Beam | |||
|Dut=Geno-straal | |||
|DutM=Geno beam | |||
|FreA=Rayon Geno | |||
|FreAM=Geno beam | |||
|FreE=Genorayon | |||
|FreEM=Geno beam | |||
|Ger=Geno-Strahl | |||
|GerM=Geno beam | |||
|Ita=Raggio Geno | |||
|ItaM=Geno beam | |||
|Kor=지노빔 | |||
|KorR=Jino Bim | |||
|KorM=Geno beam | |||
|Spa=Rayo Geno | |||
|SpaM=Geno beam | |||
}} | |||
{{SMRPG}} | |||
[[Category:Super Mario RPG: Legend of the Seven Stars moves]] |
Latest revision as of 14:05, September 2, 2024
Super Mario RPG: Legend of the Seven Stars move | |
---|---|
Geno Beam | |
Used by | Geno |
Type | Magic |
Magic power | 40 |
Effect | None |
Element | Neutral |
Target | One enemy |
Damage reduced | N/A |
The Geno Beam is a special attack that Geno starts with in Super Mario RPG: Legend of the Seven Stars. It is a straightforward beam attack that hits one enemy. Timing it right will increase the amount of damage dealt. According to the instructions, to time it correctly, a player must press and hold button and then release when the third star on the star meter appears. It requires 3 Flower Points.
It is one of the few moves in the game that does not add a sound effect when the player's timed hit is done correctly; however, Geno will "jump" high into the air when done against airborne enemies.
Profiles[edit]
Super Mario RPG: Legend of the Seven Stars[edit]
- Menu description:
- Flower Used 3
- Mg. Power 40
- Hold "Y" until just before discharge!
Super Mario RPG (Nintendo Switch)[edit]
- Battle menu description: Fire a beam at a single enemy. Hold until just before discharge!
Gallery[edit]
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ジーノビーム[?] Jīno Bīmu |
Geno Beam | |
Chinese (simplified) | 吉诺光束[?] Jínuò Guāngshù |
Geno Beam | |
Chinese (traditional) | 吉諾光束[?] Jínuò Guāngshù |
Geno Beam | |
Dutch | Geno-straal[?] | Geno beam | |
French (NOA) | Rayon Geno[?] | Geno beam | |
French (NOE) | Genorayon[?] | Geno beam | |
German | Geno-Strahl[?] | Geno beam | |
Italian | Raggio Geno[?] | Geno beam | |
Korean | 지노빔[?] Jino Bim |
Geno beam | |
Spanish | Rayo Geno[?] | Geno beam |