GCN DK Mountain: Difference between revisions
PikaPhantom (talk | contribs) |
|||
Line 75: | Line 75: | ||
{{new subject|DLC wave|section=y}} | {{new subject|DLC wave|section=y}} | ||
[[File:MK8-Course-GCN DKMountain.jpg|250px|thumb|left|The course in ''Mario Kart 8 Deluxe'']] | [[File:MK8-Course-GCN DKMountain.jpg|250px|thumb|left|The course in ''Mario Kart 8 Deluxe'']] | ||
DK Mountain returns in ''[[Mario Kart 8 Deluxe]]'', as part of the sixth and final wave of the [[Mario Kart 8 Deluxe – Booster Course Pass|Booster Course Pass]] DLC. It appears as the second course in the [[Acorn Cup]]. The course is based on its appearance from ''[[Mario Kart Tour]]'', with graphical enhancements - most notably, the land surrounding the track has quite a bit more detail, with distant jungle canopies added. [[DK Barrel]]s have been added on the mud near the starting line. The cannon regains the "DK" letters on its side, as well as the wooden support beams holding it up. The wooden ramps | DK Mountain returns in ''[[Mario Kart 8 Deluxe]]'', as part of the sixth and final wave of the [[Mario Kart 8 Deluxe – Booster Course Pass|Booster Course Pass]] DLC. It appears as the second course in the [[Acorn Cup]]. The course is based on its appearance from ''[[Mario Kart Tour]]'', with graphical enhancements - most notably, the land surrounding the track has quite a bit more detail, with distant jungle canopies added. [[DK Barrel]]s have been added on the mud near the starting line. The cannon regains the "DK" letters on its side, as well as the wooden support beams holding it up. The wooden ramps were replaced by stone ramps included directly in the road; the third now has some DK Barrels scattered along it, and if tricked off properly, can lead racers to driving on the elevated mountain rock briefly. The volcano now has a flame-like appearance on its face. A wall now extends along a small part of the final chasm, weakening the shortcut possible there in ''Double Dash!!'' and ''Wii''; however, the gap can still be jumped further down. The ropes along the sides of the bridge added in ''Mario Kart Tour'' have been removed, though it retains its waving trickable properties.<ref>GameXplain (November 1, 2023). [https://youtu.be/Zp88vZ2POcc NEW Gameplay + Music of All 8 Tracks in Wave 6 of Mario Kart 8 Deluxe Booster Course DLC! (JP Site)]. ''YouTube''. Retrieved November 1, 2023.</ref> The final two switchbacks before the bridge have been remodeled to raise up slightly, akin to the final turn of {{classic-link|GBA|Sunset Wilds}}. | ||
{{br}} | {{br}} | ||
Revision as of 22:38, November 8, 2023
DK Mountain | |||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Information | |||||||||||||||
Appears in | Mario Kart: Double Dash!! (2003) Mario Kart Wii (2008) Mario Kart Tour (2022) Mario Kart 8 Deluxe (Booster Course Pass, Wave 6) (2023) | ||||||||||||||
Cup(s) | Star Cup (Double Dash!!) Lightning Cup (Wii) Acorn Cup (8 Deluxe) | ||||||||||||||
Tour(s) | |||||||||||||||
Online play | No longer available (Wii) | ||||||||||||||
| |||||||||||||||
| |||||||||||||||
|
DK Mountain is the fourth and final race course of the Star Cup in Mario Kart: Double Dash!!. The course takes place along two volcanoes in the middle of the jungle. The center of the track is a giant Barrel Cannon that shoots racers to the upper part of an active volcano. The course itself is complex, containing several curly paths, dangerous, tight turns and an uneven ground where drifting is difficult to control.
DK Mountain shares its music with Dino Dino Jungle, part of which is an arrangement of the Donkey Kong Jr. stage music. It returns as the third course of the Lightning Cup in Mario Kart Wii, and in Mario Kart Tour, debuting in the Animal Tour. It also appears as the second course of the Acorn Cup in the Mario Kart 8 Deluxe – Booster Course Pass.
Mario Kart: Double Dash!!
Course layout
All players start the race in the jungle. As they start the race, the players go to the base of an inactive volcano and take a curved path surrounded by the crater of this volcano. Racers are soon fired by the DK Cannon, onto an active volcano. While airborne, racers are invulnerable to items. After landing near the top of the volcano, drivers now have to drive downhill on bumpy terrain. Almost at the base of the active volcano, racers happen on a road prone to falling boulders. Reentering the jungle, players take a zigzagging path where more boulders roll down hills. During the first turn, racers should avoid falling off the cliff while swerving around. A second turn surrounds a deep ravine where players may fall. Lastly, the third tight turn leads racers to a swaying, windy rope bridge high above a deep canyon. This leads racers to the finish line.
DK Mountain is in the background of Baby Park and Dino Dino Jungle.
In the overview image of the course, the wooden bridge is missing. This is likely due to the fact that it is its own object and not part of the level geometry, allowing it to be capable of swaying, and therefore would not have been loaded in-game when the screenshot was taken.
Shortcuts
- At the very start there is a small patch of mud next to the first set of Item Boxes. This can be cut across with a Mushroom or Star.
- During the descent of the zigzagging portion, just after the first tight curve, players can instantly jump across the ravine to reach the other end of the second turn. This saves them a few seconds in the race.
Mario Kart Wii
DK Mountain makes its classic course debut in Mario Kart Wii as the third course of the Lightning Cup. Some elements were added, such as ramps and mud to replace deep grass. Also, the sign that says "Donkey Cannon" in Double Dash!! now says "DK Cannon", in line with DK Summit. The straight line denoting players being fired out of the cannon was removed from the minimap, likely to match the three new courses in the game with cannons (DK Summit, Maple Treeway, and Rainbow Road). The straightaway down from the top of the mountain now has wooden ramps for the purpose of aerial tricks. Racers can also either stay on track or go off-road without losing speed, granting an advantage to avoid other racers and hazards set in the slope.
In the switchbacks with the falling boulders, only giant boulders flip racers, whereas the smaller ones disintegrate and slightly decelerate the kart. Half-pipes have also been added on the first switchback.
Shortcuts
- Both the mud and ravine shortcuts return in this rendition of the track.
- An extremely difficult glitch shortcut can be pulled off by using a Mushroom and aiming between the half-pipe and the fence near the end of the rock section of the mountain. If done correctly the player can glitch through the wall and end up just before the ravine shortcut.
Tournaments
January 2010's second tournament required players to pass through 20 gates on a slightly modified version of DK Mountain: Players would begin at the top of the mountain, descending until they reach the finish line, however the bridge at the end of the track is replaced with a pair of mushroom trampolines. The control scheme was restricted to Wii Sheel users. The tournament was later repeated as the second tournament of September 2011, the first tournament of December 2012, though without any control restrictions, and the second tournament of February 2014, with the Wii Wheel restriction kept.
Mario Kart Tour
DK Mountain returns in Mario Kart Tour starting from the Animal Tour. The course retains its appearance from Mario Kart Wii, albeit with updated graphics. The "DK" letters on the left side of the cannon have been removed, and a glide ramp has been added before the cannon. Whereas in previous games where racers would land slightly to the left of the head of the volcano, racers now land slightly more to the right of it instead. After the road was previously widened in Mario Kart Wii at the chasm section of the course, it has now been widened out further to remove the broken portion entirely. The wooden bridge now has strings on both sides and shakes periodically providing tricks, similar to the road on SNES Rainbow Road, and many trees are now decorated with large bananas. Like with Template:Classic-link, Template:Classic-link, and Template:Classic-link in Mario Kart 8 and Mario Kart 8 Deluxe, the finish line banner uses the modern Mario Kart logo, rather than the classic logo; it is the only classic course in Mario Kart Tour from the first four Mario Kart games to not use the classic logo.
The course also appears as DK Mountain R (reversed), DK Mountain T (with ramps), and DK Mountain R/T (reversed with ramps). In the T and R/T variants, the bridge is gone. In the R/T variant, it is replaced with a large blue mushroom trampoline. Additionally, racers drive across several more mushroom trampolines and mushroom platforms just before reaching the cannon.
Appearances
For this course's tour appearances, see List of GCN DK Mountain tour appearances in Mario Kart Tour.
Top-tier and middle-tier items
Select "show" to reveal the drivers, karts, and gliders for which GCN DK Mountain and its variants are always favored or favorite courses. For instances in which additional drivers, karts, and gliders temporarily had this course and its variants as favored or favorite courses, see List of GCN DK Mountain tour appearances in Mario Kart Tour.
Bonus challenges
Ring Race | |||||||
---|---|---|---|---|---|---|---|
Icon | Course variant | Chosen driver |
Chosen kart |
Chosen glider |
Grand Star scores | Tour appearances | Cup |
Regular | Diddy Kong |
Pipe Frame |
Super Glider |
|
Animal Tour | Kamek Cup |
Big Reverse Race | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Icon | Course variant | Opponents | Tour appearances | Cup | ||||||||
7th | 6th | 5th | 4th | 3rd | 2nd | 1st | Extra | |||||
Regular | Driver | Doctor Tour (2023) | Nabbit Cup | |||||||||
Kart | ||||||||||||
Glider |
Mario Kart 8 Deluxe
This section is referring to a subject in an upcoming or recently released DLC wave. When the DLC wave is released, or more information about this subject is found, this section may need major rewriting.
This notice should be removed after a month has passed since the DLC wave was first released.
DK Mountain returns in Mario Kart 8 Deluxe, as part of the sixth and final wave of the Booster Course Pass DLC. It appears as the second course in the Acorn Cup. The course is based on its appearance from Mario Kart Tour, with graphical enhancements - most notably, the land surrounding the track has quite a bit more detail, with distant jungle canopies added. DK Barrels have been added on the mud near the starting line. The cannon regains the "DK" letters on its side, as well as the wooden support beams holding it up. The wooden ramps were replaced by stone ramps included directly in the road; the third now has some DK Barrels scattered along it, and if tricked off properly, can lead racers to driving on the elevated mountain rock briefly. The volcano now has a flame-like appearance on its face. A wall now extends along a small part of the final chasm, weakening the shortcut possible there in Double Dash!! and Wii; however, the gap can still be jumped further down. The ropes along the sides of the bridge added in Mario Kart Tour have been removed, though it retains its waving trickable properties.[1] The final two switchbacks before the bridge have been remodeled to raise up slightly, akin to the final turn of Template:Classic-link.
Profiles
Mario Kart: Double Dash!!
- North American website bio: "Go off-roading on DK Mountain as you fly with reckless abandon down a volcano, through ridiculous curves, and across a twisting log bridge. Oh, and you get shot out of a cannon too."
- European website bio: "Dense jungles, rickety bridges, slippery slopes, rolling boulders and, erm, a sulking volcano... It can only be DK Mountain."
Mario Kart Wii
- European website bio: "If getting fired to the top of a huge volcano isn't dangerous enough for you, the cliff-side drops and ramshackle bridges might increase the fear factor as you race around DK Mountain."
Mario Kart Tour
- Mario Kart Tour Twitter: "The Autumn Tour is wrapping up in #MarioKartTour. Next up is the Animal Tour, the stage for which is the new GCN DK Mountain course! It'll be a super thrilling ride full of natural attractions!"
Sponsors
Mario Kart: Double Dash!! / Mario Kart Wii
- Donkey Cannon (Mario Kart: Double Dash!!) / DK Cannon (Mario Kart Wii) (signs)
- Super Mario (trackside banners)
- Wario Racing (trackside banners)
Mario Kart Tour / Mario Kart 8 Deluxe
- DK Cannon (signs)
- Burning DK (trackside banners)
- BaNaNa Boy (trackside banners)
Gallery
Mario Kart: Double Dash!!
Mario Kart Wii
Vertical dash panels have been added at spots.
Mario Kart Tour
Course icons
Screenshots
Mario Kart 8 Deluxe
Donkey Kong and King Boo on the course
- MK8D GCN DK Mountain Scene 7.png
Miis on the course
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Chinese | DK山 DK Shān DK高山 (Mario Kart Wii)[2] DK Gāo Shān |
DK Mountain DK Tall Mountain |
|
Dutch | DK-Gebergte[?] | DK Mountain Range | |
German | DK Bergland[?] | DK Mountain Land | |
Italian | Montagne di DK[?] | DK’s Mountains | |
Korean | DK 마운틴[?] DK Mauntin |
DK Mountain | |
Portuguese | Montanha DK[?] | DK Mountain | |
Spanish | Montaña DK[?] | DK Mountain |
References
- ^ GameXplain (November 1, 2023). NEW Gameplay + Music of All 8 Tracks in Wave 6 of Mario Kart 8 Deluxe Booster Course DLC! (JP Site). YouTube. Retrieved November 1, 2023.
- ^ https://twitter.com/chinesenintendo/status/1025288996547571712