ON/OFF Switch: Difference between revisions

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=== ''Super Mario Maker 2'' ===
=== ''Super Mario Maker 2'' ===


In this game, they appear as a placeable course element. When hit by Mario, they can transform pink/blue blocks into outlines or vice versa.
In this game, they appear as a placeable course element. When hit by Mario, they can transform red/blue blocks into outlines or vice versa.


==Names in other languages==
==Names in other languages==

Revision as of 18:15, February 13, 2019

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An ON/OFF switch[1], also known as ON Blocks[2], Switches[3] or ON/OFF Blocks[4], is a stationary object found in Super Mario World, its remakes, and Super Mario Maker 2.

History

Super Mario World

In this game, it can be used by Mario or Luigi either to change the path that a line-guided platform is traveling on or, in #4 Ludwig's Castle, to toggle the direction in which the falling ceiling is moving. The switches can be turned on or off either by jumping against them from below, whirling Cape Mario's cape next to them or throwing an object, like a Koopa Shell, at them. Since using the cape to activate a block can hit it multiple times in succession, toggling an ON/OFF Switch that way does not guarantee that it will end up in the state intended by the player.

Apart from #4 Ludwig's Castle, they are mostly found in the levels Donut Plains 3 and Way Cool, where the switches are abundant. They are sometimes guarded by a Fuzzy.

Super Mario Maker 2

In this game, they appear as a placeable course element. When hit by Mario, they can transform red/blue blocks into outlines or vice versa.

Names in other languages

Language Name Meaning Notes
German Schalter[?] Switch

References

  1. ^ Mario Mania, page 71.
  2. ^ Mario Mania, page 100.
  3. ^ Mario Mania, page 162.
  4. ^ Stratton, Bryan. (2002) Super Mario World: Super Mario Advance 2 Prima Official Strategy Guide. Page 17.
  5. ^ Shogakukan. 2015. Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook, Super Mario World section, page 60.