Deny: Difference between revisions

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'''Deny''' is the first captain command in the ''Minion Quest: The Search for Bowser'' mode of ''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]''. It costs one CP to use. When used, the captain can cancel out any [[Special Skill]] about to be used by any opponent, preventing them from using the moves. It cannot stop regular attacks, and it cannot be used to cancel any opposing captain commands.
'''Deny''' is the first captain command in the ''Minion Quest: The Search for Bowser'' mode of ''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]''. It costs one CP to use. When used, the captain can cancel out any [[Special Skill]] about to be used by any opponent, preventing them from using the moves. It cannot stop regular attacks, and it cannot be used to cancel any opposing captain commands.


Deny also returns as a captain command in ''[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]''. If Special Skills from a group of like enemies are performed at the same time, at least one will be immune to the effects of Deny. An enemy under the effects of a [[Malatone Formula:X]] is completely immune to Deny, though a [[first officer]]'s Stop and Drop command can still work.
Deny returns as a captain command in ''[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]'' where it is used by [[Bowser Jr.]] If Special Skills from a group of like enemies are performed at the same time, at least one will be immune to the effects of Deny. An enemy under the effects of a [[Malatone Formula:X]] is completely immune to Deny, though a [[first officer]]'s Stop and Drop command can still work.


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[[Category:Mario & Luigi: Superstar Saga + Bowser's Minions Captain Commands]]
[[Category:Mario & Luigi: Superstar Saga + Bowser's Minions Captain Commands]]
[[Category:Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey Captain Commands]]

Revision as of 14:48, January 26, 2019

Template:Attack-infobox Deny is the first captain command in the Minion Quest: The Search for Bowser mode of Mario & Luigi: Superstar Saga + Bowser's Minions. It costs one CP to use. When used, the captain can cancel out any Special Skill about to be used by any opponent, preventing them from using the moves. It cannot stop regular attacks, and it cannot be used to cancel any opposing captain commands.

Deny returns as a captain command in Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey where it is used by Bowser Jr. If Special Skills from a group of like enemies are performed at the same time, at least one will be immune to the effects of Deny. An enemy under the effects of a Malatone Formula:X is completely immune to Deny, though a first officer's Stop and Drop command can still work.