? Switch: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
No edit summary
No edit summary
 
(173 intermediate revisions by 63 users not shown)
Line 1: Line 1:
{{articleabout|the object that appears in ''Super Mario 64 DS''|the level that has the similar name occurring in the same game|[[Tower of the Wing Cap|here]]}}
{{about|the object that appears in various games|the level with the same name in ''[[Super Mario 64 DS]]''|[[Tower of the Wing Cap]]}}
[[Image:QueBlock.PNG|thumb|The '''? Switch''' from ''Super Mario 64 DS''.]]
{{item infobox
The '''? Switch''' (also called '''?-Switch Block''' in ''[[New Super Mario Bros.]]'') appears in ''[[Super Mario 64 DS]]''. It appears in the secret level which is also titled ''? Switch'', which was formerly titled [[Tower of the Wing Cap]]. It serves mainly as a one-shot replacement to the three [[! Switch]]es. Upon pressing the ? Switch, all [[? Block]]s in the game will become solid (and therefore, usable). Whereas the three ! Switches only filled in [[! Block]]s of their respective color, the ? Switch filled in all ? Blocks.
|image=[[File:YS Artwork Switch.png|170px]]<br>A red ? Switch from ''Yoshi's Story''
|first_appearance=''[[Yoshi's Story]]'' ([[List of games by date#1997|1997]])
|latest_appearance=''[[Super Mario Bros. Wonder]]'' ([[List of games by date#2023|2023]])
|effect=Causes a mysterious event
}}
A '''? Switch''', also known as a '''Mystery Switch''',<ref>{{cite|author=Leung, Jason et al|title=''Yoshi's Story'' Player's Guide|language=en-us|publisher=[[Nintendo Power]]|date=1998|page=16}}</ref><ref>{{cite|author=Nintendo|date=1998|deadlink=y|archive=web.archive.org/web/19981202104137/http://www.yoshisstory.com/fruit.html|title=''Yoshi's Story'' official website|accessdate=April 14, 2020}}</ref> a '''Question Mark Switch''',<ref>{{cite|author=Prima Bath|title=''Nintendo 64 Game Secrets, 1999 Edition'' Prima's Official Strategy Guide|page=104, 111|date=April 7, 1999|publisher=[[Prima Games]]|language=en-us|isbn=0-7615-2103-8}}</ref> a '''? Switch Block''',<ref>{{cite|url=cdn02.nintendo-europe.com/media/downloads/games_8/emanuals/nintendo_ds_21/Manual_NintendoDS_NewSuperMarioBros_EN.pdf|date=2006|title=''New Super Mario Bros.'' instruction booklet|publisher=Nintendo of UK|language=en-gb|page=18}}</ref> or erroneously a '''? Block''',<ref name="ys">{{cite|url=www.gamesdatabase.org/Media/SYSTEM/Nintendo_N64/Manual/formated/Yoshi-s_Story_-_1998_-_Nintendo.pdf|date=1998|title=''Yoshi's Story'' instruction booklet|publisher=Nintendo of Australia|language=en-au|page=15}}</ref> is a [[Switch Block (disambiguation)|Switch Block]] that has widely varying effects depending on the context.
 
==History==
===''Yoshi's Story''===
[[File:Story Q Switch.png|frame]]
In ''[[Yoshi's Story]]'', when a [[Yoshi (species)|Yoshi]] presses a ? Switch by simply [[jump]]ing on it, the ? Switch disappears and a part of the [[level]] is changed briefly. As the effect expires, the switch's music speeds up. There are [[Delay Switch|panel]]s that also act as a ? Switch and extend the switch's time limit.
 
===''Super Mario'' series===
====''Super Mario 64 DS''====
[[File:QueBlock.PNG|thumb|80px]]
{{main|Cap Switch}}
In ''[[Super Mario 64 DS]]'', the red, green, and blue [[! Switch]]es from ''[[Super Mario 64]]'' were reduced to a red ? Switch. It appears in a secret course named after it (also titled [[Tower of the Wing Cap]]), and it activates corresponding [[? Block#Super Mario 64 DS|? Block]]s.
 
====''New Super Mario Bros.''====
[[File:QuestionSwitchNSMB.png|frame|left]]
? Switches later appear in ''[[New Super Mario Bros.]]'', this time with an orange color. Like the ones in ''Yoshi's Story'', these switches change or add to an area of a level, like adding moving platforms or flipping the entire level upside down. The effects of a ? Switch can be either temporary or permanent, depending on the ? Switch. One appears in the fight against [[Mega Goomba (boss)|Mega Goomba]], being the only time one is used against a boss. Most levels have only one ? Switch, but some have two of them.
 
? Switches appear in the following levels, with the following functions:
*[[World 2-3 (New Super Mario Bros.)|World 2-3]]: Raises the water level
*[[World 2-4 (New Super Mario Bros.)|World 2-4]]: Causes certain sand hills to form
*{{world-link|2|castlen|World 2-Castle (New Super Mario Bros.)}}: Causes certain sand trenches to form
*[[World 3-3 (New Super Mario Bros.)|World 3-3]]: Disables [[current]]s
*{{world-link|3|ghostn|World 3-Ghost House (New Super Mario Bros.)}}: Causes staircases to form over slopes, and causing certain [[Warp Door]]s to appear
*[[World 4-3 (New Super Mario Bros.)|World 4-3]]: Disables currents
*{{world-link|4|ghostn|World 4-Ghost House (New Super Mario Bros.)}}: Causes [[? Block]]s on strings to drop down
*{{world-link|4|castlen|World 4-Castle (New Super Mario Bros.)}}: Causes elevating platforms to appear to allow Mario to reach [[Mega Goomba (boss)|Mega Goomba]]
*[[World 5-C]]: Causes some [[Red Block]]s to appear, one column after another
*{{world-link|7|ghostn|World 7-Ghost House (New Super Mario Bros.)}}
**Causes certain Warp Doors to appear
**Causes certain [[lift]]s to appear
*[[World 8-2 (New Super Mario Bros.)|World 8-2]]: Raises the water level
*{{world-link|8|bowsern|World 8-Bowser's Castle (New Super Mario Bros.)}}
**Tilts certain parts of the level upside down
**Causes a certain lift to appear
 
====''New Super Mario Bros. Wii''====
[[File:Qswitch.png|frame]]
In ''[[New Super Mario Bros. Wii]]'', ? Switches reappear with their design from ''New Super Mario Bros.'', though they are less common than before. [[World 6-6 (New Super Mario Bros. Wii)|World 6-6]] notably features multiple with separate functions.
 
? Switches appear in the following levels, with the following functions:
*[[World 2-2 (New Super Mario Bros. Wii)|World 2-2]]: Causes certain lifts to appear
*{{world-link|5|ghosthouse|World 5-Ghost House (New Super Mario Bros. Wii)}}: Causes all of the [[Light Block]]s to light up
*[[World 6-3 (New Super Mario Bros. Wii)|World 6-3]]: Raises the water level
*[[World 6-6 (New Super Mario Bros. Wii)|World 6-6]]
**Activates the tilt-controlled lights for the raft
**Causes certain lifts to appear
*{{world-link|7|ghosthouse|World 7-Ghost House (New Super Mario Bros. Wii)}}: Causes certain lifts to appear
*[[World 8-4 (New Super Mario Bros. Wii)|World 8-4]]: Destroys certain [[Hard Block]]s
*[[World 9-5 (New Super Mario Bros. Wii)|World 9-5]]: Causes certain lifts to appear
 
====''New Super Mario Bros. 2''====
[[File:NewQuestionSwitch.png|frame]]
In ''[[New Super Mario Bros. 2]]'', ? Switches have become more common. Several are used for spawning more [[coin]]s. They additionally appear in some of the DLC courses.
 
? Switches appear in the following levels, with the following functions:
*[[World 3-1 (New Super Mario Bros. 2)|World 3-1]]: Causes a nearby [[Warp Pipe]] to shower [[coin]]s
*[[World 3-4 (New Super Mario Bros. 2)|World 3-4]]: Causes a nearby Warp Pipe to shower coins
*[[World 3-A (New Super Mario Bros. 2)|World 3-A]]: Disables currents
*[[World 4-5 (New Super Mario Bros. 2)|World 4-5]]: Disables currents
*{{world-link|5|ghosthousen2|World 5-Ghost House (New Super Mario Bros. 2)}}: Causes certain Warp Doors to appear
*[[World 6-1 (New Super Mario Bros. 2)|World 6-1]]: Causes certain Hard Blocks to appear, one large area after another
*{{world-link|6|ghosthousen2|World 6-Ghost House (New Super Mario Bros. 2)}}: Causes certain walls to retract
*[[World 6-2 (New Super Mario Bros. 2)|World 6-2]]: Destroys certain Hard Blocks
*{{world-link|mushroom|ghosthousen2|World Mushroom-Ghost House}}: Causes certain blue blocks to appear and disappear
*{{world-link|mushroom|3|World Mushroom-3 (New Super Mario Bros. 2)}}: Causes two nearby Warp Pipes to shower coins
*{{world-link|mushroom|A|World Mushroom-A}}: Destroys certain unbreakable blocks
*{{world-link|flower|B|World Flower-B}}: Causes certain [[Roulette Coin Block]]s to appear
*{{world-link|star|1|World Star-1 (New Super Mario Bros. 2)}}: Changes the alignment of certain [[Brick Block]] structures
*[[First Course (Gold Mushroom Pack)|First Course]] ([[Gold Mushroom Pack]]): Causes an area directly above the player to shower [[Gold Mushroom]]s
*[[First Course (Coin Challenge Pack B)|First Course]] ([[Coin Challenge Pack B]]): Causes certain blue blocks to appear and disappear
*[[Second Course (Coin Challenge Pack C)|Second Course]] ([[Coin Challenge Pack C]]): Destroys certain Hard Blocks
*[[First Course (Platform Panic Pack)|First Course]] ([[Platform Panic Pack]]): Causes an area directly above the player to shower coins
*[[Third Course (Mystery Adventures Pack)|Third Course]] ([[Mystery Adventures Pack]]): Changes the alignment of certain Brick Block structures
 
====''New Super Mario Bros. U'' / ''New Super Luigi U'' / ''New Super Mario Bros. U Deluxe''====
In ''[[New Super Mario Bros. U]]'', ? Switches are again less common. Some act somewhat similar to [[! Switch]]es in ''New Super Mario Bros.'' and ''New Super Mario Bros. 2'' by causing red blocks to appear. In ''[[New Super Luigi U]]'', ? Switches are considerably uncommon, appearing in only three levels. In ''[[New Super Mario Bros. U Deluxe]]'', ? Switches return in both capacities.
 
? Switches appear in the following ''New Super Mario Bros. U'' levels, with the following functions:
*[[Stone-Eye Zone]]: Causes an area directly above the player to shower coins
*[[Tropical Refresher]]: Causes an area directly above the player to shower coins, including the second [[Star Coin]] at the end
*[[Light Blocks, Dark Tower]]: Causes all of the Light Blocks to light up
*[[Thrilling Spine Coaster]]: Causes some red blocks to appear
*[[Roy's Conveyor Castle]]: Destroys certain Hard Blocks
*[[Pendulum Castle]]: Causes some red blocks to appear
*{{world-link|coin|7|World Coin-7}}: Causes certain red blocks to disappear
 
? Switches appear in the following ''New Super Luigi U'' levels, with the following functions:
*[[Dancing Blocks, Poison Swamp]]: Causes certain Brick Blocks to move into place
*[[Switch-Lift Express]]: Causes certain solid platforms to move from one position to another
*[[Roy's Ironclad Castle]]: Destroys certain Hard Blocks
 
====''Super Mario Maker''====
[[File:SMM-NSMBU-Switch.png|frame]]
In versions of ''[[Super Mario Maker]]'' before version 1.30, [[P Switch]]es in the ''New Super Mario Bros. U'' game style have the appearance of ? Switches.
 
====''Super Mario Bros. Wonder''====
In ''[[Super Mario Bros. Wonder]]'', ? Switches are about as uncommon as in ''New Super Luigi U'', as they only appear in two Break Time! levels and one main level.
 
? Switches and their purpose in the levels are as follows:
*[[Break Time! Zip-Go-Round]]: Turns certain ground blocks into [[Zip Track]]s and spawning coins, [[flower coin]]s, and [[Wonder Token]]s
*[[Break Time! Tumble House]]: Causes the entire level to periodically rotate ninety degrees counterclockwise and spawning coins, flower coins, and Wonder Tokens
*[[Deep Magma Bog Flying Battleship]]: Turns certain yellow blocks into [[Dotted-Line Block]]s
 
==Profiles and statistics==
===''Yoshi's Story''===
{{Multilang profile
|type=manual
|Eng=If you step on it, something secret will happen. Exactly what, is a secret.<ref name="ys"/>
|Fre=Si vous marchez dessus, quelque chose de nouveau apparaîtra. Quoi exactement, c’est un secret.<ref name=INBYSFR/> (''If you step on it, something new will appear. Exactly what, is a secret.'')
}}


The ? Switch also appeared in ''[[Yoshi's Story]]''. When a [[Yoshi (species)|Yoshi]] presses the ? Switch by simply [[Jump]]ing on it, the ? Switch disappears and the part of the level in the game is changed. The ? Switch acts like a [[P-Switch]] but the main difference is that it the part of the level changes. The countdown of the changed area of the level will begin as the music plays. If the music goes rapidly, the Yoshi hasn't have much time with the changed area of the level as it will turn back to normal in a short moment. There are [[? Switch Panel]]s that prevent the changed area of the level.
*'''Message Block information for the ? Switch (set to French):''' Marchez dessus et quelque chose de nouveau apparaîtra!<ref name=YSIGFR/> (''Step on it and something new will appear!'')


? Switches appeared most recently in ''[[New Super Mario Bros.]]'', this time with an orange color. When hit, these switches change or add an area of a level, anything from adding moving platforms to flipping the entire level upside down. The effects of these switches can be temporary or permanent, varying from switch to switch. They also appear in ''[[New Super Mario Bros. Wii]]'', with the same effects as in ''[[New Super Mario Bros.]]''.
<br clear=all>
[[Image:Qswitch.png|thumb]]


==Names in Other Languages==
==Gallery==
{{foreignname
<gallery>
|Ita=Blocco Interruttore ? (New Super Mario Bros. and New Super Mario Bros. Wii) <br> Interruttore ? (Super Mario 64 DS)
NSMBW Asset Model Question Switch.png|''[[New Super Mario Bros. Wii]]''
|ItaM=? Switch Block <br> ? Switch
NSMBU Asset Model Question Switch.png|''[[New Super Mario Bros. U]]''
</gallery>
 
==Names in other languages==
{{foreign names
|Jap=?スイッチ
|JapN=''Yoshi's Story''
|JapR=? Suitchi
|Jap2=ハテナスイッチ<ref>{{cite|language=ja|publisher=[[Shogakukan]]|date=October 19, 2015|title=''Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook'', ''Super Mario Sunshine'' section|page=119, 151, 200, 216|isbn=978-4-09-106569-8}}</ref>
|Jap2R=Hatena Suitchi
|Jap3=スイッチブロック<ref>{{cite|date=2006|url=m1.nintendo.net/docvc/NTR/JPN/A2DJ/A2DJ_J.pdf|title={{ruby|New|ニュー}} スーパーマリオブラザーズ (''Nyū Sūpā Mario Burazāzu'') manual|publisher=Nintendo|language=Japanese|page=17}}</ref>
|Jap3N=''New Super Mario Bros.'', shared with [[P Switch]] and [[! Switch]]
|Jap3R=Suitchi Burokku
|JapM=? Switch
|Jap2M=? Switch
|Jap3M=Switch Block
|ChiS=?开关<ref>{{cite|url=www.ique.com/games/Mariobros/demo_2.htm|title=New 超级马力欧兄弟|language=zh-hans|publisher=[[iQue]]|accessdate=February 8, 2024}}</ref>
|ChiSR=? Kāiguān
|ChiSM=? Switch
|Fre=Interrupteur ?<ref>{{cite|date=2005|title=''Super Mario 64 DS'' instruction booklet|language=fr|publisher=Nintendo of Europe|page=68}}</ref>
|Fre2=Interrupteur<ref name=INBYSFR>{{cite|date=1998|url=fs-prod-cdn.nintendo-europe.com/media/downloads/games_8/emanuals/nintendo_8/Manual_Nintendo64_YoshisStory_FR.pdf|title=''Yoshi Story'' instruction booklet, French segment|language=French|publisher=Nintendo|page=59}}</ref>
|FreM=? Switch
|Fre2M=Switch
|Fre3=Interrupteur "?"<ref name=YSIGFR>''Yoshi's Story'' [https://youtu.be/IAF3NCsp6X8?si=aDFBEoZCa5yzXpT0&t=83 in-game name] (French localization)</ref>
|Fre3M="?" Switch
|Ger=?-Schalter<ref>{{cite|date=2006|url=cdn02.nintendo-europe.com/media/downloads/games_8/emanuals/nintendo_ds_21/Manual_NintendoDS_NewSuperMarioBros_DE.pdf|title=''New Super Mario Bros.'' instruction booklet|language=de|publisher=Nintendo of Europe|page=20}}</ref>
|GerM=? Switch
|Ita=Interruttore<ref>{{cite|title=''[[Yoshi's Story]]'' European manual|page=123|publisher=Nintendo of Europe|date=1998|language=en-gb}}</ref>
|ItaN=''Yoshi's Story''
|Ita2=Blocco interruttore ?<ref>{{cite|title=''[[New Super Mario Bros.]]'' European manual|page=88|language=it|publisher=Nintendo of Europe|date=2006}}</ref><ref>{{cite|date=2009|title=''[[New Super Mario Bros. Wii]]'' Italian manual|page=25|publisher=Nintendo of Europe|language=it}}</ref>
|Ita2N=''New Super Mario Bros.'' series
|Ita3=Interruttore ?<ref>{{cite|date=2005|language=it|publisher=Nintendo of Europe|title=''[[Super Mario 64 DS]]'' manual|page=106}}</ref>
|Ita3N=''Super Mario 64 DS''
|Ita4=Interruttore "?"<ref>{{cite|date=November 15, 2018|title=''[[Super Mario Bros. Encyclopedia|Super Mario Bros. Enciclopedia]]''|publisher=Magazzini Salani|language=it|isbn=889367436X|page=119, 151, 200, 216}}</ref>
|Ita4N=''Super Mario Bros. Encyclopedia''
|ItaM=Switch
|Ita2M=? Switch Block
|Ita3M=? Switch
|Ita4M="?" Switch
|PorE=Bloco de Mudança ?
|PorEN=''New Super Mario Bros.''
|PorEM=? Change Block
}}
}}


==Trivia==
*Although ''New Super Mario Bros.'' does have ? Switches in-game, the red ? Switch model from ''Super Mario 64 DS'' was left unused in the files of the final version. However, it was used in early prototypes.
==References==
<references/>
{{Blocks}}
{{SM64}}
{{SM64}}
{{NSMB Wii}}
{{Yoshi's Story}}
[[Category: Objects]]
{{NSMB}}
[[Category: Yoshi Objects]]
{{NSMBW}}
[[Category: Switches]]
{{NSMB2}}
{{NSMBU}}
{{SMBW}}
[[Category:Switches]]
[[Category:New Super Mario Bros. objects]]
[[Category:New Super Mario Bros. 2 objects]]
[[Category:New Super Mario Bros. U objects]]
[[Category:New Super Mario Bros. Wii objects]]
[[Category:Super Mario Bros. Wonder objects]]
[[Category:Yoshi's Story objects]]
[[de:?-Schalter]]
[[it:Interruttore ?]]

Latest revision as of 15:44, November 9, 2024

This article is about the object that appears in various games. For the level with the same name in Super Mario 64 DS, see Tower of the Wing Cap.
? Switch
A ? Switch
A red ? Switch from Yoshi's Story
First appearance Yoshi's Story (1997)
Latest appearance Super Mario Bros. Wonder (2023)
Effect Causes a mysterious event

A ? Switch, also known as a Mystery Switch,[1][2] a Question Mark Switch,[3] a ? Switch Block,[4] or erroneously a ? Block,[5] is a Switch Block that has widely varying effects depending on the context.

History[edit]

Yoshi's Story[edit]

Sprite of a ? Switch in Yoshi's Story

In Yoshi's Story, when a Yoshi presses a ? Switch by simply jumping on it, the ? Switch disappears and a part of the level is changed briefly. As the effect expires, the switch's music speeds up. There are panels that also act as a ? Switch and extend the switch's time limit.

Super Mario series[edit]

Super Mario 64 DS[edit]

? Switch
Main article: Cap Switch

In Super Mario 64 DS, the red, green, and blue ! Switches from Super Mario 64 were reduced to a red ? Switch. It appears in a secret course named after it (also titled Tower of the Wing Cap), and it activates corresponding ? Blocks.

New Super Mario Bros.[edit]

Sprite of a ? Switch in New Super Mario Bros.

? Switches later appear in New Super Mario Bros., this time with an orange color. Like the ones in Yoshi's Story, these switches change or add to an area of a level, like adding moving platforms or flipping the entire level upside down. The effects of a ? Switch can be either temporary or permanent, depending on the ? Switch. One appears in the fight against Mega Goomba, being the only time one is used against a boss. Most levels have only one ? Switch, but some have two of them.

? Switches appear in the following levels, with the following functions:

New Super Mario Bros. Wii[edit]

Qswitch.png

In New Super Mario Bros. Wii, ? Switches reappear with their design from New Super Mario Bros., though they are less common than before. World 6-6 notably features multiple with separate functions.

? Switches appear in the following levels, with the following functions:

New Super Mario Bros. 2[edit]

Question Switch

In New Super Mario Bros. 2, ? Switches have become more common. Several are used for spawning more coins. They additionally appear in some of the DLC courses.

? Switches appear in the following levels, with the following functions:

New Super Mario Bros. U / New Super Luigi U / New Super Mario Bros. U Deluxe[edit]

In New Super Mario Bros. U, ? Switches are again less common. Some act somewhat similar to ! Switches in New Super Mario Bros. and New Super Mario Bros. 2 by causing red blocks to appear. In New Super Luigi U, ? Switches are considerably uncommon, appearing in only three levels. In New Super Mario Bros. U Deluxe, ? Switches return in both capacities.

? Switches appear in the following New Super Mario Bros. U levels, with the following functions:

? Switches appear in the following New Super Luigi U levels, with the following functions:

Super Mario Maker[edit]

SMM-NSMBU-Switch.png

In versions of Super Mario Maker before version 1.30, P Switches in the New Super Mario Bros. U game style have the appearance of ? Switches.

Super Mario Bros. Wonder[edit]

In Super Mario Bros. Wonder, ? Switches are about as uncommon as in New Super Luigi U, as they only appear in two Break Time! levels and one main level.

? Switches and their purpose in the levels are as follows:

Profiles and statistics[edit]

Yoshi's Story[edit]

  • Instruction booklet description:
    • English:
      If you step on it, something secret will happen. Exactly what, is a secret.[5]
    • French:
      Si vous marchez dessus, quelque chose de nouveau apparaîtra. Quoi exactement, c’est un secret.[6] (If you step on it, something new will appear. Exactly what, is a secret.)
  • Message Block information for the ? Switch (set to French): Marchez dessus et quelque chose de nouveau apparaîtra![7] (Step on it and something new will appear!)


Gallery[edit]

Names in other languages[edit]

Language Name Meaning Notes
Japanese ?スイッチ[?]
? Suitchi
? Switch Yoshi's Story
ハテナスイッチ[8]
Hatena Suitchi
スイッチブロック[9]
Suitchi Burokku
Switch Block New Super Mario Bros., shared with P Switch and ! Switch
Chinese (simplified) ?开关[10]
? Kāiguān
? Switch
French Interrupteur ?[11] ? Switch
Interrupteur[6] Switch
Interrupteur "?"[7] "?" Switch
German ?-Schalter[12] ? Switch
Italian Interruttore[13] Switch Yoshi's Story
Blocco interruttore ?[14][15] ? Switch Block New Super Mario Bros. series
Interruttore ?[16] ? Switch Super Mario 64 DS
Interruttore "?"[17] "?" Switch Super Mario Bros. Encyclopedia
Portuguese (NOE) Bloco de Mudança ?[?] ? Change Block New Super Mario Bros.

Trivia[edit]

  • Although New Super Mario Bros. does have ? Switches in-game, the red ? Switch model from Super Mario 64 DS was left unused in the files of the final version. However, it was used in early prototypes.

References[edit]

  1. ^ Leung, Jason et al (1998). Yoshi's Story Player's Guide. Nintendo Power (American English). Page 16.
  2. ^ Nintendo (1998). Yoshi's Story official website. Archived December 2, 1998, 10:41:37 UTC from the original via Wayback Machine. Retrieved April 14, 2020.
  3. ^ Prima Bath (April 7, 1999). Nintendo 64 Game Secrets, 1999 Edition Prima's Official Strategy Guide. Prima Games (American English). ISBN 0-7615-2103-8. Page 104, 111.
  4. ^ 2006. New Super Mario Bros. instruction booklet. Nintendo of UK (British English). Page 18.
  5. ^ a b 1998. Yoshi's Story instruction booklet. Nintendo of Australia (Australian English). Page 15.
  6. ^ a b 1998. Yoshi Story instruction booklet, French segment. Nintendo (French). Page 59.
  7. ^ a b Yoshi's Story in-game name (French localization)
  8. ^ October 19, 2015. Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook, Super Mario Sunshine section. Shogakukan (Japanese). ISBN 978-4-09-106569-8. Page 119, 151, 200, 216.
  9. ^ 2006. Newニュー スーパーマリオブラザーズ (Nyū Sūpā Mario Burazāzu) manual. Nintendo (Japanese). Page 17.
  10. ^ New 超级马力欧兄弟. iQue (Simplified Chinese). Retrieved February 8, 2024.
  11. ^ 2005. Super Mario 64 DS instruction booklet. Nintendo of Europe (French). Page 68.
  12. ^ 2006. New Super Mario Bros. instruction booklet. Nintendo of Europe (German). Page 20.
  13. ^ 1998. Yoshi's Story European manual. Nintendo of Europe (British English). Page 123.
  14. ^ 2006. New Super Mario Bros. European manual. Nintendo of Europe (Italian). Page 88.
  15. ^ 2009. New Super Mario Bros. Wii Italian manual. Nintendo of Europe (Italian). Page 25.
  16. ^ 2005. Super Mario 64 DS manual. Nintendo of Europe (Italian). Page 106.
  17. ^ November 15, 2018. Super Mario Bros. Enciclopedia. Magazzini Salani (Italian). ISBN 889367436X. Page 119, 151, 200, 216.