Barrel Jet: Difference between revisions

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(Huh, Returns only has one barrel of the barrel jet. Also making that design paragraph shorter: I hope people know what a rocket normally looks like.)
 
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'''Barrel Jet''' is the [[Defensive Power Shot]] used by [[Diddy Kong]] in [[Mario Power Tennis]]. It involves Diddy Kong attaching a jetpack to his back and flying around the court to fetch the ball.
{{about|[[Diddy Kong]]'s jetpack|the barrel resembling a jet plane|[[Jumbo Barrel]]}}
[[File:DiddyDKCR.png|thumb|Artwork of Diddy with his Barrel Jet strapped onto his back, from ''Donkey Kong Country Returns'']]
{{quote|After jumping and while in the air, hold A to activate Diddy Kong's Barrel Jet. When Diddy Kong is on Donkey Kong's back, Donkey Kong will have control of the Barrel Jet.|''[[Donkey Kong Country Returns]]'' manual}}
The '''Barrel Jet''',<ref>{{cite|language=en-us|date=2010|publisher=Nintendo of America|title=''Donkey Kong Country Returns'' instruction booklet|page=15}}</ref> also called the '''Rocket Barrel'''<ref>{{cite|date=2024|publisher=Nintendo of America|language=en-us|title=''[[Donkey Kong Country Returns HD]]'' product page|url=https://www.nintendo.com/us/store/products/donkey-kong-country-returns-hd-switch/?srsltid=AfmBOoryd3RGUtcZYWJcJuNUEfNTNiZSUOaCl8pqBsaRYsm_5-yzYK6k|quote=He can ride on Donkey Kong’s back and blast his buddy to new heights with his Rocket Barrel.|accessdate=Febuary 3rd, 2025}}</ref> and originally known as the '''Jetbarrel'''<ref>{{cite|title=''Donkey Kong 64'' instruction booklet|page=7|language=en-us|publisher=Nintendo of America|date=1999}}</ref> and then the '''rocketbarrel pack''',<ref>{{cite|quote=The moves he can pull off with the rocketbarrel pack are so cool that they're almost not fair.|author=Rocketbarrel Pack trophy|title=''Super Smash Bros. Brawl''}}</ref> is [[Diddy Kong]]'s signature jetpack that he uses to travel around in the air. It usually has the appearance of a crate with a barrel attached on each side. The crate has a belt that straps around Diddy's waist while using it, and each barrel is connected to the crate from a black pole. Both barrels have an opening at the bottom for the flames to expel from.
 
==History==
===''Donkey Kong 64''===
[[File:DK64 Rocketbarrel Boost.png|thumb|150px|Diddy performing Rocketbarrel Boost using his Jetbarrel]]
{{quote|He can fly real high with his jetpack on.|DK Rap}}
In its debut appearance, ''[[Donkey Kong 64]]'', Diddy can use his Jetbarrel to fly around in the sky while using his [[Rocketbarrel Boost]] move. The move is fueled by [[Crystal Coconut]]s, as with the other [[Cranky's Kong Barrel|Kong Barrel]] moves. If Diddy runs out of Crystal Coconuts, he can no longer take control of his Jetbarrel, and therefore falls back to the ground.
 
===''Donkey Kong Country'' series===
===='''Donkey Kong Country Returns'' (''3D'' / ''HD'') ====
In ''[[Donkey Kong Country Returns]]'', the Barrel Jet is redesigned as a gray backpack that a single barrel extends from with a mechanical arm. The barrel is more like a rocket than a jetpack, as it has a red metallic nosecone and red fins. It is also thinner overall. The shade of brown is darker than a normal barrel. All elements are retained in ''[[Donkey Kong Country Returns 3D]]'' and ''[[Donkey Kong Country Returns HD]]''.
 
If the jump button is held while Diddy Kong is in the air, and he is not rising from a [[jump]], Diddy uses his Barrel Jet to significantly slow down falling for a few seconds. This also ends the increased speed cap provided by [[Roll Jump]]ing. If the jump button is released early, the Barrel Jet's effects end early, but a Roll Jump's speed cap increase is not returned. The Barrel Jet can be reactivated mid-fall, but each use shares the overall timer. To reset the timer the player has to land on terrain or [[stomp]] an enemy. The Barrel Jet is not a mandatory ability, but the extra hang time can make certain jumps easier, allow the player to jump farther than they can otherwise, or adjust the timing of their landing. One set of [[Banana]]s in [[Jungle Hijinxs (Donkey Kong Country Returns)|Jungle Hijinxs]] is positioned in a gently descending line over spikes to demonstrate the trajectory moving with the Barrel Jet creates. While Diddy is on Donkey Kong's back, the player controlling Donkey Kong has control of the Barrel Jet and the move benefits both characters. While riding [[Rambi]], the Barrel Jet's effect is shortened significantly. It is more of a way to stall the players fall for a fraction of a second than a hover. This may be due to Rambi's weight.
 
Diddy uses his Barrel Jet in four cutscenes. In [[Pinchin' Pirates]], [[Ruined Roost]], and [[Thugly's Highrise]], the Kongs fall some reasonable distance. Diddy Kong breaks his fall with his Barrel Jet. After defeating [[Tiki Tong]] in [[Tiki Tong Terror]], the ending cutscene plays out differently depending on which Kongs are present. When both are together, Diddy Kong uses it to boost Donkey Kong into the [[Moon]] so he can punch it at the [[Tiki Tong Tower]]. Then he activates it mid-fall to carry Donkey Kong so that they land on [[Donkey Kong Island]] safely. If only Donkey Kong is present, Diddy Kong appears during Donkey Kong's fall to rescue him, to the same effect. If only Diddy Kong is present, then he uses the Barrel Jet to prevent himself from falling into the Moon, only for it to malfunction and propel Diddy Kong headfirst into the Moon. This still causes the Moon to drop onto Tiki Tong Tower.
 
====''Donkey Kong Country: Tropical Freeze''====
The Barrel Jet reappears in ''[[Donkey Kong Country: Tropical Freeze]]'' where it serves the same purpose as in its predecessor.
 
===''Mario Power Tennis''===
{{stub|section=yes|This is shorter than the articles for other Defensive Power Shots}}
{{Power Shot infobox
|image=[[File:Barrel Jet MPT screenshot.jpg|235px]]
|used_by=[[Diddy Kong]]
|type=[[Power Shot (Mario Tennis series)|Defensive Power Shot]]
|appears_in=''[[Mario Power Tennis]]''
}}
Diddy uses his Barrel Jet during his [[Power Shot (Mario Tennis series)|Defensive Power Shot]] in ''[[Mario Power Tennis]]'', which itself is named Barrel Jet. It involves Diddy attaching a special [[barrel]] to his back and flying around the court to fetch the ball.
 
===''Super Smash Bros.'' series===
{{main|Rocketbarrel Boost}}
The Barrel Jet also appears in the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]], where it is known as the Rocketbarrel Pack. It first appears in ''[[Super Smash Bros. Brawl]]'', the first installment with Diddy Kong as a fighter. Diddy uses the Rocketbarrel Pack during his up-special move, [[Rocketbarrel Boost]], which blasts him slightly upward, allowing him to blast back onto the main stage. Diddy also uses it during his [[Final Smash]], named [[Rocketbarrel Barrage]], where he rapidly flies around in his Rocketbarrel Pack while blasting fire explosive peanuts at opponents.
 
During [[smashwiki:Adventure Mode: The Subspace Emissary|The Subspace Emissary]] of ''Super Smash Bros. Brawl'', Diddy uses his Rocketbarrel Pack to propel himself onto the smash skiff, after [[smashwiki:Falco (SSBB)|Falco]] releases him from the [[lylatwiki:Arwing|Arwing]].
 
==Profiles and statistics==
===''Super Smash Bros. Brawl''===
In {{wp|Western world|Western}} releases of ''Super Smash Bros. Brawl'', ''Donkey Kong: Barrel Blast'' is listed as the Rocketbarrel Pack's other game appearance instead of ''Mario Power Tennis''.
 
{{SSBB trophy
|name=Rocketbarrel Pack
|image=[[File:BrawlTrophy338.png|100px]]
|appears_in='''N64''' ''Donkey Kong 64''<br>'''Wii''' ''Mario Power Tennis''
|unlock=Clear level 4 of [[smashwiki:Target Smash!|Target Smash]]
|desc=An item that looks like regular barrels but becomes a rocket-powered jet pack when Diddy Kong straps them on his back. It's a convenient gadget to have when adventuring, but for whatever reason, Diddy also uses it when playing tennis and basketball. The moves he can pull off with the rocketbarrel pack are so cool that they're almost not fair. Almost.
}}
 
===''Super Smash Bros. for Nintendo 3DS'' / ''Wii U''===
{{SSB4 trophy
|name=Rocketbarrel Pack
|image='''3DS:'''<br>[[File:Rocketbarrel Pack Trophy.png|100px]]<br>'''Wii U:'''<br>[[File:RocketbarrelPackTrophyWiiU.png|100px]]
|category=Fighter Related
|appears_in='''N64''' Donkey Kong 64 (11/1999)<br>'''Wii''' Donkey Kong Country Returns (11/2010)
|trophy_box=18: Animal Friends and Items
|unlock=Random
|desc=Two barrels modified into jet engines—if you throw them on, you're airborne! You can charge them up for a bigger, more accurate boost, but be careful while using these. If you get hit while you're powering up on the ground or zipping around the sky, you'll lose all control of this jet pack!
|desc2=Two barrels equipped with jet engines. Strap them onto your back and the sky's the limit! Use this contraption to boost your jump and control where you land with pinpoint precision. Just try not to let yourself get attacked when you're charging the jets or in the air, or things'll go haywire!
}}
 
==Names in other languages==
{{foreign names
|Jpn=バレルジェット
|JpnR=Bareru Jetto
|JpnM=Barrel Jet
|Dut=Raketton-jetpack
|DutM=Rocket Barrel jetpack
|Fre=Tonneaux Rapido Rocket
|FreM=Fast Rocket Barrels
|Ger=Raketenrocker
|GerM=Rocket Rocker
|Ita=Barile Jet
|ItaN=''Donkey Kong 64''
|Ita2=Barile a Reazione
|Ita2N=''Mario Power Tennis''
|Ita3=Scimmia jet
|Ita3N=''Donkey Kong Country Returns'', ''Donkey Kong Country: Tropical Freeze''
|Ita4=Razzobarili
|Ita4N=''Super Smash Bros.'' series
|ItaM=Barrel Jet
|Ita2M=Rocket Barrel; same as [[Booster Barrel]]
|Ita3M=Monkey jet
|Ita4M=Rocketbarrel
|Por=Mochila de Barris a Jato
|PorM=Barrel Jet Backpack
|Spa=Barriles retropulsados
|SpaM=Retropulsed barrels
}}
 
==References==
<references/>
 
{{Barrels}}
{{DK64}}
{{MPT}}
{{DKCR}}
{{DKCTF}}
[[Category:Aircraft]]
[[Category:Barrels]]
[[Category:Donkey Kong Country Returns objects]]
[[Category:Donkey Kong Country: Tropical Freeze objects]]
[[Category:Mario Power Tennis Power Shots]]

Latest revision as of 22:12, February 4, 2025

This article is about Diddy Kong's jetpack. For the barrel resembling a jet plane, see Jumbo Barrel.
Diddy Kong with his jet pack
Artwork of Diddy with his Barrel Jet strapped onto his back, from Donkey Kong Country Returns
“After jumping and while in the air, hold A to activate Diddy Kong's Barrel Jet. When Diddy Kong is on Donkey Kong's back, Donkey Kong will have control of the Barrel Jet.”
Donkey Kong Country Returns manual

The Barrel Jet,[1] also called the Rocket Barrel[2] and originally known as the Jetbarrel[3] and then the rocketbarrel pack,[4] is Diddy Kong's signature jetpack that he uses to travel around in the air. It usually has the appearance of a crate with a barrel attached on each side. The crate has a belt that straps around Diddy's waist while using it, and each barrel is connected to the crate from a black pole. Both barrels have an opening at the bottom for the flames to expel from.

History[edit]

Donkey Kong 64[edit]

Rocketbarrel Boost in the game Donkey Kong 64.
Diddy performing Rocketbarrel Boost using his Jetbarrel
“He can fly real high with his jetpack on.”
DK Rap

In its debut appearance, Donkey Kong 64, Diddy can use his Jetbarrel to fly around in the sky while using his Rocketbarrel Boost move. The move is fueled by Crystal Coconuts, as with the other Kong Barrel moves. If Diddy runs out of Crystal Coconuts, he can no longer take control of his Jetbarrel, and therefore falls back to the ground.

Donkey Kong Country series[edit]

'Donkey Kong Country Returns (3D / HD)[edit]

In Donkey Kong Country Returns, the Barrel Jet is redesigned as a gray backpack that a single barrel extends from with a mechanical arm. The barrel is more like a rocket than a jetpack, as it has a red metallic nosecone and red fins. It is also thinner overall. The shade of brown is darker than a normal barrel. All elements are retained in Donkey Kong Country Returns 3D and Donkey Kong Country Returns HD.

If the jump button is held while Diddy Kong is in the air, and he is not rising from a jump, Diddy uses his Barrel Jet to significantly slow down falling for a few seconds. This also ends the increased speed cap provided by Roll Jumping. If the jump button is released early, the Barrel Jet's effects end early, but a Roll Jump's speed cap increase is not returned. The Barrel Jet can be reactivated mid-fall, but each use shares the overall timer. To reset the timer the player has to land on terrain or stomp an enemy. The Barrel Jet is not a mandatory ability, but the extra hang time can make certain jumps easier, allow the player to jump farther than they can otherwise, or adjust the timing of their landing. One set of Bananas in Jungle Hijinxs is positioned in a gently descending line over spikes to demonstrate the trajectory moving with the Barrel Jet creates. While Diddy is on Donkey Kong's back, the player controlling Donkey Kong has control of the Barrel Jet and the move benefits both characters. While riding Rambi, the Barrel Jet's effect is shortened significantly. It is more of a way to stall the players fall for a fraction of a second than a hover. This may be due to Rambi's weight.

Diddy uses his Barrel Jet in four cutscenes. In Pinchin' Pirates, Ruined Roost, and Thugly's Highrise, the Kongs fall some reasonable distance. Diddy Kong breaks his fall with his Barrel Jet. After defeating Tiki Tong in Tiki Tong Terror, the ending cutscene plays out differently depending on which Kongs are present. When both are together, Diddy Kong uses it to boost Donkey Kong into the Moon so he can punch it at the Tiki Tong Tower. Then he activates it mid-fall to carry Donkey Kong so that they land on Donkey Kong Island safely. If only Donkey Kong is present, Diddy Kong appears during Donkey Kong's fall to rescue him, to the same effect. If only Diddy Kong is present, then he uses the Barrel Jet to prevent himself from falling into the Moon, only for it to malfunction and propel Diddy Kong headfirst into the Moon. This still causes the Moon to drop onto Tiki Tong Tower.

Donkey Kong Country: Tropical Freeze[edit]

The Barrel Jet reappears in Donkey Kong Country: Tropical Freeze where it serves the same purpose as in its predecessor.

Mario Power Tennis[edit]

This section is a stub. Please consider expanding it to include any missing information. Specifics: This is shorter than the articles for other Defensive Power Shots

Barrel Jet
Diddy Kong using his Barrel Jet Defensive Power Shot from Mario Power Tennis
Used by Diddy Kong
Type Defensive Power Shot
Appears in Mario Power Tennis

Diddy uses his Barrel Jet during his Defensive Power Shot in Mario Power Tennis, which itself is named Barrel Jet. It involves Diddy attaching a special barrel to his back and flying around the court to fetch the ball.

Super Smash Bros. series[edit]

Main article: Rocketbarrel Boost

The Barrel Jet also appears in the Super Smash Bros. series, where it is known as the Rocketbarrel Pack. It first appears in Super Smash Bros. Brawl, the first installment with Diddy Kong as a fighter. Diddy uses the Rocketbarrel Pack during his up-special move, Rocketbarrel Boost, which blasts him slightly upward, allowing him to blast back onto the main stage. Diddy also uses it during his Final Smash, named Rocketbarrel Barrage, where he rapidly flies around in his Rocketbarrel Pack while blasting fire explosive peanuts at opponents.

During The Subspace Emissary of Super Smash Bros. Brawl, Diddy uses his Rocketbarrel Pack to propel himself onto the smash skiff, after Falco releases him from the Arwing.

Profiles and statistics[edit]

Super Smash Bros. Brawl[edit]

In Western releases of Super Smash Bros. Brawl, Donkey Kong: Barrel Blast is listed as the Rocketbarrel Pack's other game appearance instead of Mario Power Tennis.

Trophy
Rocketbarrel Pack
Rocketbarrel Pack trophy
Appears in:
N64 Donkey Kong 64
Wii Mario Power Tennis
How to unlock: Clear level 4 of Target Smash
An item that looks like regular barrels but becomes a rocket-powered jet pack when Diddy Kong straps them on his back. It's a convenient gadget to have when adventuring, but for whatever reason, Diddy also uses it when playing tennis and basketball. The moves he can pull off with the rocketbarrel pack are so cool that they're almost not fair. Almost.

Super Smash Bros. for Nintendo 3DS / Wii U[edit]

Trophy
Rocketbarrel Pack
3DS:
Rocketbarrel Pack Trophy.png
Wii U:
Rocketbarrel Pack trophy from Super Smash Bros. for Wii U
Category: Fighter Related
(Applies only to the Wii U version) Appears in:
N64 Donkey Kong 64 (11/1999)
Wii Donkey Kong Country Returns (11/2010)
(Applies only to the Wii U version) Trophy Box: 18: Animal Friends and Items
How to unlock:
Random
Two barrels modified into jet engines—if you throw them on, you're airborne! You can charge them up for a bigger, more accurate boost, but be careful while using these. If you get hit while you're powering up on the ground or zipping around the sky, you'll lose all control of this jet pack! (American English)
Two barrels equipped with jet engines. Strap them onto your back and the sky's the limit! Use this contraption to boost your jump and control where you land with pinpoint precision. Just try not to let yourself get attacked when you're charging the jets or in the air, or things'll go haywire! (British English)

Names in other languages[edit]

Language Name Meaning Notes
Japanese バレルジェット[?]
Bareru Jetto
Barrel Jet
Dutch Raketton-jetpack[?] Rocket Barrel jetpack
French Tonneaux Rapido Rocket[?] Fast Rocket Barrels
German Raketenrocker[?] Rocket Rocker
Italian Barile Jet[?] Barrel Jet Donkey Kong 64
Barile a Reazione[?] Rocket Barrel; same as Booster Barrel Mario Power Tennis
Scimmia jet[?] Monkey jet Donkey Kong Country Returns, Donkey Kong Country: Tropical Freeze
Razzobarili[?] Rocketbarrel Super Smash Bros. series
Portuguese Mochila de Barris a Jato[?] Barrel Jet Backpack
Spanish Barriles retropulsados[?] Retropulsed barrels

References[edit]

  1. ^ 2010. Donkey Kong Country Returns instruction booklet. Nintendo of America (American English). Page 15.
  2. ^ "He can ride on Donkey Kong’s back and blast his buddy to new heights with his Rocket Barrel." – 2024. Donkey Kong Country Returns HD product page. Nintendo of America (American English). Retrieved Febuary 3rd, 2025.
  3. ^ 1999. Donkey Kong 64 instruction booklet. Nintendo of America (American English). Page 7.
  4. ^ "The moves he can pull off with the rocketbarrel pack are so cool that they're almost not fair." – Rocketbarrel Pack trophy. Super Smash Bros. Brawl.