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Artwork of Mario performing a Kick, from Super Mario 64.
Artwork from Super Mario 64

Kicking appears in the Super Mario franchise as a move closely related to punching, either as part of an attack combo or a midair attack. Almost every playable character with legs can kick, though Boo uses its tail instead. In some games, kicking is done by pressing the attack button while in midair.

History[edit]

Mario Bros.[edit]

In Mario Bros., Mario or Luigi must kick enemies after flipping them over in order to defeat them.

Super Mario series[edit]

Super Mario Bros.[edit]

Kicking in the Super Mario series was first seen in Super Mario Bros., where either Mario or Luigi was capable of kicking Koopa Shells at his opponents or obstacles. The kicking of Koopa Shells later returns in most future Super Mario games. The later games, such as Super Mario Bros. 3, also introduced the concept of kicking other objects aside from Koopa Shells in order to gain other effects.

Super Mario 64 / Super Mario 64 DS[edit]

Mario kicks to end an attack combo in Super Mario 64 and Super Mario 64 DS; he can also perform a kick in midair (called a Jump Kick),[1][2] to attack enemies and stall his fall (both Luigi and Wario are also capable of performing kicks in the latter game).

Super Mario Galaxy[edit]

In Super Mario Galaxy, Mario can kick enemies away after stunning them, like in Mario Bros. A move called the double kick also appears, and it gets its name because of how Mario does a kick with both legs while doing the move.

Super Mario Galaxy 2[edit]

Mario performing a Double Kick in Bowser's Lava Lair
Mario performing a double kick to defeat a Hammer Bro

Mario can kick in Super Mario Galaxy 2, with the move having the same purpose as in its predecessor.

Mario Party series[edit]

Destruction Duet from Mario Party 2
In Destruction Duet, kicking may be used to damage the statues.

Players can kick in various minigames in the Mario Party series. Doing so to other players usually stuns them temporarily, but kicking is sometimes used to destroy objects faster than punching. For example, in Destruction Duet in Mario Party 2, players can have their characters kick the Bowser Statues by pressing B Button while in midair, damaging and eventually destroying the statues. In Rocky Road in Mario Party 6, Mario Party: The Top 100, and Mario Party Superstars, players can kick the boulders blocking their way to destroy them, but they must be careful not to kick and temporarily stun their teammates.

Mario Strikers series[edit]

Super Mario Strikers[edit]

In Super Mario Strikers, the game relies on this move a lot as the series is based on soccer, a kick-centric real world sport. The Super Strike, respectively, is the most powerful kick in the game.

Mario Strikers Charged[edit]

Kicking reappears in Mario Strikers Charged, having the same purpose as in its predecessor. In this game, the Super Strike was replaced by the Mega Strike, another powerful kick.

Super Smash Bros. series[edit]

Captain Falcon performing a Falcon Kick

In the Super Smash Bros. series, almost all the playable characters are capable of using kicks as a form of attack. Midair kicks are also possible for some characters. Some kicks are also special moves, such as Captain Falcon's Falcon Kick and Ganondorf's Wizard's Foot.

Wario's Woods[edit]

In Wario's Woods, kicking is one of Toad's signature abilities in the game. He can kick aside the various enemies in the game to line them up with each other. With bombs, Toad can kick them if they are set on the ground.

Profiles[edit]

Super Mario Bros. 3[edit]

  • Wii Virtual Console manual description: "After jumping on a Koopa, you can pick up the shell by running into it from the side while pressing One Button. To kick the shell, let go of One Button."

Gallery[edit]

Artwork[edit]

References[edit]

  1. ^ 1996. Super Mario 64 instruction book. Nintendo of America (American English). Page 14.
  2. ^ Pelland, Scott and Dan Owsen (1996). Super Mario 64 Player's Guide. Nintendo of America (American English). Page 7 and 56.