Room 7-6: Difference between revisions
No edit summary |
m (Text replacement - "{{MVDKMOTM" to "{{MVDK2MOTM") |
||
(6 intermediate revisions by 4 users not shown) | |||
Line 1: | Line 1: | ||
{{about|the level designated "7-6" in American and Japanese regions|the level designated "7-6" in other regions|[[Room 8-6]]}} | {{about|the level designated "7-6" in American and Japanese regions|the level designated "7-6" in other regions|[[Room 8-6]]}} | ||
{{ | {{level infobox | ||
|title=Room 7-6 | |title=Room 7-6 | ||
|image=[[File:MvDK2 Room 7-6.png|256px]] | |image=[[File:MvDK2 Room 7-6.png|256px]] | ||
Line 6: | Line 6: | ||
|world=[[Spooky Attic]] | |world=[[Spooky Attic]] | ||
|game=''[[Mario vs. Donkey Kong 2: March of the Minis]]'' | |game=''[[Mario vs. Donkey Kong 2: March of the Minis]]'' | ||
|limit= | |limit=600 seconds | ||
|before=[[Room 7-5|<<]] | |before=[[Room 7-5|<<]] | ||
|after=[[Room 7-7|>>]] | |after=[[Room 7-7|>>]] | ||
Line 12: | Line 12: | ||
'''Room 7-6''' (titled '''Room 6-6''' in the British English version) is the sixth course of [[Spooky Attic]] in ''[[Mario vs. Donkey Kong 2: March of the Minis]]''. | '''Room 7-6''' (titled '''Room 6-6''' in the British English version) is the sixth course of [[Spooky Attic]] in ''[[Mario vs. Donkey Kong 2: March of the Minis]]''. | ||
The course features four [[Mini]] | The course features four [[Mini Mario (toy)|Mini Mario]]s. | ||
==Overview== | ==Overview== | ||
Unlike the other levels barring the boss, this level is the only one without enemies in Spooky Attic. This level features several [[ | Unlike the other levels barring the boss, this level is the only one without enemies in Spooky Attic. This level features several [[crate]]s, [[Warp Pipe|pipes]], [[Color Switch]]es, sliding doors, sliding bridges, and [[Conveyor Belt|conveyor belt]]s. Initially, the single free Mini Mario must hit the nearby red Color Switch in order to free two other Minis and drop a nearby crate onto the conveyor belt below and two more crates onto a [[Spike Trap|spike]] pit near the leftmost lone Mini Mario. The other three Mini Marios must then make their way to the fourth Mini Mario; from there, they can head straight to the [[Goal Door (Mario vs. Donkey Kong series)|exit]] to the right. | ||
===Mini Mario Card=== | ===Mini Mario Card=== | ||
The [[Mini Mario Card]] is right above the leftmost spike pit near the leftmost Mini Mario. The player must reverse the conveyor belt's direction once the first crate falls after the red Color Switch's activation, in order to stop the second crate from falling and covering the card. Afterwards, a Mini Mario can approach and collect the card. | |||
{{ | |||
[[Category:Mario vs. Donkey Kong 2: March of the Minis | ===Star scores=== | ||
*[[File: Bronze Star.svg|16px]] '''Bronze star:''' 12950 points | |||
*[[File: Silver Star.svg|16px]] '''Silver star:''' 14950 points | |||
*[[File: Gold Star.svg|16px]] '''Gold star:''' 36200 points | |||
{{MVDK2MOTM levels}} | |||
[[Category:Mario vs. Donkey Kong 2: March of the Minis levels]] |
Latest revision as of 16:29, January 1, 2025
- This article is about the level designated "7-6" in American and Japanese regions. For the level designated "7-6" in other regions, see Room 8-6.
Level | |
---|---|
Room 7-6 | |
![]() | |
Level code | 7-6 |
World | Spooky Attic |
Game | Mario vs. Donkey Kong 2: March of the Minis |
Time limit | 600 seconds |
<< Directory of levels >> |
Room 7-6 (titled Room 6-6 in the British English version) is the sixth course of Spooky Attic in Mario vs. Donkey Kong 2: March of the Minis.
The course features four Mini Marios.
Overview[edit]
Unlike the other levels barring the boss, this level is the only one without enemies in Spooky Attic. This level features several crates, pipes, Color Switches, sliding doors, sliding bridges, and conveyor belts. Initially, the single free Mini Mario must hit the nearby red Color Switch in order to free two other Minis and drop a nearby crate onto the conveyor belt below and two more crates onto a spike pit near the leftmost lone Mini Mario. The other three Mini Marios must then make their way to the fourth Mini Mario; from there, they can head straight to the exit to the right.
Mini Mario Card[edit]
The Mini Mario Card is right above the leftmost spike pit near the leftmost Mini Mario. The player must reverse the conveyor belt's direction once the first crate falls after the red Color Switch's activation, in order to stop the second crate from falling and covering the card. Afterwards, a Mini Mario can approach and collect the card.