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==History==
==History==
===''Mario & Luigi: Superstar Saga'' / ''Mario & Luigi: Superstar Saga + Bowser's Minions''===
===''Mario & Luigi: Superstar Saga'' / ''Mario & Luigi: Superstar Saga + Bowser's Minions''===
In ''Mario & Luigi: Superstar Saga'' and its 3DS remake, Sharkbones are encountered in [[Gwarhar Lagoon]], and they always appear in groups with the dorsal fin-wearing [[Sand Cheep]]s; both remain submerged up to their dorsal fin in the sands in order to disguise themselves. Both enemies are also often fought with [[Beanerang Bro]]s. Sharkbone's was originally based on [[List of Mario & Luigi: Superstar Saga pre-release and unused content|unused enemy name text]], and it also appeared as the undead shark's name in the [[Nintendo Power]] guide.<ref>{{cite|author=Thomason, Steve|title=''Mario & Luigi: Superstar Saga'' Player's Guide|page=88 and 127|date=2003|publisher=Nintendo of America|language=en-us|isbn=1-930206-43-7}}</ref>
In ''Mario & Luigi: Superstar Saga'' and its 3DS remake, Sharkbones are encountered in [[Gwarhar Lagoon]], and they always appear in groups with the dorsal fin-wearing [[Sand Cheep]]s; both remain submerged up to their dorsal fin in the sands in order to disguise themselves. Both enemies are also often fought with [[Beanerang Bro]]s. Their name was originally based on [[List of Mario & Luigi: Superstar Saga pre-release and unused content|unused enemy name text]], and it also appeared as the undead shark's name in the [[Nintendo Power]] guide.<ref>{{cite|author=Thomason, Steve|title=''Mario & Luigi: Superstar Saga'' Player's Guide|page=88 and 127|date=2003|publisher=Nintendo of America|language=en-us|isbn=1-930206-43-7}}</ref>


In battle, Sharkbones and Sand Cheeps appear under the name '''????'''; only their dorsal fins are visible, making it hard to tell them apart. In ''Mario & Luigi: Superstar Saga + Bowser's Minions'', the top of any Sand Cheeps present will be visible for a few seconds at the start of the battle. This, in turn, hints at the position of any Sharkbones. They attack by swimming through the sand to stop in front of one of the Mario Bros., then surface for a moment before lunging and trying to bite their target. The attack can be dodged or countered by [[jump]]ing, and [[Poison (status effect)|poisons]] [[Mario]] or [[Luigi]] if they are hit. The Bros. must watch the enemies carefully to avoid jumping prematurely and hitting a leaping Sand Cheep instead. Any Sharkbones and Sand Cheeps that have attacked and were not defeated will promptly shuffle positions after their turn, making it harder to track them.
In battle, Sharkbones and Sand Cheeps appear under the name '''????'''; only their dorsal fins are visible, making it hard to tell them apart. In ''Mario & Luigi: Superstar Saga + Bowser's Minions'', the top of any Sand Cheeps present will be visible for a few seconds at the start of the battle. This, in turn, hints at the position of any Sharkbones. They attack by swimming through the sand to stop in front of one of the Mario Bros., then surface for a moment before lunging and trying to bite their target. The attack can be dodged or countered by [[jump]]ing, and [[Poison (status effect)|poisons]] [[Mario]] or [[Luigi]] if they are hit. The Bros. must watch the enemies carefully to avoid jumping prematurely and hitting a leaping Sand Cheep instead. Any Sharkbones and Sand Cheeps that have attacked and were not defeated will promptly shuffle positions after their turn, making it harder to track them.
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===''Mario & Luigi: Brothership''===
===''Mario & Luigi: Brothership''===
In ''Mario & Luigi: Brothership'', Sharkbones appear in the quicksand portions of [[Allsand Island]]. The bodies of Sharkbones are now visible on the overworld, rather than just the fin. Their power and behavior have been modified; they first appear as a level 40 enemy with high POW, DEF, and HP, capable of draining Mario or Luigi's max HP in one attack. Their remaining health is hidden unlike most of the game's enemies. If they are not constantly attacked, they will eventually flee the battle, leaving no rewards. Defeating them, however, is still possible.<!--(hiding for now until we can confirm if this part is true), but very difficult and likely beyond the player's current tools during their first appearance.--> An NPC found just before the first Sharkbones advises Mario and Luigi to avoid them at all costs.
In ''Mario & Luigi: Brothership'', Sharkbones appear in the quicksand portions of [[Allsand Island]]. The bodies of Sharkbones are now visible on the overworld, rather than just the fin. Their power has been drastically increased, encountered as a level 40 enemy with high POW, DEF, and HP, significantly higher than the other level 16-17 enemies on the same island, with their damage well exceeding Mario or Luigi's max HP and downing them in one attack. Their remaining health is hidden unlike most of the game's enemies. An NPC found just before the first Sharkbones advises Mario and Luigi to avoid them at all costs.
 
Sharkbones attack by sliding their fins against both Bros.; if they briefly rise above the sand they will jump over the Bro. They can also cause a tremor before rising up and biting a Bro. In pairs, the Sharkbones will repeatedly attempt to ram both Bros. while being repelled by hammer, eventually launching themselves out of the sand to attack. If they are not constantly attacked, they will eventually flee the battle, leaving no rewards.
 
The sidequest [[The Fossil and the Bones]] requires the player to obtain a Sharkbone Bone from defeating a Sharkbone.


==Statistics==
==Statistics==
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|Ita2M=Little Fishbone
|Ita2M=Little Fishbone
|Kor=????
|Kor=????
|Por=Tubarosso
|PorM=Portmanteau of ''tubarão'' ("shark") and ''osso'' ("bone")
|PorC=<ref>''Mario & Luigi: Brothership'' in-game name (Brazilian Portuguese localization)</ref>
|SpaA=Tibueso
|SpaA=Tibueso
|SpaAM=From ''tiburón'' ("shark") and ''hueso'' ("bone")
|SpaAM=From ''tiburón'' ("shark") and ''hueso'' ("bone")

Revision as of 23:01, November 19, 2024

Sharkbone
Sprite of a Sharkbone from Mario & Luigi: Superstar Saga + Bowser's Minions.
Sprite from Mario & Luigi: Superstar Saga + Bowser's Minions
First appearance Mario & Luigi: Superstar Saga (2003)
Latest appearance Mario & Luigi: Brothership (2024)
Variant of Sushi
Variants
Relatives
Comparable

Sharkbones are skeletal shark-like creatures that appear as enemies in Mario & Luigi: Superstar Saga, its Nintendo 3DS remake, and Mario & Luigi: Brothership.[1]

History

Mario & Luigi: Superstar Saga / Mario & Luigi: Superstar Saga + Bowser's Minions

In Mario & Luigi: Superstar Saga and its 3DS remake, Sharkbones are encountered in Gwarhar Lagoon, and they always appear in groups with the dorsal fin-wearing Sand Cheeps; both remain submerged up to their dorsal fin in the sands in order to disguise themselves. Both enemies are also often fought with Beanerang Bros. Their name was originally based on unused enemy name text, and it also appeared as the undead shark's name in the Nintendo Power guide.[2]

In battle, Sharkbones and Sand Cheeps appear under the name ????; only their dorsal fins are visible, making it hard to tell them apart. In Mario & Luigi: Superstar Saga + Bowser's Minions, the top of any Sand Cheeps present will be visible for a few seconds at the start of the battle. This, in turn, hints at the position of any Sharkbones. They attack by swimming through the sand to stop in front of one of the Mario Bros., then surface for a moment before lunging and trying to bite their target. The attack can be dodged or countered by jumping, and poisons Mario or Luigi if they are hit. The Bros. must watch the enemies carefully to avoid jumping prematurely and hitting a leaping Sand Cheep instead. Any Sharkbones and Sand Cheeps that have attacked and were not defeated will promptly shuffle positions after their turn, making it harder to track them.

If the brothers perform a Thunder Bros. attack or an Advanced Fire Bros. attack on a group of Sand Cheeps and Sharkbones, any Sharkbones that are hit will immediately attack the Mario Bros., one at a time. In addition, targeting one of the underground enemies with the Advanced Thunder Bros. and Chopper Bros. attacks will reveal their identity as Luigi uppercuts them out of the ground.

In Mario & Luigi: Superstar Saga + Bowser's Minions, Sharkbones are level 25, which makes them distinguishable from the level 24 Sand Cheeps. The Easy Mode hints will also show which of the enemies named "????" are Sharkbones.

Mario & Luigi: Brothership

In Mario & Luigi: Brothership, Sharkbones appear in the quicksand portions of Allsand Island. The bodies of Sharkbones are now visible on the overworld, rather than just the fin. Their power has been drastically increased, encountered as a level 40 enemy with high POW, DEF, and HP, significantly higher than the other level 16-17 enemies on the same island, with their damage well exceeding Mario or Luigi's max HP and downing them in one attack. Their remaining health is hidden unlike most of the game's enemies. An NPC found just before the first Sharkbones advises Mario and Luigi to avoid them at all costs.

Sharkbones attack by sliding their fins against both Bros.; if they briefly rise above the sand they will jump over the Bro. They can also cause a tremor before rising up and biting a Bro. In pairs, the Sharkbones will repeatedly attempt to ram both Bros. while being repelled by hammer, eventually launching themselves out of the sand to attack. If they are not constantly attacked, they will eventually flee the battle, leaving no rewards.

The sidequest The Fossil and the Bones requires the player to obtain a Sharkbone Bone from defeating a Sharkbone.

Statistics

Mario & Luigi: Superstar Saga

Mario & Luigi: Superstar Saga enemy
???? (Sharkbone)
???? idle battle HP 25 POW 72 Defense 40
Speed 80 Experience 120 (80) Coins 14 (10)
Location Gwarhar Lagoon Jump Normal Hammer Normal
Hand Normal Fire Normal Thunder Normal
Stat down? 100% Stun? 30% Burn? 0%
Level 29 (27) Role Common Item drop Ultrasyrup Jar (Supersyrup Jar) – 16.13%
None – 0% (Red Pepper - 35.48%)
Notice
  • Stats in parentheses are from the Japanese version (if they differ from the original American and European stats).
  • Stats in gray are only found in the game's coding and are not available during "normal" gameplay.

Mario & Luigi: Superstar Saga + Bowser's Minions

Mario & Luigi: Superstar Saga + Bowser's Minions enemy
???? (Sharkbone)
Sharkbone idle battle HP 60 POW 121 DEF 88 SPEED 72 Experience 80
Fire Normal Thunder Normal Jump Normal Hammer Normal Coins 15
Stat down 0% Dizzy 100% Burn 60% Speed down 0% Item drop Red Pepper (20%)
Beast Badge (11%)
Beast Badge (20%)
Level           25 Location(s) Gwarhar Lagoon

Gallery

Names in other languages

Language Name Meaning Notes
Japanese ????[?] -
スナジロー[?]
Sunajirō
Portmanteau of「砂」(suna, "sand") and「ホージロー」(Hōjirō, "Sushi")
Chinese 沙白鲨[?]
Shā Báishā
Portmanteau of「沙」(shā, "sand") and「大白鲨」(Dàbáishā, "Sushi")
French (NOA) ????[?] -
Requos[?] Portmanteau of requin ("shark") and os ("bone")
French (NOE) ????[?] -
German ????[?] -
Italian ????[?] -
Lischetta[?] Little Fishbone
Korean ????[?] -
Portuguese Tubarosso[3] Portmanteau of tubarão ("shark") and osso ("bone")
Spanish (NOA) Tibueso[?] From tiburón ("shark") and hueso ("bone")
(?)[?] - Mario & Luigi: Superstar Saga + Bowser's Minions
Spanish (NOE) Bestia Arena[4] Sand Beast
¿¿¿¿????[?] - Mario & Luigi: Superstar Saga
(?)[?] Mario & Luigi: Superstar Saga + Bowser's Minions

References

  1. ^ https://www.nintendo.com/jp/topics/article/e41dec80-3f53-41ae-8196-1b8467f399a4
  2. ^ Thomason, Steve (2003). Mario & Luigi: Superstar Saga Player's Guide. Nintendo of America (American English). ISBN 1-930206-43-7. Page 88 and 127.
  3. ^ Mario & Luigi: Brothership in-game name (Brazilian Portuguese localization)
  4. ^ https://www.youtube.com/watch?v=GnjkJZJpIKE