Bowser Space

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Bowser Space
A Bowser Space in Mario Party Superstars
Purpose Summons Bowser, who usually causes a negative effect on players, such as stealing Stars, Coins, items or Mini Stars.
First appearance Mario Party (1998)
Latest appearance Tetris 99 (27th Maximus Cup, cameo) (2021)
Mario Party Superstars (2021, Super Mario franchise)
“But then all DK Spaces will turn into Bowser Spaces! Which is bad luck for the next one to stop on such spots! Bowser only brings misfortune!”
MC Ballyhoo, Mario Party 8

Bowser Spaces (formatted as Bowser spaces in Mario Party 5) are a recurring type of space in the Mario Party series. When players land on one, they cause Bowser to appear and cause a major negative or otherwise game-altering event for the player who landed on the space, but this event can directly affect other players as well. These events range from characters competing in minigames where losing carries the penalty of losing Coins and Stars to shuffling all characters' positions, as well as merely stealing characters' Coins and Stars with no provocation. Bowser Spaces tend to be fairly rare, with one to five on each board by default, but certain in-game events can often increase the number present. In all games that use the players' status panels to determine the type of minigame played, Bowser Spaces color the player's panel red, the same color as a Red Space.

In Super Mario Party, it is replaced by the Bad Luck Space, due to Bowser becoming a fully playable character for that game.

History

Mario Party series

Mario Party

The Bowser Space events in Mario Party

In the first Mario Party, Bowser appears to the player who landed on the Bowser Space in the usual background used for meeting characters on the board and forces them to spin a roulette wheel to decide the event. The possible events are the following:

  • Coins For Bowser: Bowser takes 10-50 Coins from that player.
  • Bowser Balloon Burst: The four players play the Balloon Burst minigame. Afterward, everyone aside from the winner of the minigame loses coins. If the minigame ends in a tie, everyone loses 10-50 coins.13
  • Bowser's Face Lift: The four players play the Face Lift minigame. Afterward, players that scored less than 90 points lose coins. If all players achieve at least 90 points, Bowser steals up to 50 coins from the player who landed on his space.1
  • Bowser's Tug o' War: The four players play the Tug o' War minigame, with the player that landed on the Bowser Space taking on the role of the player in the Bowser suit. Afterward, the losing side loses coins to Bowser, but if the minigame ends in a draw, everybody loses 10-50 coins.123
  • Bash 'n' Cash: The four players play the Bash 'n' Cash minigame, with the player that landed on the Bowser Space taking on the role of the player in the Bowser suit. Unlike normal, coins knocked out of the player in the Bowser suit disappear immediately and cannot be collected by the team players. If the player in the Bowser suit doesn't lose any coins during the minigame, Bowser takes 15 Coins from them.2
  • Bowser Revolution: Bowser takes everyone's Coins and splits them evenly among all the players.
  • Bowser's Chance Time: Like the ordinary Chance Time, but rigged so that Bowser is always on the receiving end of the trade, and the other two blocks spin extremely quickly, making it more difficult to time. Unlike normal Chance Time, Stars cannot be lost, and there are no bi-directional trades. If the player who gives coins to Bowser does not have any, Bowser will give them 10 coins. The announcer says "Chance Time?" in confusion rather than the usual "Chance Time!" in an exclamation.
  • 100 Star Present, 1000 Coin Present, and Star Steal: These events' names are displayed in yellow text on the roulette wheel. The cursor very rarely lands on these events. If it does, Bowser leaves and does nothing.

1 - The amount of coins taken ranges from 10-50, and usually correlates with the current turn number.
2 - In the 1 vs. 3 games, whoever lands on the Bowser Space is always the single player.
3 - If a tie occurs then everyone loses the same amount of coins. This is similar to Bowser's Coin Potluck from Mario Party 2 and 3. However, if everybody wins, Bowser will take coins from the player who triggered the Bowser Space.

If the player has at least one Star, but no Coins, Bowser gives them 10 coins in exchange for 1 Star.

If the player has no Coins or Stars, Bowser gives them 20 Coins.

Aesthetically, the player encounters Bowser in the same background used for other character encounters in Mario Party such as Toad, Boo, and Koopa.

Mario Party 2

Wario meeting Bowser from landing on a Bowser Space in Mario Party 2
Wario meeting Bowser after landing on a Bowser Space in Mario Party 2

In Mario Party 2, the minigame events from the previous game were removed, while four new events were added. They include the following:

  • Coins for Bowser: This event now displays the amount of coins given to Bowser in the event's title (as "10 Coins for Bowser", for example). It has become the most common event, always appearing twice on the roulette wheel.
  • Bowser Revolution
  • Bowser's Chance Time
  • 10,000 Coin Present / 100 Star Present / Star Steal / Stars-Packed to Go: While the roulette lands on these events more frequently than the first game, Bowser will still leave without doing anything if it happens. Stars-Packed to Go is a new gold-lettered event added to the others.
  • Bowser's Coin Potluck: Similar to Coins for Bowser, but Bowser takes coins from all four players. This event is similar to the result of a draw in Bowser's Balloon Burst and Bowser's Tug o' War in the original Mario Party. The number of coins depends on the turn:
    • 10 coins if in the first five turns
    • 30 coins if in the last five turns
    • 20 coins otherwise
  • Bowser's Multiplying Toads: Bowser does a "magic" trick that makes two Toads appear on the board. This moves the Star Space's position, adding a second Star Space as well. However, one of the Toads is Baby Bowser in disguise. Anyone who pays him 20 Coins for a Star makes him reveal himself and give them a worthless Ztar (which does not affect the player’s star count). A Magic Lamp always leads the player to the real Toad.
  • Bowser's Appearing Act: Bowser leaves, then appears at Baby Bowser's position as the board villain at the end of the turn. This has the same effect as the Bowser Bomb item.

Aesthetically, Bowser now appears in a Bowser's Castle-like background, without the player being directly visible and regardless of the board being played.

If the player has no coins, Bowser will give them 10 coins.

Mario Party 3

The Bowser Space events in Mario Party 3

In Mario Party 3, Bowser's Chance Time, Bowser's Multiplying Toads, and Bowser's Appearing Act were removed, while five new events were introduced. The space's texture was also changed, along with those of the game's other spaces. The new events include:

  • Coins for Bowser
  • Bowser Revolution: Unchanged from the previous games mechanically, but Bowser now flashes red during this event.
  • 10,000 Coin Present / 100 Star Present / Star Steal
  • Bowser's Coin Potluck
  • Bowser's Curse: Bowser flashes violet, then places a curse on all four players that forces them to move 1-3 spaces on their next turn, much like a Poison Mushroom, unless they use an item that cancels the effect.
  • Bowser's Reverse Curse: Bowser flashes green, then places a curse on all four players that forces them to move backwards on their next turn, much like a Reverse Mushroom, unless they use an item that cancels the effect.
  • Bowser Shuffle: Bowser flashes yellow, then uses his magic to randomly shuffle all four players' positions on the board.
  • Bowser Phone Giveaway: Bowser gives the player a Bowser Phone for free. Rarely, Bowser gives the player two Bowser Phones.
  • Bowser Suit Giveaway: Bowser gives the player a Bowser Suit for free.

If a player lands on a Bowser Space without any coins, Bowser will pay them up to 50 coins and will not trigger an event. Unlike the first Mario Party, no stars are lost if the player possesses any when this happens.

Unlike in previous games, the result of the Bowser Event roulette is not random, allowing the player to select an event from those available with precise timing; the roulette will always stop on the event that the cursor is hanging over when the player presses A Button to stop the roulette.[1]

The Bowser Phone will make a chosen player visit Bowser as if they landed on a Bowser Space.

Mario Party 4

In Mario Party 4, the Bowser Space is significantly reworked compared to the previous games. Usually, a Koopa Kid will appear in Bowser's place, hanging from a balloon and stealing 10-30 Coins (in increments of 5) from either the player who landed on the space, or (less commonly) all four players. This works similarly to the Coins for Bowser and Bowser's Coin Potluck events from previous games.

More rarely, Bowser himself appears, flattening the player who landed on the space, and any others standing there. One of several named events is then activated like in previous games, but Bowser now decides the event himself, instead of picking from a roulette. The following four events may be selected by Bowser, three of which return from Mario Party 3:

  • Bowser Mini-Game: Formatted as "Bowser Game" in the text that displays on-screen when the event is announced, this new event is the most common and involves the four players playing one of three Bowser Mini-Games. All three of these mini-games are hosted by Bowser and two Koopa Kids, and always end with one loser, who is burned by Bowser's fire breath and loses either all of their items, half of their coins, all of their coins, or one Star. Bowser announces what the losing player will have to give up before the game starts.
  • Bowser Revolution: Bowser now flashes blue during this event.
  • Bowser Shuffle: Bowser now flashes blue during this event.
  • Bowser Suit: Similarly to the Bowser Suit Giveaway from the previous game, Bowser gives a Bowser Suit to the player who landed on the space. This event is now the only way to obtain a Bowser Suit, and occurs much more rarely than before, being rarer than the other events by a significant margin.

Sometimes, when Koopa Kid is about to leave after taking coins, he calls for Bowser, causing Bowser to start an event immediately afterwards.

If Koopa Kid appears when the player has no coins, he will give them 10 coins, but he may call for Bowser to start an event regardless of the player's number of coins.

Aesthetically, the screen now darkens and a flashing Bowser silhouette accompanied by Bowser's laugh now appears when the player lands on a Bowser Space, followed by Koopa Kid or Bowser's arrival.

Mario Party 5

In Mario Party 5, the Bowser Suit event has been removed, and Koopa Kid no longer appears to take coins away. One new event has been added, and the other three from Mario Party 4 return:

  • Bowser Mini-Game: Formatted differently than in Mario Party 4 – any number of players may win or lose depending on their performance. Bowser will take coins, capsules, or one Star from any losers while sparing the winners.
  • Bowser Revolution: Bowser no longer flashes during this event.
  • Bowser Shuffle: Bowser no longer flashes during this event.
  • Bowser Bonus: In this new event, Bowser gives a Ztar to the player, taking away one of their stars.

Sometimes, before Bowser declares an event, Donkey Kong appears and punches Bowser. Bowser then blames Donkey Kong for ruining the event and then steals 10 or 20 coins from the player. This can only occur if the next space in the path is level with the Bowser Space, since Donkey Kong initially appears on the next space before jumping down to face Bowser.[2]

If a player lands on a Bowser space and does not have any coins, Bowser will give them 10 coins, and will not start an event.

In this game, only one Bowser space appears on each board and is placed on a random red space at the start of the game, rather than having constant locations on each board. If a player receives a Bowser Capsule, Bowser will appear and turn a red space into another Bowser space. Also, during the Last Five Turns Event, one of the roulette events will turn all red spaces into Bowser spaces.

In Story Mode, there are no Bowser spaces on the board by default, but they may be added by Bowser Capsules. If the player lands on a Bowser space, Bowser takes half of their coins. If a Koopa Kid lands on a Bowser space, Bowser gives them 5 coins.

Mario Party 6

In Mario Party 6, Bowser Spaces only appear during the night in Party Mode, replaced by DK Spaces during the day. The Bowser Revolution and Bowser Shuffle are removed from the event rotation, leaving only the following two events:

  • Bowser Mini-Game: Once again the most common event, largely unchanged from their format in the previous game (though with a new set of mini-games). Bowser will take the player's coins or orbs if they lose.
  • Bowser Bonus: Reworked from the previous game, Bowser now hits a special Dice Block in this event, displaying a certain number of Coins or Stars. Bowser then steals the number of Coins and Stars indicated from the player. If Bowser hits a star, and the player does not have any, Bowser will steal nothing.

There are no Bowser Spaces or DK Spaces in Clockwork Castle.

In Solo Mode, Bowser Spaces always activate the same event – Bowser's Mini-Game, in which Bowser forces the player to play a 4-Player, 1 vs. 3, or 2 vs. 2 mini-game against the colored Koopa Kids. If the player wins, Bowser gives them the mini-game played and 10 Coins, while losing causes Bowser to take all of the player's Coins or mini-games.

Additionally, the Bowser Revolution event from previous games can now occur during the Last Five Turns Event, despite no longer occurring on the Bowser Space.

If the player has no coins when landing on a Bowser Space, Bowser gives them 10 coins, and will not start a Bowser Mini-Game or Bowser Bonus.

Mario Party 7

In Mario Party 7, the Bowser Bonus is removed, leaving only the Bowser Mini-Game, which is now divided into two events:

  • Single-Player Bowser Mini-Game: Now the more common of the two events, the player who landed on the space faces off against Bowser in one of three mini-games. Losing carries the penalty of the player's Stars or Coins being taken.
  • Multiplayer Bowser Mini-Game: Resembling the Bowser Mini-Games of the previous games, all four players participate in one of three mini-games where losing carries the penalty of the player's Stars or Coins being taken. These minigames do not appear in Solo Cruise due to requiring four players.

Unlike previous games, Bowser no longer steals orbs from players who lose at his minigames. Instead, he is capable of stealing Stars.

Mario Party 7 also introduces Koopa Kid Spaces, which have a similar effect to Bowser Spaces from the earlier titles, including events similar to the Bowser Revolution and Bowser Shuffle.

Aesthetically, the flashing Bowser silhouette remains from previous games, but the player is now dropped into a hole and sent to the board's Start Space where they encounter Bowser, as opposed to Bowser flattening the player.

In Grand Canal, Bowser Spaces only appear after Bowser Time occurs. Nine Bowser Spaces appear when Bowser builds his own bridges after destroying the bridges on the board. However, the Bowser Spaces do not appear in constant locations in Party Cruise. In Solo Cruise, three Bowser Spaces appear on normal bridges on the board.

No Bowser Spaces appear in Bowser's Enchanted Inferno!, though they still appear on the board results screen.

If the player has no coins, Bowser will give them 10 coins and will not start a Bowser minigame regardless of whether they have Stars or not.

During the Last Four Turns Event on Pagoda Peak, Neon Heights, and Windmillville, one of the roulette events will turn all Red Spaces into Bowser Spaces.

Mario Party 8

In Mario Party 8, all DK Spaces are replaced with Bowser Spaces when someone lands on a DK Space, and vice versa. Bowser now performs events specific to each board, which are, in some way, the inverse of what happens on DK Spaces and can be considered harmful to the player, though sometimes Bowser takes pity on a player who is at a disadvantage, such as having no stars or coins. This effect is similar to the Bowser Time event from its predecessor. The following events occur on each board:

  • DK's Treetop Temple: Bowser moves the Star to a different location, similar to the Lucky Lamp, Chomp Call and Tweester Capsule items from past games. This is the only Bowser event in Mario Party 8 that can potentially benefit a player, as Bowser could move the Star closer to them.
  • Goomba's Booty Boardwalk: Bowser attacks the player with Lava Bubbles three times. The player will have to jump to dodge the Lava Bubbles. Each successful hit costs the player 10 coins if the player fails to avoid them (losing 30 coins; 10 coins for each hit). If the player has zero coins, Bowser gives them 10 coins.
  • King Boo's Haunted Hideaway: Bowser covers all the pitfalls with his own platforms. He then steals a Star from the first player who reaches one of his platforms. He steals all of the player's coins in Star Battle Arena, but gives 10 coins to players who have zero coins (or alternatively zero stars), sends them back to the start, and leaves. Bowser also leaves if the house is shuffled by King Boo, or if someone lands on a DK Space.
  • Shy Guy's Perplex Express: Bowser's Bad-Breath Express overtakes the current locomotive. If the first player who reaches Bowser has a Star, he steals it. In Star Battle Arena, he steals half of the player's coins but gives 10 coins to players who have no coins. If the player does not have any Stars, Bowser gives them ten coins. The Bad-Breath Express leaves once either someone passes Bowser, or if someone lands on a DK Space.
  • Koopa's Tycoon Town: Bowser steals up to ten coins from every investor in one of the five main hotels. If enough coins are taken, the hotel is downsized and Bowser steals a star from the owner.
  • Bowser's Warped Orbit: Bowser steals a Star from the player. If they do not have any Stars, Bowser gives them 10 coins.

In King Boo's Haunted Hideaway and Shy Guy's Perplex Express, Bowser's theme continues playing throughout the match until a player reaches Bowser or lands on a DK Space.

Mario Party DS

In Mario Party DS, Bowser randomly chooses one of four options:

  • Gimme Coins!: The player loses 10-20 coins.
  • Gimme Stars!: The player loses one Star.
  • Gimme Charity!: The player has to give 10 coins to each of the other players. In a Battle Royale, if the player has less than 30 coins, the highest amount divisible by three will be the amount of coins lost. In a duel or tag battle match, the player loses 10 coins, or all their coins if they have less than 10.
  • Gimme Equality!: Essentially the same as the Bowser Revolution from previous games, Bowser redistributes all the coins so that every player has an equal amount. This is the only event that can potentially benefit the player. If the player has no Stars and Coins, this event is usually picked.

Aesthetically, Bowser now appears on the Nintendo DS's top screen after brief tremors.

No Bowser Spaces appear in Bowser's Pinball Machine, though they still appear on the board results screen.

Mario Party 9

Bowser Spaces return in Mario Party 9, where they are usually applied by Bowser as a "gift" for the captain after the players reach Green Toad. Bowser will ask if the captain wants "a whole bunch of" presents. If a player answers no, Bowser will often apply the same number of Bowser Spaces as if they answered yes, but may also apply a few. If the captain is a CPU player, they will always answer yes, resulting in slightly more Bowser Spaces. However, there is no choice involved in Bowser Station. When a Bowser Space is landed on a board, Bowser activates a roulette, and one of the following events initiates:

  • Bowser Revolution (4 Bowser icons)
    • This event has the same effect as in past games, but, due to the removal of coins for this installment, Bowser instead takes everyone's Mini Stars or Bananas and distributes them equally amongst the players.
    • If there is an uneven number of total Mini Stars in play, Bowser will take out the extra Mini Stars or Bananas and keep them for himself.
    • This event is now as rare as "Get 10,000 Mini Stars/Bananas" since players are only playing for Mini Stars or Bananas.
  • Lose Half of your Mini Stars/Bananas (4 Bowser icons)
    • Bowser steals half of the captain's Mini Stars. If the captain has an odd number of Mini Stars, Bowser will take the larger portion.
    • If the captain is in last place, Bowser will not take any Mini Stars and will sometimes double their Mini Stars instead.
      • If the last place captain is playing in DK's Jungle Ruins, Bowser often doubles their Bananas.
  • Battle for half of your Mini Stars (4 Bowser icons)
    • Bowser takes half of each player's Mini Stars and forces everyone to play a Battle Minigame to win them back. Just like Hammer Bro's version, the Mini Stars are distributed to the players based on the results of the minigame, with first place receiving a massive portion and last place receiving none. However, Bowser keeps any extra Mini Stars that cannot be split among the players.
    • The only difference between both versions of Battle Minigames is Bowser consumes a massive total of Mini Stars for a Jackpot, while Hammer Bro only collects a total of 9 or 12.
    • The Battle Minigame will always be one of the Free-For-All Minigames, with the usual selection process applied.
    • This event does not appear in DK's Jungle Ruins or when playing with only two players.
    • The payout goes as follows:
Position 3 Players 4 Players
1st 75% 50%
2nd 25% 30%
3rd 0% 20%
4th - 0%
  • Reverse Minigame (2 Bowser icons)
    • Bowser forces everyone to compete in a minigame with an objective opposite the one that the minigame normally requires. (e.g. if the minigame's objective is to survive the longest, the objective is now to be the first to be eliminated) Afterward, Bowser gives 10 Mini Stars (20 Bananas in DK's Jungle Ruins) to the player(s) who came in last place.
    • Four minigames are playable in this mode: Tumble Temple, Thwomper Room, Billistics, and Chain Event.
    • In a rare case, if all the players come in last, Bowser does not give any Mini Stars or Bananas at all.
  • Give 5 or 10 Mini Stars/15 Bananas to Last Place (1 Bowser icon (5 Mini Stars/15 Bananas), 3 Bowser icons (10 Mini Stars))
    • Bowser forces the current captain to give Mini Stars or Bananas to the player currently in last place.
    • If the last-place player is the captain, Bowser himself gives the captain the Mini Stars or Bananas.
    • If all players are tied for first place, Bowser spares the Captain and does not give or take any Mini Stars or Bananas to rivals.
    • If multiple players are in last place but not the captain themselves, Bowser will randomly select one of the last-place players.
  • Everybody loses Special Dice Blocks (2 Bowser icons)
    • Bowser steals everyone's special Dice Blocks. If no one has any Special Dice Blocks, nothing happens.
  • Get 10,000 Mini Stars/Bananas (5 Bowser icons)
    • Bowser mocks the captain for thinking that he will actually give them 10,000 Mini Stars, ending the event with no further actions.
    • In DK's Jungle Ruins, if the captain lands on a Bowser Space and gets the option Get 10,000 Bananas, Bowser will claim that he "got a bit hungry" and ate them.
    • Sometimes, Bowser states that he does not have 10,000 Mini Stars or Bananas, but he gives them 10 instead.
      • Bowser will always give the captain 10 Mini Stars or Bananas if they are in last place.

The Reverse and Battle Minigames qualify as Bowser Minigames due to the normal rules & Mini Star distribution changed from Bowser.

Any minigames triggered by Bowser follow the same selection process as normal (the captain chooses from three random minigames; the last-place player chooses if past Green Toad).

Because most of these events have positive effects on the player in last place, the yellow Toad may suggest that landing on a Bowser Space can be a good idea if the captain is in last place and is far behind other players.

Mario Party: Island Tour

In Mario Party: Island Tour, the Bowser Spaces appear on some boards, but not all. If a player lands on one (or if playing in Bowser's Tower and the player and Green Toad encounter him on a floor), Bowser activates a roulette with four or five options.

  • Go back (number) spaces!
    • Bowser forces the player to go back a number of spaces.
  • Get sucked into a card!
    • Bowser sucks the player into a card, forcing them to miss three of their turns. This event only appears in Shy Guy's Shuffle City.
  • Everybody trade items!
    • Bowser calls everybody out and has players (two at a time) trade all their items to their rivals.
  • Switch places with someone!
    • The player switches places with a rival (selected by a second roulette with rivals' faces)
  • The same method as the Crazy Kamek item in Perilous Palace Path
    • This helps if the player is losing, but harms if they are winning.
    • Only appears on Bowser's Peculiar Peak.
  • Warp to last place!
    • Bowser forces the player to go to the same space as the last-place player.
  • Advance (number) spaces!
    • In Perilous Palace Path, this only occurs if the player is in last place and nobody has any items, and that player will be warped that number of spaces forward (via spring trigger).
    • Appears mostly on Bowser's Peculiar Peak.
  • Get 1 or 2 free items!
    • Exactly like the Item Space, but only occurs if the player is in last place and nobody has any items at all.
  • Give last place a gift!
    • Bowser forces that player to give one item to the player in last place.
    • If more than one player is in last place, Bowser will randomly choose one of them to receive the item.
    • If the player is in last place, Bowser himself gives them an item.
  • Imitate Bowser's Voice
    • Triggers the Utter Nonsense minigame and auto-selects Bowser. The three (or occasionally one) loser(s) all get punished. (This does not appear if "Mic" is turned off in the Minigame Pack or if CPUs are playing)

The following do not have a serious effect:

  • Get 300 items! (Perilous Palace Path)
  • Warp directly to the goal! (Perilous Palace Path)
  • Get 100 items! (Shy Guy's Shuffle City)
  • Go back 980 spaces! (Shy Guy's Shuffle City)
  • Receive a lifetime supply of cotton candy! (Shy Guy's Shuffle City)
  • Listen to Bowser's tales of daring! (Shy Guy's Shuffle City)
  • Watch a 3-hour lecture! (Shy Guy's Shuffle City)

Something similar happens when a player gets a Bowser Penalty.

Bowser's Tower
  • Fall one floor down
    • Bowser will push the player and Green Toad down one floor, causing them to play that floor again.
  • Underlings get slightly stronger
    • The next minigame will have the computer players one level up.
    • Example: Easy level to Normal level
  • Underlings get much stronger
    • The next minigame will have the computer players two levels up.
    • Example: Easy level to Hard level

Nothing happens if any of the following is selected:

  • Get 1,000,000 free Mario Party Points! (Bowser's Tower)
  • Lose all your Mario Party Points! (Bowser's Tower)
  • Start again from the ground floor! (Bowser's Tower)
  • You're invited to the top floor! (Bowser's Tower)

Mario Party 10

In Mario Party 10, Bowser Spaces visually emit a purplish smog, and landing on one triggers a roulette that can cause havoc to the player. The roulette recycles events from Mario Party 9. In amiibo Party, coins and Stars can be lost. In this game, however, Bowser no longer helps the player if they are in last place (with some exceptions). Also, Bowser Spaces only appear if the player frees Bowser before reaching the homestretch, except in Chaos Castle. Additionally, unlike Mario Party 9 and Mario Party: Island Tour, the Bowser Roulette now stops on an event by itself; the player who landed on the Bowser Space does not get to stop the roulette.

Returning Bowser Events from Mario Party 9

  • Win 10,000 Mini Stars (5 Bowser icons)
    • Bowser will now always give the player only one Mini Star.
  • Bowser Revolution (4 Bowser icons)
    • The same scenario from Mario Party 9 is used.
  • Lose half of your Mini Stars (1 Bowser icon)
    • Even if the player is in last place, Bowser or Bowser Jr. will always reduce the captain's Mini Stars by half unless the captain does not have any Mini Stars at all.
    • If the captain does not have any Mini Stars, Bowser will automatically give the captain ten Mini Stars.
    • If the player has an odd number of Mini Stars, Bowser will only take the rounded-down portion.
    • Despite this event having all 5 out of 5 Bowser Jr. Icons on Bowser Jr.'s roulette and having 4 out of 5 Bowser icons in Mario Party 9, this event from a Bowser Space has only 1 Bowser icon in this game.
  • Battle for half of your Mini Stars (3 Bowser icons)
    • If the Mini Stars cannot be split to the players, Bowser will provide extra Mini Stars to the players in the top 3 positions.
    • If a tie occurs, a Dice Block decides, unlike Mario Party 9.
    • Unlike Mario Party 9, this event can also appear when there are only two players in a match, instead of three or four players.
    • The payout goes as follows:
Position 2 Players 3 Players 4 Players
1st 100% 75% 60%
2nd 0% 25% 30%
3rd - 0% 10%
4th - - 0%
  • Give 10 Mini Stars to the player in last place (2 Bowser icons)
    • Unlike the "Lose Half of Your Mini Stars" Event, Bowser will give the captain 10 Mini Stars if they are in last place.
    • The same scenario from Mario Party 9 is used otherwise.
  • Reverse Minigame (1 Bowser icon)
    • The last-place player in the minigame now wins twenty Mini Stars.
    • The playable Reverse Minigames are Bob-omb Combo, Fuzzy Fliers, and Fruit Cahoots.
    • If Fuzzy Fliers is played, the minigame continues even if one person achieves last place.
    • In a case where more than one player but not all 4 players tie for last place, the players who tie for last place will all receive 20 Mini Stars.

amiibo Party Events

There is one Bowser Space located on the upper-right section of each board at the start of an amiibo Party game, this can only be changed with the Bowser Space Roulette, which can turn Red Spaces into them or the opposite. If Bowser stops on a Bowser Space, he will obtain a certain number of coins, a Star, or a Special Dice Block depending on the event.

  • Lose (number) coins! (1 Bowser icon (5 coins/10 coins), 2 Bowser icons (20 coins))
    • On some occasions, Bowser may give the player coins, if they are in last place.
    • If the player has no coins but is not in last place, nothing happens.
  • Lose half of your coins! (3 Bowser icons)
    • If the player has an odd number of coins, Bowser only takes the rounded-down portion.
    • If the player has no coins but is not in last place, nothing happens.
  • Lose 1 Star! (4 Bowser icons)
    • If the player has no Stars but is not in last place, nothing happens.
    • If the player is in last place, Bowser gives the player 1 Star.
      • Depending on how far the player is from their rivals, Bowser may also take one Star from the first-place rival and give it to the player.[3]
  • Give 1 Star to the player in last place! (4 Bowser icons)
    • Unlike Lose 1 Star, Bowser will force the player to give one of their stars to the one in last place.
    • This is a rare event to come up and usually only appears when the player is in first place with at least 1 star.
  • Lose half of your Stars! (5 Bowser Icons)
    • Bowser takes half of the player's Stars.
    • If the player has an odd amount, Bowser only takes the rounded-down portion.
    • This is a very rare event to come up and usually only appears when the player has at least 4 stars.

Mario Party Superstars

Wario deciding his fate in the Bowser Space for Mario Party Superstars.
The Bowser Space events in Mario Party Superstars

In Mario Party Superstars, landing on a Bowser Space has the same sound effect as when landing on a Bad Luck Space in Super Mario Party. The number of options displayed at once is six in the first half of the match and seven or eight in the second half, and the player that landed on it must press A Button to stop the roulette so that one of the following events (returning from Mario Party, Mario Party 2, and Mario Party 3) is randomly selected:

  • Give 10/15/20/30 coins to Bowser. - If the player does not have enough coins, Bowser takes all of what the player has. If the player does not have any coins at all, Bowser becomes angry and the player runs away with no punishment.
  • Give half of your coins to Bowser. - If the player has an odd number of coins, Bowser takes the larger portion.
  • Everyone gives 10 coins to Bowser. - All four players lose ten coins.
  • Lose one Star.4 - If the player has no Stars, Bowser makes the player run away or give coins to the player.
  • Bowser Minigame - All four players have to play one of the following minigames: Face-Lift (at least 80 points are required to win), Pit Boss, and Dark 'n' Crispy. Each player that fails the minigame loses 10 coins.
    • Unlike in previous games, a Bowser Minigame is still played even if all players have no coins.
    • Unlike in Mario Party, if everybody wins in Face Lift, Bowser makes the players run away, not taking any coins.
  • Bowser Revolution - Bowser takes everyone's Coins and splits them evenly among all the players, rounded down or up to the nearest integer.
  • Bowser Shuffle - Randomly shuffles all players' positions on the board.
  • Receive 1000 coins/100 Stars.4 - These are not serious outcomes (coins and Stars are capped at 999 and 99 respectively). Behaving as it did in Mario Party, Bowser runs away and does nothing.

4 - This event only appears in the second half of the match.

If the player is in last place regardless of whether or not they have any coins or stars to lose, Bowser may give them 10 coins instead. Additionally, all characters will have a visibly frightened expression during the roulette; the exception being Mario, who instead adopts a more defiant look.

Super Smash Bros. Brawl

The Bowser Space, using its appearance from Mario Party 6, appears in Super Smash Bros. Brawl as a Sticker, but it is renamed Bowser Coin for unknown reasons.

Profiles and statistics

Mario Party 2

  • Wii Virtual Console manual: "Bowser appears and causes trouble."

Super Smash Bros. Brawl

Sticker
Bowser Coin[sic]
Bowser Coin Sticker
Artwork from: Mario Party 6
Effects in The Subspace Emissary: [Arm] - Attack +8
Usable by: Anyone

Gallery

See also

Names in other languages

Language Name Meaning Notes
Japanese クッパマス[?]
Kuppa masu
Bowser Space
Chinese (simplified) 酷霸王格[?]
Kùbàwáng Gé
Bowser Space
Chinese (traditional) 庫巴格[?]
Kùbā Gé
Bowser Space
Dutch Bowser-vakje[?] Bowser space
French Espace Bowser (Mario Party and Mario Party 2)[?] Bowser Space
Case Kupa[4] Koopa Space
Case Bowser (Mario Party 3)[?] Bowser Space
German Bowser-Feld[?] Bowser Space
Italian Spazio di Bowser[?] Bowser's Space
Spazio Bowser[?] Bowser Space
Korean 쿠파포인트[?]
Kupa Pointeu
Bowser Point
Portuguese (NOA) Casa do Bowser[?] Bowser's Space
Portuguese (NOE) Casa Bowser[?] Bowser Space
Russian Поле Боузера[?]
Pole Bouzera
-
Spanish Espacio Bowser[?] Bowser Space
Casilla de Bowser[?]

Trivia

  • In Mario Party 3, Bowser can be seen reclining occasionally. This only affects the cutscene by making it slightly longer.
  • In Mario Party 10, after Bowser gives the player 1 Mini Star after the roulette stops on "Win 10,000 Mini Stars", Bowser will repeatedly do his laughing animation.

References

  1. ^ ZoomZike. Identifying Luck: Mario Party 3 (2:09). Retrieved July 17, 2024.
  2. ^ https://www.youtube.com/watch?v=z2LJRRtHkDQ Mario Party Legacy | Donkey Kong Punches Bowser in Mario Party 5 | Rare Oddities #09
  3. ^ Screen from the game
  4. ^ Official Nintendo French magazine N13, page 26