Krusha
- This article is about the enemy debuting in Donkey Kong Country. For other uses of the name Krusha, see Krusha (disambiguation).
- Not to be confused with Krushy.
Krusha | |||
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Artwork of a Krusha from Donkey Kong Country | |||
First appearance | Donkey Kong Country (1994) | ||
Latest appearance | Donkey Kong Country (GBA) (2003) | ||
Latest portrayal | Chris Sutherland (1994-2004)[1] | ||
Variant of | Kremling | ||
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- “It's the end of the line for you, Kong. I'm taking you to King K. Rool.”
- —Krusha, Donkey Kong Country: Rumble in the Jungle
Krushas are muscular, blue Kremlings and are among the elite soldiers of the Kremling Krew. They first appear in Donkey Kong Country. All Krushas wear clothing with a camouflage pattern and a silver arm band on each forearm. They also have a spiky yellow mohawk on their heads, three clawed toes, and four fingers.
History
Donkey Kong Country series
Donkey Kong Country
In Donkey Kong Country Krushas are uncommon enemies encountered in the later levels. Like most enemies, Krushas simply walk forward, and injure Donkey Kong and Diddy Kong upon contact with them. Because they are muscular, Krushas will laugh off most of the Kongs' direct attacks. They can only be defeated with a barrel, Donkey Kong jumping on them, or Rambi the Rhino charging into them. Also, while it does not harm them, Donkey Kong can Hand Slap a Krusha, causing it to drop a single banana each time it is Hand Slapped.
Krushas have an even more uncommon gray variant, which wears orange wristbands, a purple camouflage suit, and has orange head spikes. Gray Krushas are stronger than regular ones, as they'll laugh off even Donkey Kong's jump attack, and won't leave behind any bananas when Hand Slapped. Gray Krushas can only be defeated with a barrel. They only appear in the level Platform Perils, where barrels have to be used on the gray Krushas in order to knock them off the arrow platforms.
Krushas appear in the following levels:
- Millstone Mayhem (blue)
- Snow Barrel Blast (blue)
- Torchlight Trouble (blue)
- Trick Track Trek (blue, absent in Game Boy Color version)
- Manic Mincers (blue)
- Necky Nutmare (gray) (Game Boy Color only)
- Platform Perils (gray)
In the Game Boy Color version, gray Krushas also appear in the level Necky Nutmare.
In the Game Boy Advance version, a Krusha appears in the opening cutscene. Here, the Kremlings try to steal the Banana Hoard, and Diddy successfully fends off some Kritters but is then subdued by a Krusha. Originally, the Super Nintendo release's instruction booklet states that Diddy was instead overpowered by a Klump. A photograph of a blue Krusha can be found floating in mid-air in Platform Perils.
Donkey Kong Country 2: Diddy's Kong Quest
While not pointed out in the manual, Krunchas appear to be Krushas in pirate gear in Donkey Kong Country 2: Diddy's Kong Quest. This was later confirmed to be true by character designer Steve Mayles in a Twitter post.[2] Despite being the same thing, Krunchas appear to be shorter and wider than Krushas, probably stemming from having a different base model.
Two other muscular Kremlings, Krumples and Kasplats, would later appear in Donkey Kong Country 3: Dixie Kong's Double Trouble! and Donkey Kong 64 respectively, acting as the successors of both Krushas and Krunchas.
Donkey Kong Country novel
An individual Krusha (referred to as "the strongest commander") appears as the final antagonist of the Donkey Kong Country novelization. After the Kongs board the Gangplank Galleon and defeat most of King K. Rool's commanders, Donkey Kong and Diddy Kong attempt to attack Krusha, but the reptile shrugs off their assault and punches them both. The Kongs then propel themselves using coiled ropes found at opposites of the ship, knocking Krusha unconscious.
Club Nintendo
In the German Club Nintendo's comic adaptation of Donkey Kong Country, a Krusha makes a small cameo appearance, on the background of King K. Rool's Gangplank Galleon.
Donkey Kong Jungle Action Special
A Krusha appears in the Donkey Kong Jungle Action Special comic "Diddy's Day". Part of a Kremling gang sent to get Donkey Kong, Krusha is summoned with the other Kremlings when the Rock Kroc leader of the group surprises Diddy Kong. The Krusha charges at Diddy in the ensuing brawl, but he is quickly taken out when Donkey Kong (who had been watching over Diddy from behind the bushes) throws a coconut at the back of his head.
Donkey Kong Land
Krushas are one of the three Kremlings who appear in Donkey Kong Land, along with Kritters and Klaptraps. They act the same as the blue Krushas from Donkey Kong Country.
Krushas appear in more levels than in Donkey Kong Country. They appear in the following levels:
- Tricky Temple
- Pot Hole Panic
- Mountain Mayhem
- Landslide Leap
- Construction Site Fight
- Fast Barrel Blast
- Skyscraper Caper
- Oil Drum Slum
Donkey Kong Country: Rumble in the Jungle
In the novel Donkey Kong Country: Rumble in the Jungle, Donkey Kong encounters an individual Krusha on the eighth floor of the Kremling's factory, within Big Ape City. Holding Donkey Kong in a bear hug, Krusha says that he will bring him straight to King K. Rool, the leader of the Kremlings. Krusha is described as "the biggest and strongest of all the Kremlings", although not the "brightest". And Donkey Kong tricks Krusha into thinking that in his backpack, he has a list of the locations of all the Kongs on Donkey Kong Island. Krusha, who desires to make his boss happy by kidnapping all of the Kongs, loosens his grip on Donkey Kong to allow him to reach into his backpack. However, Donkey Kong pulls out a barrel instead, tossing it at Krusha which causes him to stumble and lose his balance. Donkey Kong then uses a barrel roll and double jump to knock Krusha "out cold". He then continues his journey to the factory's defense-system.
Donkey Kong 64
Though Krushas are not an enemy, one is an unlockable playable character in the multiplayer mode of Donkey Kong 64; to unlock him, the player has to photograph fifteen Banana Fairies in the main mode. Krusha is a large character like Chunky Kong. He has a unique fast sliding attack and uses an orange grenade launcher as a personal weapon: both attacks deal 1.5x the damage compared to Chunky. Krusha's default appearance is blue, but he also has three alternate colors: yellow, green, and purple.
By playing as Krusha in the main game using a cheating device, Krusha is referred to by name from other characters, though none of the characters have unique dialogue when talking to Krusha. Krusha also has some unused animations, some of which are taken from Chunky's.
Donkey Kong Country television series
- Main article: Krusha (character)
In the Donkey Kong Country animated series, a dimwitted Krusha appears as a recurring villain alongside King K. Rool and General Klump.
Official profiles and statistics
Donkey Kong Country
- “This muscle-bound Kremling will laugh off most attacks.”
- —Donkey Kong Country instruction booklet, page 28
- “Check out the big guns on this crazy Kremling! Krusha is the big, blue, buff dude. He's also the big, silver, buffer dude! Donkey Kong can take out the Blue Krushas by jumping on them or rolling through them. Unfortunately, Diddy can not do the same. They make a really funny groaning noise when they bite the dust. When it comes to the Silver Krushas, just leave them alone. They're too tough to take out. Jump over them when the coast is clear or toss a barrel at them if you have one handy.”
- —Donkey Kong Country SNES Player's Guide, page 12
- “Krushas, with their bulging biceps and pecs, are the brawn of King K. Rool's army. Donkey Kong can take out the blue Krushas with one jump, buy the beefy Krocks are a bit too much for Diddy to tangle with. Avoid the silver Krushas by jumping over them, or destroy them with barrels-they're the touguest of all the Krocs.”
- —Donkey Kong Country GBA Player's Guide, page 14
Donkey Kong Country 2: Diddy's Kong Quest
- “Muscle-bound and muscle-headed, Kruncha is impervious to Diddy and Dixie's attacks. They only make him mad!”
- —Donkey Kong Country 2: Diddy's Kong Quest, SNES instruction booklet, page 29
- “And let's not leave out Krusha, who has a chest like a boulder and a brain to match.”
- —Nintendo Power vol. 76, page 26
Donkey Kong 64
- “One Kremling can join in the Kongtest if you've managed to capture 15 Fairies on film. When Krusha is available to enter the fray, watch out for his shots above all else. Unlike the Kongs, the Kremling fires orange shots that explode just like grenade oranges. The over-sized lizar also uses a super slide move to attack unwary apes.”
- —Donkey Kong 64 Player's Guide, page 118
List of appearances by date
Title | Description | Release date | System/format |
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Donkey Kong Country | Enemy | 1994 | Super Nintendo Entertainment System |
Donkey Kong Land | Enemy | 1995 | Game Boy |
Donkey Kong Country 2: Diddy's Kong Quest | Enemy as Kruncha[3] | 1995 | Super Nintendo Entertainment System |
Donkey Kong Land 2 | Enemy as Kruncha | 1996 | Game Boy |
Donkey Kong Land III | Name appears in credits as Knocka's name | 1997 | Game Boy |
Donkey Kong 64 | Unlockable playable character (multi-player mode only) | 1999 | Nintendo 64 |
Donkey Kong Country | Enemy | 2000 | Game Boy Color |
Donkey Kong Country | Enemy | 2003 | Game Boy Advance |
Donkey Kong Country 2 | Enemy as Kruncha | 2004 | Game Boy Advance |
Gallery
- For this subject's image gallery, see Gallery:Krusha.
Concept artwork of some playable Kremlings characters from Donkey Kong Barrel Blast, including a Krusha
Names in other languages
Language | Name | Meaning | Notes |
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Japanese | クラッシャ[?] Kurassha |
Krusha | |
French | Krusha[?] | - | |
Spanish | Krusha[?] | - |
Trivia
- The pre-release version of Donkey Kong Country had blue Krushas being unfazed by Donkey Kong's jump attacks. In the final game, this trait only applied to the gray Krushas.
- Krushas share their defeat voice clip with Rambi and King K. Rool in Donkey Kong Country. They also use K. Rool's voice clips in Donkey Kong 64, but higher pitched.
- The majority of Kremlings in Donkey Kong Country 2: Diddy's Kong Quest and Donkey Kong Country 3: Dixie Kong's Double Trouble! also share Krusha's defeat voice clip, but the clip is often set to a higher pitch level.
- One artwork of Krusha depicts it wearing gold wrist bands, much like in its appearance in the television series.
- A Knocka is erroneously titled "Krusha" during the Donkey Kong Land III end credits.
- Kasplat is mistakenly called Krusha in the Prima guide to Donkey Kong 64.
References
- ^ David Wise on Twitter (retrieved on January 10, 2019)
- ^ Steve Mayles. December 17, 2017. https://twitter.com/WinkySteve/status/942523428606799874. Twitter. Retrieved December 17, 2017.
- ^ Steve Mayles. December 17, 2017. https://twitter.com/WinkySteve/status/942523428606799874. Twitter. Retrieved December 17, 2017.
Kremlings | |
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Characters | Congazuma • Cranky K. Rool • Draglinger • General Klump • Giant Viking Kremling • Green Kroc • Jr. Klap Trap • Junklomp • K. Lumsy • Kalypso • Kaptain Skurvy • Kass • Kerozene • King K. Rool • King Kut Out • Kip • Klubba • Kleever • Kludge • Krunch • Krunch's mother • Krusha • Krushy • Kudgel • Kutlass • Mega Amp • Okusan • Quint Skurvy • Resident demon |
Species | Bazuka • Ghost • Kaboing • Kaboom • Kackle • Kannon • Kasplat • Klampon • Klank • Klaptrap • Klasp • Klinger • Kloak • Klobber • Klomp • Klump • Knocka • Kobble • Koin • Koindozer • Kopter • Kosha • Kracka • Krash • Kremling (boater) • Kremling cop • Krimp • Kritter • Kroc • Krockhead • Krook • Krumple • Kruncha • Krusha • Kuchuka • Kuff 'n' Klout • Kutlass • Re-Koil • Robokremling • Rock Kroc • Shroom • Skeleton Kremling • Skidda • Super Team goalie |