Drift: Difference between revisions
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[[Image:Mario_Slide.PNG|thumb|right|[[Mario]] '''drifting''' in his [[Kart]].]] | [[Image:Mario_Slide.PNG|thumb|right|[[Mario]] '''drifting''' in his [[Kart]].]] | ||
{{articleabout|Drifting in the ''[[Mario Kart (series)|Mario Kart]] series''|the secret places from certain levels in Super Mario 64 and Super Mario 64 DS|[[Slide (Super Mario 64)|Slide]]|the move in 2D platformers|[[Slope Slide]]|the enemies in Super Mario 64 and its remake|[[Spindrift]]}} | {{articleabout|Drifting in the ''[[Mario Kart (series)|Mario Kart]] series''|the secret places from certain levels in Super Mario 64 and Super Mario 64 DS|[[Slide (Super Mario 64)|Slide]]|the move in 2D platformers|[[Slope Slide]]|the enemies in Super Mario 64 and its remake|[[Spindrift]]}} |
Revision as of 08:49, October 10, 2015
It has been requested that this article be rewritten and expanded to include more information.
Template:Articleabout Drifting (also referred to as Power Sliding) is a move in the Mario Kart series, allowing the kart to keep speed around corners, at a cost of a bit of handling. Beginning with Mario Kart 64, it is possible to use both directions of the D-Pad (left and right) simultaneously while in a drift to cause the kart to get a short, but helpful Mini-Turbo when the drift is ended. In most Mario Kart games, excluding Mario Kart: Double Dash!!, the player had to hop before being able to drift. Beginning with Mario Kart Wii, drifting had been simplified by becoming time-based rather than wiggling the control pad multiple times.
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