Rocket Start: Difference between revisions

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==Controls==
==Controls==
To perform a Rocket Start, drivers must press and hold the corresponding acceleration button when a race is about to begin. How to use the technique depends on which installment in the series and which control scheme the player uses.
To perform a Rocket Start, drivers must press and hold the corresponding acceleration button when a race is about to begin. How to use it depends on which installment in the series and which control scheme the player uses.


===Main series===
===Main series===

Revision as of 10:43, May 20, 2015

File:Rocket Start (Mario Kart 8).jpg
The Rocket Start in action as seen in Mario Kart 8.

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Rocket Start (also referred to as Turbo Start or Boost Start) is a move used in all of the Mario Kart games. It is a short boost that occurs at the beginning of each and every race. It is executed by pressing the acceleration button in tune with the starting lights held by Lakitu. If the player over-revs when the final beep sounds, it will make the player's vehicle falter for a few seconds at the beginning of the course (sometimes known as a Dud Start).

Controls

To perform a Rocket Start, drivers must press and hold the corresponding acceleration button when a race is about to begin. How to use it depends on which installment in the series and which control scheme the player uses.

Main series

Game Control Timing Failure
Super Mario Kart Holding down B Button Between first and second light Kart accelerates slowly at the start
Mario Kart 64 Holding down A Button When the light turns blue Kart steers left and right with no forward movement
Mario Kart: Super Circuit Holding down A Button Kart accelerates slowly at the start
Mario Kart: Double Dash!! Holding down or tapping A Button When the light turns green Sparks appear between wheel and ground and kart does not move
Mario Kart DS Holding down A Button When number "2" fades Kart's engine crashes and breaks
Mario Kart Wii With Wii Wheel or Wii RemoteTwo Button
With Classic Controller Classic Controller a Button
With GameCube ControllerA Button
With Wii Remote and NunchuckA Button
Mario Kart 7 A Button or Y Button
Mario Kart 8 With Wii U GamePad/Wii U Pro ControllerA Button, Y Button or Classic Controller Right Stick (tilt forward)
With Wii Wheel or Wii RemoteTwo Button
With Wii Remote and NunchuckA Button

Arcade series

  • Mario Kart Arcade GP – Same as Mario Kart: Super Circuit and Mario Kart: Double Dash!!, but with the gas pedal.
  • Mario Kart Arcade GP 2 - Pressing down on the accelerator when "1" appears on the game screen, or same as Mario Kart: Super Circuit and Mario Kart: Double Dash!!.
  • Mario Kart Arcade GP DX – Same as Mario Kart Arcade GP 2.

Double Dash!!

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Double Dash
The Double Dash!! in action at Mushroom Bridge.

The Double Dash!! is a technique that can be performed only in the co-op play mode of Mario Kart: Double Dash!!, which is named after the game's subtitle. Both players must press A Button at the same time when the light turns green to perform this technique, which will make the kart be launched at a higher speed. A blue trail will follow the kart, showing that the technique was performed correctly. This move's control is slightly different to that of a normal Rocket Start.

Super Mario Galaxy

A form of Rocket Start appears in Super Mario Galaxy. At the beginning of a Cosmic Mario or Cosmic Luigi race, if the player holds the Nunchuk Control Stick up, then Nunchuk Z Button when the timer hits 2, and then hits A Button just as the race starts, Mario or Luigi will get an extra boost at the beginning of the race. This can be shown by a yellow color appearing on Mario or Luigi, shrinking gradually, showing the end of the speed boost.

Names in other languages

Rocket Start

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Double Dash!!

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