Spin Turn: Difference between revisions
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[[File:MK64 Spin-Turn.png|thumb|Artwork demonstrating the Spin Turn from ''[[Mario Kart 64]]'']] | [[File:MK64 Spin-Turn.png|thumb|Artwork demonstrating the Spin Turn from ''[[Mario Kart 64]]'']] | ||
A '''Spin Turn''' (or '''spin turn'''),<ref>{{cite|author=Owsen, Dan, Scott Pelland, and Paul Shinoda|title=''Mario Kart 64'' Player's Guide|page=12|language=en-us|date=1997|publisher=Nintendo of America}}</ref> originally hyphenated as '''Spin-Turn''',<ref>{{cite|url=m1.nintendo.net/docvc/NUS/USA/NKTE/NKTE_E.pdf|title=''Mario Kart 64'' instruction booklet|page=15|date=1997|language=en-gb|publisher=Nintendo of Europe}} Also present on the Operation Card.</ref> is a driving mechanic in | A '''Spin Turn''' (or '''spin turn'''),<ref>{{cite|author=Owsen, Dan, Scott Pelland, and Paul Shinoda|title=''Mario Kart 64'' Player's Guide|page=12|language=en-us|date=1997|publisher=Nintendo of America}}</ref> originally hyphenated as '''Spin-Turn''',<ref>{{cite|url=m1.nintendo.net/docvc/NUS/USA/NKTE/NKTE_E.pdf|title=''Mario Kart 64'' instruction booklet|page=15|date=1997|language=en-gb|format=PDF|publisher=Nintendo of Europe}} Also present on the Operation Card.</ref> is a driving mechanic which debuts in ''[[Mario Kart 64]]'' and returns in all later games of the ''[[Mario Kart (series)|Mario Kart]]'' series. When the accelerate and brake buttons are pressed while a [[kart]] is at a standstill, the kart can pivot around, creating very precise maneuvers. While it is not a common tactic to use while racing, in nonlinear arenas such as those used in [[Battle Mode]], it is used to quickly change directions and aim items better. | ||
In ''[[Mario Kart: Double Dash!!]]'', a Spin Turn is performed by holding {{button|gcn|L}}, {{button|gcn|R}}, and {{button|gcn|A}} and turning while at a standstill. | In ''[[Mario Kart: Double Dash!!]]'', a Spin Turn is performed by holding {{button|gcn|L}}, {{button|gcn|R}}, and {{button|gcn|A}} and turning while at a standstill. | ||
''[[ | In ''[[Mario Kart Wii]]'' only, a [[Mini-Turbo]] can be activated by using Spin Turns. | ||
==Profiles== | ==Profiles== | ||
===''Mario Kart 64''=== | ===''Mario Kart 64''=== | ||
{{multilang profile | |||
|type=manual | |||
|Eng='''Use Spin-Turns Wisely!''' To change direction on narrow roads, or when you want to direct a Shell at an opponent, turn and press the A and B Buttons simultaneously, to do a Spin-Turn.{{page needed}}}} | |||
===''Mario Kart: Super Circuit''=== | ===''Mario Kart: Super Circuit''=== | ||
{{multilang profile | |||
|type=manual | |||
|Eng='''Master the Spin Turn!''' When you need to change direction in an instant, the Spin Turn is your best bet. Just hold the A and B Buttons and crank the steering wheel!{{page needed}}}} | |||
==Names in other languages== | ==Names in other languages== | ||
Line 21: | Line 25: | ||
|FreM=Rotate | |FreM=Rotate | ||
|Fre2M=Sharp turn | |Fre2M=Sharp turn | ||
|Ger=Spin Turn<ref>''Mario Kart: Super Circuit'' European instruction booklet | |Ger=Spin Turn | ||
|Ita=Testa-coda<ref>''Mario Kart: Super Circuit'' European instruction booklet | |GerC=<ref>{{cite|date=2001|title=''Mario Kart: Super Circuit'' European instruction booklet|page=25|publisher=Nintendo of Europe|language=de}}</ref> | ||
|Ita=Testa-coda | |||
|ItaC=<ref>{{cite|date=2001|title=''Mario Kart: Super Circuit'' European instruction booklet|page=105|publisher=Nintendo of Europe|language=it}}</ref> | |||
|ItaM=Head-to-tail | |ItaM=Head-to-tail | ||
|Spa=Trompo<ref>''Mario Kart: Super Circuit'' European instruction booklet | |Spa=Trompo | ||
|SpaC=<ref>{{cite|date=2001|title=''Mario Kart: Super Circuit'' European instruction booklet|page=85|publisher=Nintendo of Europe|language=es-es}}</ref> | |||
|SpaM=Spinning top | |SpaM=Spinning top | ||
}} | }} |
Revision as of 23:25, January 16, 2025
A Spin Turn (or spin turn),[1] originally hyphenated as Spin-Turn,[2] is a driving mechanic which debuts in Mario Kart 64 and returns in all later games of the Mario Kart series. When the accelerate and brake buttons are pressed while a kart is at a standstill, the kart can pivot around, creating very precise maneuvers. While it is not a common tactic to use while racing, in nonlinear arenas such as those used in Battle Mode, it is used to quickly change directions and aim items better.
In Mario Kart: Double Dash!!, a Spin Turn is performed by holding , , and and turning while at a standstill.
In Mario Kart Wii only, a Mini-Turbo can be activated by using Spin Turns.
Profiles
Mario Kart 64
- Instruction booklet description:
- English:
Use Spin-Turns Wisely! To change direction on narrow roads, or when you want to direct a Shell at an opponent, turn and press the A and B Buttons simultaneously, to do a Spin-Turn.[page number needed]
- English:
Mario Kart: Super Circuit
- Instruction booklet description:
- English:
Master the Spin Turn! When you need to change direction in an instant, the Spin Turn is your best bet. Just hold the A and B Buttons and crank the steering wheel![page number needed]
- English:
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
French | Pivoter[?] | Rotate | Mario Kart 64 |
Virage serré[3] | Sharp turn | Mario Kart: Super Circuit | |
German | Spin Turn[4] | - | |
Italian | Testa-coda[5] | Head-to-tail | |
Spanish | Trompo[6] | Spinning top |
References
- ^ Owsen, Dan, Scott Pelland, and Paul Shinoda (1997). Mario Kart 64 Player's Guide. Nintendo of America (American English). Page 12.
- ^ 1997. Mario Kart 64 instruction booklet (PDF). Nintendo of Europe (British English). Page 15. Also present on the Operation Card.
- ^ Mario Kart: Super Circuit European instruction booklet, page 45.
- ^ 2001. Mario Kart: Super Circuit European instruction booklet. Nintendo of Europe (German). Page 25.
- ^ 2001. Mario Kart: Super Circuit European instruction booklet. Nintendo of Europe (Italian). Page 105.
- ^ 2001. Mario Kart: Super Circuit European instruction booklet. Nintendo of Europe (European Spanish). Page 85.