Spin Turn: Difference between revisions

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A '''Spin Turn''' (originally hyphenized as '''Spin-Turn'''<ref>[https://m1.nintendo.net/docvc/NUS/USA/NKTE/NKTE_E.pdf Instruction manual for ''Mario Kart 64'', page 15. Also present on the Operation Card.]</ref>) is a driving mechanic from the ''[[Mario Kart (series)|Mario Kart]]'' series, first introduced in ''[[Mario Kart 64]]''. When the accelerate and brake buttons are pressed while the [[kart]] is at a standstill, the kart can pivot around, creating very precise maneuvers. While it is not a common tactic to use while racing, in nonlinear arenas such as those used in Battle Mode, it is used to quickly change directions and aim items better.
A '''Spin Turn''' (originally hyphenized as '''Spin-Turn'''<ref>[https://m1.nintendo.net/docvc/NUS/USA/NKTE/NKTE_E.pdf Instruction manual for ''Mario Kart 64'', page 15. Also present on the Operation Card.]</ref>) is a driving mechanic from the ''[[Mario Kart (series)|Mario Kart]]'' series, first introduced in ''[[Mario Kart 64]]''. When the accelerate and brake buttons are pressed while the [[kart]] is at a standstill, the kart can pivot around, creating very precise maneuvers. While it is not a common tactic to use while racing, in nonlinear arenas such as those used in Battle Mode, it is used to quickly change directions and aim items better.


''[[Super Mario Kart]]'' and ''[[Mario Kart: Double Dash!!]]'' are the only mainline ''Mario Kart'' titles without the ability to Spin Turn. Additionally, exclusively in ''[[Mario Kart Wii]]'', a [[Mini-Turbo]] can be activated by using Slip Turns.
''[[Super Mario Kart]]'' and ''[[Mario Kart: Double Dash!!]]'' are the only mainline ''Mario Kart'' titles without the ability to Spin Turn. Additionally, exclusively in ''[[Mario Kart Wii]]'', a [[Mini-Turbo]] can be activated by using Spin Turns.


==Profiles==
==Profiles==

Revision as of 17:46, December 1, 2020

Artwork demonstrating Spin-Turn from Mario Kart 64
Artwork demonstrating the Spin Turn from Mario Kart 64

A Spin Turn (originally hyphenized as Spin-Turn[1]) is a driving mechanic from the Mario Kart series, first introduced in Mario Kart 64. When the accelerate and brake buttons are pressed while the kart is at a standstill, the kart can pivot around, creating very precise maneuvers. While it is not a common tactic to use while racing, in nonlinear arenas such as those used in Battle Mode, it is used to quickly change directions and aim items better.

Super Mario Kart and Mario Kart: Double Dash!! are the only mainline Mario Kart titles without the ability to Spin Turn. Additionally, exclusively in Mario Kart Wii, a Mini-Turbo can be activated by using Spin Turns.

Profiles

Mario Kart 64

  • Instruction manual: "Use Spin-Turns Wisely! To change direction on narrow roads, or when you want to direct a Shell at an opponent, turn and press the A and B Buttons simultaneously, to do a Spin-Turn."

Mario Kart: Super Circuit

  • Instruction manual: "Master the Spin Turn! When you need to change direction in an instant, the Spin Turn is your best bet. Just hold the A and B Buttons and crank the steering wheel!"

References