Drift: Difference between revisions

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{{articleabout|Drifting in the ''[[Mario Kart (series)|Mario Kart]] series''|the secret places from certain levels in Super Mario 64 and Super Mario 64 DS|[[Slide (Super Mario 64)|Slide]]|the move in 2D platformers|[[Slope Slide]]|the enemies in Super Mario 64 and its remake|[[Spindrift]]}}
{{articleabout|Drifting in the ''[[Mario Kart (series)|Mario Kart]] series''|the secret places from certain levels in Super Mario 64 and Super Mario 64 DS|[[Slide (Super Mario 64)|Slide]]|the move in 2D platformers|[[Slope Slide]]|the enemies in Super Mario 64 and its remake|[[Spindrift]]}}
'''Drifting''' (also referred to as '''Powersliding''') is a move in the [[Mario Kart (series)|''Mario Kart'' series]], allowing the [[kart]] to keep speed around corners, at a cost of a bit of handling. Beginning with ''[[Mario Kart 64]]'', it is possible to use both directions of the D-Pad (left and right) simultaneously while in a drift to cause the kart to get a short, but helpful [[Mini-Turbo]] when the drift is ended. In most ''Mario Kart'' games, excluding ''[[Mario Kart: Double Dash!!]]'', the player had to [[Hop (Mario Kart)|hop]] before being able to drift. Beginning with ''[[Mario Kart Wii]]'', drifting had been simplified by becoming time-based rather than wiggling the control pad multiple times.
'''Drifting''' (also referred to as '''Powersliding''') is a move in the [[Mario Kart (series)|''Mario Kart'' series]], allowing the [[kart]] to keep speed around corners, at a cost of a bit of handling. Beginning with ''[[Mario Kart 64]]'', it is possible to use both directions of the D-Pad (left and right) simultaneously while in a drift to cause the kart to get a short, but helpful [[Mini-Turbo]] when the drift is ended. In most ''Mario Kart'' games, excluding ''[[Mario Kart: Double Dash!!]]'', the player had to [[Hop (Mario Kart)|hop]] before being able to drift. Beginning with ''[[Mario Kart Wii]]'', drifting had been simplified by becoming time-based rather than wiggling the control pad multiple times.
==How to perform==
In order to perform the drift most of the time press {{button|R}} and the direction you want to drift to, however in [[Super Mario Kart]] and [[Mario Kart: Double Dash!!]] you can press {{button|snes|l}} and in [[Mario Kart 8]] you can also press {{button|wii|ccZR}}.
==Properties==
This is a useful move if you want to get around corners without losing too much speed. In most games this is proceeded by a [[hop]] with the exception being [[Mario Kart: Double Dash!!]]. You can also get a [[Mini-Turbo]] from doing this action. In 200 cc you can press {{button|wiiu|b}} while drifting to slow down a bit but not lose the mini-turbo. You can also press the button in the middle of the air to start the drift, But you will not hop. Starting with [[Mario Kart 7]] when you try to hop when going off a ramp you do a [[Trick]] instead.


==Names in Other Languages==
==Names in Other Languages==

Revision as of 16:46, May 20, 2016

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It has been requested that this article be rewritten and expanded to include more information.

Template:Articleabout Drifting (also referred to as Powersliding) is a move in the Mario Kart series, allowing the kart to keep speed around corners, at a cost of a bit of handling. Beginning with Mario Kart 64, it is possible to use both directions of the D-Pad (left and right) simultaneously while in a drift to cause the kart to get a short, but helpful Mini-Turbo when the drift is ended. In most Mario Kart games, excluding Mario Kart: Double Dash!!, the player had to hop before being able to drift. Beginning with Mario Kart Wii, drifting had been simplified by becoming time-based rather than wiggling the control pad multiple times.

Names in Other Languages

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