Spin Turn: Difference between revisions
(Created page with "thumb|Artwork demonstrating the Spin Turn from ''[[Mario Kart 64'']] A '''Spin Turn''' (originally hyphenized as '''Spin-Turn'''<ref>[https://m1.ni...") |
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[[File:MK64 Spin-Turn.png|thumb|Artwork demonstrating the Spin Turn from ''[[Mario Kart 64]]'']] | [[File:MK64 Spin-Turn.png|thumb|Artwork demonstrating the Spin Turn from ''[[Mario Kart 64]]'']] | ||
A '''Spin Turn''' (originally | A '''Spin Turn''' (or '''spin turn'''),<ref>{{cite|author=Owsen, Dan, Scott Pelland, and Paul Shinoda|title=''Mario Kart 64'' Player's Guide|page=12|language=en-us|date=1997|publisher=Nintendo of America}}</ref> originally hyphenated as '''Spin-Turn''',<ref>{{cite|url=m1.nintendo.net/docvc/NUS/USA/NKTE/NKTE_E.pdf|title=''Mario Kart 64'' instruction booklet|page=15|date=1997|language=en-gb|publisher=Nintendo of Europe}} Also present on the Operation Card.</ref> is a driving mechanic in the ''[[Mario Kart (series)|Mario Kart]]'' series that first appears in ''[[Mario Kart 64]]''. When the accelerate and brake buttons are pressed while a [[kart]] is at a standstill, the kart can pivot around, creating very precise maneuvers. While it is not a common tactic to use while racing, in nonlinear arenas such as those used in [[Battle Mode]], it is used to quickly change directions and aim items better. | ||
''[[ | In ''[[Mario Kart: Double Dash!!]]'', a Spin Turn is performed by holding {{button|gcn|L}}, {{button|gcn|R}}, and {{button|gcn|A}} and turning while at a standstill. | ||
''[[Super Mario Kart]]'' is the only mainline ''Mario Kart'' title without the ability to spin-turn. Additionally, exclusively in ''[[Mario Kart Wii]]'', a [[Mini-Turbo]] can be activated by using Spin Turns. | |||
==Profiles== | ==Profiles== | ||
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===''Mario Kart: Super Circuit''=== | ===''Mario Kart: Super Circuit''=== | ||
*'''Instruction manual:''' "'''''Master the Spin Turn!''' When you need to change direction in an instant, the Spin Turn is your best bet. Just hold the A and B Buttons and crank the steering wheel!''" | *'''Instruction manual:''' "'''''Master the Spin Turn!''' When you need to change direction in an instant, the Spin Turn is your best bet. Just hold the A and B Buttons and crank the steering wheel!''" | ||
==Names in other languages== | |||
{{Foreign names | |||
|Fre=Pivoter | |||
|FreN=''Mario Kart 64'' | |||
|Fre2=Virage serré<ref>''Mario Kart: Super Circuit'' European instruction booklet, page 45.</ref> | |||
|Fre2N=''Mario Kart: Super Circuit'' | |||
|FreM=Rotate | |||
|Fre2M=Sharp turn | |||
|Ger=Spin Turn<ref>''Mario Kart: Super Circuit'' European instruction booklet, page 25.</ref> | |||
|Ita=Testa-coda<ref>''Mario Kart: Super Circuit'' European instruction booklet, page 105.</ref> | |||
|ItaM=Head-to-tail | |||
|Spa=Trompo<ref>''Mario Kart: Super Circuit'' European instruction booklet, page 85.</ref> | |||
|SpaM=Spinning top | |||
}} | |||
==References== | ==References== | ||
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{{MK7}} | {{MK7}} | ||
{{MK8}} | {{MK8}} | ||
[[Category:Game | [[Category:Game mechanics]] | ||
[[Category:Terms]] | [[Category:Terms]] | ||
[[Category:Mario Kart | [[Category:Mario Kart series moves]] | ||
[[Category:Mario Kart 64]] | [[Category:Mario Kart 64]] | ||
[[Category:Mario Kart 7]] | [[Category:Mario Kart 7]] | ||
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[[Category:Mario Kart Wii]] | [[Category:Mario Kart Wii]] | ||
[[Category:Mario Kart: Super Circuit]] | [[Category:Mario Kart: Super Circuit]] | ||
Latest revision as of 22:00, November 25, 2024
A Spin Turn (or spin turn),[1] originally hyphenated as Spin-Turn,[2] is a driving mechanic in the Mario Kart series that first appears in Mario Kart 64. When the accelerate and brake buttons are pressed while a kart is at a standstill, the kart can pivot around, creating very precise maneuvers. While it is not a common tactic to use while racing, in nonlinear arenas such as those used in Battle Mode, it is used to quickly change directions and aim items better.
In Mario Kart: Double Dash!!, a Spin Turn is performed by holding , , and and turning while at a standstill.
Super Mario Kart is the only mainline Mario Kart title without the ability to spin-turn. Additionally, exclusively in Mario Kart Wii, a Mini-Turbo can be activated by using Spin Turns.
Profiles[edit]
Mario Kart 64[edit]
- Instruction manual: "Use Spin-Turns Wisely! To change direction on narrow roads, or when you want to direct a Shell at an opponent, turn and press the A and B Buttons simultaneously, to do a Spin-Turn."
Mario Kart: Super Circuit[edit]
- Instruction manual: "Master the Spin Turn! When you need to change direction in an instant, the Spin Turn is your best bet. Just hold the A and B Buttons and crank the steering wheel!"
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
French | Pivoter[?] | Rotate | Mario Kart 64 |
Virage serré[3] | Sharp turn | Mario Kart: Super Circuit | |
German | Spin Turn[4] | - | |
Italian | Testa-coda[5] | Head-to-tail | |
Spanish | Trompo[6] | Spinning top |
References[edit]
- ^ Owsen, Dan, Scott Pelland, and Paul Shinoda (1997). Mario Kart 64 Player's Guide. Nintendo of America (American English). Page 12.
- ^ 1997. Mario Kart 64 instruction booklet. Nintendo of Europe (British English). Page 15. Also present on the Operation Card.
- ^ Mario Kart: Super Circuit European instruction booklet, page 45.
- ^ Mario Kart: Super Circuit European instruction booklet, page 25.
- ^ Mario Kart: Super Circuit European instruction booklet, page 105.
- ^ Mario Kart: Super Circuit European instruction booklet, page 85.