Gold Beanie: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
(Undo revision 4405339 by 116.86.182.108 (talk) No strategy writing)
Tags: Undo Mobile edit Advanced mobile edit
 
(106 intermediate revisions by 59 users not shown)
Line 1: Line 1:
'''Gold Beanies''' are a rare type of [[Beanie]] that are found in ''[[Mario & Luigi: Superstar Saga]]'' and ''[[Mario & Luigi: Dream Team]]''.
{{species infobox
|title=Gold Beanie
|image=[[File:MLSSBMGoldBeanieIdle.gif]]<br>Sprite from ''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]''
|first_appearance=''[[Mario & Luigi: Superstar Saga]]'' ([[List of games by date#2003|2003]])
|latest_appearance=''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]'' ([[List of games by date#2017|2017]])
|variant_of=[[Beanie]]
|variants=[[Pestnut]]
|relatives=[[Elite Pestnut]]
}}
'''Gold Beanies''' are a golden-colored and rare type of [[Beanie]]s that are found in ''[[Mario & Luigi: Superstar Saga]]'', ''[[Mario & Luigi: Dream Team]]'' and ''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]''. In each game, they are enemies that can be rarely encountered, yield lots of [[coin]]s and [[Experience Point|experience points]] and even special items and/or rare equipment when defeated, and may [[flee]] from battle if not defeated quickly.


==History==
In ''Mario & Luigi: Superstar Saga + Bowser's Minions'' and ''Mario and Luigi: Dream Team'', Gold Beanies are depicted with black feet instead of gold; the stem on their head is also removed in the latter game.
===''Mario & Luigi: Superstar Saga''===
__TOC__
{{MLinfobox
{{br|right}}
|name=Gold Beanie
 
|image=[[File:Gold Beanie.PNG]]
==Battle==
|location=[[Chucklehuck Woods]], [[Oho Ocean]]
===''Mario & Luigi: Superstar Saga'' / ''Mario & Luigi: Superstar Saga + Bowser's Minions''===
|lvl=11
In ''Mario & Luigi: Superstar Saga'' and its 3DS remake, Gold Beanies only appear in [[Chucklehuck Woods]] and the [[Seabed]] during battles, where [[Pestnut]]s and [[Elite Pestnut]]s have a chance of revealing Gold Beanies if they take enough damage. They have the same attack patterns as normal Beanies, running in front of [[Mario]] or [[Luigi]] and charging into them, which can be dodged or countered by [[jump]]ing; they may trip on their face before charging, which can be predicted by watching how close they are to the target. However, they have higher stats than normal Beanies, and are more likely to flee from battle than attack. Gold Beanies in the Seabed merely float up to the surface once revealed, preventing them from being fought; however, this still counts as defeating them, with the usual rewards given. Gold Beanies always drop a [[List of badges in Mario & Luigi: Superstar Saga#Spike Badge|Spike Badge]] upon defeat, which allow Mario or Luigi to [[jump]] on spiked enemies when equipped. If the [[Game Boy Horror SP]] is used, it will yield a [[List of badges in Mario & Luigi: Superstar Saga#Chuckola Badge|Chuckola Badge]] instead.
|hp=11
 
|def=38
In ''Mario & Luigi: Superstar Saga + Bowser's Minions'', Gold Beanies reprise their previous roles, but have a higher chance to drop [[Supersyrup Jar]]s than Spike Badges. Gold Beanies also appear as enemies in ''Minion Quest: The Search for Bowser'', where they are melee troopers, and attack by ramming into the minions; Their [[Special Skill (Mario & Luigi series)|Special Skill]] is Mega Tackle. Gold Beanies appear as enemy captains at the end of the levels [[Gold Beanie Appears]], [[Gold Beanie Returns]], [[Gold Beanie Spotted!]], [[Gold Beanie Fights Back!]], and [[Gold Beanie's Final Stand]], rewarding the player with a high amount of EXP upon defeat. They are weak against [[Prince Peasley]].
|speed=10
{{br|right}}
|fire=Normal
|thunder=Normal
|stun=30%
|burn=0%
|statdown=100%
|exp=50
|coins=30 (100)
|item=[[Spike Badge]], 100%
|item2=[[Chuckola Badge]], 25.81% (100%)
}}
Gold Beanies have more powerful attacks than Beanies, and as such net more experience points and coins for [[Mario]] and [[Luigi]] when defeated. However, they more often [[flee|run]] from battle rather than attack. The Beanies and Gold Beanies in the [[Oho Ocean]] merely float up to the surface, preventing them from being fought. Defeating a Gold Beanie will result in a rare badge called the Spike Badge, which allows Mario or Luigi to [[jump]] on spiked enemies. If the [[Game Boy Horror SP]] is used, it will yield a Chuckola Badge instead.
{{br}}


===''Mario & Luigi: Dream Team''===
===''Mario & Luigi: Dream Team''===
{{dtenemy
Gold Beanies appear as enemies in ''Mario & Luigi: Dream Team'', and are also called '''Golden Beanies''' in the British English version. After coming back from [[Dream's Deep]] through the [[Dreamy Pi'illo Castle]] entrance, the player will encounter a Gold Beanie escaping from Dreamy [[Broque Monsieur]]. He will explain that this Gold Beanie is a very rare and powerful enemy that only appears in dreams, and is said to grant legendary loot to whoever can defeat it. After this, a Gold Beanie may rarely be found in [[Dream World]] areas.
|name=Gold Beanie
 
|image=[[File:Gold Beanie Screenshot - Dream Team.png]]
On the field, Gold Beanies stand around. When the Bros. approach, it starts to run away. If the player flees from a battle with a Gold Beanie, then after it regains collision it jumps offscreen and vanishes.
|location=[[Dreamy Pi'illo Castle]], [[Dreamy Mushrise Park]], [[Dreamy Dozing Sands]], [[Dreamy Wakeport]], [[Dreamy Mount Pajamaja]], [[Dreamy Driftwood Shore]], [[Dreamy Somnom Woods]], [[Dreamy Neo Bowser Castle]]
 
|level=30
Gold Beanies appear in battle with no other enemies. They are one of the most powerful enemies the player can encounter, with the highest defense rating of any enemy in the game at 950. However, the turn after they perform an attack, they will run away. This can be prevented by successfully countering the prior attack, which causes them to fall over. They are able to stand up to attack again. Gold Beanies are immune to fire attacks, so [[Luiginary Flame]] deals no damage to them. Gold Beanies have three attacks.
|hp=517
 
|power=315
One attack has Gold Beanie run in circles, colliding with Mario. The player has to jump to avoid this attack. every time Mario stomps it, it reverses direction and becomes faster. Sometimes, a rock may appear, causing the Gold Beanie to trip. This slows down the Gold Beanie, changing the timing of the attack. If Mario fails to jump on the Gold Beanie enough times within a short period of time, it will run back to its original position.
|defense=950
 
|speed=125
In the second attack, the Gold Beanie will charge directly at Mario. This is countered with the hammer, but each counter only pushes Gold Beanie back. It repeats a few times, getting faster with each charge. If the Gold Beanie is glowing red, it will jump onto Mario instead of just tackling him, requiring a delayed hammer swing compared to the normal timing. If Gold Beanie connects, it returns to its original position.
|experience=4000
|coins=800
|coinrate=100%
|itemdrop=Random DX Bean, Mini Boots, Mini Hammer or Mini Gloves (100%)
|raredrop=None
|related=[[Beanie]]
}}
Gold Beanies (now called Golden Beanies in PAL versions) once again appear as an enemy in ''[[Mario & Luigi: Dream Team]]''. After coming back from [[Dream's Deep]] through the [[Dreamy Pi'illo Castle]] entrance, the player will encounter a Golden Beanie, escaping from Dreamy [[Broque Monsieur]]. The latter will explain that this Golden Beanie is a very rare and powerful enemy that only appears in dreams, and is said to grant legendary loot to whoever can defeat it. A Golden Beanie may rarely be found in dreams. Gold Beanies are one of the most powerful enemies the player can encounter, but still run away when they can. Defeating one will result in a variety of loot, including more coins and experience points, a DX Bean of a random type, and after defeating six of them, they may sometimes drop a rare piece of equipment. Despite Broque Monsieur mentioning a single Golden Beanie, more may be found after the first one is defeated.


Gold Beanies have three attacks. First, it will try to keep ramming Mario; every time Mario stomps it, it will become faster. Sometimes, a rock may appear, causing the Gold Beanie to trip. In the second attack, the Gold Beanie will charge at Mario, who must counter with the hammer; if the Gold Beanie is glowing red, it will jump on Mario, possibly throwing off its timing. In the final attack, the Gold Beanie will run from the background, summoning many Beanies to attack Mario; it will hide behind one of the Beanies. Sometimes, it may switch between Beanies to confuse the player; the one hiding it will be sparkling. If the player fails to avoid getting hit or to jump on the Gold Beanie, the attack will end, and Mario will take damage; however, if the player jumps on the Gold Beanie, all the Beanies will be shocked, and the Gold Beanie will start to sweat, making it fall.
In the final attack, the Gold Beanie will run from the background, summoning many Beanies to attack Mario. It will hide behind one of the Beanies initially, and switch between Beanies as the attack progresses; the one hiding it will be sparkling. One at a time, the Beanies will charge forward to hit Mario. If the player fails to avoid getting hit or to jump on the Gold Beanie, the attack will end, and Mario will take damage. (If the Gold Beanie gets past Mario, it reveals itself and unavoidably jumps into Mario.) however, if the player jumps on the Gold Beanie, all the Beanies will be shocked, and the Gold Beanie will start to sweat, making it fall.


While in battle, the Golden Beanie can be [[Trip|knocked down]] by successfully countering its attacks. This will prevent it from fleeing.
Defeating a Gold Beanie results in a variety of loot, including a large amount of coins and experience points, as well as a DX [[Bean]] of a random type. After defeating six of them, they may sometimes drop a rare piece of equipment. It has the most possible drops of any enemy in the game and the whole ''[[Mario & Luigi series|Mario & Luigi]]'' series, with three different pieces of gear and six different DX bean types among its possible drops; the gear items also drop as small Gifts, rather than the large Gifts used in most cases.
{{br}}


==Trivia==
==Profiles and statistics==
*The Gold Beanie is the only enemy in ''Mario & Luigi: Dream Team'' to drop three different pieces of gear and six different DX bean types, for a total of nine different items, the most any enemy has the potential to drop in the whole ''[[Mario & Luigi series|Mario & Luigi]]'' series.
===''Mario & Luigi: Superstar Saga''===
**The Gold Beanie also drops gear items as small Gifts rather than large Gifts, a rare case of this.
{{:Mario & Luigi: Superstar Saga bestiary|transcludesection=Gold Beanie|align=horizontal|image=[[File:MLSS Gold Beanie.gif]]}}
**The Gold Beanie also has the highest defense rating of any enemy in the game, at 950.
 
**The Gold Beanie is also one of the only non-background enemies that has no designated number for the [[Expert Challenges]], the other being the [[Golden Egg]].
===''Mario & Luigi: Dream Team''===
{{:Mario & Luigi: Dream Team bestiary|transcludesection=Gold Beanie|align=horizontal}}
 
===''Mario & Luigi: Superstar Saga + Bowser's Minions''===
{{:Mario & Luigi: Superstar Saga + Bowser's Minions bestiary|transcludesection=Gold Beanie|align=horizontal|image=[[File:MLSSBMGoldBeanieIdle.gif]]}}
*'''''Minion Quest: The Search for Bowser'' profile:''' ''Rare Beanies with a gloriously golden glow. Defeat one to win lots of EXP.''


==Names in other languages==
==Names in other languages==
{{foreignname
{{foreign names
|Jap=ゴールドマメボー
|Jap=ゴールドマメボー
|JapM=Gold Mamebo (Comes from ''Mame'', or bean, and ''Kuribo'', or Goomba)
|JapR=Gōrudo Mamebō
|JapM=Gold Beanie
|SpaA=Haba Dorada
|SpaA=Haba Dorada
|SpaAM=Gold Bean. ''Haba'' and ''judía'' are synonyms.
|SpaAM=Golden Beanie
|SpaE=Judía Dorada
|SpaE=Guisantón Dorado
|SpaEM=Gold Bean
|SpaEM=Golden Beanie
|Ita=Fagiolotto Dorato
|Ita=Fagiolotto Dorato
|ItaM=Golden Beanie
|ItaM=Golden Beanie
|FraE=Poisec d'or
|FreE=Poisac doré
|FraEM=Gold Poisec (Comes from ''Pois'' (bean) + ''sec'' (dry))
|FreEM=From "doré" (golden) + "pois" (bean) and "sac" (bag)
|FreA=Pois d'or
|FreA=Pois d'or
|FreAM=Gold Pea
|FreAM=Gold Pea
Line 73: Line 67:
|KorR=Goldeu Kongba
|KorR=Goldeu Kongba
|KorM=Gold Beanie  
|KorM=Gold Beanie  
|Por=Feijão Dourado
|PorM=Golden Bean
|Ger=Goldbeanie
|Rus=Златобобище
|RusR=Zlatobobishche
|RusM=From "златой" (''zlatoj'', golden), "боб" (''bob'', bean), and "чудище" (''chudishche'', monster)
}}
}}
{{BoxTop}}
 
{{ML:SS}}
==Trivia==
{{ML:DT}}
*The Gold Beanie is one of the only non-background enemies that has no designated number for the [[Expert Challenges]], the other being the [[Golden Egg]].
[[Category:Sub-Species]]
 
[[Category:Enemies]]
{{Goombas}}
[[Category:Beanish]]
{{M&LSS}}
[[Category:Mario & Luigi Series Enemies]]
{{M&LDT}}
[[Category:Plants]]
[[Category:Goombas]]
[[Category:Mario & Luigi: Superstar Saga]]
[[Category:Legumes]]
[[Category:Mario & Luigi: Dream Team Enemies]]
[[Category:Mario & Luigi: Dream Team enemies]]
[[Category:Mario & Luigi: Superstar Saga enemies]]
[[Category:Minion Quest: The Search for Bowser enemies]]
[[de:Gold-Beanie]]
[[it:Fagiolotto Dorato]]

Latest revision as of 11:39, October 20, 2024

Gold Beanie
A Gold Beanie from Mario & Luigi: Superstar Saga + Bowser's Minions.
Sprite from Mario & Luigi: Superstar Saga + Bowser's Minions
First appearance Mario & Luigi: Superstar Saga (2003)
Latest appearance Mario & Luigi: Superstar Saga + Bowser's Minions (2017)
Variant of Beanie
Variants
Relatives

Gold Beanies are a golden-colored and rare type of Beanies that are found in Mario & Luigi: Superstar Saga, Mario & Luigi: Dream Team and Mario & Luigi: Superstar Saga + Bowser's Minions. In each game, they are enemies that can be rarely encountered, yield lots of coins and experience points and even special items and/or rare equipment when defeated, and may flee from battle if not defeated quickly.

In Mario & Luigi: Superstar Saga + Bowser's Minions and Mario and Luigi: Dream Team, Gold Beanies are depicted with black feet instead of gold; the stem on their head is also removed in the latter game.

Battle[edit]

Mario & Luigi: Superstar Saga / Mario & Luigi: Superstar Saga + Bowser's Minions[edit]

In Mario & Luigi: Superstar Saga and its 3DS remake, Gold Beanies only appear in Chucklehuck Woods and the Seabed during battles, where Pestnuts and Elite Pestnuts have a chance of revealing Gold Beanies if they take enough damage. They have the same attack patterns as normal Beanies, running in front of Mario or Luigi and charging into them, which can be dodged or countered by jumping; they may trip on their face before charging, which can be predicted by watching how close they are to the target. However, they have higher stats than normal Beanies, and are more likely to flee from battle than attack. Gold Beanies in the Seabed merely float up to the surface once revealed, preventing them from being fought; however, this still counts as defeating them, with the usual rewards given. Gold Beanies always drop a Spike Badge upon defeat, which allow Mario or Luigi to jump on spiked enemies when equipped. If the Game Boy Horror SP is used, it will yield a Chuckola Badge instead.

In Mario & Luigi: Superstar Saga + Bowser's Minions, Gold Beanies reprise their previous roles, but have a higher chance to drop Supersyrup Jars than Spike Badges. Gold Beanies also appear as enemies in Minion Quest: The Search for Bowser, where they are melee troopers, and attack by ramming into the minions; Their Special Skill is Mega Tackle. Gold Beanies appear as enemy captains at the end of the levels Gold Beanie Appears, Gold Beanie Returns, Gold Beanie Spotted!, Gold Beanie Fights Back!, and Gold Beanie's Final Stand, rewarding the player with a high amount of EXP upon defeat. They are weak against Prince Peasley.

Mario & Luigi: Dream Team[edit]

Gold Beanies appear as enemies in Mario & Luigi: Dream Team, and are also called Golden Beanies in the British English version. After coming back from Dream's Deep through the Dreamy Pi'illo Castle entrance, the player will encounter a Gold Beanie escaping from Dreamy Broque Monsieur. He will explain that this Gold Beanie is a very rare and powerful enemy that only appears in dreams, and is said to grant legendary loot to whoever can defeat it. After this, a Gold Beanie may rarely be found in Dream World areas.

On the field, Gold Beanies stand around. When the Bros. approach, it starts to run away. If the player flees from a battle with a Gold Beanie, then after it regains collision it jumps offscreen and vanishes.

Gold Beanies appear in battle with no other enemies. They are one of the most powerful enemies the player can encounter, with the highest defense rating of any enemy in the game at 950. However, the turn after they perform an attack, they will run away. This can be prevented by successfully countering the prior attack, which causes them to fall over. They are able to stand up to attack again. Gold Beanies are immune to fire attacks, so Luiginary Flame deals no damage to them. Gold Beanies have three attacks.

One attack has Gold Beanie run in circles, colliding with Mario. The player has to jump to avoid this attack. every time Mario stomps it, it reverses direction and becomes faster. Sometimes, a rock may appear, causing the Gold Beanie to trip. This slows down the Gold Beanie, changing the timing of the attack. If Mario fails to jump on the Gold Beanie enough times within a short period of time, it will run back to its original position.

In the second attack, the Gold Beanie will charge directly at Mario. This is countered with the hammer, but each counter only pushes Gold Beanie back. It repeats a few times, getting faster with each charge. If the Gold Beanie is glowing red, it will jump onto Mario instead of just tackling him, requiring a delayed hammer swing compared to the normal timing. If Gold Beanie connects, it returns to its original position.

In the final attack, the Gold Beanie will run from the background, summoning many Beanies to attack Mario. It will hide behind one of the Beanies initially, and switch between Beanies as the attack progresses; the one hiding it will be sparkling. One at a time, the Beanies will charge forward to hit Mario. If the player fails to avoid getting hit or to jump on the Gold Beanie, the attack will end, and Mario will take damage. (If the Gold Beanie gets past Mario, it reveals itself and unavoidably jumps into Mario.) however, if the player jumps on the Gold Beanie, all the Beanies will be shocked, and the Gold Beanie will start to sweat, making it fall.

Defeating a Gold Beanie results in a variety of loot, including a large amount of coins and experience points, as well as a DX Bean of a random type. After defeating six of them, they may sometimes drop a rare piece of equipment. It has the most possible drops of any enemy in the game and the whole Mario & Luigi series, with three different pieces of gear and six different DX bean types among its possible drops; the gear items also drop as small Gifts, rather than the large Gifts used in most cases.

Profiles and statistics[edit]

Mario & Luigi: Superstar Saga[edit]

Mario & Luigi: Superstar Saga enemy
Gold Beanie
Gold Beanie HP 11 POW 40 Defense 38
Speed 10 Experience 50 Coins 30 (100)
Location Chucklehuck Woods, Seabed Jump Normal Hammer Normal
Hand Normal Fire Normal Thunder Normal
Stat down? 100% Stun? 30% Burn? 0%
Level 11 Role Common Item drop Spike Badge – 100%
Chuckola Badge – 25.81% (100%)
Notice
  • Stats in parentheses are from the Japanese version (if they differ from the original American and European stats).
  • Stats in gray are only found in the game's coding and are not available during "normal" gameplay.

Mario & Luigi: Dream Team[edit]

Mario & Luigi: Dream Team enemy
Gold Beanie
Gold Beanie from Mario & Luigi: Dream Team. HP 517 Role Common Level 30 Location(s) Dreamy Pi'illo Castle, Dreamy Mushrise Park, Dreamy Dozing Sands, Dreamy Wakeport, Dreamy Mount Pajamaja, Dreamy Driftwood Shore, Dreamy Somnom Woods, Dreamy Neo Bowser Castle
Power 315 Position Normal No Hitter
Defense 950 World Dream Weakness None Item drop Heart Bean DX, Bros. Bean DX, Power Bean DX, Defense Bean DX, Speed Bean DX, Stache Bean DX, Mini Boots, Mini Hammer
Mini Gloves (100%)
None (0%)
Speed 125 Experience 4000 (4800) Coins 800 (100%)

Mario & Luigi: Superstar Saga + Bowser's Minions[edit]

Mario & Luigi: Superstar Saga + Bowser's Minions enemy
Gold Beanie
A Gold Beanie from Mario & Luigi: Superstar Saga + Bowser's Minions. HP 20 POW 30 DEF 27 SPEED 45 Experience 50
Fire Normal Thunder Normal Jump Normal Hammer Normal Coins 99
Stat down 60% Dizzy 60% Burn 0% Speed down 30% Item drop Super Syrup (50%)
Spike Badge (18%)
Chuckola Badge (3%)
Level           10 Location(s) Chucklehuck Woods, Seabed
  • Minion Quest: The Search for Bowser profile: Rare Beanies with a gloriously golden glow. Defeat one to win lots of EXP.

Names in other languages[edit]

Language Name Meaning Notes
Japanese ゴールドマメボー[?]
Gōrudo Mamebō
Gold Beanie
Dutch Gouden Beanie[?] Golden Beanie
French (NOA) Pois d'or[?] Gold Pea
French (NOE) Poisac doré[?] From "doré" (golden) + "pois" (bean) and "sac" (bag)
German Goldbeanie[?] -
Italian Fagiolotto Dorato[?] Golden Beanie
Korean 골드 콩바[?]
Goldeu Kongba
Gold Beanie
Portuguese Feijão Dourado[?] Golden Bean
Russian Златобобище[?]
Zlatobobishche
From "златой" (zlatoj, golden), "боб" (bob, bean), and "чудище" (chudishche, monster)
Spanish (NOA) Haba Dorada[?] Golden Beanie
Spanish (NOE) Guisantón Dorado[?] Golden Beanie

Trivia[edit]

  • The Gold Beanie is one of the only non-background enemies that has no designated number for the Expert Challenges, the other being the Golden Egg.