List of WarioWare: Get It Together! quotes
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This article is under construction. Therefore, please excuse its informal appearance while it is being worked on. We hope to have it completed as soon as possible.
This is a list of quotes pertaining to WarioWare: Get It Together!
5-Volt
Story
- "So sweet!" (spoken)
- "Grrrr! 9-Volt!"
- "Unacceptable! You know better than to wander off by yourself! It's not safe!"
- "Oh my... getting upset... makes me so... sleepy..."
- "Onwards and upwards! There's no time to lose!"
- "My, my, wasn't that fun!"
- "Hey! What on earth are we going to do with this giant bug?"
- "OH NO!"
- "HEY!"
In-game
Winning a microgame
- "What a win!"
- "Works for me!"
- "Mmm-hmm!"
- "So proud!"
- "Oh my!" - Within microgame
- "(giggle)" - Within microgame
- "Correct!" - Completing IQ/choice-based microgame
- "Still got it!" - Completing IQ/choice-based microgame
- "Barely made it." - Winning after KO'd within microgame
- "Quick work!" - Completing long microgame before bomb starts ticking
- "No worries!" - Completing long microgame before bomb starts ticking
- "Well yes!" - Completing microgame when considered the best fit
- "What a twist!" - Completing microgame when considered the worst fit
- "Spotless!" - Completing 10 microgames without losing a life
- "Stick with it!" - Completing 5 microgames with only one life
Losing a microgame
- "Not my best."
- "Good try."
- "Step it up."
- "(angrily) No!"
- "(angry growl)"
- "Hmph!" - Within microgame
- "(angrily) Don't think so!" - Losing IQ/choice-based microgame
- "Excuse me?!" - Losing IQ/choice-based microgame
- "(angrily) I'm hurt!" - Losing after KO'd within microgame
- "(angry scoff)" - Losing after KO'd within microgame
- "Hang on!?" - Losing microgame when considered the best fit
- "Stay positive." - Losing microgame when considered the worst fit
- "What's this!?" - One life left
- "What to do..." - Losing three microgames in a row
- "Uahh!?" - Damaged
- "Uh!" - Damaged
- "Too hot!" - Burnt
Intermission
- "Game start!" - Game start
- "Happy to!" - Ready
- "I'm right here!" - Ready
- "Better hurry!" - Speed up
- "Ready as ever!" - Speed up
- "Mom is on it!" - Boss stage
- "Just try me." - Boss stage with only one life
- "Just in time!" - 1-Up
- "Done and done!" - Story complete
- "Outta my way!" - Bonus stage
- "Noooo! (angrily)" - Game over
- "What a shame..." - Game over
- "New score to beat!" - New high score
- "Well done!" - Scoring above Master Mission requirement
- "Try and try again!" - Play again/Continue
- "Can't give up now!" - Continuing on first playthrough
- "Time to rest." - Quit
Break Room
- "It's under control!" - Select
- "Onwards and upwards!" - Select
- "We'll do our best!" - Select
- "I simply adore it!" - red Prezzy
- "Thank you so much!" - orange Prezzy
- "How'd you know?" - gold Prezzy
- "Aww... aren't you sweet." - green Prezzy
- "It's the thought that counts." - blue Prezzy
- "This oughta come in handy!" - Level up
9-Volt
Story
- "HEEEELP!"
- "My skateboard... it's..."
- "SKATING ON ITS OWN!"
- "Rad! Did you see that? That was so scary... and SO AWESOME!"
- "Huh? What's wrong with my level? Is it broken?"
- "OK then, let's go get 'em. Nobody messes with my games!"
- "Quiet!"
- "She's coming!"
- "Haha! Talk about a KO!"
- "We can cover a lot of ground in that."
- "Uh, I have a bad feeling about this. Forget the mine cart. Let's go this way instead."
- "Aaaah! Mom!"
- "She has these... out-of-body experiences, I guess."
- "Get back here!"
- "OH NO!"
- "HEY!"
- "THREE of our friends! You gotta help us!"
- "Huh? Is that... Pyoro?"
- "I knew it! It's Pyoro, star of that super-popular game!"
In-game
Winning a microgame
- "Haha!"
- "BAM!"
- "So cool!"
- "Rad!"
- "Look at me!"
- "Haha!" - Within microgame
- "Yay!" - Within microgame
- "Sweet!" - Within microgame
- "Phew!" - Winning after being KO'd within microgame
- "So easy!" - Completing long microgame before bomb starts ticking
- "No big!" - Completing long microgame before bomb starts ticking
- "Aced it!" - Completing IQ/choice-based microgame
- "I knew it!" - Completing IQ/choice-based microgame
- "Duh." - Completing microgame when considered the best fit
- "Nifty!" - Completing microgame when considered the worst fit
- "Epic run!" - Completing 10 microgames without losing a life
- "I got this." - Completing 5 microgames with only one life
Losing a microgame
- "Awww..."
- "Got an F!"
- "Got me..."
- "(disappointed groan)"
- "(crying)"
- "(frustrated groan)" - Within microgame
- "(whimper)" - Within microgame
- "(sobbing)" - Within microgame
- "Not cool!" - Losing after KO'd within microgame
- "Ow..." - Losing after KO'd within microgame
- "Come on!" - Losing IQ/choice-based microgame
- "Huh!?" - Losing IQ/choice-based microgame
- "It wasn't me!" - Losing microgame when considered the best fit
- "So what...?" - Losing microgame when considered the worst fit
- "My lives!" - One life left
- "This stinks!" - Losing three microgames in a row
- "Ow!" - Damaged
- "Unhh!" - Damaged
- "Hot!" - Burnt
Intermission
- "Press Play!" - Game start
- "My turn!" - Ready
- "Let's go!" - Ready
- "I'm up!" - Ready
- "Haha, faster!" - Speed up
- "Speedrun!" - Speed up
- "Yes! Boss battle!" - Boss stage
- "So intense!" - Boss stage with only one life
- "Oh... that was epic!" - Story complete
- "Allowance time!" - Bonus stage
- "Game over..." - Game over
- "Agh... good game." - Game over
- "Top that score!" - New high score
- "Heroic!" - Scoring above Master Mission requirement
- "Solid score!" - Scoring above Expert Mission requirement
- "Yes, another turn!" - Play again/Continue
- "Let's keep playing!" - Continuing on first playthrough
- "Ugh... I'm not tired..." - Quit
Break Room
- "9-Volt joins the party!" - Select
- "No contest!" - Select
- "Adventure awaits!" - Select
- "Yay! Just what I wanted!" - red Prezzy
- "Awesome, thanks!" - orange Prezzy
- "Thanks a lot!" - gold Prezzy
- "I... guess I'll take it." - green Prezzy
- "Huh, okay..." - blue Prezzy
- "Leveled up!" - Level up
18-Volt
Story
- "Check it! I'm here too!"
- "And get this... I can throw this disc on my head as many times as I want!"
- "And know what's even better? I don't have to move!"
- "Hmm... I bet that was a game bug. They make games act all glitchy."
- "Hey, I could get used to this!"
- "Yikes! 9-Volt?!"
- "Totally! There's these bugs in the game, and they're chewing it all up!"
- "OH NO!"
- "HEY!"
In-game
Winning a microgame
- "Yeah, yeah!"
- "Check it!"
- "Ta-daaa!"
- "I did it!"
- "Boom!"
- "Right on!" - Within microgame
- "Hehe!" - Within microgame
- "Whoo!" - Within microgame
- "Too easy!" - Completing long microgame before bomb starts ticking
- "No sweat!" - Completing long microgame before bomb starts ticking
- "I got it!!" - Completing IQ/choice-based microgame
- "I'm right?!" - Completing IQ/choice-based microgame
- "That's my jam!" - Completing microgame when considered the best fit
- "Wowza!" - Completing microgame when considered the worst fit
- "Like a pro!" - Completing 10 microgames without losing a life
- "I got this!" - Completing 5 microgames with only one life
Losing a microgame
- "Aaaah!"
- "Yikes!"
- "Come on..."
- "No no no!"
- 'That's rough."
- "(exhausted sigh)" - Within microgame
- "Aw, shucks!'" - Losing IQ/choice-based microgame
- Lousy!" - Losing IQ/choice-based microgame
- "Hey!" - Losing after KO'd within microgame
- "No way!" - Losing microgame when considered the best fit
- "My bad." - Losing microgame when considered the worst fit
- "Uh-oh!" - One life left
- "Snap out of it!" - Losing three microgames in a row
- "Woah!!" - Damaged
- "Ouchie!" - Burnt
Intermission
- "This is it!" - Game start
- "Aw, yeah!" - Ready
- "Fire it up!" - Ready
- "On it!" - Ready
- "Turn it up!" - Speed up
- "Gettin' faster!" - Speed up
- "No match for me!" - Level up
- "Boss time!" - Boss stage
- "My raps are the best!" - Story complete
- "Earned that!" - 1-Up
- "Making money!" - Bonus stage
- "Guess that's that." - Game over
- "Ah, not cool!" - Game over
- "Woah... high score!" - New high score
- "Killer score!" - Scoring above Master Mission requirement
- "Let's go again." - Play again/Continue
- "I'm not done yet!" - Continuing on first playthrough
- "I'm wiped out..." - Quit
Break Room
- "Time to hit play!" - Select
- "Yo, here we go!" - Select
- "Yeah, let's do this!" - Select
- "Yeah, yeah! This is great!" - red Prezzy
- "I'm feelin' it!" - orange Prezzy
- "Okie-dokie!" - gold Prezzy
- "That's... somethin'." - green Prezzy
- "I guess..." - blue Prezzy
- "That's how I roll!" - Level up
Ana
Story
- "Hyaaa! Hyaaa!"
- "We can't help it! Our legs won't stop jumping!"
- "NAP TIME!"
- "STAR POWER!"
- "You got it, Sis!"
- "Oooh, I'm scared!"
- "This stuff won't go away until we take out those mean ol' game bugs."
- "Bad Wario!"
- "OH NO!"
- "HEY!"
In-game
Winning a microgame
- "Ninja-riffic!"
- "Yippee!"
- "Take that!"
- "Awesome!"
- "(giggles)"
- "Whee!" - Within microgame
- "Yes!" - Within microgame
- "A+!" - Completing IQ/choice-based microgame
- "Gold star!" - Completing IQ/choice-based microgame
- "Oh, wow!" - Winning after KO'd in microgame
- "So fun!" - Completing a microgame long before bomb starts ticking
- "Zippy!" - Completing a microgame long before bomb starts ticking
- "Aww, shucks." - Completing microgame when considered the best fit
- "Aw snap!" - Completing microgame when considered the worst fit
- "Ooooo!" - Completing five microgames with only one life
- "Wowsers!" - Completing 10 microgames without losing a life
Losing a microgame
- "Aw, pickles."
- "Yeesh."
- "Huh?"
- "Sorry!"
- "Oh no!"
- "(whimper)" - Within microgame
- "Stinker..." - Losing IQ/choice-based microgame
- "Oops."- Losing IQ/choice-based microgame
- "Hey now!" - Losing microgame when considered the best fit
- "I tried." - Losing microgame when considered the worst fit
- "Yipes!" - One life left
- "Carrot sticks!" - Losing three microgames in a row
- "Oof!" - Damaged
- "Uah!" - Damaged
- "HOT!!" - Burnt
Intermission
- "My turn!" - Game start
- "Oh, goodie!" - Ready
- "Yay!" - Ready
- "I'm in!" - Ready
- "Here we go!" - Speed up
- "Ninja speed!" - Speed up
- "Meanie..." - Boss stage
- "I'll show 'em!" - Boss stage with only one life
- "I did it! I did it!" - Story complete
- "Sparklies!" - Bonus stage
- "I can do it!" - Level up
- "Fun's over..." - Game over
- "Aww..." - Game over
- "Whee! High score!" - New high score
- "Look at that!" - Scoring above Master Mission requirement
- "Neato!" - Scoring above Expert Mission requirement
- "Again, again!" - Play again/Continue
- "Ready for more!" - Continuing on first playthrough
- "I need a snack..." - Quit
Break Room
- "Mission accepted!" - Select
- "Ninja at the ready!" - Select
- "I can't wait!" - Select
- "I'm so, so happy!" - red Prezzy
- "Whoa, I love it!" - orange Prezzy
- "You're sooo nice!" - gold Prezzy
- "Uh, okay. Thanks." - green Prezzy
- "Do I hafta?" - blue Prezzy
- "I'm a big ninja now!" - Level up
Ashley
Story
- "Oh joy. And here I was finally having some fun."
- "Why should I?"
- "Please. Of course you do."
- "Dinnertime."
- "Entrée incantato." (spoken)
- "Abra-ca-hamburger." (spoken)
- "Snacko-attacko." (spoken)
- "Whatever."
- "OH NO!"
- "HEY!"
- "Red, what have you done now?"
In-game
Winning a microgame
- "That'll do."
- "Mmm, yes."
- "Thrilling."
- "Acceptable."
- "Good." - Within microgame
- "Hmm..." - Within microgame
- "Simple." - Completing long microgame before bomb starts ticking
- "Whatever." - Completing long microgame before bomb starts ticking
- "Heh, heh." - Completing IQ/choice-based microgame
- "Thought so." - Completing IQ/choice-based microgame
- "Of course..." - Completing microgame when considered the best fit
- "Well, well." - Completing microgame when considered the worst fit
- "Tricky." - Completing 5 microgames with only one life
Losing a microgame
- "Shame."
- "Vexing."
- "Frightful."
- "I failed?"
- "I see." - Within microgame
- "Broomsticks..." - Losing IQ/choice-based microgame
- "The horror..." - Losing IQ/choice-based microgame
- "Excuse me?" - Losing after KO'd within microgame
- "Curses..." - Losing after KO'd within microgame
- "Strange." - Losing microgame when considered the best fit
- "Bad luck..." - Losing microgame when considered the worst fit
- "Beware." - One life left
- "Ghastly." - Losing three microgames in a row
- "Ow." - Damaged
- "Uagh." - Damaged
- "Tsss..." - Burnt
Intermission
- "Let's begin." - Game start
- "If I must." - Ready
- "Fine." - Ready
- "Why not?" - Ready
- "Keep up." - Speed up
- "Let's fly." - Speed up
- "It's time." - Boss stage
- "I fear nothing." - Boss stage with only one life
- "Hm... how very amusing..." - Story complete
- "Treasure awaits." - Bonus stage
- "A challenge, at last." - Level up
- "Time to ghost..." - Game Over
- "Spell's broken..." - Game Over
- "Flying high." - New high score
- "Once more can't hurt." - Play again/Continue
- "I'm not done here." - Continuing on first playthrough
- "Time to rest a spell." - Quit
Break Room
- "Hocus-pocus." - Select
- "Oh, fine." - Select
- "Let's scare up some fun." - Select
- "I'm... pleased..." - red Prezzy
- "Thanks." - orange Prezzy
- "This is... acceptable." - gold Prezzy
- "Hmm..." - green Prezzy
- "(sigh)" - blue Prezzy
- "Yes. I like it." - Level up
Dr. Crygor
Story
- "Hrmm... am I swimming? Am I flying? Paddle, paddle, paddle! Look at my flippers go!"
- "Indeed, what the gallium is going on around here?"
- "I don't recall my level looking like this at all."
- "Ah! You're here too? Extraordinary!"
- "My part of the game... something's gone awry! Do you know what it might be?"
- "Game bugs? Glitches? Wonderful! I shall be sure to study them in my laboratory!"
- "They work!" (spoken)
- "Precisely!" (spoken)
- "Not again!"
- "You see! I AM a genius!"
- "Mike! There you are! I'm not letting you out of my sight again. You're coming with us."
- "What's with all the bouncing? You look like a couple of tiny kangaroos!"
- "It is rather s-s-spooky!"
- "I am not! My superior intellect is incapable of such an irrational fear."
- "WAAAAAH!!!"
- "I say! The corruption is particularly pervasive here."
- "OH NO!"
- "HEY!"
- "My intellect IS truly formidable, but this... this is rather beyond even me."
- "Ah! I've got it! Let's see if my granddaughter Penny can be of assistance."
- "Alright then, I'll give Penny a call."
- "Ah, so glad you're here! Allow me to explain..."
In-game
Winning a microgame
- "Marvelous!"
- "I see!"
- "Indeed!"
- "Superb!"
- "Remarkable!"
- "Hah!" - Within microgame
- "He-hee!" - Within microgame
- "Perfection!" - Completing long microgame before bomb starts ticking
- "'Twas nothing!" - Completing long microgame before bomb starts ticking
- "Correct!" - Completing IQ/choice-based microgame
- "Precisely!" - Completing IQ/choice-based microgame
- "My, my!" - Winning after being KO'd within microgame
- "But of course!" - Completing microgame when considered the best fit
- "Auspicious...!" - Completing microgame when considered the worst fit
- "Exciting!" - Completing 10 microgames without losing a life
- "Carry on!" - Completing 5 microgames with only one life
Losing a microgame
- "Nauseating!"
- "I say, now!"
- "A travesty!"
- "For shame!"
- "Nonsense!" - Losing IQ/choice-based microgame
- "Drat!" - Losing IQ/choice-based microgame
- "That stings!" - Losing after KO'd in microgame
- "Ruuude!" - Losing after KO’d in microgame
- "Impossible!" - Losing microgame when considered the best fit
- "Dreadful..." - Losing microgame when considered the worst fit
- "Beware!" - One life left
- "Oh dear..." - Losing 3 microgames in a row
- "Gah!" - Damaged
- "IT BURNS!" - Burnt
Intermission
- "Let's begin!" - Game start
- "For science!" - Ready
- "Of course!" - Ready
- "I'm honored!" - Ready
- "Faster! Chop-chop!" - Speed up
- "Quickly, now!" - Speed up
- "Steady, now!" - Boss stage
- "The pressure!" - Boss stage with only one life
- "A successful experiment!" - Story complete
- "Thank gallium!" - 1-Up
- "Riches await!" - Bonus stage
- "Most amusing!" - Level up
- "I'm done for..." - Game Over
- "Back to the drawing board..." - Game Over
- "What a score!" - New high score
- "Impressive results!" - Scoring above Master Mission requirement
- "Another go it is!"' - Play again/Continue
- "I have work to do." - Continuing on first playthrough
- "My work here is done." - Quit
Break Room
- "Dr. Crygor at your service!" - Select
- "The experiment... begins!" - Select
- "Genius at work!" - Select
- "Splendid I say, splendid!" - red Prezzy
- "Quite delightful, to be sure." - orange Prezzy
- "You have my thanks." - gold Prezzy
- "I shall accept this." - green Prezzy
- "Oh, honestly, now!" - blue Prezzy
- "I am a genius, after all." - Level up
Dribble
Story
- "Wario! We've been lookin' for you!"
- "We took a look around. There are messes like this all over the place!"
- "Let's go exterminate some bugs then!"
- "We'll show you the stars!" (spoken)
- "We're back!"
- "Unbelievable! Every single time!"
- "OH NO!"
- "HEY!"
In-game
Winning a microgame
- "That's it!"
- "Nice!"
- "Nailed it!"
- "How 'bout that?"
- "Not bad!"
- "Ooh!" - Within microgame
- "Booyah!" - Within microgame
- "Ha-ha!" - Within microgame
- "That's nothin'!" - Completing long microgame before bomb starts ticking
- "Correct-a-mundo!" - Completing IQ/choice-based microgame
- "Heh!" - Completing IQ/choice-based microgame
- "Close shave!" - Winning after being KO'd within microgame
- "What'cha expect?" - Completing microgame when considered the best fit
- "Ya don't say?" - Completing microgame when considered the worst fit
- "Cruisin'!" - Completing 10 microgames without losing a life
- "Keep it up!" - Completing 5 microgames with only one life
Losing a microgame
- "You're kiddin' me!"
- "Come on!"
- "Grr!" - Within microgame
- "Oopsy."- Losing IQ/choice-based microgame
- "For real!?" - Losing IQ/choice-based microgame
- "Humiliating." - Losing microgame when considered the best fit
- "Forget about it!" - Losing microgame when considered the worst fit
- "Fender bender!" - Losing after KO'd within microgame
- "Grrrr!" - Losing after KO'd within microgame
- "Watch it." - One life left
- "The worst!" - Losing 3 microgames in a row
- "Oof!" - Damaged
- "Ooh! Hot!" - Burnt
Intermission
- "Let's go!" - Game start
- "Okay, okay." - Ready
- "Vroom, vroom!" - Ready
- "You bet!" - Ready
- "Hit the gas!" - Speed up
- "Floor it!" - Speed up
- "Here I go!" - Boss stage
- "Toughen up!" - Boss stage with only one life
- "We did good!" - Story complete
- "Aw yeah!" - 1-Up
- "Rake it in!" - Bonus stage
- "Red light..." - Game over
- "I'm out!" - Game over
- "High score, eh?" - High score
- "Out of this world!" - Scoring above Master Mission requirement
- "I've got the wheel." - Continuing on first playthrough
- "Tank's on empty..." - Quit
Break Room
- "Dribble drive!" - Select
- "Hold on tight!" - Select
- "It's go time!" - Select
- "Whoa, thanks a lot, pal!" - red Prezzy
- "For me? Aw, you shouldn't have!" - orange Prezzy
- "That's really somethin'!" - gold Prezzy
- "I'll... take what I can get." - green Prezzy
- "Eh, I ain't sayin' no." - blue Prezzy
- "Hey, I got a promotion!" - Level up
Jimmy T
Story
- "Yo, hurry up and show us!"
- "Oh YEAH!"
- "Aw, my dance floor..."
- "Alright! Game bugs don't stand a chance against my dance moves."
- "Start the music!"
- "Ha HA! That was groovy!"
- "So, like, what's up with your mom... and, uh, your other mom?"
- "Your mom's got spooky moves, eh? That's weird. I dig it!"
- "That didn't look like any ordinary game bug, ya dig? Stay on your toes!"
- "Oh yeah! The glitches are fadin' away!"
- "Haha! Time to shuffle on outta here!"
- "OH NO!"
- "HEY!"
- "Alright! Somethin' tells me they're in this tower. Time to boogie!"
In-game
Winning a microgame
- "Real cool!"
- "Feel the heat!"
- "I like it!"
- "Solid!"
- "Groovy!"
- "Yeah!" - Within microgame
- "Ha-ha!" - Within microgame
- "Mmm-hmm!" - Within microgame
- "Smooth!" - Completing long microgame before bomb starts ticking
- "No sweat!" - Completing long microgame before bomb starts ticking
- "Mmm-hm!" - Completing IQ/choice-based microgame
- "Uh-huh!" - Completing microgame when considered the best fit
- "How 'bout that?" - Completing microgame when considered the worst fit
- "On fire!" - Completing 10 microgames without losing a life
- "Careful now!" - Completing 5 microgames with only one life
Losing a microgame
- "Man oh man..."
- "Harsh!"
- "Not cool..."
- "My bad."
- "So close."
- "No!" - Within microgame
- "Ye-ouch." - Losing after KO'd within microgame
- "No way!" - Losing microgame when considered the best fit
- "C'est la vie." - Losing microgame when considered the worst fit
- "Watch it." - One life left
- "Not groovy!" - Losing three microgames in a row
- "Uaahh!" - Damaged
- "Scorcher!" - Burnt
Intermission
- "Hey, DJ!" - Game start
- "Okay!" - Ready
- "Right on!" - Ready
- "Come on!" - Ready
- "Heatin' up!" - Speed up
- "Move to the beat!" - Speed up
- "Now we're talking!" - Boss stage
- "Stay cool!" - Boss stage with only one life
- "Ha Ha! Nailed it!" - Story complete
- "Money time!" - Bonus stage
- "Next level!" - Level up
- "Two left feet." - Game over
- "Lost the beat." - Game over
- "Can't beat that!" - New high score
- "Fantastic!" - Scoring above Master Mission requirement
- "Solid moves!" - Scoring above Expert Mission requirement
- "Got all night." - Play again/Continue
- "The beat goes on." - Continuing on first playthrough
- "My feet are flat." - Quit
Break Room
- "Hit it!" - Select
- "Let's dance!" - Select
- "Time to boogie!" - Select
- "Oh, yeah! That's groovy!" - red Prezzy
- "Out of sight!" - orange Prezzy
- "Pretty cool." - gold Prezzy
- "Nice. Nice." - green Prezzy
- "Uhh... alright." - blue Prezzy
- "Groovalicious!" - Level up
Kat
Story
- "Ooh, it's all done?"
- "What's wrong with it?"
- "Hyaaa! Hyaaa!"
- "Hey! We found you!"
- "Ha! It's probably just our suuuuper awesome ninja powers!"
- "Listen up! Something really weird jumped into our level!"
- "You can help us take it down... if you're not too scared!"
- "NAP TIME!"
- "STAR POWER!"
- "Let's get him!"
- "We did it! Mission complete!"
- "We can fix it, but we gotta take out those rotten game bugs!"
- "Bad Wario!"
- "OH NO!"
- "HEY!"
In-game
Winning a microgame
- "Ninja-riffic!"
- "I win!"
- "Take that!"
- "Yay!"
- "Ha!" - Within microgame
- "Yes!" - Within microgame
- "(giggle)" - Within microgame
- "Kid stuff!" - Completing long microgame before bomb starts ticking
- "Simple!" - Completing long microgame before bomb starts ticking
- "Got it!" - Completing IQ/choice-based microgame
- "Cool." - Completing microgame when considered the best fit
- "I did it..." - Completing microgame when considered the worst fit
- "Flawless!" - Completing 10 microgames without losing a life
- "Stay sharp!" - Completing 5 microgames with only one life
Losing a microgame
- "Whoops..."
- "Aww..."
- "It stinks!"
- "Doh... (angrily)" - Within microgame
- "(crying)" - Losing after KO'd within microgame
- "The worst." - Losing after KO'd within microgame
- "What?!" - Losing IQ/choice-based microgame
- "No way!" - Losing IQ/choice-based microgame
- "Oh no..." - Losing microgame when considered the best fit
- "Good try." - Losing microgame when considered the worst fit
- "Watch out..." - One life left
- "Awful!" - Losing three microgames in a row
- "Ugh!" - Damaged
- "Woah!?" - Damaged
- "Hot!" - Burnt
Intermission
- "So ready!" - Game start
- "Ready!" - Ready
- "Leave it to me." - Ready
- "On it!" - Ready
- "Ninja speed!" - Speed up
- "Faster it is!" - Speed up
- "Fiend..." - Boss stage
- "I'll show 'em!" - Boss stage with only one life
- "Mission complete!" - Story complete
- "Reward time!" - Bonus stage
- "It's over..." - Game Over
- "Too bad..." - Game Over
- "High-flying score!" - New high score
- "Terrific score!" - Scoring above Master Mission requirement
- "Good one!" - Scoring above Expert Mission requirement
- "A ninja never quits!" - Play again/Continue
- "Back in the fight!" - Continuing on first playthrough
- "I need a nap!" - Quit
Break Room
- "Mission accepted!" - Select
- "Ninja at the ready!" - Select
- "I'll do my best!" - Select
- "Wow, this is the best!" - red Prezzy
- "I am thankful for your kindness!" - orange Prezzy
- "Thank you very much." - gold Prezzy
- "Um... sure. Heh, why not?" - green Prezzy
- "I will... take it?" - blue Prezzy
- "I feel so grown up!" - Level up
Leo
- "Prepare for ninja spell..."
- "PUPPETRY!"
- "Ninja spell..."
- "LION'S ROAR!"
Lulu
Story
- "Oh! Cricket!"
- "You came to rescue me! You are so, so, SOOO amazing!"
- "Um... I think it took this elevator to Floor 5."
- "I can't wait to see what happens next!"
- "Oh! There it is! That's the thing that kidnapped me!"
- "Hey! What are YOU doing in our game?!"
- "Gah!"
In-game
Winning a microgame
- "Good stuff!"
- "Aww me!"
- "Yesss!!"
- "So good!" - Within microgame
- "(giggle)" - Within microgame
- "Ya like that?" - Completing long microgame before bomb starts ticking
- "Pssh, easy!" - Completing long microgame before bomb starts ticking
- "Score!" Completing IQ/choice-based microgame
- "Called it!" - Completing IQ/choice-based microgame
- "Missed me!" - Winning after being KO'd within microgame
- "Next!" - Completing microgame when considered the best fit
- "I've got skills!" - Completing microgame when considered the worst fit
- "Flawless!" - Completing 10 microgames without losing a life
- "In the zone!" - Completing 5 microgames with only one life
Losing a microgame
- "Aw, nuts!"
- "Awwrrrr!"
- "No no no!"
- "Awwww!"
- "P.U.!"
- "Huh!?" - Losing IQ/choice-based microgame
- "No fair!" - Losing IQ/choice-based microgame
- "Ouchie!" - Losing after KO'd within microgame
- "Get over it!" - Losing after KO'd within microgame
- "Ah geez!" - Losing microgame when considered the best fit
- "Whaaatever." - Losing microgame when considered the worst fit
- "Uh oh." - One life left
- "For real?" - Losing three microgames in a row
- "Ooh!" - Damaged
- "Ow!" - Damaged
- "Hot! Hot! Hot!" - Burnt
Intermission
- "Lemme at 'em!" - Game start
- "Game time!" - Ready
- "Watch out!" - Ready
- "(excited giggle)" - Ready
- "Hah, let's do this!" - Speed up
- "Me first, me first!" - Bonus stage
- "This isn't over!" - Game over
- "What a letdown." - Game over
- "Best score yet!" - New high score
- "I rule!" - Scoring above Master Mission requirement
- "Gimme a redo." - Play again/Continue
- "There's no stopping me!" - Continuing on first playthrough
- "(yawns) Just a quick nap..." - Quit
Break Room
- "Lulu's on it!" - Select
- "I was born ready!" - Select
- "Let's play!" - Select
- "This totally rocks!" - red Prezzy
- "Whoa! So cool!" - orange Prezzy
- "No way! For me?" - gold Prezzy
- "Yeah, okay." - green Prezzy
- "Seriously?" - blue Prezzy
- "Nothing's gonna stop me!" - Level up
Master Mantis
Story
- "I am most grateful for your assistance."
- "Hmmm... yes... I sense our foe's presence coming from somewhere on Floor 10."
- "Let's go! One of us remains captive. We mustn't fail now!"
- "Perhaps this is the end you seek... Treasure not the gold but the journey it inspired."
In-game
Winning a microgame
- "Splendid!"
- "A triumph!"
- "Excellent!"
- "Mmm. Clever."
- "I see!" - Within microgame
- "Yes!" - Within microgame
- "Oho!" - Within microgame
- "Swiftly done!" - Completing long microgame before bomb starts ticking
- "Strike fast!" - Completing long microgame before bomb starts ticking
- "As I thought!" - Completing IQ/choice-based microgame
- "Moving on." - Winning after KO'd within microgame
- "Mm-hmm!" - Completing microgame when considered the best fit
- "Masterful!" - Completing microgame when considered the worst fit
- "Good form!" - Completing 10 microgames without losing a life
- "Stay alert!" - Completing 5 microgames with only one life
Losing a microgame
- "Learn from this."
- "(groan)"
- "Challenging!"
- "Not good."
- "How humbling."
- "Stand strong." - Losing IQ/choice-based microgame
- "Unacceptable." - Losing IQ/choice-based microgame
- "Curious..." - Losing microgame when considered the best fit
- "Onwards." - Losing microgame when considered the worst fit
- "I'm... fine." - Losing after KO'd within microgame
- "OW!" - Losing after KO'd within microgame
- "Stay afloat!" - One life left
- "Regain focus." - Losing 3 microgames in a row
- "Wooh!" - Damaged
- "Tzzt!" - Burnt
Intermission
- "We begin!" - Game start
- "I accept!" - Ready
- "You chose well." - Ready
- "A challenge!" - Ready
- "Act quickly now!" - Speed up
- "Prepare yourself." - Speed up
- "Stay centered!" - Boss stage
- "I shall not lose!" - Boss stage with only one life
- "That is the way of the Mantis." - Story complete
- "A golden opportunity!" - Bonus stage
- "A new challenge!" - Level up
- "I regret nothing." - Game over
- "My path ends here." - Game over
- "New heights!" - New high score
- "My strength grows!" - Scoring above Master Mission requirement
- "A worthy outcome!" - Scoring above Expert Mission requirement
- "Ah, a clean slate." - Play again/Continue
- "One's training never ends." - Continuing on first playthrough
- "Resting is beneficial." - Quit
Break Room
- "Training begins now." - Select
- "We must act with intention." - Select
- "My only fear... is fear." - Select
- "A wonderous surprise!" - red Prezzy
- "I'm filled with gratitude!" - orange Prezzy
- "I thank you." - gold Prezzy
- "Gladly received." - green Prezzy
- "Ermmm... yes..." - blue Prezzy
- "One's journey is never complete." - Level up
Mega Bug
- "Ziiip zooorp! (Thank you!)"
Mike
Story
- "La-la-la-laaa! The acoustics in there are perfect for karaoke."
- "Fine. If I must."
- "Too bad. There goes my solo career."
- "Good. we survived."
- "Sing it!"
- "Ha. Ha. Dr. Crygor is afraid of the dark."
- "Good grief. Your superior intellect is a scaredy-cat."
- "OH NO!"
- "HEY!"
In-game
Winning a microgame
- "In tune."
- "Sing it!"
- "High-five!"
- "Approval."
- "(humming)"
- "Yay." - Within microgame
- "Good!" - Within microgame
- "Mm-hmm!" - Within microgame
- "Pah." - Completing long microgame before bomb starts ticking
- "Pitch perfect!" - Completing long microgame before bomb starts ticking
- "That computes." - Completing IQ/choice-based game
- "Logical." - Completing IQ/choice-based game
- "Close." - Winning after being KO'd within microgame
- "MIKE DROP!" - Completing microgame when considered the best fit
- "Superior." - Completing microgame when considered the worst fit
- "I rock." - Completing 10 microgames without losing a life
- "Remain calm." - Completing 5 microgames with only one life
Losing a microgame
- "Sad robot."
- "Womp wooomp."
- "Ohhh..."
- "Off key..."
- "Fail."
- "Ah." - Within microgame
- "Womp womp!" - Within microgame
- "Angry." - Losing after KO'd within microgame
- "Tech support!" - Losing after KO'd within microgame
- "Incompatible!" - Losing IQ/choice-based game
- "Error." - Losing IQ/choice-based game
- "Oops..." - Losing microgame when considered the best fit
- "My bad." - Losing microgame when considered the worst fit
- "Gasp!" - Losing 3 microgames in a row
- "Warning!" - One life left
- "Oh?" - Damaged
- "Noooo!~♪" - Damaged
- "Too hot!" - Burnt
Intermission
- "Initiating." - Game start
- "Activated." - Ready
- "(hums Super Mario Bros. Ground Theme)" - Ready
- "Go time!" - Ready
- "Accelerating!" - Speed up
- "High velocity!" - Speed up
- "Bring it!" - Boss stage
- "Fear not." - Boss stage with only one life
- "I'm a karaoke machine!" - Story complete
- "Gladness!" - 1-Up
- "Time to clean up." - Bonus stage
- "Challenge detected." - Level up
- "That is all." - Game over
- "Show's over..." - Game over
- "High score! Yes!" - New high score
- "Tears of joy!" - Scoring above Master Mission requirement
- "Happy face!" - Scoring above Expert Mission requirement
- "Encore!" - Play again/Continue
- "My song isn't over." - Continuing on first playthrough
- "Powering dooooooown..." - Quit
Break Room
- "Laa-la-la-laaa!" - Select
- "The stage awaits." - Select
- "And a-one. And a-two." - Select
- "I am happy so I sing! La-la-la!" - red Prezzy
- "Emotional response!" - orange Prezzy
- "Expression of thanks." - gold Prezzy
- "I will accept this." - green Prezzy
- "If you insist." - blue Prezzy
- "Robots rule! Humans drool." - Level up
Mona
Story
- "All our hard work!"
- "Hello! Wario, is that you?"
- "AHHHH! My scooter! It won't stop!"
- "What a mess! My level looks awful!"
- "Bugs... inside the game... did THIS? Unacceptable! Let's go!"
- "Be good!"
- "I'm home!" (spoken)
- "Oh no!"
- "What a mess!" (spoken)
- "Behave!"
- "Really?!" (spoken)
- "All tidied up. Good work, everyone!"
- "Look at all of this corruption. It's just awful."
- "Ugh! Wario! How could you say that?"
- "The game bugs must have corrupted the entire game."
- "Hello! Dr. Crygor!"
- "Gah! Dr. Crygor! Down here!"
- "We're back!"
- "Hmm, I wonder..."
- "Where did all those bugs come from?"
- "OH NO!"
- "HEY!"
- "It seems some of our friends are still stuck inside the game."
In-game
Winning a microgame
- "Cool!"
- "Looking good!"
- "With style!"
- "Impressed?"
- "Yay!" - Within microgame
- "Yeah!" - Within microgame
- "Walk in the park!" - Completing long microgame before bomb starts ticking
- "Hm!" - Completing long microgame before bomb starts ticking
- "Thought so!" - Completing IQ/choice-based game
- "Smart." - Completing IQ/choice-based game
- "That's right!" - Completing microgame when considered the best fit
- "...Neato!" - Completing microgame when considered the worst fit
- "So exciting!" - Completing 10 microgames without losing a life
- "Stay focused!" - Completing 5 microgames with only one life
Losing a microgame
- "No good."
- "Oh phooey..."
- "Ohh..."
- "Bleugh..."
- "Aw!" - Within microgame
- "Wrong?" - Losing IQ/choice-based microgame
- "Wait, what?!" - Losing IQ/choice-based microgame
- "Mean!" - Losing after KO'd within microgame
- "Embarrassing..." - Losing microgame when considered the best fit
- "Oh dear." - Losing microgame when considered the worst fit
- "Augh..." - Losing 3 microgames in a row
- "Ah!" - Damaged
- "Ugh!" - Damaged
- "Hot!" - Burnt
Intermission
- "Let's ride!" - Game start
- "Ready!" - Ready
- "Beep, beep!" - Ready
- "Ciao!" - Ready
- "Rev it up!" - Speed up
- "Beep, beep! Faster!" - Speed up
- "Challenge accepted!" - Boss stage
- "Time to focus." - Boss stage with only one life
- "And that's how it's done!" - Story complete
- "Thank goodness!" - 1-Up
- "It's pay day!" - Bonus stage
- "End of the road." - Game over
- "Got a flat..." - Game over
- "Top-notch score!" - New high score
- "Totally awesome!" - Scoring above Master Mission requirement
- "Great score!" - Scoring above Expert Mission requirement
- "One more time." - Play again/Continue
- "Me, done? No way!" - Continuing on first playthrough
- "Out of gas..." - Quit
Break Room
- "Go go Mona!" - Select
- "Let's motor!" - Select
- "Time to scoot!" - Select
- "Yay! I love it!" - red Prezzy
- "Whoa! Thank you!" - orange Prezzy
- "That's so nice of you!" - gold Prezzy
- "I... like it." - green Prezzy
- "For... me?" - blue Prezzy
- "Hey, I like this!" - Level up
Orbulon
Story
- "Oops! The bad is mine."
- "My beam of tractoring... It does not work on this glitchy yuck!"
- "I see! Then Orbulon will dispose of these bugs... with style!"
- "Greetings!"
- "My travel show begins!"
- "Tourist time!" (spoken over above line)
- "I see your sights!"
- "I absorb your culture!"
- "Souvenirs!"
- "For all my friends!"
- "First I conquer the game bugs! Then I conquer THE WORLD!"
- "Oh no! There is much corruption here. A great amount of much!"
- "Yerg! Orbulon has feelings of confusion and excitement!"
- "OH NO!"
- "HEY!"
In-game
Winning a microgame
- "Fun, fun!"
- "Huzzah!"
- "Likey!"
- "A-ha!"
- "Hahaha!"
- "Aha!" - Within microgame
- "Yay!" - Within microgame
- "Hmhmhm!" - Within microgame
- "High IQ!" - Completing IQ/choice-based microgame
- "Right-o!" - Completing IQ/choice-based microgame
- "Peasy easy!" - Completing long microgame before bomb starts ticking
- "Speedy!" - Completing long microgame before bomb starts ticking
- "My specialty!" - Completing microgame when considered the best fit
- "Lucky..!" - Completing microgame when considered the worst fit
- "See me roll!" - Completing 10 microgames without losing a life
- "Focus, focus." - Completing 5 microgames with only one life
Losing a microgame
- "Try again!"
- "Bad work."
- "I failed..."
- "Oh no..."
- "Hmmm... (angrily)"
- "It stings..." - Losing after KO'd within microgame
- "So angry..." - Losing after KO'd within microgame
- "Such wrongness." - Losing IQ/choice-based microgame
- "Unacceptable." - Losing IQ/choice-based microgame
- "Undo, undo!" - Losing microgame when considered the best fit
- "Unimportant." - Losing microgame when considered the worst fit
- "Doom..." - Within microgame
- "High stakes..." - One life left
- "D'oh!" - Damaged
- "Guuh!" - Damaged
- "Fire!" - Burnt
Intermission
- "Ready now!" - Game start
- "Fly time!" - Ready
- "Behold!" - Ready
- "It is on!" - Ready
- "I like this..." - Speed up
- "Go, baby, go!" - Speed up
- "Gulp!" - Boss stage
- "It's risky biz!" - Boss stage with only one life
- "I quite enjoyed that!" - Story complete
- "More lives!" - 1-Up
- "Ooh, cash-grab!" - Bonus stage
- "More difficulty!" - Level up
- "Is it over?" - Game over
- "The end has come." - Game over
- "So high! So score!" - New high score
- "I am amazing." - Scoring above Master Mission requirement
- "More, please!" - Play again/Continue
- "I am re-energized." - Continuing on first playthrough
- "Mmm... sleepy time." - Quit
Break Room
- "Galactical adventure!" - Select
- "Ohhh... OOH! Ha-ha-ha!" - Select
- "Commencing fun time!" - Select
- "I am full of delight!" - red Prezzy
- "So much playfulness!" - orange Prezzy
- "Thanks to you!" - gold Prezzy
- "I wish you hadn't." - green Prezzy
- "But why, Earth-folk?" - blue Prezzy
- "Now Earth will be mine!" - Level up
Penny
Story
- "Finished at last!"
- "I give you... Jet Tank One!"
- "Ta-da!" (spoken over above line)
- "Grandpa?! Hi!"
- "Yeah... Uh-huh..."
- "Sure! I'll be right there!"
- "Here goes!"
- "Woo-hoo!" (spoken)
- "Hi, everyone! Sorry to keep you waiting."
- "I bet you want me to turn that junk into something awesome. I'm on it!"
- "All done!"
- "Oh, wow! That beanstalk! It's incredible!"
- "OK, time to start climbing! I bet there's something at the top!"
In-game
Winning a microgame
- "High note!"
- "(giggle)"
- "That's it!"
- "Yeah!"
- "Positive results!"
- "Uh-huh!" - Within microgame
- "Yes!" - Within microgame
- "Huh!" - Completing long microgame before bomb starts ticking
- "So easy!" - Completing long microgame before bomb starts ticking
- "Spot on!" - Completing IQ/choice-based microgame
- "Knew it!" - Completing IQ/choice-based microgame
- "That was close!" - Winning after being KO'd within microgame
- "Just like that." - Completing microgame when considered the best fit
- "Brainpower!" - Completing microgame when considered the worst fit
- "Exemplary!" - Completing 10 microgames without losing a life
- "Still here!" - Completing 5 microgames with only one life
Losing a microgame
- "Shuuucks!"
- "Inconclusive."
- "Messed up..."
- "Next time."
- "Trash!"
- "But-" - Within microgame
- "Awww!" - Within microgame
- "Awww..." - Within microgame
- "That smarts." - Losing after KO'd within microgame
- "Ouch." - Losing after KO'd within microgame
- "Ah!" - Losing IQ/choice-based microgame
- "Hold on!" - Losing IQ/choice-based microgame
- "My formula!" - Losing microgame when considered the best fit
- "Solid effort." - Losing microgame when considered the worst fit
- "This is it." - One life left
- "Get it together!" - Losing three microgames in a row
- "Ugh!" - Damaged
- "Aah!" - Damaged
- "Yowza!" - Burnt
Intermission
- "Alright!" - Game start
- "For science!" - Ready
- "Hi!" - Ready
- "For me?" - Ready
- "The faster, the better!" - Speed up
- "Increase velocity!" - Speed up
- "Safety goggles: on!" - Level up
- "That was a blast!" - Story complete
- "A challenge!" - Boss stage
- "Ooh, a test!" - Boss stage with only one life
- "Showtime!" - Bonus stage
- "Back to square one..." - Game over
- "Thwarted..." - Game over
- "Record-breaking!" - New high score
- "Look at that!" - Scoring above Master Mission requirement
- "Stellar results." - Scoring above Expert Mission requirement
- "Keep on trying!" - Continue
- "I don't give up!" - Continuing on first playthrough
- "I need a power nap!" - Quit
Break Room
- "Ready, Penny!" - Select
- "Let's experiment!" - Select
- "This is intriguing!" - Select
- "I'm totally speechless!" - red Prezzy
- "Perfect for my collection!" - orange Prezzy
- "Thanks!" - gold Prezzy
- "I'll... find a use for this." - green Prezzy
- "How... interesting." - blue Prezzy
- "Knowledge is power!" - Level up
Red
Story
- "OK! I'm on it!"
- "SOMEONE! ANYONE! HEEEEELP!"
- "Ashley! I knew you'd come to rescue little ol' me!"
- "Oh boy, am I glad to see you! This big... thing... locked me up in here."
- "OK, so... I'm pretty sure it took this elevator up to Floor 18."
- "What the hexsaroonie?! That thing jumped out the window... from FLOOR 18!"
- "Yes! Time to fly to the next level!"
- "Oh brother. He sure is eager."
- "Huh. That's some pretty weird treasure."
- "Huh? How are we supposed to put all this junk together?"
- "Hmm, let's see. He says... "I just stopped by to play for a bit.""
- "And, uh, he wants to know... "Did you have a good time playing with me?""
In-game
Winning a microgame
- "Heh, heh, heh!"
- "Yes!"
- "I got moves!"
- "Translate that!"
- "Woah..."
- "Whoo!" - Within microgame
- "Yeah!" - Within microgame
- "I'm fast!" - Completing long microgame before bomb starts ticking
- "Knew it!" - Completing IQ/choice-based microgame
- "Righty-roo!" - Completing IQ/choice-based microgame
- "Clearly..." - Completing microgame when considered the best fit
- "Clean sweep!" - Completing 10 microgames without losing a life
- "Still kickin'!" - Completing 5 microgames with one life left
Losing a microgame
- "How?!"
- "Aw man!"
- "Slipped up!"
- "I'm cursed!"
- "That stunk." - Losing after KO'd within microgame
- "That was mean." - Losing after KO'd within microgame
- "Figures." - Losing IQ/choice-based microgame
- "You're kidding!" - Losing IQ/choice-based microgame
- "I'm shocked!" - Losing microgame when considered the best fit
- "This is hard!" - Losing microgame when considered the worst fit
- "(frightened shiver)" - One life left
- "Ahahuh!" - Damaged
- "Wha-?" - Damaged
- "Hot! Hot!" - Burnt
Intermission
- "My turn!" - Game start
- "So ready!" - Ready
- "All set!" - Ready
- "Uh-huh!" - Ready
- "Ready for speed!" - Speed up
- "Faster!" - Speed up
- "Uhh..." - Boss stage
- "You sure about this?" - Boss stage with only one life
- "For the taking!" - Bonus stage
- "I can take it!" - Level up
- "No luck!" - Game over
- "Oooh, high score!" - New high score
- "Yay-worthy!" - Scoring above Master Mission requirement
- "One more for the win!" - Continue
- "Raring to go!" - Continuing on first playthrough
- "My poor, poor wings! Oh!" - Quit
Break Room
- "Uhh... I'm not scared!" - Select
- "Wa-hoo! Heh, heh." - Select
- "No turning back!" - Select
- "I love, love, love it!" - red Prezzy
- "Ooooh! A present for me?" - orange Prezzy
- "Huh, this is fun." - gold Prezzy
- "Uhh... I accept." - green Prezzy
- "Meh, I've gotten worse." - blue Prezzy
- "I could get used to this!" - Level up
Spitz
Story
- "C'mon, hop aboard!" (spoken)
- "Ha HA! Now that's more like it!"
- "OH NO!"
- "HEY!"
In-game
Winning a microgame
- "I like it!"
- "Alright!"
- "That's right!"
- "Aw yeah."
- "Mreow!" - Within microgame
- "Slick!" - Completing long microgame before bomb starts ticking
- "No big." - Completing long microgame before bomb starts ticking
- "Clever, huh?" - Completing IQ/choice-based microgame
- "Told ya!" - Completing IQ/choice-based microgame
- "Mee-yowza!" - Winning after KO'd within microgame
- "Puh-lease!" - Completing a microgame when considered the best fit
- "Well, well!" - Completing a microgame when considered the worst fit
- "Purrfecto!" - Completing 10 microgames in a row without losing a life
- "Stay cool." - Completing 5 microgames in a row with only one life
Losing a microgame
- "What a joke."
- "Meeyow!!"
- "Criminy!"
- "Get out!"
- "Oh boy."
- "What!?"
- "No!"
- "Hiss!" - Within microgame
- "Hey now!" - Losing after KO'd within microgame
- "Spittin' mad!" - Losing after KO'd within microgame
- "What a joke!" - Losing microgame when considered the best fit
- "Not my day..." - Losing microgame when considered the worst fit
- "Easy now!" - One life left
- "Strugglin'..." - Losing three microgames in a row
- "D-oi!" - Damaged
- "Kyyhhh!" - Burnt
Intermission
- "Go time!" - Game start
- "My pleasure!" - Ready
- "Why not?" - Ready
- "Purr-ime time!" - Ready
- "Here we go!" - Speed up
- "Now or never!" - Boss stage
- "Do or die!" - Boss stage with only one life
- "Who's laughing now?" - Story complete
- "Moolah!" - Bonus stage
- "It's gettin' real!" - Level Up
- "What a drag." - Game over
- "Ride's over..." - Game over
- "Straight to the top!" - New high score
- "I can do this all day." - Play again/Continue
- "I've got rubber to burn." - Continuing on first playthrough
- "I'm clockin' out..." - Quit
Break Room
- "Spitzy speed!" - Select
- "Pedal, meet metal!" - Select
- "Buckle up!" - Select
- "Me-WOW! This is fantastic!" - red Prezzy
- "Very impressive indeed!" - orange Prezzy
- "Thank you very much!" - gold Prezzy
- "O-kay, then." - green Prezzy
- "You shouldn't have! Really." - blue Prezzy
- "I'm one cool cat, alright!" - Level up
The Supreme Developer
- "I am the Supreme Developer. I watch over this game, you might say."
- "I am the one who brought you all here. Yes, that was all me."
- "The game bugs arrived, quite uninvited. I knew not what to do. So I brought you here. To help."
- "I thank you for tidying up their mess. Difficult work, I'm sure. Now, your home is right this way."
- "Please, come back and play anytime."
- "You have returned. And so soon. Welcome."
- "Yes. Of course. I shall check..."
- "Mm, yes, strange. It appears they have been captured by... something."
- "This is not the work of a game bug. Wait... Oh dear..."
- "One of your friends is nearby."
Wario
Story
- "My game! It's finished!"
- "Yes! This is it! My best one yet!"
- "Huh?"
- "Gaaah!"
- "Huh? What's this?"
- "No wonder I feel like flying. I AM flying!"
- "Is it because I'm inside the game? Bah, who cares! This is going to come in handy!"
- "Is this... It is! It's the level I made!"
- "Huh?"
- "Eh?!"
- "That thing! It messed up everything it touched!"
- "This is bad. It's going to ruin my level!"
- "GAH! WAIT!"
- "Start! Start! Start!"
- "There you are! You can't hide from Wario!"
- "OK! Time to smash some bugs!"
- "Get a load of this place. The bugs really did a number on it, eh?"
- "Meh. I'm starting to think it isn't so bad after all."
- "Hey! Crygor!"
- "I think this guy has some glitches of his own, if you know what I mean."
- "A mine cart! That's more like it."
- "What's with this place? It's so dark and boring."
- "Hello? Is anyone there?"
- "Aha! Ashley! I should have known."
- "It's time to stomp some game bugs. And you! You're gonna help us!"
- "Because I said so! And because... BAH! Fine! We don't need you anyway!"
- "What's that weird sound?"
- "Wah! You nincimpoop! What are you doing?!"
- "Ah-ha, another mine cart! I call driver's seat!"
- "Huh? Is something in there?"
- "OK! Now we're getting somewhere. This is the last level I made!"
- "Eh?! What is THAT?!"
- "WAAAH!"
- "It's taking over my game! We've got to stop it!"
- "OK! We've got you now!"
- "Hmmm... I say we leave it alone."
- "It's grimy and stinky and messed everything up. Which makes it perfect for my level!"
- "What?! Supreme who?! C'mon! Everyone knows Wario is number one!"
- "OK, let's get outta here before I, uh, remember something I'm forgetting."
- "Well..." (spoken)
- "We make games! I make money! ALL THE MONEY!"
- "Huh? What's going on?"
- "Eh-hehe... oops."
- "Uh-oh." (spoken)
- "I'm the boss! ME!" (spoken)
- "Eh?!"
- "Look! Someone's missing. Three someones!"
- "Meh. Why?"
- "OK. OK. But this better be worth it!"
- "Aw, c'mon! I thought we took care of all the game bugs!"
- "It dropped something."
- "Eh-hehehe! TREASURE!"
- "OK! Let's go find more treas——I mean, let's go find our friends!"
- "Bah! He got tired of waiting and fell asleep."
- "Eh! Where'd that thing go? And did it have any treasure with it?"
- "OK! Floor 10, got it! Time to get a move on!"
- "More treasure! I knew it!"
- "AH HA HA! So what?! Treasure is treasure!"
- "Hey! Kid! Which way did that weird blobby thing go?"
- "No time to waste. Treasure awaits! I mean, we gotta take that guy down or whatever."
- "Yes! THERE IT IS!"
- "What's this? "I dare you to put all three treasures together.""
- "Eh-hehe! A dare?! Wario never turns down a dare. Let's do this!"
- "Hey! Crygor! Use that robo-noodle of yours and think of something!"
- "WAAHHHH! My treasure! My beautiful treasure!"
- "Arrrgh! We've been climbing this thing forever! There's nothing here!"
- "Does it have more treasure?! WAAAAIT! COME BACK!"
- "OK! Let's get it, once and for all!"
- "We've got you cornered! Give it up!"
- "What did you say?!"
- "Good time! Bad time! Who cares?! Where is the TREASURE?!"
- "C'mon! There has to be treasure! Some gold, maybe? Just a teensy bit?!"
- "You're kidding."
- "NO! There's nothing at all?! But... but... IT CAN'T END LIKE THIS!"
In-game
Winning a microgame
- "Oh yeah!"
- "Alright!"
- "I win!"
- "Ho-ho!"
- "Take that!"
- "Ha-ha!" - Within microgame
- "Yes!" - Within microgame
- "Hah!" - Within microgame
- "Wah-ha!" - Winning after KO'd within microgame
- "Piece of cake!" - Completing long microgame before bomb starts ticking
- "Easy peasy!" - Completing long microgame before bomb starts ticking
- "Nailed it!" - Completing IQ/Choice-based microgame
- "Of course!" - Completing microgame when considered the best fit
- "Not bad..!" - Completing microgame when considered the worst fit
- "More, more!" - Completing 10 microgames without losing a life
- "Keep it up!" - Completing 5 microgames with only one life
Losing a microgame
- "Oh, boo."
- "Gaahh..."
- "Drat!"
- "Rats!"
- "No way!"
- "Ergh!" - Within microgame
- "Boo!" - Within microgame
- "Not nice!" - Losing after KO'd within microgame
- "Not fair!" - Losing after KO'd within microgame
- "Wrongo!" - Losing IQ/choice-based microgame
- "Ah- wh- what?" - Losing IQ/choice-based microgame
- "Awrwrwrwrwr..." -Losing microgame when considered the best fit
- "Eh, whatever." - Losing microgame when considered the worst fit
- "Oh, pfffft." - Losing 3 microgames in a row
- "Last chance." One life left
- "Ow!" - Damaged
- "D-oh!" - Damaged
- "Hot! Hot!" - Burnt
Intermission
- "Wario time!" - Game start
- "It's-a me!" - Ready
- "Ta-da!" - Ready
- "Why not?" - Ready
- "Faster! FASTER!" - Speed up
- "Wah! Keep up!" - Speed up
- "Bring it on!" - Boss stage
- "I got this!" - Boss stage with only one life
- "Heh, heh, heh. Pretty good, eh?" - Story complete
- "Needed that!" - 1-Up
- "Cha-ching!" - Bonus stage
- "No match for me!" - Level up
- "Ehh... whatever." - Game over
- "All over..." - Game over
- "I'm the best!" - New high score
- "Amazing!" - Scoring above Master Mission requirement
- "Hey, not bad!" - Scoring above Expert Mission requirement
- "Oh yeah, back for more!" - Play again/Continue
- "Here we go!" - Continuing on first playthrough
- "Wah, I'm pooped..." - Quit
Break Room
- "Alright! Let's a go!" - Select
- "Let me at 'em!" - Select
- "Heh heh. Time to do this!" - Select
- "Eh-ha-ha-ha-ha! Gimme, gimme, gimme!" - red Prezzy
- "Nice, very nice!" - orange Prezzy
- "Ooh... don't mind if I do..." - gold Prezzy
- "Eh, sure why not?" - green Prezzy
- "Ehh. I suppose." - blue Prezzy
- "Wa-ha! How do you like me now?" - Level up
Young Cricket
Story
- "Mr. Wario! There you are!"
- "Time to join forces. It's the only way! C'mon, let's tag team our foe!"
- "Whoa! The corruption... It's disappearing!"
- "I see. So, if we get rid of the bugs... everything will go back to normal?"
- "This is no time to rest. We must keep going!"
- "Yes! Game bugs have taken over. They're causing these... glitches."
- "All of this pushing IS good for my training, but can't you walk just a little bit?"
- "OH NO!"
- "Yes! We must rescue them."
- "HEY!"
- "Did you see where this big thing went?"
- "The time for action is now! To the elevator!"
- "Wait!"
- "We must not lose focus. Time to rescue the other two!"
- "Master!"
- "Look at him! So calm despite being captured. That's master for you."
- "Good. Everyone is here. Now we must defeat our foe!"
In-game
Winning a microgame
- "Impressive!"
- "Wow!"
- "Great!"
- "Ho-ahh!"
- "Take that!"
- "Good!" - Within microgame
- "Indeed!" - Within microgame
- "Nice!" - Within microgame
- "Close!" - Winning after KO'd within microgame
- "Simple." - Completing long microgame before bomb starts ticking
- "Done!" - Completing long microgame before bomb starts ticking
- "I knew it!" - Completing IQ/choice-based microgame
- "On target!" -Completing IQ/choice-based microgame
- "Naturally." - Completing microgame when considered the best fit
- "Ha ha!" - Completing microgame when considered the worst fit
- "Perfect!" - Completing 10 microgames without losing a life
- "No pressure!" - Completing 5 microgames with only one life
Losing a microgame
- "Lost focus..."
- "Off balance..."
- "I've failed..."
- "Oh no..."
- "Troubling..." - Losing IQ/choice-based microgame
- "Humbling..." - Losing IQ/choice-based microgame
- "Got me..." - Losing after KO'd within microgame
- "But how!?" - Losing microgame when considered the best fit
- "Next time." - Losing microgame when considered the worst fit
- "Last chance..." - One life left
- "Not good..." - Losing 3 microgames in a row
- "Guh!" - Damaged
- "Aaahhh! Hot!" - Burnt
Intermission
- "Let's begin!" - Game start
- "I'm ready!" - Ready
- "On it!" - Ready
- "Hyah!" - Ready
- "Prepare for speed!" - Speed up
- "Kick it up!" - Speed up
- "Formidable..." - Boss stage
- "I cannot lose!" - Boss stage with only one life
- "I learned much." - Story complete
- "Phew!" - 1-Up
- "Dumpling money..." - Bonus Stage
- "Time to focus!" - Level up
- "So it ends here..." - Game over
- "Still much to learn." - Game over
- "Yes! New high score!" - New high score
- "Woah, nice!" - Scoring above Master Mission requirement
- "Let's begin again!" - Play again/Continue
- "The training continues!" - Continuing on first playthrough
- "We rest... for now." - Quit
Break Room
- "My training starts now!" - Select
- "Never lose focus!" - Select
- "I must grow stronger!" - Select
- "Whoa, what an honor!" - red Prezzy
- "That is very generous!" - orange Prezzy
- "You have my gratitude." - gold Prezzy
- "That is... nice." - green Prezzy
- "Uhh... thanks?" - blue Prezzy
- "My dedication is paying off!" - Level up