Krusha
For other uses of the word Krusha go to Krusha (disambiguation). Template:Species-infobox Template:LLQuote
Krushas are blue-scaled, Kremlings; they are among the elite of the Kremling Krew. All Krushas wear clothing with a camouflage pattern and also have silver arm bands on each forearm.
History
Donkey Kong Country
Krushas first appear in the game Donkey Kong Country as uncommon foes, portrayed as large, hulking, dangerous and formidable but amiable Kremlings; Krushas will attack Donkey and Diddy Kong by walking into them, and can only be defeated by having a barrel thrown at them or by having Donkey Kong jump on them, being resistant to any other method of attack (simply laughing it off). Of note, another type of Krusha, gray in color and wearing blue clothing (darker than the regular Krusha's skin), can be found in the Donkey Kong Country levels "Necky Nutmare" and "Platform Perils"; these Gray Krushas can only be defeated by having a barrel thrown at them, with any other attack doing nothing to them at all.
The Donkey Kong Country comic
In the German Club Nintendo's comic adaptation of Donkey Kong Country, a Krusha makes a small cameo appearance, on the background of King K. Rool's Gangplank Galleon.
The Donkey Kong animated series
- Main article: Krusha (character)
In the Donkey Kong animated series, a dimwitted Krusha named Krusha was a regularly occurring villain alongside King K. Rool and General Klump.
Donkey Kong Land
Krushas reappear in Donkey Kong Land, where they are essentially identical in all regards to their appearance in Donkey Kong Country; the Gray Krushas seen in that game are absent due to the Gameboy not supporting color.
Donkey Kong Land III
Krushas did not appear in this game though oddly, Knockas were referred to as Krushas.
Donkey Kong 64
In the Multiplayer Mode of Donkey Kong 64, players can gain the ability to play as a Krusha after photographing fifteen Banana Fairies; the playable Krusha is virtually identical in terms of gameplay to Chunky Kong, but utilizes an Orange Grenade Launcher in combat, as opposed to Chunky's Pineapple Launcher.
Game Appearances
Title | Description | Release Date | System/Format |
---|---|---|---|
Donkey Kong Country | Enemy | 1994 | SNES |
Donkey Kong Land | Enemy | 1995 | Game Boy |
Donkey Kong Land III | Name appears in credits as Knocka's name. | 1997 | Game Boy |
Donkey Kong 64 | Unlockable Playable Character (Multi-player mode only) | 1999 | Nintendo 64 |
Donkey Kong Country (remake) | Enemy | 2000 | Game Boy Colour |
Donkey Kong Country (remake) | Enemy | 2004 | Game Boy Advance |
Trivia
- The beta version of Donkey Kong Country had blue Krushas being immune to Donkey Kong's jump attacks. In the final game, that trait was instead given to the gray Krushas.
- When Donkey Kong performs a Hand Slap on Krusha, although it won't affect him, Donkey Kong would still get a banana. However, Donkey Kong won't get any bananas by Hand Slapping a gray Krusha.
- Future incarnations of the character include Kruncha, Krumple, and Kasplat.
Kremlings | |
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Characters | Congazuma • Draglinger • General Klump • Giant Viking Kremling • Green Kroc • Jr. Klap Trap • Junklomp • K. Lumsy • Kalypso • Kaptain Skurvy • Kass • Kerozene • King K. Rool • King Kut Out • Kip • Klubba • Kleever • Kludge • Krunch • Krusha • Krushy • Kudgel • Kutlass • Mega Amp • Quint Skurvy • Resident demon |
Species | Bazuka • Bones • Ghost • Kaboing • Kaboom • Kackle • Kannon • Kasplat • Klampon • Klank • Klaptrap • Klasp • Klinger • Kloak • Klobber • Klomp • Klump • Knocka • Kobble • Koin • Koindozer • Kopter • Kosha • Kracka • Krash • Kremling cop • Krimp • Kritter • Kroc • Krockhead • Krook • Kruiser • Krumple • Kruncha • Krusha • Kuchuka • Kuff 'n' Klout • Kutlass • Re-Koil • Robokremling • Rock Kroc • Skidda • Shroom • Super Team goalie |