Spin Turn: Difference between revisions
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==Names in other languages== | ==Names in other languages== | ||
{{Foreign names | {{Foreign names | ||
|Fre=Pivoter | |Fre=Pivoter | ||
|Fre2=Virage serré | |FreN=MK64 | ||
|Fre2=Virage serré | |||
|Fre2N=MKSC | |||
|FreM=Rotate | |FreM=Rotate | ||
|Fre2M=Sharp turn}} | |Fre2M=Sharp turn}} |
Revision as of 07:42, August 28, 2024
A Spin Turn (or spin turn),[1] originally hyphenated as Spin-Turn,[2] is a driving mechanic in the Mario Kart series that first appears in Mario Kart 64. When the accelerate and brake buttons are pressed while a kart is at a standstill, the kart can pivot around, creating very precise maneuvers. While it is not a common tactic to use while racing, in nonlinear arenas such as those used in Battle Mode, it is used to quickly change directions and aim items better.
In Mario Kart: Double Dash!!, a Spin Turn is performed by holding , , and and turning while at a standstill.
Super Mario Kart is the only mainline Mario Kart title without the ability to spin-turn. Additionally, exclusively in Mario Kart Wii, a Mini-Turbo can be activated by using Spin Turns.
Profiles
Mario Kart 64
- Instruction manual: "Use Spin-Turns Wisely! To change direction on narrow roads, or when you want to direct a Shell at an opponent, turn and press the A and B Buttons simultaneously, to do a Spin-Turn."
Mario Kart: Super Circuit
- Instruction manual: "Master the Spin Turn! When you need to change direction in an instant, the Spin Turn is your best bet. Just hold the A and B Buttons and crank the steering wheel!"
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
French | Pivoter[?] | Rotate | MK64 |
Virage serré[?] | Sharp turn | MKSC |
References
- ^ Owsen, Dan, Scott Pelland, and Paul Shinoda (1997). Mario Kart 64 Player's Guide. Nintendo of America (American English). Page 12.
- ^ 1997. Mario Kart 64 instruction booklet. Nintendo of Europe (British English). Page 15. Also present on the Operation Card.