Drift: Difference between revisions

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[[Image:Mario_Slide.PNG|thumb|right|[[Mario]] '''drifting''' in his [[Kart]].]]
[[Image:Mario_Slide.PNG|thumb|right|[[Mario]] '''drifting''' in his [[Kart]].]]
{{articleabout|Drifting in the ''[[Mario Kart (series)|Mario Kart]] series''|the secret places from certain levels in Super Mario 64 and Super Mario 64 DS|[[Slide (Super Mario 64)|Slide]]|the move in 2D platformers|[[Slope Slide]]|the enemies in Super Mario 64 and its remake|[[Spindrift]]}}
{{articleabout|Drifting in the ''[[Mario Kart (series)|Mario Kart]] series''|the secret places from certain levels in Super Mario 64 and Super Mario 64 DS|[[Slide (Super Mario 64)|Slide]]|the move in 2D platformers|[[Slope Slide]]|the enemies in Super Mario 64 and its remake|[[Spindrift]]}}
'''Drifting''' (also referred to as '''Powersliding''') is a move in the [[Mario Kart (series)|''Mario Kart'' series]], allowing the [[kart]] to keep speed around corners, at a cost of a bit of handling. Beginning with ''[[Mario Kart 64]]'', it is possible to use both directions of the D-Pad (left and right) simultaneously while in a drift to cause the kart to get a short, but helpful [[Mini-Turbo]] when the drift is ended. In most ''Mario Kart'' games, excluding ''[[Mario Kart: Double Dash!!]]'', the player had to [[Hop (Mario Kart)|hop]] before being able to drift. In addition, from ''[[Mario Kart Wii]]'', performing Mini-Turbos by drifting had been simplified by becoming time-based rather than tilting the control pad multiple times.
'''Drifting''' (also referred to as '''Powersliding''') is a move in the [[Mario Kart (series)|''Mario Kart'' series]], allowing the [[kart]] to keep speed around corners, at a cost of a bit of handling. Beginning with ''[[Mario Kart 64]]'', it is possible to use both directions of the D-Pad (left and right) simultaneously while in a drift to cause the kart to get a short, but helpful [[Mini-Turbo]] when the drift is ended. In most ''Mario Kart'' games, excluding ''[[Mario Kart: Double Dash!!]]'', the player had to [[Hop (Mario Kart)|hop]] before being able to drift. In addition, from ''[[Mario Kart Wii]]'', performing Mini-Turbos by drifting had been simplified by becoming time-based rather than tilting/pressing the control pad multiple times.
 
In some games, one can a perform a long powerslide by steering at the opposite direction while holding the drift button (when drifting to the left, steer right and vice versa), at the cost of speed. However, starting from ''Mario Kart Wii'', performing this technique would delay the Mini-Turbo and causing it to take longer to charge.


==Names in other languages==
==Names in other languages==

Revision as of 02:03, November 27, 2016

It has been requested that this article be rewritten and expanded to include more information.

Template:Articleabout Drifting (also referred to as Powersliding) is a move in the Mario Kart series, allowing the kart to keep speed around corners, at a cost of a bit of handling. Beginning with Mario Kart 64, it is possible to use both directions of the D-Pad (left and right) simultaneously while in a drift to cause the kart to get a short, but helpful Mini-Turbo when the drift is ended. In most Mario Kart games, excluding Mario Kart: Double Dash!!, the player had to hop before being able to drift. In addition, from Mario Kart Wii, performing Mini-Turbos by drifting had been simplified by becoming time-based rather than tilting/pressing the control pad multiple times.

In some games, one can a perform a long powerslide by steering at the opposite direction while holding the drift button (when drifting to the left, steer right and vice versa), at the cost of speed. However, starting from Mario Kart Wii, performing this technique would delay the Mini-Turbo and causing it to take longer to charge.

Names in other languages

Template:Foreignname Template:BoxTop

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